コード例 #1
0
ファイル: Map.cpp プロジェクト: pandaforks/Mirage--
void Map::UpdateRaknet() {
	switch (mRaknet.mPacket->data[0]) {
	case ID_ITEM_TAKEN: {
		int itemIndex = 0;

		RakNet::BitStream bsIn(mRaknet.mPacket->data, mRaknet.mPacket->length,
				false);
		bsIn.IgnoreBytes(sizeof(RakNet::MessageID));
		bsIn.Read(itemIndex);

		mMapData.mLayer1[itemIndex].SetActive(false);
		break;
	}
	case ID_DROP_ITEM: {
		int imageNumber = 0;
		int index = 0;

		RakNet::BitStream bsIn(mRaknet.mPacket->data, mRaknet.mPacket->length,
				false);
		bsIn.IgnoreBytes(sizeof(RakNet::MessageID));

		bsIn.Read(imageNumber);
		bsIn.Read(index);

		AddItem(imageNumber, index);
		break;
	}
	case ID_MAP_DATA: {
		int map = 0;
		int width = 0;
		int height = 0;
		int tiles = 0;

		RakNet::BitStream bsIn(mRaknet.mPacket->data, mRaknet.mPacket->length,
				false);
		bsIn.IgnoreBytes(sizeof(RakNet::MessageID));
		bsIn.Read(map);
		bsIn.Read(width);
		bsIn.Read(height);
		bsIn.Read(tiles);

		mMapData.SetWidth(width);
		mMapData.SetHeight(height);
		mMapData.SetNumberOfTiles(tiles);
		mMapData.CreateTiles();

		for (int a = 0; a < tiles; ++a) {
			bsIn.Read(mMapData.mLayer1[a]);
			bsIn.Read(mMapData.mLayer2[a]);
			bsIn.Read(mMapData.mLayer3[a]);
			bsIn.Read(mMapData.mLayer4[a]);
		}

		bsIn.Read(mNumberOfNPCS);

		for (int a = 0; a < mNumberOfNPCS; ++a) {
			NPC* temp = new NPC(mRaknet, a);
			bsIn.Read(temp->GetData());
			mNPCS.push_back(temp);
		}

		// Save map so we dont need to retrieve it every time
		Save();

		// Create are tiles for the map
		mNumberOfItems = IniFile_GetInt("Number_Of_items", 5);

		LoadTiles();
		LoadItems();
		mPathFinding.Init(GetWidth(), GetHeight(), &mMapData.mLayer1[0]);

		// Load npcs
		for (int a = 0; a < mNumberOfNPCS; ++a) {
			NPC* temp = mNPCS[a];
			NPCData& tempData = temp->GetData();

			temp->Init(width, height, mPathFinding.GetGraph());
			temp->ReloadGraphic();

			if (!tempData.mHost) {
				temp->CreatePath();
			}
		}

		int north = 0;
		int east = 0;
		int south = 0;
		int west = 0;

		bsIn.Read(north);
		bsIn.Read(east);
		bsIn.Read(south);
		bsIn.Read(west);

		mMapData.SetNorth(north);
		mMapData.SetEast(east);
		mMapData.SetSouth(south);
		mMapData.SetWest(west);

		break;
	}

	case ID_NPC_NEW_PATH: {
		int npcSlot = 0;
		int endIndex = 0;
		SVector2 position(0.0f, 0.0f);

		RakNet::BitStream bsIn(mRaknet.mPacket->data, mRaknet.mPacket->length,
				false);
		bsIn.IgnoreBytes(sizeof(RakNet::MessageID));
		bsIn.Read(npcSlot);
		bsIn.Read(endIndex);
		bsIn.Read(position);

		NPC* tempNPC = mNPCS[npcSlot];
		tempNPC->SetEndPath(endIndex);
		tempNPC->CreatePath();
		tempNPC->GetData().SetPosition(position);
		break;
	}

	case ID_NPC_HOST: {
		for (int a = 0; a < mNumberOfNPCS; ++a) {
			mNPCS[a]->GetData().SetHost(true);
		}
		break;
	}

	case ID_NPC_STOP: {
		if (!mMemoryCreated)
			break;

		int npcSlot = 0;
		bool stop = false;

