JSTrapStatus jsd_DebuggerHandler(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure) { JSDScript* jsdscript; JSDContext* jsdc = (JSDContext*) closure; JSD_ExecutionHookProc hook; void* hookData; if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; /* local in case jsdc->debuggerHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->debuggerHook; hookData = jsdc->debuggerHookData; JSD_UNLOCK(); if(!hook) return JSTRAP_CONTINUE; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindOrCreateJSDScript(jsdc, cx, script, NULL); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return JSTRAP_CONTINUE; return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_DEBUGGER_KEYWORD, hook, hookData, rval); }
JSTrapStatus jsd_ThrowHandler(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure) { JSDScript* jsdscript; JSDContext* jsdc = (JSDContext*) closure; JSD_ExecutionHookProc hook; void* hookData; if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; /* local in case jsdc->throwHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->throwHook; hookData = jsdc->throwHookData; JSD_UNLOCK(); if (!hook) return JSTRAP_CONTINUE; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindOrCreateJSDScript(jsdc, cx, script, JSNullFramePtr()); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return JSTRAP_CONTINUE; JS_GetPendingException(cx, rval); return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_THROW, hook, hookData, rval); }
static JSBool jsd_DebugErrorHook(JSContext *cx, const char *message, JSErrorReport *report, void *closure) { JSDContext* jsdc = (JSDContext*) closure; JSD_ErrorReporter errorReporter; void* errorReporterData; if( ! jsdc ) { JS_ASSERT(0); return JS_TRUE; } if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JS_TRUE; /* local in case hook gets cleared on another thread */ JSD_LOCK(); errorReporter = jsdc->errorReporter; errorReporterData = jsdc->errorReporterData; JSD_UNLOCK(); if(!errorReporter) return JS_TRUE; switch(errorReporter(jsdc, cx, message, report, errorReporterData)) { case JSD_ERROR_REPORTER_PASS_ALONG: return JS_TRUE; case JSD_ERROR_REPORTER_RETURN: return JS_FALSE; case JSD_ERROR_REPORTER_DEBUG: { jsval rval; JSD_ExecutionHookProc hook; void* hookData; /* local in case hook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->debugBreakHook; hookData = jsdc->debugBreakHookData; JSD_UNLOCK(); jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_DEBUG_REQUESTED, hook, hookData, &rval); /* XXX Should make this dependent on ExecutionHook retval */ return JS_TRUE; } case JSD_ERROR_REPORTER_CLEAR_RETURN: if(report && JSREPORT_IS_EXCEPTION(report->flags)) JS_ClearPendingException(cx); return JS_FALSE; default: JS_ASSERT(0); break; } return JS_TRUE; }
void jsd_DestroyScriptHookProc( JSFreeOp *fop, JSScript *script_, void* callerdata ) { JSDScript* jsdscript = NULL; JSDContext* jsdc = (JSDContext*) callerdata; JS::RootedScript script(jsdc->dumbContext, script_); JSD_ScriptHookProc hook; void* hookData; JSD_ASSERT_VALID_CONTEXT(jsdc); if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindJSDScript(jsdc, script); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return; #ifdef JSD_DUMP JSD_LOCK_SCRIPTS(jsdc); _dumpJSDScript(jsdc, jsdscript, "***DESTROY Script: "); JSD_UNLOCK_SCRIPTS(jsdc); #endif /* JSD_DUMP */ /* local in case hook gets cleared on another thread */ JSD_LOCK(); hook = (jsdscript->flags & JSD_SCRIPT_CALL_DESTROY_HOOK_BIT) ? jsdc->scriptHook : NULL; hookData = jsdc->scriptHookData; JSD_UNLOCK(); if( hook ) hook(jsdc, jsdscript, JS_FALSE, hookData); JSD_LOCK_SCRIPTS(jsdc); JS_HashTableRemove(jsdc->scriptsTable, (void *)script); JSD_UNLOCK_SCRIPTS(jsdc); #ifdef JSD_DUMP JSD_LOCK_SCRIPTS(jsdc); _dumpJSDScriptList(jsdc); JSD_UNLOCK_SCRIPTS(jsdc); #endif /* JSD_DUMP */ }
JSTrapStatus jsd_TrapHandler(JSContext *cx, JSScript *script_, jsbytecode *pc, jsval *rval, jsval closure) { JS::RootedScript script(cx, script_); JSDExecHook* jsdhook = (JSDExecHook*) JSVAL_TO_PRIVATE(closure); JSD_ExecutionHookProc hook; void* hookData; JSDContext* jsdc; JSDScript* jsdscript; JSD_LOCK(); if( NULL == (jsdc = jsd_JSDContextForJSContext(cx)) || ! _isActiveHook(jsdc, script, jsdhook) ) { JSD_UNLOCK(); return JSTRAP_CONTINUE; } JSD_ASSERT_VALID_EXEC_HOOK(jsdhook); JS_ASSERT(!jsdhook->pc || jsdhook->pc == (uintptr_t)pc); JS_ASSERT(jsdhook->jsdscript->script == script); JS_ASSERT(jsdhook->jsdscript->jsdc == jsdc); hook = jsdhook->hook; hookData = jsdhook->callerdata; jsdscript = jsdhook->jsdscript; /* do not use jsdhook-> after this point */ JSD_UNLOCK(); if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; #ifdef LIVEWIRE if( ! jsdlw_UserCodeAtPC(jsdc, jsdscript, (uintptr_t)pc) ) return JSTRAP_CONTINUE; #endif return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_BREAKPOINT, hook, hookData, rval); }
