コード例 #1
0
ファイル: sinval.c プロジェクト: PJMODOS/postgres
/*
 * ProcessCatchupInterrupt
 *
 * The portion of catchup interrupt handling that runs outside of the signal
 * handler, which allows it to actually process pending invalidations.
 */
void
ProcessCatchupInterrupt(void)
{
	while (catchupInterruptPending)
	{
		/*
		 * What we need to do here is cause ReceiveSharedInvalidMessages() to
		 * run, which will do the necessary work and also reset the
		 * catchupInterruptPending flag.  If we are inside a transaction we
		 * can just call AcceptInvalidationMessages() to do this.  If we
		 * aren't, we start and immediately end a transaction; the call to
		 * AcceptInvalidationMessages() happens down inside transaction start.
		 *
		 * It is awfully tempting to just call AcceptInvalidationMessages()
		 * without the rest of the xact start/stop overhead, and I think that
		 * would actually work in the normal case; but I am not sure that things
		 * would clean up nicely if we got an error partway through.
		 */
		if (IsTransactionOrTransactionBlock())
		{
			elog(DEBUG4, "ProcessCatchupEvent inside transaction");
			AcceptInvalidationMessages();
		}
		else
		{
			elog(DEBUG4, "ProcessCatchupEvent outside transaction");
			StartTransactionCommand();
			CommitTransactionCommand();
		}
	}
}
コード例 #2
0
ファイル: async.c プロジェクト: sunyangkobe/cscd43
/*
 * --------------------------------------------------------------
 * EnableNotifyInterrupt
 *
 *		This is called by the PostgresMain main loop just before waiting
 *		for a frontend command.  If we are truly idle (ie, *not* inside
 *		a transaction block), then process any pending inbound notifies,
 *		and enable the signal handler to process future notifies directly.
 *
 *		NOTE: the signal handler starts out disabled, and stays so until
 *		PostgresMain calls this the first time.
 * --------------------------------------------------------------
 */
void
EnableNotifyInterrupt(void)
{
	if (IsTransactionOrTransactionBlock())
		return;					/* not really idle */

	/*
	 * This code is tricky because we are communicating with a signal
	 * handler that could interrupt us at any point.  If we just checked
	 * notifyInterruptOccurred and then set notifyInterruptEnabled, we
	 * could fail to respond promptly to a signal that happens in between
	 * those two steps.  (A very small time window, perhaps, but Murphy's
	 * Law says you can hit it...)	Instead, we first set the enable flag,
	 * then test the occurred flag.  If we see an unserviced interrupt has
	 * occurred, we re-clear the enable flag before going off to do the
	 * service work.  (That prevents re-entrant invocation of
	 * ProcessIncomingNotify() if another interrupt occurs.) If an
	 * interrupt comes in between the setting and clearing of
	 * notifyInterruptEnabled, then it will have done the service work and
	 * left notifyInterruptOccurred zero, so we have to check again after
	 * clearing enable.  The whole thing has to be in a loop in case
	 * another interrupt occurs while we're servicing the first. Once we
	 * get out of the loop, enable is set and we know there is no
	 * unserviced interrupt.
	 *
	 * NB: an overenthusiastic optimizing compiler could easily break this
	 * code.  Hopefully, they all understand what "volatile" means these
	 * days.
	 */
	for (;;)
	{
		notifyInterruptEnabled = 1;
		if (!notifyInterruptOccurred)
			break;
		notifyInterruptEnabled = 0;
		if (notifyInterruptOccurred)
		{
			if (Trace_notify)
				elog(DEBUG1, "EnableNotifyInterrupt: perform async notify");

			ProcessIncomingNotify();

			if (Trace_notify)
				elog(DEBUG1, "EnableNotifyInterrupt: done");
		}
	}
}
コード例 #3
0
ファイル: sinval.c プロジェクト: Aldizh/buffer_manager
/*
 * ProcessCatchupEvent
 *
 * Respond to a catchup event (SIGUSR1) from another backend.
 *
 * This is called either directly from the SIGUSR1 signal handler,
 * or the next time control reaches the outer idle loop (assuming
 * there's still anything to do by then).
 */
static void
ProcessCatchupEvent(void)
{
	bool		notify_enabled;

