コード例 #1
0
ファイル: LoadScreen.cpp プロジェクト: spring/spring
void CLoadScreen::SetLoadMessage(const std::string& text, bool replace_lastline)
{
    Watchdog::ClearTimer(WDT_LOAD);

    boost::recursive_mutex::scoped_lock lck(mutex);

    if (!replace_lastline) {
        if (oldLoadMessages.empty()) {
            oldLoadMessages = curLoadMessage;
        } else {
            oldLoadMessages += "\n" + curLoadMessage;
        }
    }
    curLoadMessage = text;

    LOG("%s", text.c_str());
    LOG_CLEANUP();

    if (LuaIntro)
        LuaIntro->LoadProgress(text, replace_lastline);

    //! Check the FPU state (needed for synced computations),
    //! some external libraries which get linked during loading might reset those.
    //! Here it is done for the loading thread, for the mainthread it is done in CLoadScreen::Update()
    good_fpu_control_registers(curLoadMessage.c_str());

    if (!mtLoading) {
        Update();
        Draw();
    }
}
コード例 #2
0
ファイル: Watchdog.cpp プロジェクト: FriedRice/spring
	static void HangDetectorLoop()
	{
		Threading::SetThreadName("watchdog");

		while (!hangDetectorThreadInterrupted) {
			spring_time curtime = spring_gettime();
			bool hangDetected = false;

			for (unsigned int i = 0; i < WDT_LAST; ++i) {
				if (!threadSlots[i].active)
					continue;

				WatchDogThreadInfo* th_info = registeredThreads[i];
				spring_time curwdt = th_info->timer;

				if (spring_istime(curwdt) && curtime > curwdt && (curtime - curwdt) > hangTimeout) {
					if (!hangDetected) {
						LOG_L(L_WARNING, "[Watchdog] Hang detection triggered for Spring %s.", SpringVersion::GetFull().c_str());
#ifdef USE_GML
						LOG_L(L_WARNING, "MT with %d threads.", GML::ThreadCount());
#endif
					}
					LOG_L(L_WARNING, "  (in thread: %s)", threadNames[i]);

					hangDetected = true;
					th_info->timer = curtime;
				}
			}

			if (hangDetected) {
				CrashHandler::PrepareStacktrace();

				for (unsigned int i = 0; i < WDT_LAST; ++i) {
					if (!threadSlots[i].active)
						continue;

					WatchDogThreadInfo* th_info = registeredThreads[i];
					CrashHandler::Stacktrace(th_info->thread, threadNames[i]);
					LOG_CLEANUP();
				}

				CrashHandler::CleanupStacktrace();
			}

			boost::this_thread::sleep(boost::posix_time::seconds(1));
		}
	}
コード例 #3
0
ファイル: CrashHandler.cpp プロジェクト: 304471720/spring
	void CleanupStacktrace(const int logLevel) {
		LOG_CLEANUP();
	}
コード例 #4
0
ファイル: CrashHandler.cpp プロジェクト: 304471720/spring
	static void Stacktrace(bool* aiCrash, pthread_t* hThread = NULL, const char* threadName = NULL, const int logLevel = LOG_LEVEL_ERROR)
	{
#ifndef DEDICATED
		Watchdog::ClearTimer();
#endif

		if (threadName != NULL) {
			LOG_I(logLevel, "Stacktrace (%s) for Spring %s:", threadName, (SpringVersion::GetFull()).c_str());
		} else {
			LOG_I(logLevel, "Stacktrace for Spring %s:", (SpringVersion::GetFull()).c_str());
		}

		bool containsDriverSo = false; // OpenGL lib -> graphic problem
		bool containedAIInterfaceSo = false;
		bool containedSkirmishAISo  = false;

		std::vector<std::string> stacktrace;
		std::vector< std::pair<std::string,uintptr_t> > symbols;

		// Get untranslated stacktrace symbols
		{
			// process and analyse the raw stack trace
			std::vector<void*> buffer(MAX_STACKTRACE_DEPTH + 2);
			int numLines;
			if (hThread && Threading::GetCurrentThread() != *hThread) {
				LOG_I(logLevel, "  (Note: This stacktrace is not 100%% accurate! It just gives an impression.)");
				LOG_CLEANUP();
				numLines = thread_backtrace(*hThread, &buffer[0], buffer.size());    // stack pointers
			} else {
				numLines = backtrace(&buffer[0], buffer.size());    // stack pointers
				buffer.erase(buffer.begin()); // pop Stacktrace()
				buffer.erase(buffer.begin()); // pop HandleSignal()
				numLines -= 2;
			}
			numLines = (numLines > MAX_STACKTRACE_DEPTH) ? MAX_STACKTRACE_DEPTH : numLines;
			char** lines = backtrace_symbols(&buffer[0], numLines); // give them meaningfull names

			stacktrace.reserve(numLines);
			for (int l = 0; l < numLines; l++) {
				stacktrace.push_back(lines[l]);
			}
			free(lines);
		}

		if (stacktrace.empty()) {
			LOG_I(logLevel, "  Unable to create stacktrace");
			return;
		}

		// Extract important data from backtrace_symbols' output
		{
			for (std::vector<std::string>::iterator it = stacktrace.begin(); it != stacktrace.end(); ++it) {
				std::pair<std::string,uintptr_t> data;

				// prepare for TranslateStackTrace()
				const std::string path    = ExtractPath(*it);
				const std::string absPath = CreateAbsolutePath(path);
				data.first  = absPath;
				data.second = ExtractAddr(*it);
				symbols.push_back(data);

				// check if there are known sources of fail on the stack
				containsDriverSo = (containsDriverSo || (path.find("libGLcore.so") != std::string::npos));
				containsDriverSo = (containsDriverSo || (path.find("psb_dri.so") != std::string::npos));
				containsDriverSo = (containsDriverSo || (path.find("i965_dri.so") != std::string::npos));
				containsDriverSo = (containsDriverSo || (path.find("fglrx_dri.so") != std::string::npos));
				if (!containedAIInterfaceSo && (absPath.find("Interfaces") != std::string::npos)) {
					containedAIInterfaceSo = true;
				}
				if (!containedSkirmishAISo && (absPath.find("Skirmish") != std::string::npos)) {
					containedSkirmishAISo = true;
				}
			}

			// Linux Graphic drivers are known to fail with moderate OpenGL usage
			if (containsDriverSo) {
				LOG_I(logLevel, "This stack trace indicates a problem with your graphic card driver. "
						"Please try upgrading or downgrading it. "
						"Specifically recommended is the latest driver, and one that is as old as your graphic card. "
						"Also try lower graphic details and disabling Lua widgets in spring-settings.\n");
			}

			// if stack trace contains AI and AI Interface frames,
			// it is very likely that the problem lies in the AI only
			if (containedSkirmishAISo) {
				containedAIInterfaceSo = false;
			}
			if (containedAIInterfaceSo) {
				LOG_I(logLevel, "This stack trace indicates a problem with an AI Interface library.");
				if (aiCrash) *aiCrash = true;
			}
			if (containedSkirmishAISo) {
				LOG_I(logLevel, "This stack trace indicates a problem with a Skirmish AI library.");
				if (aiCrash) *aiCrash = true;
			}

			LOG_CLEANUP();
		}

		// Translate it
		TranslateStackTrace(&stacktrace, symbols);

		// Print out the translated StackTrace
		unsigned numLine = 0;
		for (std::vector<std::string>::iterator it = stacktrace.begin(); it != stacktrace.end(); ++it) {
			LOG_I(logLevel, "  <%u> %s", numLine++, it->c_str());
		}
	}