void JS_DLL_CALLBACK jsd_NewScriptHookProc( JSContext *cx, const char *filename, /* URL this script loads from */ uintN lineno, /* line where this script starts */ JSScript *script, JSFunction *fun, void* callerdata ) { JSDScript* jsdscript = NULL; JSDContext* jsdc = (JSDContext*) callerdata; JSD_ScriptHookProc hook; void* hookData; JSD_ASSERT_VALID_CONTEXT(jsdc); if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return; #ifdef LIVEWIRE if( 1 == lineno ) jsdlw_PreLoadSource(jsdc, LWDBG_GetCurrentApp(), filename, JS_TRUE ); #endif JSD_LOCK_SCRIPTS(jsdc); jsdscript = _newJSDScript(jsdc, cx, script, fun); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return; #ifdef JSD_DUMP JSD_LOCK_SCRIPTS(jsdc); _dumpJSDScript(jsdc, jsdscript, "***NEW Script: "); _dumpJSDScriptList( jsdc ); JSD_UNLOCK_SCRIPTS(jsdc); #endif /* JSD_DUMP */ /* local in case jsdc->scriptHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->scriptHook; hookData = jsdc->scriptHookData; JSD_UNLOCK(); if( hook ) hook(jsdc, jsdscript, JS_TRUE, hookData); }
void jsd_NewScriptHookProc( JSContext *cx, const char *filename, /* URL this script loads from */ unsigned lineno, /* line where this script starts */ JSScript *script, JSFunction *fun, void* callerdata ) { JSDScript* jsdscript = NULL; JSDContext* jsdc = (JSDContext*) callerdata; JSD_ScriptHookProc hook; void* hookData; JSD_ASSERT_VALID_CONTEXT(jsdc); if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return; JSD_LOCK_SCRIPTS(jsdc); jsdscript = _newJSDScript(jsdc, cx, script); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return; #ifdef JSD_DUMP JSD_LOCK_SCRIPTS(jsdc); _dumpJSDScript(jsdc, jsdscript, "***NEW Script: "); _dumpJSDScriptList( jsdc ); JSD_UNLOCK_SCRIPTS(jsdc); #endif /* JSD_DUMP */ /* local in case jsdc->scriptHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->scriptHook; if( hook ) jsdscript->flags = jsdscript->flags | JSD_SCRIPT_CALL_DESTROY_HOOK_BIT; hookData = jsdc->scriptHookData; JSD_UNLOCK(); if( hook ) hook(jsdc, jsdscript, JS_TRUE, hookData); }
JSTrapStatus jsd_InterruptHandler(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure) { JSDScript* jsdscript; JSDContext* jsdc = (JSDContext*) closure; JSD_ExecutionHookProc hook; void* hookData; if( ! jsdc || ! jsdc->inited ) return JSTRAP_CONTINUE; if( JSD_IS_DANGEROUS_THREAD(jsdc) ) return JSTRAP_CONTINUE; /* local in case jsdc->interruptHook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->interruptHook; hookData = jsdc->interruptHookData; JSD_UNLOCK(); if (!hook) return JSTRAP_CONTINUE; JSD_LOCK_SCRIPTS(jsdc); jsdscript = jsd_FindOrCreateJSDScript(jsdc, cx, script, JSNullFramePtr()); JSD_UNLOCK_SCRIPTS(jsdc); if( ! jsdscript ) return JSTRAP_CONTINUE; #ifdef LIVEWIRE if( ! jsdlw_UserCodeAtPC(jsdc, jsdscript, (uintptr_t)pc) ) return JSTRAP_CONTINUE; #endif return jsd_CallExecutionHook(jsdc, cx, JSD_HOOK_INTERRUPTED, hook, hookData, rval); }
jsd_ErrorReporter(JSContext *cx, const char *message, JSErrorReport *report) { JSDContextWrapper* wrapper; JSDContext* jsdc; uintN action = JSD_ERROR_REPORTER_PASS_ALONG; JSD_ErrorReporter errorReporter; void* errorReporterData; jsdc = jsd_JSDContextForJSContext(cx); if( ! jsdc ) { PR_ASSERT(0); return; } wrapper = _jsd_JSDContextWrapperForJSContext(jsdc, cx); if( ! wrapper ) { PR_ASSERT(0); return; } /* local in case hook gets cleared on another thread */ JSD_LOCK(); errorReporter = jsdc->errorReporter; errorReporterData = jsdc->errorReporterData; JSD_UNLOCK(); if( errorReporter && ! JSD_IS_DANGEROUS_THREAD(jsdc) ) action = errorReporter(jsdc, cx, message, report, errorReporterData); switch(action) { case JSD_ERROR_REPORTER_PASS_ALONG: if( wrapper->originalErrorReporter ) wrapper->originalErrorReporter(cx, message, report); break; case JSD_ERROR_REPORTER_RETURN: break; case JSD_ERROR_REPORTER_DEBUG: { JSDThreadState* jsdthreadstate; jsdthreadstate = jsd_NewThreadState(jsdc,cx); if( jsdthreadstate ) { JSD_ExecutionHookProc hook; void* hookData; /* local in case hook gets cleared on another thread */ JSD_LOCK(); hook = jsdc->debugBreakHook; hookData = jsdc->debugBreakHookData; JSD_UNLOCK(); if(hook) hook(jsdc, jsdthreadstate, JSD_HOOK_DEBUG_REQUESTED, hookData); jsd_DestroyThreadState(jsdc, jsdthreadstate); } break; } default: PR_ASSERT(0); break; } }