	/* Must prevent SIGUSR2 interrupt while I am running */
	notify_enabled = DisableNotifyInterrupt();

	/*
	 * What we need to do here is cause ReceiveSharedInvalidMessages() to run,
	 * which will do the necessary work and also reset the
	 * catchupInterruptOccurred flag.  If we are inside a transaction we can
	 * just call AcceptInvalidationMessages() to do this.  If we aren't, we
	 * start and immediately end a transaction; the call to
	 * AcceptInvalidationMessages() happens down inside transaction start.
	 *
	 * It is awfully tempting to just call AcceptInvalidationMessages()
	 * without the rest of the xact start/stop overhead, and I think that
	 * would actually work in the normal case; but I am not sure that things
	 * would clean up nicely if we got an error partway through.
	 */
	if (IsTransactionOrTransactionBlock())
	{
		elog(DEBUG4, "ProcessCatchupEvent inside transaction");
		AcceptInvalidationMessages();
	}
	else
	{
		elog(DEBUG4, "ProcessCatchupEvent outside transaction");
		StartTransactionCommand();
		CommitTransactionCommand();
	}

	if (notify_enabled)
		EnableNotifyInterrupt();
}
コード例 #4
0
ファイル: cdbgang.c プロジェクト: shwu/gpdb
/*
 * Create a writer gang.
 */
Gang *
AllocateWriterGang()
{
	Gang *writerGang = NULL;
	MemoryContext oldContext = NULL;
	int i = 0;

	ELOG_DISPATCHER_DEBUG("AllocateWriterGang begin.");

	if (Gp_role != GP_ROLE_DISPATCH)
	{
		elog(FATAL, "dispatch process called with role %d", Gp_role);
	}

	/*
	 * First, we look for an unallocated but created gang of the right type
	 * if it exists, we return it.
	 * Else, we create a new gang
	 */
	if (primaryWriterGang == NULL)
	{
		int nsegdb = getgpsegmentCount();

		insist_log(IsTransactionOrTransactionBlock(),
				"cannot allocate segworker group outside of transaction");

		if (GangContext == NULL)
		{
			GangContext = AllocSetContextCreate(TopMemoryContext,
					"Gang Context",
					ALLOCSET_DEFAULT_MINSIZE,
					ALLOCSET_DEFAULT_INITSIZE,
					ALLOCSET_DEFAULT_MAXSIZE);
		}
		Assert(GangContext != NULL);
		oldContext = MemoryContextSwitchTo(GangContext);

		writerGang = createGang(GANGTYPE_PRIMARY_WRITER,
				PRIMARY_WRITER_GANG_ID, nsegdb, -1);
		writerGang->allocated = true;

		/*
		 * set "whoami" for utility statement.
		 * non-utility statement will overwrite it in function getCdbProcessList.
		 */
		for(i = 0; i < writerGang->size; i++)
			setQEIdentifier(&writerGang->db_descriptors[i], -1, writerGang->perGangContext);

		MemoryContextSwitchTo(oldContext);
	}
	else
	{
		ELOG_DISPATCHER_DEBUG("Reusing an existing primary writer gang");
		writerGang = primaryWriterGang;
	}

	/* sanity check the gang */
	if (!GangOK(writerGang))
		elog(ERROR, "could not connect to segment: initialization of segworker group failed");

	ELOG_DISPATCHER_DEBUG("AllocateWriterGang end.");

	primaryWriterGang = writerGang;
	return writerGang;
}
コード例 #5
0
ファイル: cdbgang.c プロジェクト: shwu/gpdb
/*
 * Create a reader gang.
 *
 * @type can be GANGTYPE_ENTRYDB_READER, GANGTYPE_SINGLETON_READER or GANGTYPE_PRIMARY_READER.
 */
Gang *
AllocateReaderGang(GangType type, char *portal_name)
{
	MemoryContext oldContext = NULL;
	Gang *gp = NULL;
	int size = 0;
	int content = 0;

