static void mnb_toolbar_background_class_init (MnbToolbarBackgroundClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); #if TOOLBAR_CUT_OUT MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); #endif /* TOOLBAR_CUT_OUT */ g_type_class_add_private (klass, sizeof (MnbToolbarBackgroundPrivate)); object_class->get_property = mnb_toolbar_background_get_property; object_class->set_property = mnb_toolbar_background_set_property; object_class->dispose = mnb_toolbar_background_dispose; object_class->finalize = mnb_toolbar_background_finalize; #if TOOLBAR_CUT_OUT widget_class->paint_background = mnb_toolbar_background_paint_background; #endif /* TOOLBAR_CUT_OUT */ g_object_class_install_property (object_class, PROP_TOOLBAR, g_param_spec_object ("toolbar", "Toolbar", "Toolbar", MNB_TYPE_TOOLBAR, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); }
static void mex_action_button_paint_background (MxWidget *widget, ClutterActor *background, const ClutterColor *color) { MexActionButtonPrivate *priv = MEX_ACTION_BUTTON (widget)->priv; gfloat width, height; gfloat factor_x, factor_y; cogl_push_matrix (); if (priv->has_focus) { clutter_actor_get_size (background, &width, &height); factor_x = (width + 4) / width; factor_y = (height + 4) / height; cogl_translate (width/2, height/2, 0); cogl_scale (factor_x, factor_y, 1); cogl_translate (-width/2, -height/2, 0); } MX_WIDGET_CLASS(mex_action_button_parent_class)->paint_background (widget, background, color); cogl_pop_matrix (); }
static void mx_progress_bar_class_init (MxProgressBarClass *klass) { GParamSpec *pspec; GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); g_type_class_add_private (klass, sizeof (MxProgressBarPrivate)); object_class->get_property = mx_progress_bar_get_property; object_class->set_property = mx_progress_bar_set_property; object_class->dispose = mx_progress_bar_dispose; object_class->finalize = mx_progress_bar_finalize; actor_class->paint = mx_progress_bar_paint; actor_class->get_preferred_width = mx_progress_bar_get_preferred_width; actor_class->get_preferred_height = mx_progress_bar_get_preferred_height; actor_class->allocate = mx_progress_bar_allocate; actor_class->map = mx_progress_bar_map; actor_class->unmap = mx_progress_bar_unmap; widget_class->apply_style = mx_progress_bar_apply_style; pspec = g_param_spec_double ("progress", "Progress", "Progress", 0.0, 1.0, 0.0, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_PROGRESS, pspec); }
static void mx_expander_class_init (MxExpanderClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); GParamSpec *pspec; g_type_class_add_private (klass, sizeof (MxExpanderPrivate)); object_class->get_property = mx_expander_get_property; object_class->set_property = mx_expander_set_property; object_class->dispose = mx_expander_dispose; object_class->finalize = mx_expander_finalize; actor_class->button_release_event = mx_expander_button_release; actor_class->allocate = mx_expander_allocate; actor_class->get_preferred_width = mx_expander_get_preferred_width; actor_class->get_preferred_height = mx_expander_get_preferred_height; actor_class->paint = mx_expander_paint; actor_class->map = mx_expander_map; actor_class->unmap = mx_expander_unmap; widget_class->apply_style = mx_expander_apply_style; pspec = g_param_spec_boolean ("expanded", "Expanded", "Indicates that the expander is open or closed", FALSE, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_EXPANDED, pspec); pspec = g_param_spec_string ("label", "Label", "Expander title label.", NULL, G_PARAM_READWRITE | MX_PARAM_TRANSLATEABLE); g_object_class_install_property (object_class, PROP_LABEL, pspec); /** * MxExpander::expand-complete: * @expander: the object that received the signal * * Emitted after the expand animation finishes. Check the "expanded" property * of the #MxExpander to determine if the expander is expanded or not. */ expander_signals[EXPAND_COMPLETE] = g_signal_new ("expand-complete", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (MxExpanderClass, expand_complete), NULL, NULL, _mx_marshal_VOID__VOID, G_TYPE_NONE, 0); }
static void mx_combo_box_class_init (MxComboBoxClass *klass) { GParamSpec *pspec; GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); g_type_class_add_private (klass, sizeof (MxComboBoxPrivate)); object_class->get_property = mx_combo_box_get_property; object_class->set_property = mx_combo_box_set_property; object_class->dispose = mx_combo_box_dispose; object_class->finalize = mx_combo_box_finalize; actor_class->map = mx_combo_box_map; actor_class->unmap = mx_combo_box_unmap; actor_class->paint = mx_combo_box_paint; actor_class->get_preferred_width = mx_combo_box_get_preferred_width; actor_class->get_preferred_height = mx_combo_box_get_preferred_height; actor_class->allocate = mx_combo_box_allocate; actor_class->button_press_event = mx_combo_box_button_press_event; actor_class->key_press_event = mx_combo_box_key_press_event; widget_class->apply_style = mx_combo_box_apply_style; pspec = g_param_spec_string ("active-text", "Active Text", "Text currently displayed in the combo box" " button", "", MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ACTIVE_TEXT, pspec); pspec = g_param_spec_string ("active-icon-name", "Active Icon-name", "Name of the icon currently displayed in the " "combo-box", NULL, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ACTIVE_ICON_NAME, pspec); pspec = g_param_spec_int ("index", "Index", "Index of the selected item, or -1 if no item is" " selected.", -1, G_MAXINT, -1, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_INDEX, pspec); }
