void frontnet_draw_net_session_players(struct GuiButton *gbtn) { int i; i = frontend_button_caption_font(gbtn, 0); lbDisplay.DrawFlags = 0; LbTextSetFont(frontend_font[i]); int tx_units_per_px; tx_units_per_px = gbtn->height * 16 / (2*LbTextLineHeight()); const struct TbSprite *spr; spr = &frontend_sprite[21]; int fs_units_per_px; fs_units_per_px = gbtn->height * 16 / (2*(spr->SHeight*13/8)); int height; height = LbTextLineHeight() * tx_units_per_px / 16; long netplyr_idx; int shift_y; netplyr_idx = net_player_scroll_offset; for (shift_y=0; shift_y < gbtn->height; shift_y += height, netplyr_idx++) { const char *text; text = net_player[netplyr_idx].name; if (netplyr_idx >= net_number_of_enum_players) break; spr = &frontend_sprite[21+netplyr_idx]; i = height - spr->SHeight * fs_units_per_px / 16; LbSpriteDrawResized(gbtn->scr_pos_x, gbtn->scr_pos_y + shift_y + abs(i)/2, fs_units_per_px, spr); LbTextSetWindow(gbtn->scr_pos_x, shift_y + gbtn->scr_pos_y, gbtn->width - spr->SWidth * fs_units_per_px / 16, height); LbTextDrawResized(spr->SWidth * fs_units_per_px / 16, 0, tx_units_per_px, text); } }
void message_draw(void) { int i,h; long x,y; SYNCDBG(7,"Starting"); LbTextSetFont(winfont); int tx_units_per_px; tx_units_per_px = (22 * units_per_pixel) / LbTextLineHeight(); int ps_units_per_px; { struct TbSprite *spr; spr = &gui_panel_sprites[488]; ps_units_per_px = (22 * units_per_pixel) / spr->SHeight; } h = LbTextLineHeight(); x = 148*units_per_pixel/16; y = 28*units_per_pixel/16; for (i=0; i < game.active_messages_count; i++) { LbTextSetWindow(0, 0, MyScreenWidth, MyScreenHeight); set_flag_word(&lbDisplay.DrawFlags,Lb_TEXT_ONE_COLOR,false); LbTextDrawResized(x+32*units_per_pixel/16, y, tx_units_per_px, game.messages[i].text); draw_gui_panel_sprite_left(x, y, ps_units_per_px, 488+game.messages[i].plyr_idx); y += h*units_per_pixel/16; } }
void frontnet_draw_small_scroll_selection_box(struct GuiButton *gbtn, long font_idx, const char *text) { struct TbSprite *spr; int pos_x, pos_y; pos_x = gbtn->scr_pos_x; pos_y = gbtn->scr_pos_y; spr = &frontend_sprite[55]; int fs_units_per_px; fs_units_per_px = gbtn->height * 16 / spr->SHeight; LbSpriteDrawResized(pos_x, pos_y, fs_units_per_px, spr); pos_x += spr->SWidth * fs_units_per_px / 16; spr = &frontend_sprite[56]; LbSpriteDrawResized(pos_x, pos_y, fs_units_per_px, spr); pos_x += spr->SWidth * fs_units_per_px / 16; LbSpriteDrawResized(pos_x, pos_y, fs_units_per_px, spr); pos_x += spr->SWidth * fs_units_per_px / 16; spr = &frontend_sprite[60]; LbSpriteDrawResized(pos_x, pos_y, fs_units_per_px, spr); if (text != NULL) { LbTextSetFont(frontend_font[font_idx]); lbDisplay.DrawFlags = 0; int tx_units_per_px; tx_units_per_px = (gbtn->height*13/14) * 16 / LbTextLineHeight(); int height; height = LbTextLineHeight() * tx_units_per_px / 16; LbTextSetWindow(gbtn->scr_pos_x + 13*fs_units_per_px/16, gbtn->scr_pos_y, gbtn->width - 26*fs_units_per_px/16, height); LbTextDrawResized(0, 0, tx_units_per_px, text); } }
void draw_string64k(long x, long y, int units_per_px, const char * text) { unsigned short drwflags_mem; drwflags_mem = lbDisplay.DrawFlags; lbDisplay.DrawFlags &= ~Lb_TEXT_ONE_COLOR; LbTextDrawResized(x, y, units_per_px, text); lbDisplay.DrawFlags = drwflags_mem; }
