コード例 #1
0
PyObject*
Runtime_new(PyTypeObject* type, PyObject* args, PyObject* kwargs)
{
    Runtime* self = NULL;
    unsigned int stacksize = 0x2000000; // 32 MiB heap size.

    if (!PyArg_ParseTuple(args, "|I", &stacksize)) goto error;

#ifdef SPIDERMONKEY_31
    if (!JS_Init())
    {
        PyErr_SetString(JSError, "Failed to initilaize JS engine");
        goto error;
    }
#endif

    self = (Runtime*) type->tp_alloc(type, 0);
    if(self == NULL) goto error;

    self->rt = JS_NewRuntime(stacksize, JS_NO_HELPER_THREADS);
    if(self->rt == NULL)
    {
        PyErr_SetString(JSError, "Failed to allocate new JSRuntime.");
        goto error;
    }

    goto success;

error:
    Py_XDECREF(self);
    self = NULL;

success:
    return (PyObject*) self;
}
コード例 #2
0
void SetupScripting() {
    /* Initialize the JS engine -- new/required as of SpiderMonkey 31. */
    JS_Init(120000);

    /* Create a JS runtime. */
    rt = JS_NewRuntime(8L * 1024L * 1024L);
    
    /* Create a context. */
	cx = JS_NewContext(rt, 8192);
    JS_SetOptions(cx, JSOPTION_VAROBJFIX);
    JS_SetErrorReporter(cx, reportError);


	/* Enter a request before running anything in the context */
    JSAutoRequest ar(cx);

    /* Create the global object in a new compartment. */
    global = JS_NewGlobalObject(cx, &global_class, NULL);
    
    /* Set the context's global */
    JSAutoCompartment ac(cx, global);
    JS_SetGlobalObject(cx, global);

    /* Populate the global object with the standard globals, like Object and Array. */
    JS_InitStandardClasses(cx, global);
	
}
コード例 #3
0
ファイル: tests.cpp プロジェクト: ashishrana7/firefox
int main(int argc, char *argv[])
{
    int total = 0;
    int failures = 0;
    const char *filter = (argc == 2) ? argv[1] : nullptr;

    if (!JS_Init()) {
        printf("TEST-UNEXPECTED-FAIL | jsapi-tests | JS_Init() failed.\n");
        return 1;
    }

    for (JSAPITest *test = JSAPITest::list; test; test = test->next) {
        const char *name = test->name();
        if (filter && strstr(name, filter) == nullptr)
            continue;

        total += 1;

        printf("%s\n", name);
        if (!test->init()) {
            printf("TEST-UNEXPECTED-FAIL | %s | Failed to initialize.\n", name);
            failures++;
            test->uninit();
            continue;
        }

        JS::HandleObject global = JS::HandleObject::fromMarkedLocation(test->global.unsafeGet());
        if (test->run(global)) {
            printf("TEST-PASS | %s | ok\n", name);
        } else {
            JSAPITestString messages = test->messages();
            printf("%s | %s | %.*s\n",
                   (test->knownFail ? "TEST-KNOWN-FAIL" : "TEST-UNEXPECTED-FAIL"),
                   name, (int) messages.length(), messages.begin());
            if (!test->knownFail)
                failures++;
        }
        test->uninit();
    }

    JS_ShutDown();

    if (failures) {
        printf("\n%d unexpected failure%s.\n", failures, (failures == 1 ? "" : "s"));
        return 1;
    }
    printf("\nPassed: ran %d tests.\n", total);
    return 0;
}
コード例 #4
0
ファイル: cScriptEngine.cpp プロジェクト: jstty/OlderProjects
int cScriptEngine::Init()
{
   m_rt = JS_Init(0x100000);
	if(m_rt != NULL) {
		m_cx = JS_NewContext(m_rt, 0x1000);
   }

   if(m_cx != NULL) {
      m_gObj = JS_NewObject(m_cx, &_js_globalClass, 0, 0);
   }

   if(m_gObj != NULL) {
	   JS_InitStandardClasses(m_cx, m_gObj);
   }


   return 0;
}
コード例 #5
0
static void
sajsj_InitLocked()
{
    JRIEnv *env;

