コード例 #1
0
ファイル: il_glval.c プロジェクト: defdef/iup
static int GLVal(lua_State *L)
{
  Ihandle *ih = IupGLVal();
  iuplua_plugstate(L, ih);
  iuplua_pushihandle_raw(L, ih);
  return 1;
}
コード例 #2
0
ファイル: glcanvas_cube.c プロジェクト: ivanceras/iup-mirror
void GLCanvasCubeTest(void)
{
  Ihandle *dlg, *canvas, *box, *gtoggle, *gtoggle1, *gtoggle2,
    *hbox, *vbox, *glabel, *gsep1, *gsep2, *gbutton1, *gbutton2,
    *pbar1, *pbar2, *glink, *gval1, *gval2, *gframe1, *gframe2,
    *gexp1, *gexp2, *image_open, *image_close, *image_high,
    *gframe3, *vbox2, *gtoggle3, *gtoggle4, *gtoggle5, *gsbox,
    *text, *vbox3, *matrix, *image_val;

  IupGLCanvasOpen();
  IupGLControlsOpen();
  IupControlsOpen();

  glabel = IupGLLabel("Label");
//  IupSetAttribute(glabel, "FGCOLOR", "255 255 255");
  IupSetAttribute(glabel, "FONT", "Helvetica, 24");
  IupSetAttributeHandle(glabel, "IMAGE", load_image_Tecgraf());

  gbutton1 = IupGLButton("Button");
  IupSetAttribute(gbutton1, "PADDING", "5x5");
  //IupSetAttribute(gbutton1, "BGCOLOR", "245 0 245 92");
  IupSetCallback(gbutton1, "ACTION", button_action_cb);
  IupSetAttribute(gbutton1, "NAME", "button1");
  IupSetAttribute(gbutton1, "TIP", "Button Tip");
  //  IupSetAttribute(gbutton1, "RASTERSIZE", "x100");

  if (0)
  {
    Ihandle* pressed_back = IupLoadImage("../test/pressed_back.png");
    Ihandle* enabled_back = IupLoadImage("../test/enabled_back.png");
    Ihandle* highlighted_back = IupLoadImage("../test/highlighted_back.png");

    IupSetAttributeHandle(gbutton1, "BACKIMAGE", enabled_back);
    IupSetAttributeHandle(gbutton1, "BACKIMAGEPRESS", pressed_back);
    IupSetAttributeHandle(gbutton1, "BACKIMAGEHIGHLIGHT", highlighted_back);
    IupSetAttribute(gbutton1, "BORDERCOLOR", "0 0 0 0");
  }

  gbutton2 = IupGLButton(NULL);
  IupSetAttribute(gbutton2, "PADDING", "5x5");
  IupSetAttributeHandle(gbutton2, "IMAGE", load_image_FileSave());
  IupSetCallback(gbutton2, "ACTION", button_action_cb);
  IupSetAttribute(gbutton2, "NAME", "button2");

  gtoggle = IupGLToggle("Toggle");
  IupSetAttribute(gtoggle, "PADDING", "5x5");
  IupSetCallback(gtoggle, "ACTION", (Icallback)toggle_action_cb);
  IupSetAttribute(gtoggle, "NAME", "toggle");

  gtoggle1 = IupGLToggle(NULL);
  IupSetAttribute(gtoggle1, "PADDING", "5x5");
  IupSetAttributeHandle(gtoggle1, "IMAGE", load_image_Test());
  IupSetCallback(gtoggle1, "ACTION", (Icallback)toggle_action_cb);
  IupSetAttribute(gtoggle1, "NAME", "toggle1");

  gtoggle2 = IupGLToggle(NULL);
  IupSetAttribute(gtoggle2, "PADDING", "5x5");
  IupSetAttributeHandle(gtoggle2, "IMAGE", load_image_Test());
  IupSetCallback(gtoggle2, "ACTION", (Icallback)toggle_action_cb);
  IupSetAttribute(gtoggle2, "NAME", "toggle2");

  gsep1 = IupGLSeparator();

  glink = IupGLLink("http://www.tecgraf.puc-rio.br/iup", "IUP Toolkit");
  IupSetCallback(glink, "ACTION", (Icallback)link_action_cb);

  pbar1 = IupGLProgressBar();
  IupSetAttribute(pbar1, "VALUE", "0.3");
  IupSetAttribute(pbar1, "SHOWTEXT", "Yes");

