コード例 #1
0
ファイル: CChat.cpp プロジェクト: WangXYZ/SphereServer_Source
void CChat::CreateJoinChannel(CChatChanMember * pByMember, LPCTSTR pszName, LPCTSTR pszPassword)
{
	ADDTOCALLSTACK("CChat::CreateJoinChannel");
	if ( ! IsValidName( pszName, false ))
	{
		pByMember->GetClient()->addChatSystemMessage( CHATMSG_InvalidConferenceName );
	}
	else if (IsDuplicateChannelName(pszName))
	{
		pByMember->GetClient()->addChatSystemMessage( CHATMSG_AlreadyAConference );
	}
	else
	{
		if ( CreateChannel(pszName, ((pszPassword != NULL) ? pszPassword : ""), pByMember))
			JoinChannel(pByMember, pszName, ((pszPassword != NULL) ? pszPassword : ""));
	}
}
コード例 #2
0
ファイル: CChat.cpp プロジェクト: WangXYZ/SphereServer_Source
void CChat::EventMsg( CClient * pClient, const NCHAR * pszText, int len, CLanguageID lang ) // Text from a client
{
	ADDTOCALLSTACK("CChat::EventMsg");
	// ARGS:
	//  len = length of the pszText string in NCHAR's.
	//

	CChatChanMember * pMe = pClient;
	ASSERT(pMe);

	// newer clients do not send the 'chat button' packet, leading to all kinds of problems
	// with the client not being initialised properly for chat (e.g. blank name and exceptions
	// when leaving a chat room) - if chat is not active then we must simulate the chat button
	// event before processing the chat message
	if (pMe->IsChatActive() == false)
	{
		// simulate the chat button being clicked
		pClient->Event_ChatButton(NULL);

		// if chat isn't active now then cancel processing the event
		if (pMe->IsChatActive() == false)
			return;
	}

	CChatChannel * pChannel =  pMe->GetChannel();

	TCHAR szText[MAX_TALK_BUFFER * 2];
	CvtNUNICODEToSystem( szText, sizeof(szText), pszText, len );

	// The 1st character is a command byte, join channel, private message someone, etc etc
	TCHAR * szMsg = szText+1;
	switch ( szText[0] )
	{
	case 'a':	// a = client typed a plain message in the text entry area
	{
		// Check for a chat command here
		if (szMsg[0] == '/')
		{
			DoCommand(pMe, szMsg + 1);
			break;
		}
		if (!pChannel)
		{
not_in_a_channel:
			pMe->SendChatMsg(CHATMSG_MustBeInAConference);
			return;
		}
		// Not a chat command, must be speech
		pChannel->MemberTalk(pMe, szMsg, lang);
		break;
	};
	case 'A':	// A = change the channel password
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->ChangePassword(pMe, szMsg);
		break;
	};
	case 'b':	// b = client joining an existing channel
	{
		// Look for second double quote to separate channel from password
		size_t i = 1;
		for (; szMsg[i] != '\0'; i++)
			if (szMsg[i] == '"')
				break;
		szMsg[i] = '\0';
		TCHAR * pszPassword = szMsg + i + 1;
		if (pszPassword[0] == ' ') // skip leading space if any
			pszPassword++;
		JoinChannel( pMe, szMsg + 1, pszPassword);
		break;
	};
	case 'c':	// c = client creating (and joining) new channel
	{
		TCHAR * pszPassword = NULL;
		size_t iMsgLength = strlen(szMsg);
		for (size_t i = 0; i < iMsgLength; i++)
		{
			if (szMsg[i] == '{') // OK, there's a password here
			{
				szMsg[i] = 0;
				pszPassword = szMsg + i + 1;
				size_t iPasswordLength = strlen(pszPassword);
				for (i = 0; i < iPasswordLength; i++)
				{
					if (pszPassword[i] == '}')
					{
						pszPassword[i] = '\0';
						break;
					}
				}
				break;
			}
		}
		CreateJoinChannel(pMe, szMsg, pszPassword);
		break;
	};
	case 'd':	// d = (/rename x) rename conference
	{
		if (!pChannel)
			goto not_in_a_channel;
		pMe->RenameChannel(szMsg);
		break;
	};
	case 'e':	// e = Send a private message to ....
	{
		if (!pChannel)
			goto not_in_a_channel;
		TCHAR buffer[2048];
		strcpy(buffer, szMsg);
		// Separate the recipient from the message (look for a space)
		size_t i = 0;
		size_t bufferLength = strlen(buffer);
		for (; i < bufferLength; i++)
		{
			if (buffer[i] == ' ')
			{
				buffer[i] = '\0';
				break;
			}
		}
		pChannel->SendPrivateMessage(pMe, buffer, buffer+i+1);
		break;
	};
	case 'f':	// f = (+ignore) ignore this person
	{
		pMe->Ignore(szMsg);
		break;
	};
	case 'g':	// g = (-ignore) don't ignore this person
	{
		pMe->DontIgnore(szMsg);
		break;
	};
	case 'h':	// h = toggle ignoring this person
	{
		pMe->ToggleIgnore(szMsg);
		break;
	};
	case 'i':	// i = grant speaking privs to this person
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->GrantVoice(pMe, szMsg);
		break;
	};
	case 'j':	// j = remove speaking privs from this person
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->RevokeVoice(pMe, szMsg);
		break;
	};
	case 'k':	// k = (/voice) toggle voice status
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->ToggleVoice(pMe, szMsg);
		break;
	};
	case 'l':	// l = grant moderator status to this person
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->GrantModerator(pMe, szMsg);
		break;
	};
	case 'm':	// m = remove moderator status from this person
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->RevokeModerator(pMe, szMsg);
		break;
	};
	case 'n':	// m = toggle the moderator status for this person
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->ToggleModerator(pMe, szMsg);
		break;
	}
	case 'o':	// o = turn on receiving private messages
	{
		pMe->SetReceiving(true);
		break;
	}
	case 'p':	// p = turn off receiving private messages
	{
		pMe->SetReceiving(false);
		break;
	}
	case 'q':	// q = toggle receiving messages
	{
		pMe->ToggleReceiving();
		break;
	};
	case 'r':	// r = (+showname) turn on showing character name
	{
		pMe->PermitWhoIs();
		break;
	};
	case 's':	// s = (-showname) turn off showing character name
	{
		pMe->ForbidWhoIs();
		break;
	};
	case 't':	// t = toggle showing character name
	{
		pMe->ToggleWhoIs();
		break;
	};
	case 'u':	// u = who is this player
	{
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->WhoIs(pMe->GetChatName(), szMsg);
		break;
	};
	case 'v':	// v = kick this person out of the conference
	{
		if (!pChannel)
			goto not_in_a_channel;