	ELOG_DISPATCHER_DEBUG("AllocateReaderGang for portal %s: allocatedReaderGangsN %d, availableReaderGangsN %d, "
			"allocatedReaderGangs1 %d, availableReaderGangs1 %d",
			(portal_name ? portal_name : "<unnamed>"),
			list_length(allocatedReaderGangsN),
			list_length(availableReaderGangsN),
			list_length(allocatedReaderGangs1),
			list_length(availableReaderGangs1));

	if (Gp_role != GP_ROLE_DISPATCH)
	{
		elog(FATAL, "dispatch process called with role %d", Gp_role);
	}

	insist_log(IsTransactionOrTransactionBlock(),
			"cannot allocate segworker group outside of transaction");

	if (GangContext == NULL)
	{
		GangContext = AllocSetContextCreate(TopMemoryContext, "Gang Context",
		ALLOCSET_DEFAULT_MINSIZE,
		ALLOCSET_DEFAULT_INITSIZE,
		ALLOCSET_DEFAULT_MAXSIZE);
	}
	Assert(GangContext != NULL);
	oldContext = MemoryContextSwitchTo(GangContext);

	switch (type)
	{
	case GANGTYPE_ENTRYDB_READER:
		content = -1;
		size = 1;
		break;

	case GANGTYPE_SINGLETON_READER:
		content = gp_singleton_segindex;
		size = 1;
		break;

	case GANGTYPE_PRIMARY_READER:
		content = 0;
		size = getgpsegmentCount();
		break;

	default:
		Assert(false);
	}

	/*
	 * First, we look for an unallocated but created gang of the right type
	 * if it exists, we return it.
	 * Else, we create a new gang
	 */
	gp = getAvailableGang(type, size, content);
	if (gp == NULL)
	{
		ELOG_DISPATCHER_DEBUG("Creating a new reader size %d gang for %s",
				size, (portal_name ? portal_name : "unnamed portal"));

		gp = createGang(type, gang_id_counter++, size, content);
		gp->allocated = true;
	}

	/*
	 * make sure no memory is still allocated for previous
	 * portal name that this gang belonged to
	 */
	if (gp->portal_name)
		pfree(gp->portal_name);

	/* let the gang know which portal it is being assigned to */
	gp->portal_name = (portal_name ? pstrdup(portal_name) : (char *) NULL);

	/* sanity check the gang */
	insist_log(GangOK(gp), "could not connect to segment: initialization of segworker group failed");

	addGangToAllocated(gp);

	MemoryContextSwitchTo(oldContext);

	ELOG_DISPATCHER_DEBUG("on return: allocatedReaderGangs %d, availableReaderGangsN %d, "
			"allocatedReaderGangs1 %d, availableReaderGangs1 %d",
			list_length(allocatedReaderGangsN),
			list_length(availableReaderGangsN),
			list_length(allocatedReaderGangs1),
			list_length(availableReaderGangs1));

	return gp;
}
コード例 #6
0
ファイル: cdbfts.c プロジェクト: BALDELab/incubator-hawq
void
CheckForQDMirroringWork(void)
{
	QDMIRRORUpdateMask 		updateMask;
	bool					validFlag;
	QDMIRRORState 			state;
	QDMIRRORDisabledReason	disabledReason;
	struct timeval          lastLogTimeVal;
	char					errorMessage[QDMIRRORErrorMessageSize];

	if (ftsQDMirrorInfo == NULL)
		return;
	/*
	 * Test without taking lock.
	 */
	if (ftsQDMirrorInfo->updateMask == QDMIRROR_UPDATEMASK_NONE)
		return;

	if (IsTransactionOrTransactionBlock())
		return;

	/*
	 * NOTE: We are trying to use the longer-term update config lock here.
	 */
	if (!LWLockConditionalAcquire(ftsQDMirrorUpdateConfigLock, LW_EXCLUSIVE))
		return;