		RakNet::BitStream bsIn(mRaknet.mPacket->data, mRaknet.mPacket->length,
				false);
		bsIn.IgnoreBytes(sizeof(RakNet::MessageID));
		bsIn.Read(npcSlot);
		bsIn.Read(stop);

		if (stop) {
			int test = 0;
		}
		mNPCS[npcSlot]->SetStop(stop);
		break;
	}
	}
}
コード例 #2
0
ファイル: main.cpp プロジェクト: Derision/Server
int main(int argc, char **argv) {
	RegisterExecutablePlatform(ExePlatformSharedMemory);
	set_exception_handler();

	LogFile->write(EQEMuLog::Status, "Shared Memory Loader Program");
	if(!EQEmuConfig::LoadConfig()) {
		LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
		return 0;
	}

	const EQEmuConfig *config = EQEmuConfig::get();
	if(!load_log_settings(config->LogSettingsFile.c_str())) {
		LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
	}

	SharedDatabase database;
	LogFile->write(EQEMuLog::Status, "Connecting to database...");
	if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
		config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
		LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
			"database connection");
		return 0;
	}

	bool load_all = true;
	bool load_items = true;
	bool load_factions = true;
	bool load_loot = true;
	bool load_skill_caps = true;
	bool load_spells = true;
	if(argc > 1) {
		load_all = false;
		load_items = false;
		load_factions = false;
		load_loot = false;
		load_skill_caps = false;
		load_spells = false;

		for(int i = 1; i < argc; ++i) {
			switch(argv[i][0]) {
			case 'a':
				if(strcasecmp("all", argv[i]) == 0) {
					load_all = true;
				}
				break;

			case 'i':
				if(strcasecmp("items", argv[i]) == 0) {
					load_items = true;
				}
				break;

			case 'f':
				if(strcasecmp("factions", argv[i]) == 0) {
					load_factions = true;
				}
				break;

			case 'l':
				if(strcasecmp("loot", argv[i]) == 0) {
					load_loot = true;
				}
				break;

			case 's':
				if(strcasecmp("skill_caps", argv[i]) == 0) {
					load_skill_caps = true;
				} else if(strcasecmp("spells", argv[i]) == 0) {
					load_spells = true;
				}
				break;
			}
		}
	}

	if(load_all || load_items) {
		LogFile->write(EQEMuLog::Status, "Loading items...");
		try {
			LoadItems(&database);
		} catch(std::exception &ex) {
			LogFile->write(EQEMuLog::Error, "%s", ex.what());
			return 0;
		}
	}

	if(load_all || load_factions) {
		LogFile->write(EQEMuLog::Status, "Loading factions...");
		try {
			LoadFactions(&database);
		} catch(std::exception &ex) {
			LogFile->write(EQEMuLog::Error, "%s", ex.what());
			return 0;
		}
	}

	if(load_all || load_loot) {
		LogFile->write(EQEMuLog::Status, "Loading loot...");
		try {
			LoadLoot(&database);
		} catch(std::exception &ex) {
			LogFile->write(EQEMuLog::Error, "%s", ex.what());
			return 0;
		}
	}

	if(load_all || load_skill_caps) {
		LogFile->write(EQEMuLog::Status, "Loading skill caps...");
		try {
			LoadSkillCaps(&database);
		} catch(std::exception &ex) {
			LogFile->write(EQEMuLog::Error, "%s", ex.what());
			return 0;
		}
	}

	if(load_all || load_spells) {
		LogFile->write(EQEMuLog::Status, "Loading spells...");
		try {
			LoadSpells(&database);
		} catch(std::exception &ex) {
			LogFile->write(EQEMuLog::Error, "%s", ex.what());
			return 0;
		}
	}

	return 0;
}
コード例 #3
0
ファイル: main.cpp プロジェクト: 9thsector/Server
int main(int argc, char **argv) {
	RegisterExecutablePlatform(ExePlatformSharedMemory);
	Log.LoadLogSettingsDefaults();
	set_exception_handler();

	Log.Out(Logs::General, Logs::Status, "Shared Memory Loader Program");
	if(!EQEmuConfig::LoadConfig()) {
		Log.Out(Logs::General, Logs::Error, "Unable to load configuration file.");
		return 1;
	}

	auto Config = EQEmuConfig::get();

	SharedDatabase database;
	Log.Out(Logs::General, Logs::Status, "Connecting to database...");
	if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
		Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
		Log.Out(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
			"database connection");
		return 1;
	}

