コード例 #1
0
ファイル: kreversiview.cpp プロジェクト: KDE/kreversi
void KReversiView::onPlayerMove(int row, int col)
{
    if (!m_game)
        return;

    emit userMove(KReversiPos(row, col));
}
コード例 #2
0
ファイル: gameengine.cpp プロジェクト: mnosov/reversi
bool GameEngine::makeMove(int index)
{
    if (getSetupMode()) {
        return false;
    }
    KReversiPos move;
    int row = index / 8;
    int col = index % 8;
    move = KReversiPos(m_curPlayer, row, col );
    if( !isMovePossible(move) )
    {
        qDebug() << "No move possible";
        return false;
    }
    makeMove( move );
    m_undoStack.push( m_changedChips );
    return true;
}
コード例 #3
0
ファイル: kreversiview.cpp プロジェクト: KDE/kreversi
void KReversiView::updateBoard()
{
    for (int i = 0; i < 8; i++) {
        for (int j = 0; j < 8; j++) {
            QMetaObject::invokeMethod(m_qml_root, "setPreAnimationTime",
                                      Q_ARG(QVariant, i),
                                      Q_ARG(QVariant, j),
                                      Q_ARG(QVariant, m_game ? m_game->getPreAnimationDelay(KReversiPos(i, j)) : 0));
        }
    }
        
    for (int i = 0; i < 8; i++)
        for (int j = 0; j < 8; j++) {
            QString new_state = "";
            if (m_game) // showing empty board if has no game
                switch (m_game->chipColorAt(KReversiMove(NoColor, i, j))) {
                case Black:
                    new_state = "Black";
                    break;
                case White:
                    new_state = "White";
                    break;
                case NoColor:
                    new_state = "";
                    break;
                }

            QMetaObject::invokeMethod(m_qml_root, "setChipState",
                                      Q_ARG(QVariant, i),
                                      Q_ARG(QVariant, j),
                                      Q_ARG(QVariant, new_state));

            // clearing legal markers, hints and lastmove
            QMetaObject::invokeMethod(m_qml_root, "setLegal",
                                      Q_ARG(QVariant, i),
                                      Q_ARG(QVariant, j),
                                      Q_ARG(QVariant, false));
            QMetaObject::invokeMethod(m_qml_root, "setHint",
                                      Q_ARG(QVariant, i),
                                      Q_ARG(QVariant, j),
                                      Q_ARG(QVariant, false));
            QMetaObject::invokeMethod(m_qml_root, "setLastMove",
                                      Q_ARG(QVariant, i),
                                      Q_ARG(QVariant, j),
                                      Q_ARG(QVariant, false));
        }

    if (m_game && m_showLegalMoves) {
        MoveList possible_moves = m_game->possibleMoves();
        for (int i = 0; i < possible_moves.size(); i++) {
            QMetaObject::invokeMethod(m_qml_root, "setLegal",
                                      Q_ARG(QVariant, possible_moves.at(i).row),
                                      Q_ARG(QVariant, possible_moves.at(i).col),
                                      Q_ARG(QVariant, true));
        }
    }

    m_qml_root->setProperty("isBoardShowingLabels", m_showLabels);

    if (m_hint.isValid()) {
        QMetaObject::invokeMethod(m_qml_root, "setChipState",
                                  Q_ARG(QVariant, m_hint.row),
                                  Q_ARG(QVariant, m_hint.col),
                                  Q_ARG(QVariant, "Black"));
        QMetaObject::invokeMethod(m_qml_root, "setHint",
                                  Q_ARG(QVariant, m_hint.row),
                                  Q_ARG(QVariant, m_hint.col),
                                  Q_ARG(QVariant, true));
    }

    if (m_game && m_showLastMove) {
        KReversiMove lastmove = m_game->getLastMove();
        if (lastmove.isValid())
            QMetaObject::invokeMethod(m_qml_root, "setLastMove",
                                      Q_ARG(QVariant, lastmove.row),
                                      Q_ARG(QVariant, lastmove.col),
                                      Q_ARG(QVariant, true));
    }
}