	LWLockAcquire(ftsQDMirrorLock, LW_EXCLUSIVE);

	if (ftsQDMirrorInfo->updateMask == QDMIRROR_UPDATEMASK_NONE)
	{
		LWLockRelease(ftsQDMirrorLock);
		LWLockRelease(ftsQDMirrorUpdateConfigLock);
		return;
	}

	updateMask = ftsQDMirrorInfo->updateMask;
	ftsQDMirrorInfo->updateMask = QDMIRROR_UPDATEMASK_NONE;

	validFlag = false;
	if ((updateMask & QDMIRROR_UPDATEMASK_VALIDFLAG) != 0)
	{
		validFlag = !ftsQDMirrorInfo->valid;

		/*
		 * Assume we are successful...
		 */
		ftsQDMirrorInfo->valid = validFlag;
	}

	state = ftsQDMirrorInfo->state;
	disabledReason = ftsQDMirrorInfo->disabledReason;
	lastLogTimeVal = ftsQDMirrorInfo->lastLogTimeVal;
	strcpy(errorMessage, ftsQDMirrorInfo->errorMessage);

	LWLockRelease(ftsQDMirrorLock);

	QDMirroringUpdate(updateMask, validFlag,
		              state, disabledReason, &lastLogTimeVal, errorMessage);

	LWLockRelease(ftsQDMirrorUpdateConfigLock);
}
コード例 #7
0
ファイル: sinval.c プロジェクト: Mrfuture1/gpdb
/*
 * ProcessCatchupEvent
 *
 * Respond to a catchup event (PROCSIG_CATCHUP_INTERRUPT) from another
 * backend.
 *
 * This is called either directly from the PROCSIG_CATCHUP_INTERRUPT
 * signal handler, or the next time control reaches the outer idle loop
 * (assuming there's still anything to do by then).
 */
static void
ProcessCatchupEvent(void)
{
	bool		notify_enabled;
	bool		client_wait_timeout_enabled;
	DtxContext  saveDistributedTransactionContext;

	/*
	 * Funny indentation to keep the code inside identical to upstream
	 * while at the same time supporting CMockery which has problems with
	 * multiple bracing on column 1.
	 */
	PG_TRY();
	{
	in_process_catchup_event = 1;

	/* Must prevent SIGUSR2 and SIGALRM(for IdleSessionGangTimeout) interrupt while I am running */
	notify_enabled = DisableNotifyInterrupt();
	client_wait_timeout_enabled = DisableClientWaitTimeoutInterrupt();

	/*
	 * What we need to do here is cause ReceiveSharedInvalidMessages() to run,
	 * which will do the necessary work and also reset the
	 * catchupInterruptOccurred flag.  If we are inside a transaction we can
	 * just call AcceptInvalidationMessages() to do this.  If we aren't, we
	 * start and immediately end a transaction; the call to
	 * AcceptInvalidationMessages() happens down inside transaction start.
	 *
	 * It is awfully tempting to just call AcceptInvalidationMessages()
	 * without the rest of the xact start/stop overhead, and I think that
	 * would actually work in the normal case; but I am not sure that things
	 * would clean up nicely if we got an error partway through.
	 */
	if (IsTransactionOrTransactionBlock())
	{
		elog(DEBUG1, "ProcessCatchupEvent inside transaction");
		AcceptInvalidationMessages();
	}
	else
	{
		elog(DEBUG1, "ProcessCatchupEvent outside transaction");

		/*
		 * Save distributed transaction context first.
		 */
		saveDistributedTransactionContext = DistributedTransactionContext;
		DistributedTransactionContext = DTX_CONTEXT_LOCAL_ONLY;

		StartTransactionCommand();
		CommitTransactionCommand();

		DistributedTransactionContext = saveDistributedTransactionContext;
	}

	if (notify_enabled)
		EnableNotifyInterrupt();

	if (client_wait_timeout_enabled)
		EnableClientWaitTimeoutInterrupt();

	in_process_catchup_event = 0;
	}
	PG_CATCH();
	{
		in_process_catchup_event = 0;
		PG_RE_THROW();
	}
	PG_END_TRY();
}