/* * set_txt_std -- * Initialize text processing flags. */ static u_int32_t set_txt_std(SCR *sp, VICMD *vp, u_int32_t flags) { LF_SET(TXT_CNTRLT | TXT_ESCAPE | TXT_MAPINPUT | TXT_RECORD | TXT_RESOLVE); if (F_ISSET(vp, VC_ISDOT)) LF_SET(TXT_REPLAY); if (O_ISSET(sp, O_ALTWERASE)) LF_SET(TXT_ALTWERASE); if (O_ISSET(sp, O_AUTOINDENT)) LF_SET(TXT_AUTOINDENT); if (O_ISSET(sp, O_BEAUTIFY)) LF_SET(TXT_BEAUTIFY); if (O_ISSET(sp, O_SHOWMATCH)) LF_SET(TXT_SHOWMATCH); if (F_ISSET(sp, SC_SCRIPT)) LF_SET(TXT_CR); if (O_ISSET(sp, O_TTYWERASE)) LF_SET(TXT_TTYWERASE); /* * !!! * Mapped keys were sometimes unaffected by the wrapmargin option * in the historic 4BSD vi. Consider the following commands, where * each is executed on an empty line, in an 80 column screen, with * the wrapmargin value set to 60. * * aABC DEF <ESC>.... * :map K aABC DEF ^V<ESC><CR>KKKKK * :map K 5aABC DEF ^V<ESC><CR>K * * The first and second commands are affected by wrapmargin. The * third is not. (If the inserted text is itself longer than the * wrapmargin value, i.e. if the "ABC DEF " string is replaced by * something that's longer than 60 columns from the beginning of * the line, the first two commands behave as before, but the third * command gets fairly strange.) The problem is that people wrote * macros that depended on the third command NOT being affected by * wrapmargin, as in this gem which centers lines: * * map #c $mq81a ^V^[81^V^V|D`qld0:s/ / /g^V^M$p * * For compatibility reasons, we try and make it all work here. I * offer no hope that this is right, but it's probably pretty close. * * XXX * Once I work my courage up, this is all gonna go away. It's too * evil to survive. */ if ((O_ISSET(sp, O_WRAPLEN) || O_ISSET(sp, O_WRAPMARGIN)) && (!MAPPED_KEYS_WAITING(sp) || !F_ISSET(vp, VC_C1SET))) LF_SET(TXT_WRAPMARGIN); return (flags); }
/* * vi -- * Main vi command loop. * * PUBLIC: int vi __P((SCR **)); */ int vi(SCR **spp) { GS *gp; MARK abs; SCR *next, *sp; VICMD cmd = { 0 }, *vp; VI_PRIVATE *vip; int comcount, mapped, rval; /* Get the first screen. */ sp = *spp; gp = sp->gp; /* Point to the command structure. */ vp = &cmd; /* Reset strange attraction. */ F_SET(vp, VM_RCM_SET); /* Initialize the vi screen. */ if (v_init(sp)) return (1); /* Set the focus. */ (void)sp->gp->scr_rename(sp, sp->frp->name, 1); for (vip = VIP(sp), rval = 0;;) { /* Resolve messages. */ if (!MAPPED_KEYS_WAITING(sp) && vs_resolve(sp, NULL, 0)) goto ret; /* * If not skipping a refresh, return to command mode and * refresh the screen. */ if (F_ISSET(vip, VIP_S_REFRESH)) F_CLR(vip, VIP_S_REFRESH); else { sp->showmode = SM_COMMAND; if (vs_refresh(sp, 0)) goto ret; } /* Set the new favorite position. */ if (F_ISSET(vp, VM_RCM_SET | VM_RCM_SETFNB | VM_RCM_SETNNB)) { F_CLR(vip, VIP_RCM_LAST); (void)vs_column(sp, &sp->rcm); } /* * If not currently in a map, log the cursor position, * and set a flag so that this command can become the * DOT command. */ if (MAPPED_KEYS_WAITING(sp)) mapped = 1; else { if (log_cursor(sp)) goto err; mapped = 0; } /* * There may be an ex command waiting, and we returned here * only because we exited a screen or file. In this case, * we simply go back into the ex parser. */ if (EXCMD_RUNNING(gp)) { vp->kp = &vikeys[':']; goto ex_continue; } /* Refresh the command structure. */ memset(vp, 0, sizeof(VICMD)); /* * We get a command, which may or may not have