FlowSimulator( const images::Image& flow_map_image, GLuint first_tex_unit ): size(1024) , prog(size) , holder(size, first_tex_unit, flow_map_image) , screen(List("Position")("TexCoord").Get(), shapes::Screen(), prog) { Uniform<SLtoCpp<SLDataType::Sampler2D>> flow_map(prog, "FlowMap"); flow_map.Set(holder.FlowMapUnit()); fbo.Bind(Framebuffer::Target::Draw); Framebuffer::AttachColorTexture( Framebuffer::Target::Draw, 0, holder.BumpMap(), 0 ); }
void ISymbol::DeepCopy(ISymbolPtr c) { c->Name()=Name(); c->Abstract() = Abstract(); c->Atomic() = Atomic(); c->Attributes() = Attributes(); c->BaseTypeName() = BaseTypeName(); c->Compositor() = Compositor(); c->DerivedType() = DerivedType(); c->Dimension() = Dimension(); c->Enumerations() = Enumerations(); c->FacetKinds() = FacetKinds(); c->Facets() = Facets(); c->Global() = Global(); c->Level() = Level(); c->List() = List(); c->ListSize() = ListSize(); c->ListType() = ListType(); c->LowerBounds() = LowerBounds(); c->Namespace() = Namespace(); c->Optional() = Optional(); c->OuterElementName() = OuterElementName(); c->OuterElementTypeName() = OuterElementTypeName(); c->Parent() = Parent(); c->Parsed() = Parsed(); c->PrimitiveType() = PrimitiveType(); c->Required() = Required(); c->SimpleContent() = SimpleContent(); c->SimpleType() = SimpleType(); c->SqlCount() = SqlCount(); c->SqlType() = SqlType(); c->SubstitutionGroupAffiliation() = SubstitutionGroupAffiliation(); c->SubstitutionList() = SubstitutionList(); c->SubTypes() = SubTypes(); c->SuperTypes() = SuperTypes(); c->Type() = Type(); c->TypeName() = TypeName(); c->UpperBounds() = UpperBounds(); c->Variable() = Variable(); c->Visited() = Visited(); c->XercesType() = XercesType(); }
FBTexExample(void) : gl() , vertex_shader(ObjectDesc("Vertex")) , prog(make_prog()) , projection_matrix(prog, "ProjectionMatrix") , camera_matrix(prog, "CameraMatrix") , model_matrix(prog, "ModelMatrix") , cube(List("Position")("Normal")("TexCoord").Get(), shapes::Cube(), prog) , width(800) , height(600) { UniformSampler(prog, "TexUnit").Set(0); Uniform<Vec3f>(prog, "LightPos").Set(40.0f, 40.0f, -80.0f); Texture::Active(0); tex.Bind(Texture::Target::_2D); Use(); }
FBTexThread(FBTexExample& example) : gl() , prog(make_prog(example)) , projection_matrix(prog, "ProjectionMatrix") , camera_matrix(prog, "CameraMatrix") , model_matrix(prog, "ModelMatrix") , shape(List("Position")("Normal")("TexCoord").Get(), shapes::TwistedTorus(), prog) , tex_side(512) , parent_ready(example.parent_ready) { example.thread_ready = &thread_ready; Uniform<Vec3f>(prog, "LightPos").Set(20.0f, 30.0f, 40.0f); Texture::Active(0); gl.Bound(Texture::Target::_2D, example.tex) .MinFilter(TextureMinFilter::Linear) .MagFilter(TextureMagFilter::Linear) .WrapS(TextureWrap::Repeat) .WrapT(TextureWrap::Repeat) .Image2D( 0, PixelDataInternalFormat::RGBA, tex_side, tex_side, 0, PixelDataFormat::RGBA, PixelDataType::UnsignedByte, nullptr ); gl.Bound(Renderbuffer::Target::Renderbuffer, rbo) .Storage( PixelDataInternalFormat::DepthComponent, tex_side, tex_side ); gl.Bound(Framebuffer::Target::Draw, fbo) .AttachTexture(FramebufferAttachment::Color, example.tex, 0) .AttachRenderbuffer(FramebufferAttachment::Depth, rbo); Use(); }
void insertModule(int i, QString module) { _lists.insert(i, List()); // insert new option if(_lists.size() > _ld->levelOptionsCount()) { QVector<BtMiniLevelOption> os; for(int ii = 0; ii < _ld->levelOptionsCount(); ++ii) os.append(_ld->levelOption(ii)); os.insert(i, _ld->levelOption(i)); for(int ii = 0; ii < os.size(); ++ii) _ld->setLevelOption(ii, os[ii]); } setupModule(i, module); }
