LONG OnBtnPrev(HWND hDlg,UINT message,WPARAM wParam,LPARAM lParam) { MapInit(hDlg); return TRUE; }
void GleisbildInit(GleisbildStruct *Data, char *GleisbildPath) { GleisbildSetGleisbildFilePath(Data, GleisbildPath); GleisbildSetNumPages(Data, 0); MapInit(GleisbildGetGleisbildDb(Data), (CmpFkt)GleisbildIdCmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); }
void CocosGUIExamplesMapScene::onEnter() { CCScene::onEnter(); m_pUILayer = UILayer::create(); m_pUILayer->scheduleUpdate(); addChild(m_pUILayer); MapInit(); MapAlertInit(); // left button UIButton* left_button = UIButton::create(); left_button->setTouchEnable(true); left_button->loadTextures("cocosgui/UITest/b1.png", "cocosgui/UITest/b2.png", ""); float left_button_width = left_button->getContentSize().width; left_button->setPosition(ccp(left_button_width - left_button_width / 2, m_pUILayer->getContentSize().height / 2)); left_button->addReleaseEvent(this, coco_releaseselector(CocosGUIExamplesMapScene::toCocosGUIExamplesWeaponScene)); m_pUILayer->addWidget(left_button); // right button UIButton* right_button = UIButton::create(); right_button->setTouchEnable(true); right_button->loadTextures("cocosgui/UITest/f1.png", "cocosgui/UITest/f2.png", ""); right_button->setPosition(ccp(m_pUILayer->getContentSize().width - right_button->getContentSize().width / 2, m_pUILayer->getContentSize().height / 2)); right_button->addReleaseEvent(this, coco_releaseselector(CocosGUIExamplesMapScene::toCocosGUIExamplesPageScene)); m_pUILayer->addWidget(right_button); }
BOOL HistoInit() /************************************************************************/ { LPFRAME lpFrame; int x, y, i; LPTR lpLine; RGBS rgb; lpFrame = frame_set(NULL); if (!lpFrame) return(FALSE); lpRHisto = AllocPtr(256 * sizeof(long)); lpGHisto = AllocPtr(256 * sizeof(long)); lpBHisto = AllocPtr(256 * sizeof(long)); if (!lpRHisto || !lpGHisto || !lpBHisto) { HistoDone(); return(FALSE); } clr(lpRHisto, 256 * sizeof(long)); clr(lpGHisto, 256 * sizeof(long)); clr(lpBHisto, 256 * sizeof(long)); AstralWaitCursor(); for (y = 0; y < lpFrame->Ysize; ++y) { AstralClockCursor(y, lpFrame->Ysize, TRUE); lpLine = CachePtr(0, 0, y, NO); for (x = 0; x < lpFrame->Xsize; ++x, lpLine += DEPTH) { frame_getRGB( lpLine, &rgb ); ++lpRHisto[rgb.red]; ++lpGHisto[rgb.green]; ++lpBHisto[rgb.blue]; } } change_cursor(0); TotalHisto = (long)lpFrame->Ysize * (long)lpFrame->Xsize; MaxHisto = 0; for (i = 0; i < 256; ++i) { if (lpRHisto[i] > MaxHisto) MaxHisto = lpRHisto[i]; if (lpGHisto[i] > MaxHisto) MaxHisto = lpGHisto[i]; if (lpBHisto[i] > MaxHisto) MaxHisto = lpBHisto[i]; } for (i = 0; i < 8; ++i) grayPat[i] = (i & 1) ? 0x55 : 0xAA; for (i = 0; i < QTONEPOINTS; ++i) QTone.QTmoved[i] = NO; MapInit(); QTone.ActiveMark = 0; HistoValue = PNTX(QT(QTone.ActiveMark)); return(TRUE); }
// Initialize is called by Inner Space when the extension should initialize. bool ISXEQMap::Initialize(ISInterface *p_ISInterface) { pISInterface = p_ISInterface; // retrieve basic ISData types pStringType = pISInterface->FindLSType("string"); pIntType = pISInterface->FindLSType("int"); pBoolType = pISInterface->FindLSType("bool"); pFloatType = pISInterface->FindLSType("float"); pTimeType = pISInterface->FindLSType("time"); pByteType = pISInterface->FindLSType("byte"); pISInterface->OpenSettings("ISXEQMap.XML"); bmMapRefresh = AddMQ2Benchmark("Map Refresh"); unsigned int i; CHAR szBuffer[MAX_STRING] = { 0 }; for (i = 0; MapFilterOptions[i].szName; i++) { sprintf(szBuffer, "%s Color", MapFilterOptions[i].szName); int Temp; if (pISInterface->GetSettingi("ISXEQMap.XML", "Map