    /* if jsj has already been initialized, we don't do this
     * standalone jsj setup, and none of the stuff in this
     * file gets used */
    if (!JSJ_Init(&sajsjCallbacks))
        return;

    jsjiTask = JS_Init(8L * 1024L * 1024L);
    jsmon = PR_NewMonitor();
    globalContext = JS_NewContext(jsjiTask, 8192);
    PR_ASSERT(globalContext);

    globalObject = NULL;
    JS_AddRoot(globalContext, &globalObject);
    globalObject = JS_NewObject(globalContext, &sajsj_global_class,
                                NULL, NULL);
    if (!globalObject) {
        PR_ASSERT(globalObject);
        goto trash_cx;
    }
    if (!JS_InitStandardClasses(globalContext, globalObject))
        goto trash_cx;
    if (!JSJ_InitContext(globalContext, globalObject))
        goto trash_cx;


    env = JRI_GetCurrentEnv();
    PR_ASSERT(env);


    return;
trash_cx:
    JS_DestroyContext(globalContext);   
    globalContext = NULL;

/* FIXME error codes? */
    return;
}
コード例 #6
0
ファイル: engine.cpp プロジェクト: alabid/mongo
MozJSScriptEngine::MozJSScriptEngine() {
    uassert(ErrorCodes::JSInterpreterFailure, "Failed to JS_Init()", JS_Init());
}
コード例 #7
0
ファイル: main.cpp プロジェクト: 6520874/pipiGame
bool CompileFile(const std::string &inputFilePath, const std::string &outputFilePath) {
    bool result = false;
    std::string ofp;
    if (!outputFilePath.empty()) {
        ofp = outputFilePath;
    }
    else {
        ofp = RemoveFileExt(inputFilePath) + BYTE_CODE_FILE_EXT;
    }
    
    if (!JS_Init())
        return false;
    
    std::cout << "Input file: " << inputFilePath << std::endl;
    JSRuntime * runtime = JS_NewRuntime(10 * 1024 * 1024, JS_NO_HELPER_THREADS);

    JSContext *cx = JS_NewContext(runtime, 10240);
    JS_SetOptions(cx, JSOPTION_TYPE_INFERENCE);
    
    JS::CompartmentOptions options;
    options.setVersion(JSVERSION_LATEST);
    
    JS::RootedObject global(cx, JS_NewGlobalObject(cx, &GlobalClass, NULL, JS::DontFireOnNewGlobalHook, options));
    
    JS_SetErrorReporter(cx, &ReportError);
    
    {
        JSAutoCompartment ac(cx, global);
    
        if (JS_InitStandardClasses(cx, global)) {
            
            JS_InitReflect(cx, global);
            
            JS_FireOnNewGlobalObject(cx, global);
            
            JS::CompileOptions options(cx);
            options.setUTF8(true);
            options.setSourcePolicy(JS::CompileOptions::NO_SOURCE);
            std::cout << "Compiling ..." << std::endl;
            
            JS::RootedScript script(cx, JS::Compile(cx, global, options, inputFilePath.c_str()));
            
            if (script) {
                void *data = NULL;
                uint32_t length = 0;
                std::cout << "Encoding ..." << std::endl;
                data = JS_EncodeScript(cx, script, &length);
                
                if (data) {
                    if (WriteFile(ofp, data, length)) {
                        std::cout << "Done! " << "Output file: " << ofp << std::endl;
                        result = true;
                    }
                }
            }
            else
            {
                std::cout << "Compiled " << inputFilePath << " fails!" << std::endl;
            }
        }
        else
        {
            std::cout << "JS_InitStandardClasses failed! " << std::endl;
        }
    }
    if (cx) {
        JS_DestroyContext(cx);
        cx = NULL;
    }
    if (runtime) {
        JS_DestroyRuntime(runtime);
        runtime = NULL;
    }
    
    JS_ShutDown();
    
    return result;
}
コード例 #8
0
ファイル: engine.cpp プロジェクト: DINKIN/mongo
MozJSScriptEngine::MozJSScriptEngine() {
    uassert(ErrorCodes::JSInterpreterFailure, "Failed to JS_Init()", JS_Init());
    js::DisableExtraThreads();
}