		CChatChanMember * pMember = pChannel->FindMember(szMsg);
		if (!pMember)
		{
			pMe->SendChatMsg(CHATMSG_NoPlayer, szMsg);
			break;
		}

		pChannel->KickMember(pMe, pMember);
		// If noone is left, tell the chat system to
		// delete it from memory (you can kick yourself)
		if (pChannel->m_Members.GetCount() <= 0) // Kicked self
		{
			DeleteChannel(pChannel);
		}
		break;
	};
	case 'X':	// X = client quit chat
		QuitChat(pClient);
		break;
	case 'w':	// w = (+defaultvoice) make moderators be the only ones with a voice by default
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->DisableVoiceDefault(pMe->GetChatName());
		break;
	case 'x':	// x = (-defaultvoice) give everyone a voice by default
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->EnableVoiceDefault(pMe->GetChatName());
		break;
	case 'y':	// y = (/defaultvoice) toggle
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->ToggleVoiceDefault(pMe->GetChatName());
		break;
	case 'z':	// z = emote
		if (!pChannel)
			goto not_in_a_channel;
		pChannel->Emote(pMe->GetChatName(), szMsg, lang );
		break;
	};
}
コード例 #3
0
ファイル: CChat.cpp プロジェクト: bucketyied/Source
void CChat::Action(CClient *pClient, const NCHAR *pszText, int len, CLanguageID lang)
{
	ADDTOCALLSTACK("CChat::Action");
	// ARGS:
	//  len = length of the pszText string in NCHAR's.

	if ( !(g_Cfg.m_iFeatureT2A & FEATURE_T2A_CHAT) )
		return;

	CChatMember *pMe = static_cast<CChatMember *>(pClient);
	CChatChannel *pChannel = pMe->GetChannel();

	TCHAR szFullText[MAX_TALK_BUFFER];
	CvtNUNICODEToSystem(szFullText, sizeof(szFullText), pszText, len);