an associated * motion. If it does, we get it too, calling its underlying * function to get the resulting mark. We then call the * command setting the cursor to the resulting mark. * * !!! * Vi historically flushed mapped characters on error, but * entering extra <escape> characters at the beginning of * a map wasn't considered an error -- in fact, users would * put leading <escape> characters in maps to clean up vi * state before the map was interpreted. Beauty! */ switch (v_cmd(sp, DOT, vp, NULL, &comcount, &mapped)) { case GC_ERR: goto err; case GC_ERR_NOFLUSH: goto gc_err_noflush; case GC_EVENT: goto gc_event; case GC_FATAL: goto ret; case GC_INTERRUPT: goto intr; case GC_OK: break; } /* Check for security setting. */ if (F_ISSET(vp->kp, V_SECURE) && O_ISSET(sp, O_SECURE)) { ex_emsg(sp, KEY_NAME(sp, vp->key), EXM_SECURE); goto err; } /* * Historical practice: if a dot command gets a new count, * any motion component goes away, i.e. "d3w2." deletes a * total of 5 words. */ if (F_ISSET(vp, VC_ISDOT) && comcount) DOTMOTION->count = 1; /* Copy the key flags into the local structure. */ F_SET(vp, vp->kp->flags); /* Prepare to set the previous context. */ if (F_ISSET(vp, V_ABS | V_ABS_C | V_ABS_L)) { abs.lno = sp->lno; abs.cno = sp->cno; } /* * Set the three cursor locations to the current cursor. The * underlying routines don't bother if the cursor doesn't move. * This also handles line commands (e.g. Y) defaulting to the * current line. */ vp->m_start.lno = vp->m_stop.lno = vp->m_final.lno = sp->lno; vp->m_start.cno = vp->m_stop.cno = vp->m_final.cno = sp->cno; /* * Do any required motion; v_motion sets the from MARK and the * line mode flag, as well as the VM_RCM flags. */ if (F_ISSET(vp, V_MOTION) && v_motion(sp, DOTMOTION, vp, &mapped)) { if (INTERRUPTED(sp)) goto intr; goto err; } /* * If a count is set and the command is line oriented, set the * to MARK here relative to the cursor/from MARK. This is for * commands that take both counts and motions, i.e. "4yy" and * "y%". As there's no way the command can know which the user * did, we have to do it here. (There are commands that are * line oriented and that take counts ("#G", "#H"), for which * this calculation is either completely meaningless or wrong. * Each command must validate the value for itself. */ if (F_ISSET(vp, VC_C1SET) && F_ISSET(vp, VM_LMODE)) vp->m_stop.lno += vp->count - 1; /* Increment the command count. */ ++sp->ccnt; #if defined(DEBUG) && defined(COMLOG) v_comlog(sp, vp); #endif /* Call the function. */ ex_continue: if (vp->kp->func(sp, vp)) goto err; gc_event: #ifdef DEBUG /* Make sure no function left the temporary space locked. */ if (F_ISSET(gp, G_TMP_INUSE)) { F_CLR(gp, G_TMP_INUSE); msgq(sp, M_ERR, "232|vi: temporary buffer not released"); } #endif /* * If we're exiting this screen, move to the next one, or, if * there aren't any more, return to the main editor loop. The * ordering is careful, don't discard the contents of sp until * the end. */ if (F_ISSET(sp, SC_EXIT | SC_EXIT_FORCE)) { if (file_end(sp, NULL, F_ISSET(sp, SC_EXIT_FORCE))) goto ret; if (vs_discard(sp, &next)) goto ret; if (next == NULL && vs_swap(sp, &next, NULL)) goto ret; *spp = next; if (screen_end(sp)) goto ret; if (next == NULL) break; /* Switch screens, change focus. */ sp = next; vip = VIP(sp); (void)sp->gp->scr_rename(sp, sp->frp->name, 1); /* Don't trust