コード例 #1
0
ファイル: note.c プロジェクト: Hylian/sdvx
int main(void)
{
  SetupHardware();

  /* Create a regular character stream for the interface so that it can be used with the stdio.h functions */
  CDC_Device_CreateStream(&VirtualSerial_CDC_Interface, &USBSerialStream);

  GlobalInterruptEnable();

  while(1)
  {
    DebounceUpdate();
    EncoderUpdate();
    LedUpdate();

    SendSerial();

    /* Must throw away unused bytes from the host, or it will lock up while waiting for the device */
    CDC_Device_ReceiveByte(&VirtualSerial_CDC_Interface);

    CDC_Device_USBTask(&VirtualSerial_CDC_Interface);
    HID_Device_USBTask(&Mouse_HID_Interface);
    HID_Device_USBTask(&Keyboard_HID_Interface);

    USB_USBTask();
  }
}
コード例 #2
0
ファイル: Initialize.c プロジェクト: konymart/MainBoard2014
void SystemInitialize(void) {
	cli();
	
	#if defined(USE_MU)
// Setting for Receive Data
		CtrlDataInitialize();	// RCReceive.c
// Initialize for MU
		MuInitialize();			// Mu.c
	#endif
	#if defined(USE_ENCODER)
// Initialize for Encoder
		EncoderInitialize();	// Encoder.c
	#endif
	#if defined(USE_SWITCH)
// Initialize for Switch
		SwitchInitialize();		// Switch.c
	#endif
	#if defined(USE_DIP_SWITCH)
		DipSwitchInitialize();	// Switch.c
	#endif
	#if defined(USE_SENSOR)
		SensorInitialize();
	#endif
	#if defined(USE_AIR)
// Initialize for Air Actuator
		AirInitialize();		// Air.c
		AirUpdate();			// Air.c
	#endif
	#if defined(USE_BUZZER)
// Initialize for Buzzer Actuator
		BuzzerInitialize();		// Buzzer.c
		BuzzerUpdate();			// Buzzer.c
	#endif
	#if defined(USE_LED)
// Initialize for LED
		LedInitialize();		// Led.c
		LedUpdate();			// Led.c
	#endif
	#if defined(USE_MOTOR)
// Initialize for Motor Actuator
		MotorInitialize();		// Motor.c
		MotorUpdate();			// Motor.c
	#endif
	#if defined(USE_SERVO)
// Initialize for Servo Motor Actuator
		ServoInitialize();		// Servo.c
		ServoUpdate();			// Servo.c
	#endif

	#if defined(USE_SAFETY)
// Initialize for Safety Function
		SafetyInitialize[SAFETY_TIMER_NO]();	// Safety.c
	#endif
	
	#if defined(USE_HUB)
	#if defined(USE_RS485)
		RS485Initialize(12);
	#endif
	#endif
	
	#if defined(WDT_RESET)
		WDTInitialize();
	#endif
	
// Initialize Process Job
	ProcessJobInitialize();		// Process.c
}
コード例 #3
0
ファイル: leds.c プロジェクト: vipinbb/Razor_Atmel
/*----------------------------------------------------------------------------------------------------------------------
Function: LedInitialize

Description:
Initialization of LED system paramters and visual LED check.

Requires:
  - G_u32SystemTime1ms ticking
  - All LEDs already initialized to LED_NORMAL_MODE mode ON

Promises:
  - All LEDs in LED_NORMAL_MODE mode with OFF
*/
void LedInitialize(void)
{
  u32 u32Timer;
//  u8* pu8Parser;

  u32 u32Buzzer1Frequency = 4000;
  u32 u32Buzzer2Frequency = 500;
  u32 u32StepSize = (u32Buzzer1Frequency - u32Buzzer2Frequency) / 20;

  static u8 au8LedStartupMsg[] = "LED functions ready\n\r";

#if MPGL2
  /* Test code for checking LEDs */
#if 0
  LedOn(RED0);
  LedOn(RED1);
  LedOn(RED2);
  LedOn(RED3);
  LedOn(BLUE0);
  LedOn(BLUE1);
  LedOn(BLUE2);
  LedOn(BLUE3);
  LedOn(GREEN0);
  LedOn(GREEN1);
  LedOn(GREEN2);
  LedOn(GREEN3);
#endif