void frontcredits_draw(void) { struct CreditsItem *credit; TbBool did_draw; int fontid; long i; long h; const char *text; credits_offset -= credits_scroll_speed; frontend_copy_background(); lbDisplay.DrawFlags = Lb_SPRITE_OUTLINE | Lb_TEXT_HALIGN_CENTER; LbTextSetWindow(0, 0, lbDisplay.PhysicalScreenWidth, lbDisplay.PhysicalScreenHeight); fontid = 1; LbTextSetFont(frontend_font[fontid]); h = credits_offset; did_draw = h > 0; for (i = 0; campaign.credits[i].kind != CIK_None; i++) { if (h >= lbDisplay.PhysicalScreenHeight) break; credit = &campaign.credits[i]; if (credit->font != fontid) { fontid = credit->font; LbTextSetFont(frontend_font[fontid]); } int ln_height; ln_height = -LbTextLineHeight() * units_per_pixel / 16; if (h > ln_height) { switch (credit->kind) { case CIK_GStringId: text = gui_string(credit->num); break; case CIK_CStringId: text = cmpgn_string(credit->num); break; case CIK_DirectText: text = credit->str; break; default: text = ""; break; } LbTextDrawResized(0, h, units_per_pixel, text); did_draw = 1; } h += ln_height + 2 * units_per_pixel / 16; } if (!did_draw) { credits_end = 1; credits_offset = lbDisplay.PhysicalScreenHeight; } }
void draw_overlay_compass(long base_x, long base_y) { unsigned short flg_mem; flg_mem = lbDisplay.DrawFlags; LbTextSetFont(winfont); lbDisplay.DrawFlags |= Lb_SPRITE_TRANSPAR4; LbTextSetWindow(0, 0, MyScreenWidth, MyScreenHeight); int units_per_px; units_per_px = (16*status_panel_width + 140/2) / 140; int tx_units_per_px; tx_units_per_px = (22 * units_per_px) / LbTextLineHeight(); int w,h; w = (LbSprFontCharWidth(lbFontPtr,'/')*tx_units_per_px/16) / 2; h = (LbSprFontCharHeight(lbFontPtr,'/')*tx_units_per_px/16) / 2 + 2*units_per_px/16; struct PlayerInfo *player; player = get_my_player(); const struct Camera *cam; cam = player->acamera; int center_x, center_y; int shift_x, shift_y; center_x = base_x*units_per_px/16 + MapDiagonalLength/2; center_y = base_y*units_per_px/16 + MapDiagonalLength/2; shift_x = (-(MapDiagonalLength*7/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = (-(MapDiagonalLength*7/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, get_string(GUIStr_MapN)); } shift_x = ( (MapDiagonalLength*7/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = ( (MapDiagonalLength*7/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, get_string(GUIStr_MapS)); } shift_x = ( (MapDiagonalLength*7/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = (-(MapDiagonalLength*7/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, get_string(GUIStr_MapE)); } shift_x = (-(MapDiagonalLength*7/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = ( (MapDiagonalLength*7/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, get_string(GUIStr_MapW)); } lbDisplay.DrawFlags = flg_mem; }
void draw_overlay_compass(long base_x, long base_y) { unsigned short flg_mem; flg_mem = lbDisplay.DrawFlags; LbTextSetFont(winfont); lbDisplay.DrawFlags |= Lb_SPRITE_TRANSPAR4; LbTextSetWindow(0, 0, MyScreenWidth, MyScreenHeight); int units_per_px; units_per_px = (16*status_panel_width + 70) / 140; int tx_units_per_px; tx_units_per_px = (22 * units_per_px) / LbTextLineHeight(); int w,h; w = (LbSprFontCharWidth(lbFontPtr,'/')*tx_units_per_px/16) / 2; h = (LbSprFontCharHeight(lbFontPtr,'/')*tx_units_per_px/16) / 2 + 2*units_per_px/16; struct PlayerInfo *player; player = get_my_player(); struct Camera *cam; cam = player->acamera; int center_x, center_y; int shift_x, shift_y; center_x = base_x*units_per_px/16 + PANNEL_MAP_RADIUS*units_per_px/16; center_y = base_y*units_per_px/16 + PANNEL_MAP_RADIUS*units_per_px/16; shift_x = ((-(PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = ((-(PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, gui_strings[877]); } shift_x = (( (PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = (( (PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, gui_strings[879]); } shift_x = (( (PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = ((-(PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, gui_strings[878]); } shift_x = ((-(PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbCosL(cam->orient_a)) >> LbFPMath_TrigmBits; shift_y = (( (PANNEL_MAP_RADIUS*7/8)*units_per_px/16) * LbSinL(cam->orient_a)) >> LbFPMath_TrigmBits; if (LbScreenIsLocked()) { LbTextDrawResized(center_x + shift_x - w, center_y + shift_y - h, tx_units_per_px, gui_strings[880]); } lbDisplay.DrawFlags = flg_mem; }
void frontstory_draw(void) { frontend_copy_background(); LbTextSetWindow(70*units_per_pixel/16, 70*units_per_pixel/16, (640-2*70)*units_per_pixel/16, (480-2*70)*units_per_pixel/16); LbTextSetFont(frontstory_font); lbDisplay.DrawFlags = Lb_TEXT_HALIGN_CENTER; int tx_units_per_px; tx_units_per_px = (26 * units_per_pixel) / LbTextLineHeight(); LbTextDrawResized(0, 0, tx_units_per_px, get_string(frontstory_text_no)); }
void frontend_draw_invert_mouse(struct GuiButton *gbtn) { int font_idx; font_idx = frontend_button_caption_font(gbtn,frontend_mouse_over_button); LbTextSetFont(frontend_font[font_idx]); LbTextSetWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, gbtn->height); int tx_units_per_px; tx_units_per_px = gbtn->height * 16 / LbTextLineHeight(); const char *text; if (settings.first_person_move_invert) { text = get_string(GUIStr_On); } else { text = get_string(GUIStr_Off); } LbTextDrawResized(0, 0, tx_units_per_px, text); }
void frontnet_draw_messages(struct GuiButton *gbtn) { int font_idx; font_idx = frontend_button_caption_font(gbtn, 0); LbTextSetFont(frontend_font[font_idx]); lbDisplay.DrawFlags = 0; // While setting scale, aim for 4 lines of text int tx_units_per_px; tx_units_per_px = gbtn->height * 16 / (4*LbTextLineHeight()); struct TbSprite *spr; spr = &frontend_sprite[21]; int fs_units_per_px; fs_units_per_px = gbtn->height * 16 / (4*(spr->SHeight*13/8)); int font_height; font_height = LbTextLineHeight() * tx_units_per_px / 16; int y; y = 0; int netmsg_id; for (netmsg_id=net_message_scroll_offset; netmsg_id < net_number_of_messages; netmsg_id++) { if (y + font_height/2 > gbtn->height) break; struct NetMessage *nmsg; nmsg = &net_message[netmsg_id]; int num_active; num_active = 0; int i; for (i = nmsg->plyr_idx; i > 0; i--) { if ( net_player_info[i].active) num_active++; } spr = &frontend_sprite[21+num_active]; i = font_height - spr->SHeight * fs_units_per_px / 16; LbSpriteDrawResized(gbtn->scr_pos_x, y + gbtn->scr_pos_y + (i >> 1), fs_units_per_px, spr); LbTextSetWindow(gbtn->scr_pos_x, y + gbtn->scr_pos_y, gbtn->width, min(font_height, gbtn->height-y)); LbTextDrawResized(spr->SWidth * fs_units_per_px / 16, 0, tx_units_per_px, nmsg->text); y += font_height; } }