  //image_val = IupLoadImage("../test/slider_handler.png");

  gval1 = IupGLVal();
  IupSetAttribute(gval1, "VALUE", "0.3");
  IupSetCallback(gval1, "VALUECHANGED_CB", val_action_cb);
  IupSetAttribute(gval1, "PROGRESSBAR", (char*)pbar1);
  IupSetAttribute(gval1, "NAME", "val1");
  IupSetAttribute(gval1, "TIP", "Val Tip");
  //IupSetAttributeHandle(gval1, "IMAGE", image_val);

  hbox = IupHbox(glabel, gsep1, gbutton1, gtoggle, glink, pbar1, gval1, NULL);
  IupSetAttribute(hbox, "ALIGNMENT", "ACENTER");
  IupSetAttribute(hbox, "MARGIN", "5x5");
  IupSetAttribute(hbox, "GAP", "5");

  pbar2 = IupGLProgressBar();
  IupSetAttribute(pbar2, "VALUE", "0.3");
  IupSetAttribute(pbar2, "ORIENTATION", "VERTICAL");

  gval2 = IupGLVal();
  IupSetAttribute(gval2, "VALUE", "0.3");
  IupSetAttribute(gval2, "ORIENTATION", "VERTICAL");
  IupSetCallback(gval2, "VALUECHANGED_CB", val_action_cb);
  IupSetAttribute(gval2, "PROGRESSBAR", (char*)pbar2);
  IupSetAttribute(gval2, "NAME", "val2");

  gsep2 = IupGLSeparator();
  IupSetAttribute(gsep2, "ORIENTATION", "HORIZONTAL");

  vbox = IupVbox(gbutton2, gsep2, 
    IupRadio(IupSetAttributes(IupVbox(gtoggle1, gtoggle2, NULL), "MARGIN=0x0")),
    pbar2,
    gval2,
    NULL);
  IupSetAttribute(vbox, "ALIGNMENT", "ACENTER");
  IupSetAttribute(vbox, "MARGIN", "5x5");
  IupSetAttribute(vbox, "GAP", "5");

  gtoggle5 = IupGLToggle("Toggle");
  IupSetAttribute(gtoggle5, "PADDING", "5x5");
  IupSetCallback(gtoggle5, "ACTION", (Icallback)toggle_action_cb);
  IupSetAttribute(gtoggle5, "NAME", "toggle5");
  IupSetAttribute(gtoggle5, "CHECKMARK", "Yes");
//  IupSetAttribute(gtoggle5, "RIGHTBUTTON", "Yes");

  gtoggle3 = IupGLToggle("Radio Toggle");
  IupSetAttribute(gtoggle3, "PADDING", "5x5");
  IupSetCallback(gtoggle3, "ACTION", (Icallback)toggle_action_cb);
  IupSetAttribute(gtoggle3, "NAME", "toggle3");
  IupSetAttribute(gtoggle3, "CHECKMARK", "Yes");

  gtoggle4 = IupGLToggle("Radio Toggle");
  IupSetAttribute(gtoggle4, "PADDING", "5x5");
  IupSetAttributeHandle(gtoggle4, "IMAGE", load_image_Test());
  IupSetCallback(gtoggle4, "ACTION", (Icallback)toggle_action_cb);
  IupSetAttribute(gtoggle4, "NAME", "toggle4");
  IupSetAttribute(gtoggle4, "CHECKMARK", "Yes");
//  IupSetAttribute(gtoggle4, "RIGHTBUTTON", "Yes");

  vbox2 = IupVbox(
    IupRadio(IupSetAttributes(IupVbox(gtoggle3, gtoggle4, NULL), "MARGIN=0x0")),
    gtoggle5,
    NULL);

  gsbox = IupSetAttributes(IupGLScrollBox(vbox2), "RASTERSIZE=90x90");
  gsbox = IupGLSizeBox(gsbox);

  gframe1 = IupSetAttributes(IupGLFrame(hbox), "TITLE=Frame1");
  gframe2 = IupSetAttributes(IupGLFrame(vbox), "BACKCOLOR=\"250 250 160 128\", FRAMECOLOR=\"250 250 160\"");
  gframe3 = IupSetAttributes(IupGLFrame(gsbox), "TITLE=Frame3, TITLEBOX=Yes");
//  IupSetAttributeHandle(gframe3, "TITLEBACKIMAGE", load_image_Tecgraf());

  gexp1 = IupSetAttributes(IupGLExpander(gframe1), "TITLE=Expander");
  gexp2 = IupSetAttributes(IupGLExpander(gframe2), "BARPOSITION=LEFT");

  text = IupText(NULL);
  IupSetAttribute(text, "VALUE", "Text");