BOOL CDlgEmployee::OnInitDialog() { CDialog::OnInitDialog(); std::vector<SWXLISTCTROLCOLUMN> vecTitle; vecTitle.push_back(SWXLISTCTROLCOLUMN(0,"员工号", LVCFMT_LEFT, 50)); vecTitle.push_back(SWXLISTCTROLCOLUMN(1,"姓名", LVCFMT_LEFT, 74)); vecTitle.push_back(SWXLISTCTROLCOLUMN(2,"部门", LVCFMT_LEFT, 100)); vecTitle.push_back(SWXLISTCTROLCOLUMN(3,"性别", LVCFMT_LEFT, 50)); vecTitle.push_back(SWXLISTCTROLCOLUMN(4,"生日", LVCFMT_LEFT, 110)); vecTitle.push_back(SWXLISTCTROLCOLUMN(5,"手机", LVCFMT_LEFT, 80)); vecTitle.push_back(SWXLISTCTROLCOLUMN(6,"座机", LVCFMT_LEFT, 80)); vecTitle.push_back(SWXLISTCTROLCOLUMN(7,"职位", LVCFMT_LEFT, 60)); vecTitle.push_back(SWXLISTCTROLCOLUMN(8,"当前状态", LVCFMT_LEFT, 60)); CWXListCtrl(&this->m_list).SetColTitle(vecTitle); List(); if(E_START_TYPE_SELECTION==m_eStartType) { this->GetDlgItem(IDC_BUTTON1)->ShowWindow(0); this->GetDlgItem(IDC_BUTTON8)->ShowWindow(0); EnabaleOk(); } else { this->GetDlgItem(IDOK)->ShowWindow(0); if(!BNS::Power()->GetEmployeePower(BNS::Login()->GetLoginID()).IsCreatePower()) { this->GetDlgItem(IDC_BUTTON1)->ShowWindow(0); } if(!BNS::Power()->GetEmployeePower(BNS::Login()->GetLoginID()).IsEditPower()) { this->GetDlgItem(IDC_BUTTON8)->ShowWindow(0); } } return TRUE; // 除非将焦点设置到控件,否则返回 TRUE }
void CDirectory::Clear(BSTR path) { VARIANT vList; List(path, 0, &vList); long upperBound; ::SafeArrayGetUBound(vList.parray, 1, &upperBound); for(long i = 0; i < upperBound; i++) { VARIANT vListEntry; ::SafeArrayGetElement(vList.parray, &i, &vListEntry); IListEntry* listEntry; vListEntry.pdispVal->QueryInterface(__uuidof(listEntry), (LPVOID*) &listEntry); BSTR name; listEntry->get_Name(&name); TCHAR newPath[MAX_PATH]; ::StringCchCopy(newPath, MAX_PATH, path); ::PathAppend(newPath, name); ::SysFreeString(name); BOOL bDir; listEntry->get_IsDirectory(&bDir); if(bDir) { Clear(newPath); } else { ::DeleteFile(newPath); } listEntry->Release(); } ::SafeArrayDestroy(vList.parray); ::RemoveDirectory(path); }
void Application::run() { if (!MMEnu) { cout << "Pas de menu accocher à l'application en cours! " << endl; return; } this->Again = true; do { this->MMEnu->display(cout); switch (this->MMEnu->askChoice(cout)) { case eCREATE: Create(); break; case eREAD: Read(); break; case eUPDATE: Update(); break; case eDELETE: Delete(); break; case eDELETEALL: DeleteAll(); break; case eLIST: List(); break; case eFIRST: First(); break; case eNEXT: Next(); break; case eLAST: Last(); break; case ePREVIOUS: Previous(); break; case eSORT: Sort(); break; case eSEARCH: Shearch(); break; case eERROR: Error(); break; case eQUIT: Quit(); break; default: Bydefault(); break; } } while (this->Again); }
void CSpaceObjectList::NotifyOnObjEnteredGate (CSpaceObject *pGatingObj, CTopologyNode *pDestNode, const CString &sDestEntryPoint, CSpaceObject *pStargate) // NotifyOnObjEnteredGate // // Notify all objects in the list that the given object has entered a stargate. { int i; if (GetCount() > 0) { TArray<CSpaceObject *> List(m_List); for (i = 0; i < List.GetCount(); i++) { CSpaceObject *pObj = List[i]; if (!pObj->IsDestroyed()) pObj->FireOnObjEnteredGate(pGatingObj, pDestNode, sDestEntryPoint, pStargate); } } }