	/* Register Log System and Settings */
	database.LoadLogSettings(Log.log_settings);
	Log.StartFileLogs();

	database.LoadVariables();

	/* If we're running shared memory and hotfix has no custom name, we probably want to start from scratch... */
	std::string db_hotfix_name;
	if (database.GetVariable("hotfix_name", db_hotfix_name)) {
		if (!db_hotfix_name.empty() && strcasecmp("hotfix_", db_hotfix_name.c_str()) == 0) {
			Log.Out(Logs::General, Logs::Status, "Current hotfix in variables is the default %s, clearing out variable", db_hotfix_name.c_str());
			std::string query = StringFormat("UPDATE `variables` SET `value`='' WHERE (`varname`='hotfix_name')");
			database.QueryDatabase(query);
		}
	}

	std::string hotfix_name = "";
	bool load_all = true;
	bool load_items = false;
	bool load_factions = false;
	bool load_loot = false;
	bool load_skill_caps = false;
	bool load_spells = false;
	bool load_bd = false;
	if(argc > 1) {
		for(int i = 1; i < argc; ++i) {
			switch(argv[i][0]) {	
			case 'b':
				if(strcasecmp("base_data", argv[i]) == 0) {
					load_bd = true;
					load_all = false;
				}
				break;
	
			case 'i':
				if(strcasecmp("items", argv[i]) == 0) {
					load_items = true;
					load_all = false;
				}
				break;
	
			case 'f':
				if(strcasecmp("factions", argv[i]) == 0) {
					load_factions = true;
					load_all = false;
				}
				break;
	
			case 'l':
				if(strcasecmp("loot", argv[i]) == 0) {
					load_loot = true;
					load_all = false;
				}
				break;
	
			case 's':
				if(strcasecmp("skill_caps", argv[i]) == 0) {
					load_skill_caps = true;
					load_all = false;
				} else if(strcasecmp("spells", argv[i]) == 0) {
					load_spells = true;
					load_all = false;
				}
				break;
			case '-': {
				auto split = SplitString(argv[i], '=');
				if(split.size() >= 2) {
					auto command = split[0];
					auto argument = split[1];
					if(strcasecmp("-hotfix", command.c_str()) == 0) {
						hotfix_name = argument;
						load_all = true;
					}
				}
				break;
			}
			}
		}
	}

	if(hotfix_name.length() > 0) {
		Log.Out(Logs::General, Logs::Status, "Writing data for hotfix '%s'", hotfix_name.c_str());
	}
	
	if(load_all || load_items) {
		Log.Out(Logs::General, Logs::Status, "Loading items...");
		try {
			LoadItems(&database, hotfix_name);
		} catch(std::exception &ex) {
			Log.Out(Logs::General, Logs::Error, "%s", ex.what());
			return 1;
		}
	}
	
	if(load_all || load_factions) {
		Log.Out(Logs::General, Logs::Status, "Loading factions...");
		try {
			LoadFactions(&database, hotfix_name);
		} catch(std::exception &ex) {
			Log.Out(Logs::General, Logs::Error, "%s", ex.what());
			return 1;
		}
	}
	
	if(load_all || load_loot) {
		Log.Out(Logs::General, Logs::Status, "Loading loot...");
		try {
			LoadLoot(&database, hotfix_name);
		} catch(std::exception &ex) {
			Log.Out(Logs::General, Logs::Error, "%s", ex.what());
			return 1;
		}
	}
	
	if(load_all || load_skill_caps) {
		Log.Out(Logs::General, Logs::Status, "Loading skill caps...");
		try {
			LoadSkillCaps(&database, hotfix_name);
		} catch(std::exception &ex) {
			Log.Out(Logs::General, Logs::Error, "%s", ex.what());
			return 1;
		}
	}
	
	if(load_all || load_spells) {
		Log.Out(Logs::General, Logs::Status, "Loading spells...");
		try {
			LoadSpells(&database, hotfix_name);
		} catch(std::exception &ex) {
			Log.Out(Logs::General, Logs::Error, "%s", ex.what());
			return 1;
		}
	}
	
	if(load_all || load_bd) {
		Log.Out(Logs::General, Logs::Status, "Loading base data...");
		try {
			LoadBaseData(&database, hotfix_name);
		} catch(std::exception &ex) {
			Log.Out(Logs::General, Logs::Error, "%s", ex.what());
			return 1;
		}
	}
	
	Log.CloseFileLogs();
	return 0;
}