void frontend_draw_load_game_button(struct GuiButton *gbtn) { int i; i = frontend_load_game_button_to_index(gbtn); if (i < 0) return; // Select font to draw int font_idx; font_idx = frontend_button_caption_font(gbtn,frontend_mouse_over_button); LbTextSetFont(frontend_font[font_idx]); lbDisplay.DrawFlags = Lb_TEXT_HALIGN_LEFT; // Set drawing window and draw the text int tx_units_per_px; tx_units_per_px = (gbtn->height*13/11) * 16 / LbTextLineHeight(); int height; height = LbTextLineHeight() * tx_units_per_px / 16; LbTextSetWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, height); LbTextDrawResized(0, 0, tx_units_per_px, save_game_catalogue[i].textname); }
void frontnet_draw_session_button(struct GuiButton *gbtn) { long sessionIndex; long febtn_idx; long height; febtn_idx = (long)gbtn->content; sessionIndex = net_session_scroll_offset + febtn_idx - 45; if ((sessionIndex < 0) || (sessionIndex >= net_number_of_sessions)) return; int font_idx; font_idx = frontend_button_caption_font(gbtn,frontend_mouse_over_button); LbTextSetFont(frontend_font[font_idx]); lbDisplay.DrawFlags = 0; int tx_units_per_px; tx_units_per_px = gbtn->height * 16 / LbTextLineHeight(); height = LbTextLineHeight() * tx_units_per_px / 16; LbTextSetWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, height); LbTextDrawResized(0, 0, tx_units_per_px, net_session[sessionIndex]->text); }
void frontnet_draw_service_button(struct GuiButton *gbtn) { int srvidx; // Find and verify selected network service srvidx = (long)gbtn->content + net_service_scroll_offset - 45; if (srvidx >= net_number_of_services) return; // Select font to draw int font_idx; font_idx = frontend_button_caption_font(gbtn,frontend_mouse_over_button); LbTextSetFont(frontend_font[font_idx]); lbDisplay.DrawFlags = Lb_TEXT_HALIGN_LEFT; // Set drawing window and draw the text int tx_units_per_px; tx_units_per_px = gbtn->height * 16 / LbTextLineHeight(); int height; height = LbTextLineHeight() * tx_units_per_px / 16; LbTextSetWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, height); LbTextDrawResized(0, 0, tx_units_per_px, net_service[srvidx]); }
void draw_out_of_sync_box(long a1, long a2, long box_width) { long min_width,max_width; long ornate_width,ornate_height; long x,y; long text_x,text_y,text_h; min_width = 2*a1; max_width = 2*a2; if (min_width > max_width) { min_width = max_width; } if (min_width < 0) { min_width = 0; } int units_per_px; units_per_px = units_per_pixel; if (LbScreenLock() == Lb_SUCCESS) { ornate_width = 200*units_per_px/16; ornate_height = 100*units_per_px/16; x = box_width + (MyScreenWidth-box_width-ornate_width) / 2; y = (MyScreenHeight-ornate_height) / 2; draw_ornate_slab64k(x, y, units_per_px, ornate_width, ornate_height); LbTextSetFont(winfont); lbDisplay.DrawFlags = Lb_TEXT_HALIGN_CENTER; LbTextSetWindow(x, y, ornate_width, ornate_height); int tx_units_per_px; tx_units_per_px = (22 * units_per_px) / LbTextLineHeight(); text_h = LbTextLineHeight()*tx_units_per_px/16; text_x = x + 100*units_per_px/16 - max_width; text_y = y + 58*units_per_px/16; LbTextDrawResized(0, 50*units_per_px/16 - text_h, tx_units_per_px, get_string(GUIStr_NetResyncing)); LbDrawBox(text_x, text_y, 2*max_width, 16*units_per_px/16, 0); LbDrawBox(text_x, text_y, 2*min_width, 16*units_per_px/16, 133); LbScreenUnlock(); LbScreenRender(); } }