#endif /* MPGL2 */
  
  /* Turn all LEDs on full, then fade them out over a few seconds */
  for(u8 i = 20; i > 0; i--)
  {
#if STARTUP_SOUND
    /* Configure Buzzers to provide some audio during start up */
    PWMAudioSetFrequency(BUZZER1, u32Buzzer1Frequency);
    PWMAudioOn(BUZZER1);
#ifdef  MPGL1
    PWMAudioSetFrequency(BUZZER2, u32Buzzer2Frequency);
    PWMAudioOn(BUZZER2);
#endif /* MPGL1 */
#endif /* STARTUP_SOUND */
    
    /* Spend 40ms in each level of intensity */
    for(u16 j = 40; j > 0; j--)
    {
      u32Timer = G_u32SystemTime1ms;
      while( !IsTimeUp(&u32Timer, 1) );
      LedUpdate();
    }
    /* Pause for a bit on the first iteration to show the LEDs on for little while */
    if(i == 20)
    {
      while( !IsTimeUp(&u32Timer, 1500) );
    }
    
    /* Set the LED intensity for the next iteration */
    for(u8 j = 0; j < TOTAL_LEDS; j++)
    {
      Leds_asLedArray[j].eRate = (LedRateType)(i - 1);
    }
    
    /* Set the buzzer frequency for the next iteration */
    u32Buzzer1Frequency -= u32StepSize;
    u32Buzzer2Frequency += u32StepSize;
  }

  /* Final update to set last state, hold for a short period */
  LedUpdate();
  while( !IsTimeUp(&u32Timer, 200) );
  
#if STARTUP_SOUND
  /* Turn off the buzzers */
  PWMAudioOff(BUZZER1);
#ifdef  MPGL1
  PWMAudioOff(BUZZER2);
#endif /* MPGL1 */
  
#endif /* STARTUP_SOUND */

 
  /* Exit with Leds off, NORMAL mode, and the backlight on (white) */
  for(u8 i = 0; i < TOTAL_LEDS; i++)
  {
    Leds_asLedArray[0].eMode = LED_NORMAL_MODE;
  }

#ifdef MPGL1
  LedOn(LCD_RED);
  LedOn(LCD_GREEN);
  LedOn(LCD_BLUE);
#endif
  
#ifdef MPGL2
  LedOn(LCD_BL);
#endif

  /* Final setup and report that LED system is ready */
  G_u32ApplicationFlags |= _APPLICATION_FLAGS_LED;
  DebugPrintf(au8LedStartupMsg);
  
} /* end LedInitialize() */
コード例 #4
0
ファイル: main.c プロジェクト: 805610114/Grab_30
void main(void)
{
  G_u32SystemFlags |= _SYSTEM_INITIALIZING;

  /* Low level initialization */
  WatchDogSetup(); /* During development, set to not reset processor if timeout */
  ClockSetup();
  GpioSetup();
  InterruptSetup();
  SysTickSetup();

  /* Driver initialization */
  MessagingInitialize();
  UartInitialize();
  DebugInitialize();

  /* Debug messages through DebugPrintf() are available from here */

  SspInitialize();
  TWIInitialize();
  
  LcdInitialize();
  LedInitialize();
  ButtonInitialize();
   
  CapTouchInitialize();
  AntInitialize();
  
  /* Application initialization */
  UserAppInitialize();
  
  /* Exit initialization */
  SystemStatusReport();
  G_u32SystemFlags &= ~_SYSTEM_INITIALIZING;
   
  /* Super loop */  
  while(1)
  {
    WATCHDOG_BONE();
    
    /* Drivers */
    LedUpdate();
    ButtonRunActiveState();
    UartRunActiveState();
    SspRunActiveState();
    TWIRunActiveState();
    CapTouchRunActiveState(); /* This function violates 1ms loop timing every 25ms */ 
    MessagingRunActiveState();
    DebugRunActiveState();
    LcdRunActiveState();
    AntRunActiveState();

    /* Applications */
    UserAppRunActiveState();
        
    /* System sleep*/
    HEARTBEAT_OFF();
    SystemSleep();
    HEARTBEAT_ON();
    
  } /* end while(1) main super loop */
  
} /* end main() */