  matrix = IupMatrix(NULL);
  IupSetAttribute(matrix, "NUMLIN", "3");
  IupSetAttribute(matrix, "NUMCOL", "2");
  IupSetAttribute(matrix, "NUMLIN_VISIBLE", "3");
  IupSetAttribute(matrix, "NUMCOL_VISIBLE", "2");
  IupSetAttribute(matrix, "0:0", "Inflation");
  IupSetAttribute(matrix, "1:0", "Medicine");
  IupSetAttribute(matrix, "2:0", "Food");
  IupSetAttribute(matrix, "3:0", "Energy");
  IupSetAttribute(matrix, "0:1", "January 2000");
  IupSetAttribute(matrix, "0:2", "February 2000");
  IupSetAttribute(matrix, "1:1", "5.6");
  IupSetAttribute(matrix, "2:1", "2.2");
  IupSetAttribute(matrix, "3:1", "4.1");
  IupSetAttribute(matrix, "1:2", "10");
  IupSetAttribute(matrix, "2:2", "1");
  IupSetAttribute(matrix, "3:2", "0.5");
//  IupSetAttribute(matrix, "EXPAND", "No");
  IupSetAttribute(matrix, "SCROLLBAR", "No");

  vbox3 = IupVbox(
    text,
    matrix,
    NULL);

  vbox3 = IupSetAttributes(IupGLFrame(vbox3), "TITLE=Frame4");

  canvas = IupGLCanvasBox(
    IupSetAttributes(gexp1, "HORIZONTALALIGN=ACENTER, VERTICALALIGN=ATOP, MOVEABLE=Yes, MOVETOTOP=Yes"),
    IupSetAttributes(gexp2, "HORIZONTALALIGN=ALEFT, VERTICALALIGN=ACENTER"),
    IupSetAttributes(gframe3, "MOVEABLE=Yes, POSITION=\"550,200\", MOVETOTOP=Yes"),
    IupSetAttributes(vbox3, "MOVEABLE=Yes, POSITION=\"250,350\""),
    NULL);
    
  IupSetAttribute(canvas, "DEPTH_SIZE", "16");

  image_open = IupImage(16, 16, img_open);
  image_close = IupImage(16, 16, img_close);
  image_high = IupImage(16, 16, img_close);
  IupSetAttribute(image_open, "0", "BGCOLOR");
  IupSetAttribute(image_open, "1", "192 192 192");
  IupSetAttribute(image_close, "0", "BGCOLOR");
  IupSetAttribute(image_close, "1", "192 192 192");
  IupSetAttribute(image_high, "1", "192 192 192");

  //  IupSetAttribute(gexp1, "BARSIZE", "50");
  //  IupSetAttributeHandle(gexp1, "IMAGE", image_close);
  //  IupSetAttributeHandle(gexp1, "IMOPEN", image_open);
  //  IupSetAttribute(gexp1, "IMAGE", "img1");
  IupSetCallback(gexp1, "ACTION", (Icallback)expand_cb);
  IupSetAttribute(gexp1, "EXTRABUTTONS", "3");
  IupSetCallback(gexp1, "EXTRABUTTON_CB", (Icallback)extrabutton_cb);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRA1", image_close);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRAPRESS1", image_open);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRAHIGHLIGHT1", image_high);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRA2", image_close);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRAPRESS2", image_open);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRAHIGHLIGHT2", image_high);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRA3", image_close);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRAPRESS3", image_open);
  IupSetAttributeHandle(gexp1, "IMAGEEXTRAHIGHLIGHT3", image_high);
  //IupSetAttribute(gexp1, "REDRAWALL", "No");

  IupSetCallback(canvas, "ACTION", action);
  IupSetCallback(canvas, "BUTTON_CB", (Icallback)button_cb);
  IupSetCallback(canvas, "MOTION_CB", (Icallback)motion_cb);
  IupSetAttribute(canvas, "BUFFER", "DOUBLE");
  IupSetAttribute(canvas, "MARGIN", "10x10");

  box = IupVbox(canvas, NULL);
  IupSetAttribute(box, "MARGIN", "25x25");

  dlg = IupDialog(box);
  IupSetAttribute(dlg, "TITLE", "IupGLCanvas Test");
  IupSetAttribute(dlg, "RASTERSIZE", "800x600");

  IupMap(dlg);

  IupGLMakeCurrent(canvas);
  printf("Vendor: %s\n", glGetString(GL_VENDOR));
  printf("Renderer: %s\n", glGetString(GL_RENDERER));
  printf("Version: %s\n", glGetString(GL_VERSION));

  IupShowXY(dlg, IUP_CENTER, IUP_CENTER);
  IupSetAttribute(dlg, "RASTERSIZE", NULL);
}