Filters", MapFilterOptions[i].szName, Temp)) MapFilterOptions[i].Enabled = Temp; else MapFilterOptions[i].Enabled = MapFilterOptions[i].Default; if (pISInterface->GetSettingi("ISXEQMap.XML", "Map Filters", szBuffer, Temp)) MapFilterOptions[i].Color = Temp | 0xFF000000; else MapFilterOptions[i].Color = MapFilterOptions[i].DefaultColor | 0xFF000000; } MapInit(); pISInterface->GetSetting("ISXEQMap.XML", "Naming Schemes", "Normal", MapNameString, sizeof(MapNameString)); pISInterface->GetSetting("ISXEQMap.XML", "Naming Schemes", "Target", MapTargetNameString, sizeof(MapTargetNameString)); for (i = 1; i<16; i++) { sprintf(szBuffer, "KeyCombo%d", i); pISInterface->GetSetting("ISXEQMap.XML", "Right Click", szBuffer, MapSpecialClickString[i], sizeof(MapSpecialClickString[i])); } // Do not use Custom, since the string isn't stored MapFilterOptions[MAPFILTER_Custom].Enabled = 0; ConnectServices(); RegisterCommands(); RegisterAliases(); RegisterDataTypes(); RegisterTopLevelObjects(); RegisterServices(); EzDetour(CMapViewWnd__CMapViewWnd, &CMyMapViewWnd::Constructor_Detour, &CMyMapViewWnd::Constructor_Trampoline); CMyMapViewWnd::StealVFTable(); printf("ISXEQMap Loaded"); return true; }
Lexico::Lexico(string nombre_archivo) { this->codigo_fuente = new LectorArchivo(nombre_archivo); this->codigo_fuente->ObtenerContenido(); MapInit(); linea_actual = 1; modo_html = false; }
void LokInit(LokStruct *Data, char *LocPath, int NumLokFkts) { LokSetLocFilePath(Data, LocPath); LokSetNumLoks(Data, 0); LokSetNumLokFkts(Data, NumLokFkts); LokSetIsChanged(Data, FALSE); MapInit(LokGetLokDb(Data), (CmpFkt)strcmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); }
LONG OnBtnNext(HWND hDlg,UINT message,WPARAM wParam,LPARAM lParam) { MapInit(hDlg); g_iOrder++; g_iIndex = 0; MainThreadStart = TRUE; SetButtonEnble(hDlg,FALSE); return TRUE; }
CWorld::CWorld(): m_pNodes(NULL), m_pLinks(NULL), m_pVis(NULL), m_iNumNodes(0), m_iLastCoverSearch(0) { MapInit(); WaypointLoad(); // load waypoints at map start }
void CocosGUIExamplesMapScene::onEnter() { CCScene::onEnter(); m_pUILayer = Layer::create(); m_pUILayer->scheduleUpdate(); addChild(m_pUILayer); MapInit(); MapAlertInit(); }
void GleisbildClear(GleisbildStruct *Data) { if (GleisbildGetGleisbildDb(Data) != (Map *)NULL) MapDestroy(GleisbildGetGleisbildDb(Data)); GleisbildSetNumPages(Data, 0); GleisbildSetGleisbildDb(Data, MapCreate()); if (GleisbildGetGleisbildDb(Data) != (Map *)NULL) { MapInit(GleisbildGetGleisbildDb(Data), (CmpFkt)GleisbildIdCmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); } }
void CanMemberClear(CanMemberStruct *Data) { if (CanMemberGetCanMemberDb(Data) != (Map *)NULL) MapDestroy(CanMemberGetCanMemberDb(Data)); CanMemberSetCanMemberDb(Data, MapCreate()); CanMemberSetNumMembers(Data, 0); if (CanMemberGetCanMemberDb(Data) != (Map *)NULL) { MapInit(CanMemberGetCanMemberDb(Data), (CmpFkt)CanMemberUidCmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); } }
int main() { Stack st; int val; st.top = NULL; /* Stack test */ StackPush(&st, 1); StackPush(&st, 2); StackPush(&st, 3); StackPush(&st, 4); StackPush(&st, 5); StackPush(&st, 6); StackPush(&st, 7); while ((val = StackPop(&st)) != -1) printf("%d\n", val); /* Hashmap test */ Map map; MapInit(&map); MapInsert(&map, "1>", 1); MapInsert(&map, "2>", 2); MapInsert(&map, "3>", 3); MapInsert(&map, "4>", 4); MapInsert(&map, "5>", 5); MapInsert(&map, "6>", 6); MapInsert(&map, "7>", 7); MapInsert(&map, "8>", 8); MapInsert(&map, "9>", 9); printf("%d\n", MapGet(&map, "1>")); printf("%d\n", MapGet(&map, "2>")); printf("%d\n", MapGet(&map, "3>")); printf("%d\n", MapGet(&map, "4>")); printf("%d\n", MapGet(&map, "5>")); printf("%d\n", MapGet(&map, "6>")); printf("%d\n", MapGet(&map, "7>")); printf("%d\n", MapGet(&map, "8>")); printf("%d\n", MapGet(&map, "9>")); MapRemove(&map, "1>"); printf("%d\n", MapGet(&map, "1>")); MapInsert(&map, "2>", 22); printf("%d\n", MapGet(&map, "2>")); MapRemove(&map, "2>"); printf("%d\n", MapGet(&map, "2>")); return 0; }