static void mx_scroll_view_class_init (MxScrollViewClass *klass) { GParamSpec *pspec; GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); g_type_class_add_private (klass, sizeof (MxScrollViewPrivate)); object_class->get_property = mx_scroll_view_get_property; object_class->set_property = mx_scroll_view_set_property; object_class->dispose= mx_scroll_view_dispose; object_class->finalize = mx_scroll_view_finalize; actor_class->paint = mx_scroll_view_paint; actor_class->pick = mx_scroll_view_pick; actor_class->get_preferred_width = mx_scroll_view_get_preferred_width; actor_class->get_preferred_height = mx_scroll_view_get_preferred_height; actor_class->allocate = mx_scroll_view_allocate; actor_class->scroll_event = mx_scroll_view_scroll_event; widget_class->apply_style = mx_scroll_view_apply_style; pspec = g_param_spec_boolean ("enable-mouse-scrolling", "Enable Mouse Scrolling", "Enable automatic mouse wheel scrolling", TRUE, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_MOUSE_SCROLL, pspec); pspec = g_param_spec_boolean ("enable-gestures", "Enable Gestures", "Enable use of pointer gestures for scrolling " "if Mx was built with ClutterGesture support", FALSE, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ENABLE_GESTURES, pspec); pspec = g_param_spec_enum ("scroll-policy", "Scroll Policy", "The scroll policy", MX_TYPE_SCROLL_POLICY, MX_SCROLL_POLICY_BOTH, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_SCROLL_POLICY, pspec); }
static void mex_action_button_class_init (MexActionButtonClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (MexActionButtonPrivate)); object_class->get_property = mex_action_button_get_property; object_class->set_property = mex_action_button_set_property; object_class->dispose = mex_action_button_dispose; object_class->finalize = mex_action_button_finalize; #if 0 { MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); widget_class->paint_background = mex_action_button_paint_background; } #endif }
static void mpl_panel_background_class_init (MplPanelBackgroundClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); g_type_class_add_private (klass, sizeof (MplPanelBackgroundPrivate)); object_class->get_property = mpl_panel_background_get_property; object_class->set_property = mpl_panel_background_set_property; object_class->dispose = mpl_panel_background_dispose; object_class->finalize = mpl_panel_background_finalize; actor_class->get_preferred_width = mpl_panel_background_get_preferred_width; actor_class->get_preferred_height = mpl_panel_background_get_preferred_height; actor_class->allocate = mpl_panel_background_allocate; #if 0 widget_class->paint_background = mpl_panel_background_paint_background; #endif //DV }
static void mx_toggle_class_init (MxToggleClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); GParamSpec *pspec; g_type_class_add_private (klass, sizeof (MxTogglePrivate)); object_class->get_property = mx_toggle_get_property; object_class->set_property = mx_toggle_set_property; object_class->dispose = mx_toggle_dispose; object_class->finalize = mx_toggle_finalize; actor_class->pick = mx_toggle_pick; actor_class->paint = mx_toggle_paint; actor_class->map = mx_toggle_map; actor_class->unmap = mx_toggle_unmap; actor_class->get_preferred_width = mx_toggle_get_preferred_width; actor_class->get_preferred_height = mx_toggle_get_preferred_height; actor_class->allocate = mx_toggle_allocate; actor_class->button_release_event = mx_toggle_button_release_event; actor_class->button_press_event = mx_toggle_button_press_event; actor_class->leave_event = mx_toggle_leave_event; actor_class->enter_event = mx_toggle_enter_event; actor_class->key_press_event = mx_toggle_key_press; widget_class->apply_style = mx_toggle_apply_style; pspec = g_param_spec_boolean ("active", "Active", "Whether the toggle switch is activated", FALSE, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ACTIVE, pspec); }
static void mx_scroll_bar_class_init (MxScrollBarClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); MxWidgetClass *widget_class = MX_WIDGET_CLASS (klass); GParamSpec *pspec; g_type_class_add_private (klass, sizeof (MxScrollBarPrivate)); object_class->get_property = mx_scroll_bar_get_property; object_class->set_property = mx_scroll_bar_set_property; object_class->dispose = mx_scroll_bar_dispose; object_class->constructor = mx_scroll_bar_constructor; actor_class->get_preferred_width = mx_scroll_bar_get_preferred_width; actor_class->get_preferred_height = mx_scroll_bar_get_preferred_height; actor_class->allocate = mx_scroll_bar_allocate; actor_class->paint = mx_scroll_bar_paint; actor_class->pick = mx_scroll_bar_pick; actor_class->scroll_event = mx_scroll_bar_scroll_event; actor_class->map = mx_scroll_bar_map; actor_class->unmap = mx_scroll_bar_unmap; widget_class->apply_style = mx_scroll_bar_apply_style; g_object_class_install_property (object_class, PROP_ADJUSTMENT, g_param_spec_object ("adjustment", "Adjustment", "The adjustment", MX_TYPE_ADJUSTMENT, MX_PARAM_READWRITE)); pspec = g_param_spec_enum ("orientation", "Orientation", "The orientation of the scrollbar", MX_TYPE_ORIENTATION, MX_ORIENTATION_HORIZONTAL, MX_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ORIENTATION, pspec); signals[SCROLL_START] = g_signal_new ("scroll-start", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (MxScrollBarClass, scroll_start), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); signals[SCROLL_STOP] = g_signal_new ("scroll-stop", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (MxScrollBarClass, scroll_stop), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); }