void _abort(void) { #ifdef AMIGA Enable_Abort = 0; #endif FreeInter(); // kill player if (pipes) { // if (!PipeSyncSendEXIT(TO_1)) { SLEEP(10); SyncSendEXIT(TO_1); } // if (!PipeSyncSendEXIT(TO_2)) { SLEEP(10); SyncSendEXIT(TO_2); } } else { if (!SyncSendEXIT(TO_1)) { SLEEP(10); SyncSendEXIT(TO_1); } if (!SyncSendEXIT(TO_2)) { SLEEP(10); SyncSendEXIT(TO_2); } SLEEP(10); KillChannel(TO_1); KillChannel(TO_2); KillChannel(FROM_1); KillChannel(FROM_2); } exit(1); }
void CChannelHandlerVRC6::PlayChannelNote(stChanNote *pNoteData, int EffColumns) { CInstrumentVRC6 *pInstrument; int PostEffect = 0, PostEffectParam; int LastInstrument = m_iInstrument; if (!CChannelHandler::CheckNote(pNoteData, INST_VRC6)) return; unsigned int Note, Octave; unsigned int Volume; Note = pNoteData->Note; Octave = pNoteData->Octave; Volume = pNoteData->Vol; if (Note != 0) { m_bRelease = false; } else { if (pNoteData->Instrument != MAX_INSTRUMENTS) m_iInstrument = pNoteData->Instrument; } if (Note == RELEASE) { m_bRelease = true; m_iInstrument = LastInstrument; } else if (Note == HALT) { m_iInstrument = LastInstrument; } // Evaluate effects for (int n = 0; n < EffColumns; n++) { int EffCmd = pNoteData->EffNumber[n]; int EffParam = pNoteData->EffParam[n]; if (!CheckCommonEffects(EffCmd, EffParam)) { switch (EffCmd) { case EF_DUTY_CYCLE: m_iDefaultDuty = m_iDutyPeriod = EffParam; break; case EF_SLIDE_UP: case EF_SLIDE_DOWN: PostEffect = EffCmd; PostEffectParam = EffParam; SetupSlide(EffCmd, EffParam); break; } } } pInstrument = (CInstrumentVRC6*)m_pDocument->GetInstrument(m_iInstrument); if (!pInstrument) return; if ((LastInstrument != m_iInstrument) || (Note > 0 && Note != HALT && Note != RELEASE)) { // Setup instrument for (int i = 0; i < CInstrumentVRC6::SEQUENCE_COUNT; i++) { m_iSeqEnabled[i] = pInstrument->GetSeqEnable(i); m_iSeqIndex[i] = pInstrument->GetSeqIndex(i); m_iSeqPointer[i] = 0; } } // Get volume if (Volume < 0x10) m_iVolume = Volume << VOL_SHIFT; if (Note == HALT) { KillChannel(); return; } // No note if (!Note) return; if (!m_bRelease) { // Get the note m_iNote = RunNote(Octave, Note); m_iSeqVolume = 0xF; m_iDutyPeriod = m_iDefaultDuty; m_bEnabled = true; m_iLastInstrument = m_iInstrument; } else { ReleaseNote(); ReleaseSequences(SNDCHIP_VRC6); } if (PostEffect && (m_iEffect == EF_SLIDE_UP || m_iEffect == EF_SLIDE_DOWN)) SetupSlide(PostEffect, PostEffectParam); else if (m_iEffect == EF_SLIDE_DOWN || m_iEffect == EF_SLIDE_UP) m_iEffect = EF_NONE; }