the cursor. */ F_SET(vip, VIP_CUR_INVALID); continue; } /* * Set the dot command structure. * * !!! * Historically, commands which used mapped keys did not * set the dot command, with the exception of the text * input commands. */ if (F_ISSET(vp, V_DOT) && !mapped) { *DOT = cmd; F_SET(DOT, VC_ISDOT); /* * If a count was supplied for both the command and * its motion, the count was used only for the motion. * Turn the count back on for the dot structure. */ if (F_ISSET(vp, VC_C1RESET)) F_SET(DOT, VC_C1SET); /* VM flags aren't retained. */ F_CLR(DOT, VM_COMMASK | VM_RCM_MASK); } /* * Some vi row movements are "attracted" to the last position * set, i.e. the VM_RCM commands are moths to the VM_RCM_SET * commands' candle. If the movement is to the EOL the vi * command handles it. If it's to the beginning, we handle it * here. * * Note, some commands (e.g. _, ^) don't set the VM_RCM_SETFNB * flag, but do the work themselves. The reason is that they * have to modify the column in case they're being used as a * motion component. Other similar commands (e.g. +, -) don't * have to modify the column because they are always line mode * operations when used as motions, so the column number isn't * of any interest. * * Does this totally violate the screen and editor layering? * You betcha. As they say, if you think you understand it, * you don't. */ switch (F_ISSET(vp, VM_RCM_MASK)) { case 0: case VM_RCM_SET: break; case VM_RCM: vp->m_final.cno = vs_rcm(sp, vp->m_final.lno, F_ISSET(vip, VIP_RCM_LAST)); break; case VM_RCM_SETLAST: F_SET(vip, VIP_RCM_LAST); break; case VM_RCM_SETFNB: vp->m_final.cno = 0; /* FALLTHROUGH */ case VM_RCM_SETNNB: if (nonblank(sp, vp->m_final.lno, &vp->m_final.cno)) goto err; break; default: abort(); } /* Update the cursor. */ sp->lno = vp->m_final.lno; sp->cno = vp->m_final.cno; /* * Set the absolute mark -- set even if a tags or similar * command, since the tag may be moving to the same file. */ if ((F_ISSET(vp, V_ABS) || (F_ISSET(vp, V_ABS_L) && sp->lno != abs.lno) || (F_ISSET(vp, V_ABS_C) && (sp->lno != abs.lno || sp->cno != abs.cno))) && mark_set(sp, ABSMARK1, &abs, 1)) goto err; if (0) { err: if (v_event_flush(sp, CH_MAPPED)) msgq(sp, M_BERR, "110|Vi command failed: mapped keys discarded"); } /* * Check and clear interrupts. There's an obvious race, but * it's not worth fixing. */ gc_err_noflush: if (INTERRUPTED(sp)) { intr: CLR_INTERRUPT(sp); if (v_event_flush(sp, CH_MAPPED)) msgq(sp, M_ERR, "231|Interrupted: mapped keys discarded"); else msgq(sp, M_ERR, "236|Interrupted"); } /* If the last command switched screens, update. */ if (F_ISSET(sp, SC_SSWITCH)) { F_CLR(sp, SC_SSWITCH); /* * If the current screen is still displayed, it will * need a new status line. */ F_SET(sp, SC_STATUS); /* Switch screens, change focus. */ sp = sp->nextdisp; vip = VIP(sp); (void)sp->gp->scr_rename(sp, sp->frp->name, 1); /* Don't trust the cursor. */ F_SET(vip, VIP_CUR_INVALID); /* Refresh so we can display messages. */ if (vs_refresh(sp, 1)) return (1); } /* If the last command switched files, change focus. */ if (F_ISSET(sp, SC_FSWITCH)) { F_CLR(sp, SC_FSWITCH); (void)sp->gp->scr_rename(sp, sp->frp->name, 1); } /* If leaving vi, return to the main editor loop. */ if (F_ISSET(gp, G_SRESTART) || F_ISSET(sp, SC_EX)) { *spp = sp; v_dtoh(sp); gp->scr_discard(sp, NULL); break; } } if (0) ret: rval = 1; return (rval); }