void frontnet_draw_comport_button(struct GuiButton *gbtn) { int i; int febtn_idx; febtn_idx = (long)gbtn->content; i = net_comport_scroll_offset + febtn_idx - 45; if (i < number_of_comports) { int font_idx; font_idx = frontend_button_caption_font(gbtn,frontend_mouse_over_button); LbTextSetFont(frontend_font[font_idx]); lbDisplay.DrawFlags = 0; const char *text; text = get_net_comport_text(i); int tx_units_per_px; tx_units_per_px = (gbtn->height*13/14) * 16 / LbTextLineHeight(); int height; height = LbTextLineHeight() * tx_units_per_px / 16; LbTextSetWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, height); LbTextDrawResized(0, 0, tx_units_per_px, text); } }
/** Draws a string on GUI button. * Note that the source text buffer may be damaged by this function. * @param gbtn Button to draw text on. * @param base_width Width of the button before scaling. * @param text Text to be displayed. */ void draw_button_string(struct GuiButton *gbtn, int base_width, const char *text) { unsigned long flgmem; static unsigned char cursor_type = 0; static char dtext[TEXT_BUFFER_LENGTH]; flgmem = lbDisplay.DrawFlags; long cursor_pos = -1; LbStringCopy(dtext,text,TEXT_BUFFER_LENGTH); if ((gbtn->button_type == LbBtnType_EditBox) && (gbtn == input_button)) { cursor_type++; if ((cursor_type & 0x02) == 0) cursor_pos = input_field_pos; LbLocTextStringConcat(dtext, " ", TEXT_BUFFER_LENGTH); lbDisplay.DrawColour = LbTextGetFontFaceColor(); lbDisplayEx.ShadowColour = LbTextGetFontBackColor(); } LbTextSetJustifyWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width); LbTextSetClipWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, gbtn->height); lbDisplay.DrawFlags = Lb_TEXT_HALIGN_CENTER;// | Lb_TEXT_UNDERLNSHADOW; if (cursor_pos >= 0) { // Mind the order, 'cause inserting makes positions shift LbLocTextStringInsert(dtext, "\x0B", cursor_pos+1, TEXT_BUFFER_LENGTH); LbLocTextStringInsert(dtext, "\x0B", cursor_pos, TEXT_BUFFER_LENGTH); } int units_per_px; units_per_px = (gbtn->width * 16 + base_width/2) / base_width; int tx_units_per_px; tx_units_per_px = units_per_px*22/LbTextLineHeight(); unsigned long w,h; w = 4 * units_per_px / 16; h = (gbtn->height - text_string_height(tx_units_per_px, dtext))/2 - 3*units_per_px/16; LbTextDrawResized(w, h, tx_units_per_px, dtext); LbTextSetJustifyWindow(0, 0, LbGraphicsScreenWidth()); LbTextSetClipWindow(0/pixel_size, 0/pixel_size, MyScreenWidth/pixel_size, MyScreenHeight/pixel_size); LbTextSetWindow(0/pixel_size, 0/pixel_size, MyScreenWidth/pixel_size, MyScreenHeight/pixel_size); lbDisplay.DrawFlags = flgmem; }
TbBool draw_text_box(const char *text) { long spritesy,spritesx; long box_width,box_height; long startx,starty; long n; LbTextSetFont(frontend_font[1]); n = LbTextStringWidth(text); if (n < (4*108)) { spritesy = 1; spritesx = n / 108; } else { spritesx = 4; spritesy = n / (3*108); } if (spritesy > 4) { ERRORLOG("Text too long for error box"); } if (spritesx < 2) { spritesx = 2; } else if (spritesx > 4) { spritesx = 4; } box_width = (108 * spritesx + 18) * units_per_pixel / 16; box_height = 92 * units_per_pixel / 16; startx = (lbDisplay.PhysicalScreenWidth - box_width) / 2; starty = (lbDisplay.PhysicalScreenHeight - box_height) / 2; draw_message_box_at(startx, starty, box_width, box_height, spritesx, spritesy); // Draw the text inside box lbDisplay.DrawFlags = Lb_TEXT_HALIGN_CENTER; int tx_units_per_px; tx_units_per_px = ((box_height/4)*13/11) * 16 / LbTextLineHeight(); LbTextSetWindow(startx, starty, box_width, box_height); n = LbTextLineHeight() * tx_units_per_px / 16; return LbTextDrawResized(0, (box_height - spritesy * n) / 2, tx_units_per_px, text); }