void CSpaceObjectList::NotifyOnObjReconned (CSpaceObject *pReconnedObj) // NotifyOnObjReconned // // Notify that an object was reconned { int i; if (GetCount() > 0) { TArray<CSpaceObject *> List(m_List); for (i = 0; i < List.GetCount(); i++) { CSpaceObject *pObj = List[i]; if (!pObj->IsDestroyed()) pObj->FireOnObjReconned(pReconnedObj); } } }
BOOL CPop3Connection::GetMessageSize(int nMsg, DWORD& dwSize) { BOOL bSuccess = TRUE; //if we haven't executed the LIST command then do it now if (!m_bListRetrieved) bSuccess = List(); //nMsg must be in the correct range if(nMsg <= 0 || nMsg > m_msgSizes.GetSize()) { //m_sLastCommandResponse = _T("ÎÞЧÓʼþ");//<%IDS_Pop3_12%> m_sLastCommandResponse = ::FuncGetStringFromIDS("<%IDS_Pop3_12%>"); return FALSE; } //retrieve the size from the message size array dwSize = m_msgSizes.GetAt(nMsg - 1); return bSuccess; }
void CSpaceObjectList::NotifyOnPlayerBlacklisted (CSpaceObject *pBlacklistingObj) // NotifyOnPlayerBlacklisted // // Notify all objects that the player was blacklisted { int i; if (GetCount() > 0) { TArray<CSpaceObject *> List(m_List); for (i = 0; i < List.GetCount(); i++) { CSpaceObject *pObj = List[i]; if (!pObj->IsDestroyed()) pObj->FireOnObjBlacklistedPlayer(pBlacklistingObj); } } }
CubeExample(void) : cube( List("Position")("Normal")("TexCoord").Get(), shapes::Cube(), cube_prog ) { // setup the texture { GLuint tex_side = 512; auto image = images::NewtonFractal( tex_side, tex_side, Vec3f(0.2f, 0.1f, 0.4f), Vec3f(0.8f, 0.8f, 1.0f), Vec2f(-1.0f, -1.0f), Vec2f( 1.0f, 1.0f), images::NewtonFractal::X4Minus1(), images::NewtonFractal::DefaultMixer() ); gl.Bound(Texture::Target::_2D, cube_tex) .Image2D(image) .GenerateMipmap() .BorderColor(Vec4f(0.8f, 0.8f, 1.0f, 1.0f)) .MinFilter(TextureMinFilter::LinearMipmapLinear) .MagFilter(TextureMagFilter::Linear) .WrapS(TextureWrap::Repeat) .WrapT(TextureWrap::Repeat); } cube_prog.cube_tex = 0; cube_prog.light_position.Set(4.0f, 4.0f, -8.0f); gl.ClearColor(0.8f, 0.8f, 0.7f, 0.0f); gl.ClearDepth(1.0f); gl.Enable(Capability::DepthTest); gl.Enable(Capability::CullFace); gl.CullFace(Face::Back); }
CRowSet* Inventory::List( EVEItemFlags _flag, uint32 forOwner ) const { DBRowDescriptor* header = new DBRowDescriptor; header->AddColumn( "itemID", DBTYPE_I4 ); header->AddColumn( "typeID", DBTYPE_I2 ); header->AddColumn( "ownerID", DBTYPE_I4 ); header->AddColumn( "locationID", DBTYPE_I4 ); header->AddColumn( "flagID", DBTYPE_I2 ); header->AddColumn( "singleton", DBTYPE_BOOL ); header->AddColumn( "quantity", DBTYPE_I4 ); header->AddColumn( "groupID", DBTYPE_I2 ); header->AddColumn( "categoryID", DBTYPE_UI1 ); header->AddColumn( "customInfo", DBTYPE_STR ); header->AddColumn( "stacksize" , DBTYPE_I4 ); CRowSet* rowset = new CRowSet( &header ); List( rowset, _flag, forOwner ); return rowset; }
SEXP aRTconn::Summary() { SEXP info, element, names; info = allocVector(VECSXP, aRTconnSSum); // List containing the connection attributes names = allocVector(STRSXP, aRTconnSSum); // Names Vector STRING_LIST_ITEM(info, names, aRTconnSClass, "class", Class()); STRING_LIST_ITEM(info, names, aRTconnSUser, "user", User); STRING_LIST_ITEM(info, names, aRTconnSPassword, "password", Password); STRING_LIST_ITEM(info, names, aRTconnSHost, "host", Host); INTEGER_LIST_ITEM(info, names, aRTconnSPort, "port", Port); SET_STRING_ELT(names, aRTconnSDatabases, mkChar("databases")); element = List(); SET_VECTOR_ELT(info, aRTconnSDatabases, element); setAttrib(info, R_NamesSymbol, names); // Set the names of the list return info; }