	TCHAR *pszMsg = szFullText + 1;
	switch ( szFullText[0] )	// the 1st character is a command byte (join channel, leave channel, etc)
	{
		case CHATACT_ChangeChannelPassword:		// client shortcut: /pw
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->ChangePassword(pMe, pszMsg);
			break;
		}
		case CHATACT_LeaveChannel:
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->RemoveMember(pMe);
			break;
		}
		case CHATACT_LeaveChat:
		{
			if ( pChannel )
				pChannel->RemoveMember(pMe);
			break;
		}
		case CHATACT_ChannelMessage:
		{
			if ( pChannel )
			{
				pChannel->MemberTalk(pMe, pClient->m_UseNewChatSystem ? szFullText : pszMsg, lang);
				break;
			}
		NoConference:
			pMe->SendChatMsg(CHATMSG_MustBeInAConference);
			return;
		}
		case CHATACT_JoinChannel:				// client shortcut: /conf
		{
			// Look for second double quote to separate channel from password
			size_t i = 1;
			for ( ; pszMsg[i] != '\0'; i++ )
			{
				if ( pszMsg[i] == '"' )
					break;
			}
			pszMsg[i] = '\0';
			TCHAR *pszPassword = pszMsg + i + 1;
			if ( pszPassword[0] == ' ' )	// skip whitespaces
				pszPassword++;
			JoinChannel(pszMsg + 1, pszPassword, pMe);
			break;
		}
		case CHATACT_CreateChannel:				// client shortcut: /newconf
		{
			TCHAR *pszPassword = NULL;
			size_t iMsgLength = strlen(pszMsg);
			for ( size_t i = 0; i < iMsgLength; i++ )
			{
				if ( pszMsg[i] == '{' )	// there's a password here
				{
					pszMsg[i] = 0;
					pszPassword = pszMsg + i + 1;
					size_t iPasswordLength = strlen(pszPassword);
					for ( i = 0; i < iPasswordLength; i++ )
					{
						if ( pszPassword[i] == '}' )
						{
							pszPassword[i] = '\0';
							break;
						}
					}
					break;
				}
			}
			if ( CreateChannel(pszMsg, pszPassword, pMe) )
				JoinChannel(pszMsg, pszPassword, pMe);
			break;
		}
		case CHATACT_RenameChannel:				// client shortcut: /rename
		{
			if ( !pChannel )
				goto NoConference;

			pMe->RenameChannel(pszMsg);
			break;
		}
		case CHATACT_PrivateMessage:			// client shortcut: /msg
		{
			if ( !pChannel )
				goto NoConference;

			// Split the recipient from the message (look for a space)
			TCHAR buffer[2048];
			strcpy(buffer, pszMsg);
			size_t bufferLength = strlen(buffer);
			size_t i = 0;
			for ( ; i < bufferLength; i++ )
			{
				if ( buffer[i] == ' ' )
				{
					buffer[i] = '\0';
					break;
				}
			}
			pChannel->PrivateMessage(pMe, buffer, buffer + i + 1, lang);
			break;
		}
		case CHATACT_AddIgnore:					// client shortcut: +ignore
		{
			pMe->AddIgnore(pszMsg);
			break;
		}
		case CHATACT_RemoveIgnore:				// client shortcut: -ignore
		{
			pMe->RemoveIgnore(pszMsg);
			break;
		}
		case CHATACT_ToggleIgnore:				// client shortcut: /ignore
		{
			pMe->ToggleIgnore(pszMsg);
			break;
		}
		case CHATACT_AddVoice:					// client shortcut: +voice
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->AddVoice(pMe, pszMsg);
			break;
		}
		case CHATACT_RemoveVoice:				// client shortcut: -voice
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->RemoveVoice(pMe, pszMsg);
			break;
		}
		case CHATACT_ToggleVoice:				// client shortcut: /voice
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->ToggleVoice(pMe, pszMsg);
			break;
		}
		case CHATACT_AddModerator:				// client shortcut: +ops
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->AddModerator(pMe, pszMsg);
			break;
		}
		case CHATACT_RemoveModerator:			// client shortcut: -ops
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->RemoveModerator(pMe, pszMsg);
			break;
		}
		case CHATACT_ToggleModerator:			// client shortcut: /ops
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->ToggleModerator(pMe, pszMsg);
			break;
		}
		case CHATACT_EnablePrivateMessages:		// client shortcut: +receive
		{
			pMe->SetReceiving(true);
			break;
		}
		case CHATACT_DisablePrivateMessages:	// client shortcut: -receive
		{
			pMe->SetReceiving(false);
			break;
		}
		case CHATACT_TogglePrivateMessages:		// client shortcut: /receive
		{
			pMe->ToggleReceiving();
			break;
		}
		case CHATACT_ShowCharacterName:			// client shortcut: +showname
		{
			pMe->ShowCharacterName();
			break;
		}
		case CHATACT_HideCharacterName:			// client shortcut: -showname
		{
			pMe->HideCharacterName();
			break;
		}
		case CHATACT_ToggleCharacterName:		// client shortcut: /showname
		{
			pMe->ToggleCharacterName();
			break;
		}
		case CHATACT_WhoIs:						// client shortcut: /whois
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->WhoIs(pMe->GetChatName(), pszMsg);
			break;
		}
		case CHATACT_Kick:						// client shortcut: /kick
		{
			if ( !pChannel )
				goto NoConference;