void frontnet_draw_session_selected(struct GuiButton *gbtn) { //_DK_frontnet_draw_session_selected(gbtn); struct TbSprite *spr; long pos_x, pos_y; int i; pos_x = gbtn->scr_pos_x; pos_y = gbtn->scr_pos_y; int fs_units_per_px; fs_units_per_px = simple_frontend_sprite_height_units_per_px(gbtn, 56, 100); spr = &frontend_sprite[55]; for (i=0; i < 6; i++) { LbSpriteDrawResized(pos_x, pos_y, fs_units_per_px, spr); pos_x += spr->SWidth * fs_units_per_px / 16; spr++; } if (net_session_index_active >= 0) { const char *text; text = net_session[net_session_index_active]->text; i = frontend_button_caption_font(gbtn, 0); if (text != NULL) { lbDisplay.DrawFlags = 0; LbTextSetFont(frontend_font[i]); // Set drawing window and draw the text int tx_units_per_px; tx_units_per_px = (gbtn->height*13/14) * 16 / LbTextLineHeight(); int h; h = LbTextLineHeight()*tx_units_per_px/16; LbTextSetWindow(gbtn->scr_pos_x + 13*fs_units_per_px/16, gbtn->scr_pos_y, gbtn->width - 26*fs_units_per_px/16, h); LbTextDrawResized(0, 0, tx_units_per_px, text); } } }
void frontend_draw_define_key(struct GuiButton *gbtn) { long content, key_id; content = (long)gbtn->content; key_id = define_key_scroll_offset - content - 1; if (key_id >= GAME_KEYS_COUNT) { return; } unsigned char code; code = settings.kbkeys[key_id].code; long i; char chbuf[4]; const char * keyname; i = key_to_string[code]; if (i >= 0) { keyname = get_string(i); } else { chbuf[0] = -(char)i; chbuf[1] = 0; keyname = chbuf; } if (frontend_mouse_over_button == content) { LbTextSetFont(frontend_font[2]); } else { LbTextSetFont(frontend_font[1]); } lbDisplay.DrawFlags = Lb_TEXT_HALIGN_LEFT; int tx_units_per_px; // This text is a bit condensed - button size is smaller than text height tx_units_per_px = (gbtn->height*13/11) * 16 / LbTextLineHeight(); LbTextSetWindow(gbtn->scr_pos_x, gbtn->scr_pos_y, gbtn->width, gbtn->height); int height; height = LbTextLineHeight() * tx_units_per_px / 16; LbTextDrawResized(0, (gbtn->height - height) / 2, tx_units_per_px, get_string(definable_key_string[key_id])); unsigned char mods; mods = settings.kbkeys[key_id].mods; lbDisplay.DrawFlags = Lb_TEXT_HALIGN_RIGHT; char text[255]; text[0] = '\0'; if (mods & KMod_CONTROL) { strcat(text, get_string(GUIStr_KeyControl)); strcat(text, " "); } if (mods & KMod_ALT) { strcat(text, get_string(GUIStr_KeyAlt)); strcat(text, " "); } if (mods & KMod_SHIFT) { strcat(text, get_string(GUIStr_KeyShift)); strcat(text, " "); } const char *keytext; switch (code) { case KC_LSHIFT: case KC_RSHIFT: keytext = get_string(GUIStr_KeyShift); break; case KC_LCONTROL: case KC_RCONTROL: keytext = get_string(GUIStr_KeyControl); break; case KC_LALT: case KC_RALT: keytext = get_string(GUIStr_KeyAlt); break; default: keytext = keyname; break; } strcat(text, keytext); height = LbTextLineHeight() * tx_units_per_px / 16; LbTextDrawResized(0, (gbtn->height - height) / 2, tx_units_per_px, text); }