ValueType Object::get_property_value_impl(ContextType& ctx, const Property &property) { verify_attached(); size_t column = property.table_column; if (is_nullable(property.type) && m_row.is_null(column)) { return ctx.null_value(); } if (is_array(property.type) && property.type != PropertyType::LinkingObjects) { REALM_ASSERT(property.type == PropertyType::Object); return ctx.box(List(m_realm, m_row.get_linklist(column))); } switch (property.type & ~PropertyType::Flags) { case PropertyType::Bool: return ctx.box(m_row.get_bool(column)); case PropertyType::Int: return ctx.box(m_row.get_int(column)); case PropertyType::Float: return ctx.box(m_row.get_float(column)); case PropertyType::Double: return ctx.box(m_row.get_double(column)); case PropertyType::String: return ctx.box(m_row.get_string(column)); case PropertyType::Data: return ctx.box(m_row.get_binary(column)); case PropertyType::Date: return ctx.box(m_row.get_timestamp(column)); case PropertyType::Any: return ctx.box(m_row.get_mixed(column)); case PropertyType::Object: { auto linkObjectSchema = m_realm->schema().find(property.object_type); TableRef table = ObjectStore::table_for_object_type(m_realm->read_group(), property.object_type); return ctx.box(Object(m_realm, *linkObjectSchema, table->get(m_row.get_link(column)))); } case PropertyType::LinkingObjects: { auto target_object_schema = m_realm->schema().find(property.object_type); auto link_property = target_object_schema->property_for_name(property.link_origin_property_name); TableRef table = ObjectStore::table_for_object_type(m_realm->read_group(), target_object_schema->name); auto tv = m_row.get_table()->get_backlink_view(m_row.get_index(), table.get(), link_property->table_column); return ctx.box(Results(m_realm, std::move(tv))); } default: REALM_UNREACHABLE(); } }
main() { int a; while(1) { List(); printf("\t请选择:"); while(scanf("%d",&a)!=1||a<0||a>7) { printf("\t输入错误!\n\t重新选择:"); getchar(); } switch(a){ case 1: fuli1(); break; case 2: fuli2(); break; case 3: danli(); break; case 4: benjin(); break; case 5: shijian(); break; case 6: benxi(); break; case 7: benxi(); break; } } }
void Application::Controller(enum_Menu menu) { switch (menu) { case eCREATE: Create(); break; case eREAD: Read(); break; case eUPDATE: Update(); break; case eDELETE: Delete(); break; case eDELETEALL: DeleteAll(); break; case eLIST: List(); break; case eFIRST: First(); break; case eNEXT: Next(); break; case eLAST: Last(); break; case ePREVIOUS: Previous(); break; case eSORT: Sort(); break; case eSEARCH: Shearch(); break; case eERROR: Error(); break; case eQUIT: Quit(); break; default: Bydefault(); break; } }
BarDisplay(void) : gl() , side(128) , shadow_size(512) , cube( List("Position")("Normal").Get(), shapes::Cube(0.95, 1.0, 0.95, 0.0, 0.5, 0.0) ), display_vao(cube.VAOForProgram(display_prog)) , shadow_vao(cube.VAOForProgram(shadow_prog)) { init_shadows(); init_heights(); init_offsets(); auto light_proj = CamMatrixf::PerspectiveX( Degrees(74), 1.0, 1, 3*side ); display_prog.light_proj_matrix.Set(light_proj); shadow_prog.projection_matrix.Set(light_proj); gl.PolygonOffset(4.0, 4.0); }