			CChatMember *pMember = pChannel->FindMember(pszMsg);
			if ( pMember )
				pChannel->KickMember(pMe, pMember);
			else
				pMe->SendChatMsg(CHATMSG_NoPlayer, pszMsg);
			break;
		}
		case CHATACT_EnableDefaultVoice:		// client shortcut: +defaultvoice
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->EnableDefaultVoice(pMe->GetChatName());
			break;
		}
		case CHATACT_DisableDefaultVoice:		// client shortcut: -defaultvoice
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->DisableDefaultVoice(pMe->GetChatName());
			break;
		}
		case CHATACT_ToggleDefaultVoice:		// client shortcut: /defaultvoice
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->ToggleDefaultVoice(pMe->GetChatName());
			break;
		}
		case CHATACT_EmoteMessage:				// client shortcut: /emote or /em
		{
			if ( !pChannel )
				goto NoConference;

			pChannel->Emote(pMe->GetChatName(), pszMsg, lang);
			break;
		}
	}
}
コード例 #4
0
ファイル: server.cpp プロジェクト: FlyingJester/Kashyyyk
Server::Server(const struct ServerState &init_state, Window *w)
  : LockingReciever<Window, Monitor> (w)
  , last_channel(nullptr)
  , widget(new Fl_Group(0, 0, 800, 600))
  , channel_list(nullptr)
  , task_died(false)
  , network_task(new ServerTask(this, init_state.socket, &task_died)){
    
    CopyState(state, init_state);
    state.socket = init_state.socket;
    
    Channel *channel = new Channel(this, "server");
    
    channel_list.reset(Parent->GenerateChannelBrowser());
    
    channel->Handlers.push_back(std::unique_ptr<MessageHandler>(new ChannelMessage::YourHost_Handler(channel)));
    channel->Handlers.push_back(std::unique_ptr<MessageHandler>(new ChannelMessage::Notice_Handler(channel)));
    channel->Handlers.push_back(std::unique_ptr<MessageHandler>(new ChannelMessage::TopicExtra_Handler(channel)));
    AddChannel(channel);

    w->SetChannel(channel);

    Thread::AddShortRunningTask(network_task);

    Thread::AddSocketToTaskGroup(state.socket, Thread::GetShortThreadPool());

    Handlers.push_back(std::unique_ptr<MessageHandler>(new Ping_Handler(this)));
    // This should all be put in the call before construction

    IRC_Message *msg_name = IRC_CreateUser(state.name.c_str(), "falcon", "millenium", state.real.c_str());
    IRC_Message *msg_nick = IRC_CreateNick(state.nick.c_str());

    Handlers.push_back(std::unique_ptr<MessageHandler>(new Debug_Handler()));

    Handlers.push_back(std::unique_ptr<MessageHandler>(new SendMessage_Handler(this, msg_name)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new SendMessage_Handler(this, msg_nick)));

    Handlers.push_back(std::unique_ptr<MessageHandler>(new Join_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new Part_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new Topic_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new PrivateMessage_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new NumericTopic_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new NumericNoTopic_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new Namelist_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new Quit_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new Nick_Handler(this)));
    Handlers.push_back(std::unique_ptr<MessageHandler>(new Notice_Handler(this)));

    for(std::list<std::string>::const_iterator iter = state.channels.cbegin(); iter!=state.channels.cend(); iter++){

        printf("Joining %s.\n", iter->c_str());

        IRC_Message *msg = IRC_CreateJoin(1, iter->c_str());
        SendMessage(msg);
        JoinChannel(iter->c_str());
        Handlers.push_back(std::unique_ptr<MessageHandler>(new SendMessageOn_Handler<OnMsgType<IRC_welcome_num> >(this, msg)));
        
    }

    printf("Creating Server.\n");
}