int main (int argc, char **argv) { int i,j,k; int fd1=0,fd2=0,fd3=0; char buffer[255]; /*Invalid input message*/ if (argc != 2) { // If the user doesn't enter the correct number of parameters... fprintf(stderr, "usage: %s <hostname>\n", argv[0]); // Print out usage information. exit(1); // And exit with an error code. } clnt = clnt_create(argv[1], SSNFSPROG, SSNFSVER, "tcp"); // Create the RPC client. if (clnt == NULL) { // If there was an error creating the client... fprintf(stderr, "getting client handle failed"); // Report an error message. exit(2); // And exit with an error code. } username = getpwuid(geteuid())->pw_name; // Get the user's username. fd1=Open("File1"); // opens the file printf("\n file descriptor we received is : %d",fd1); fd2=Open("File2"); printf("\n file descriptor received is : %d",fd2); for (i=0; i<20;i++){ Write(fd1, "funny contents in file file1", 15); } Close(&fd1); for (j=0; j< 5;j++){ Read(fd2, buffer, 10); } Close(&fd2); Delete("File1"); List(); exit (0); }
int main(int argc, char *argv[]) { Status s = TRUE; int i,k; for(i=0;i<MAX_LEN;i++) /* 初始化串 */ InitString(&T[i]); while (s) { printf("请选择: 1.打开文件(新或旧) 2.显示文件内容\n"); printf(" 3.插入行 4.删除行 5.拷贝行 6.修改行\n"); printf(" 7.查找字符串 8.替换字符串\n"); printf(" 9.存盘退出 0.放弃编辑\n"); scanf("%d",&k); switch (k) { case 1: Open(); break; case 2: List(); break; case 3: Insert(); break; case 4: Delete(); break; /* case 5: Copy(); */ /* break; */ /* case 6: Modify(); */ /* break; */ /* case 7: Search(); */ /* break; */ /* case 8: Replace1(); */ /* break; */ case 9: Save(); case 0: s=FALSE; } } return 0; }
Expr cross(const Expr& a, const Expr& b) { TEST_FOR_EXCEPTION(a.size() != b.size(), RuntimeError, "mismatched vector sizes in cross(a,b): a.size()=" << a.size() << ", b.size()=" << b.size()); TEST_FOR_EXCEPTION(a.size() < 2 || a.size() > 3, RuntimeError, "cross(a,b) undefined for dim=" << a.size()); if (a.size()==2) { return a[0]*b[1] - a[1]*b[0]; } else { return List( cross(List(a[1],a[2]), List(b[1],b[2])), -cross(List(a[0],a[2]), List(b[0],b[2])), cross(List(a[0],a[1]), List(b[0],b[1])) ); } }
truth commandsystem::ShowKeyLayout(character*) { felist List(CONST_S("Keyboard Layout")); List.AddDescription(CONST_S("")); List.AddDescription(CONST_S("Key Description")); festring Buffer; for(int c = 1; GetCommand(c); ++c) if(!GetCommand(c)->IsWizardModeFunction()) { Buffer.Empty(); Buffer << GetCommand(c)->GetKey(); Buffer.Resize(10); List.AddEntry(Buffer + GetCommand(c)->GetDescription(), LIGHT_GRAY); } if(game::WizardModeIsActive()) { List.AddEntry(CONST_S(""), WHITE); List.AddEntry(CONST_S("Wizard mode functions:"), WHITE); List.AddEntry(CONST_S(""), WHITE); for(int c = 1; GetCommand(c); ++c) if(GetCommand(c)->IsWizardModeFunction()) { Buffer.Empty(); Buffer << GetCommand(c)->GetKey(); Buffer.Resize(10); List.AddEntry(Buffer + GetCommand(c)->GetDescription(), LIGHT_GRAY); } } game::SetStandardListAttributes(List); List.Draw(); return false; }
void CSpaceObjectList::NotifyOnObjDestroyed (SDestroyCtx &Ctx) // NotifyOnObjDestroyed // // Notify all objects in the list that another object was destroyed. { int i; if (GetCount() > 0) { // We make a copy of our list because an event might remove an object // from our list. TArray<CSpaceObject *> List(m_List); for (i = 0; i < List.GetCount(); i++) { CSpaceObject *pObj = List[i]; if (!pObj->IsDestroyed()) pObj->OnObjDestroyedNotify(Ctx); } } }
CRowSet* Inventory::List( EVEItemFlags _flag, uint32 forOwner ) const { PyList *keywords = new PyList(); keywords->AddItem(new_tuple(new PyString("stacksize"), new PyToken("util.StackSize"))); keywords->AddItem(new_tuple(new PyString("singleton"), new PyToken("util.Singleton"))); DBRowDescriptor* header = new DBRowDescriptor(keywords); header->AddColumn( "itemID", DBTYPE_I8 ); header->AddColumn( "typeID", DBTYPE_I4 ); header->AddColumn( "ownerID", DBTYPE_I4 ); header->AddColumn( "locationID", DBTYPE_I8 ); header->AddColumn( "flagID", DBTYPE_I2 ); header->AddColumn( "quantity", DBTYPE_I4 ); header->AddColumn( "groupID", DBTYPE_I2 ); header->AddColumn( "categoryID", DBTYPE_I4 ); header->AddColumn( "customInfo", DBTYPE_STR ); //header->AddColumn( "singleton", DBTYPE_BOOL ); //header->AddColumn( "stacksize" , DBTYPE_I4 ); CRowSet* rowset = new CRowSet( &header ); List( rowset, _flag, forOwner ); return rowset; }
/** Migrate some number of chunks. * The requested amount is only a guideline; the actual amount * migrated will be more or less due to always migrating all the * attributes, locks, and mail on any given object together. * \param amount the suggested number of attributes to migrate. */ static void migrate_stuff(int amount) { static int start_obj = 0; static chunk_reference_t **refs = NULL; static int refs_size = 0; int end_obj; int actual; ATTR *aptr; lock_list *lptr; MAIL *mp; if (db_top == 0) return; end_obj = start_obj; actual = 0; do { for (aptr = List(end_obj); aptr; aptr = AL_NEXT(aptr)) if (aptr->data != NULL_CHUNK_REFERENCE) actual++; for (lptr = Locks(end_obj); lptr; lptr = L_NEXT(lptr)) if (L_KEY(lptr) != NULL_CHUNK_REFERENCE) actual++; if (IsPlayer(end_obj)) { for (mp = find_exact_starting_point(end_obj); mp; mp = mp->next) if (mp->msgid != NULL_CHUNK_REFERENCE) actual++; } end_obj = (end_obj + 1) % db_top; } while (actual < amount && end_obj != start_obj); if (actual == 0) return; if (!refs || actual > refs_size) { if (refs) mush_free(refs, "migration reference array"); refs = mush_calloc(actual, sizeof(chunk_reference_t *), "migration reference array"); refs_size = actual; if (!refs) mush_panic("Could not allocate migration reference array"); } #ifdef DEBUG_MIGRATE do_rawlog(LT_TRACE, "Migrate asked %d, actual objects #%d to #%d for %d", amount, start_obj, (end_obj + db_top - 1) % db_top, actual); #endif actual = 0; do { for (aptr = List(start_obj); aptr; aptr = AL_NEXT(aptr)) if (aptr->data != NULL_CHUNK_REFERENCE) { refs[actual] = &(aptr->data); actual++; } for (lptr = Locks(start_obj); lptr; lptr = L_NEXT(lptr)) if (L_KEY(lptr) != NULL_CHUNK_REFERENCE) { refs[actual] = &(lptr->key); actual++; } if (IsPlayer(start_obj)) { for (mp = find_exact_starting_point(start_obj); mp; mp = mp->next) if (mp->msgid != NULL_CHUNK_REFERENCE) { refs[actual] = &(mp->msgid); actual++; } } start_obj = (start_obj + 1) % db_top; } while (start_obj != end_obj); chunk_migration(actual, refs); }
/** * Create new list. * * Creates a new empty list using @a memory_pool for memory. * * @param[in] memory_pool Memory pool to use. * @return Empty List. **/ static List create(MemoryPool memory_pool) { ib_list_t* ib_list; Internal::throw_if_error(ib_list_create(&ib_list, memory_pool.ib())); return List(ib_list); }
/** * Remove the constness of a ConstList * * @warning This is as dangerous as a @c const_cast, use carefully. * * @param[in] list ConstList to remove const from. * @returns List pointing to same underlying list as @a list. **/ static List remove_const(ConstList<T> list) { return List(const_cast<ib_type>(list.ib())); }
string OBPlugin::ListAsString(const char* PluginID, const char* param) { stringstream ss; List(PluginID, param, &ss); return ss.str(); }
List List::operator+(const List& rhs) { return List(*this) += rhs; }