void LokClear(LokStruct *Data) { if (LokGetLokDb(Data) != (Map *)NULL) MapDestroy(LokGetLokDb(Data)); LokSetNumLoks(Data, 0); LokSetIsChanged(Data, FALSE); LokSetLokDb(Data, MapCreate()); if (LokGetLokDb(Data) != (Map *)NULL) { MapInit(LokGetLokDb(Data), (CmpFkt)strcmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); } }
// load waypoints void CWorld::WaypointLoad() { int i, j; MapInit(); CIniFile ini(g_General.BuildFileName(va("maps/%s.ini", g_pServer->GetMapName()))); if (!ini.Valid()) { return; // cannot load waypoint ini file } // get number of nodes, links and visibilities m_iNumNodes = atoi(ini.Get("INFO", "NodeCount")); m_iNumLinks = atoi(ini.Get("INFO", "LinkCount")); m_iNumVis = atoi(ini.Get("INFO", "VisCount")); if (m_iNumNodes <= 0 || m_iNumLinks <= 0 || m_iNumVis <= 0) { printf("ERROR: Invalid waypoint file %s.ini!\n", g_pServer->GetMapName()); MapInit(); return; } m_pNodes = new CNode[m_iNumNodes]; m_pLinks = new CLink[m_iNumLinks]; m_pVis = new CVisibility[m_iNumVis]; if (m_pNodes == NULL || m_pLinks == NULL || m_pVis == NULL) { CGeneral::TerminateOnError("Memory allocation error !"); } int iCurrLinkIndex = 0, iCurrVisIndex = 0; // load all the nodes for (i = 0; i < m_iNumNodes; i++) { m_pNodes[i].m_vecOrigin.x = atof(ini.Get(va("NODE%d", i + 1), "OriginX")); m_pNodes[i].m_vecOrigin.y = atof(ini.Get(va(NULL), "OriginY")); m_pNodes[i].m_vecOrigin.z = atof(ini.Get(va(NULL), "OriginZ")); m_pNodes[i].m_iFlags = atoi(ini.Get(va(NULL), "Flags")); // FIXME: not all the engines are like this if (m_pNodes[i].m_iFlags & TFL_CROUCH) { // crouching player is 52 units high m_pNodes[i].m_vecOriginPeak = m_pNodes[i].m_vecOrigin + Vector(0, 0, 52); } else { // standing player is 74 units high m_pNodes[i].m_vecOriginPeak = m_pNodes[i].m_vecOrigin + Vector(0, 0, 74); } // load links from this node m_pNodes[i].m_iLinkCount = atoi(ini.Get(va(NULL), "LinkCount")); m_pNodes[i].m_iFirstLink = iCurrLinkIndex; for (j = 0; j < m_pNodes[i].m_iLinkCount; j++) { if (iCurrLinkIndex >= m_iNumLinks) { // reliability check printf("ERROR: Invalid waypoint file %s.ini!\n", g_pServer->GetMapName()); MapInit(); return; } m_pLinks[iCurrLinkIndex].m_iSrcNode = i; m_pLinks[iCurrLinkIndex].m_iDestNode = atoi(ini.Get(va("LINK%d", iCurrLinkIndex + 1), "DestNode")) - 1; m_pLinks[iCurrLinkIndex].m_iTravelFlags = atoi(ini.Get(va(NULL), "TravelFlags")); // check if anything is blocking this link m_pLinks[iCurrLinkIndex].UpdateLinkEnt(); iCurrLinkIndex++; } // load visibilities from this node m_pNodes[i].m_iVisCount = atoi(ini.Get(va("NODE%d", i), "VisCount")); m_pNodes[i].m_iFirstVis = iCurrVisIndex; for (j = 0; j < m_pNodes[i].m_iVisCount; j++) { if (iCurrVisIndex >= m_iNumVis) { // reliability check printf("ERROR: Invalid waypoint file %s.ini!\n", g_pServer->GetMapName()); MapInit(); return; } m_pVis[iCurrVisIndex].m_iSrcNode = i; m_pVis[iCurrVisIndex].m_iDestNode = atoi(ini.Get(va("VIS%d", iCurrVisIndex), "DestNode")) - 1; m_pVis[iCurrVisIndex].m_iVisFlags = atoi(ini.Get(va(NULL), "VisFlags")); iCurrVisIndex++; } } InitNearNodes(); // initialize the nearest nodes lookup table }
void CanMemberInit(CanMemberStruct *Data) { CanMemberSetNumMembers(Data, 0); MapInit(CanMemberGetCanMemberDb(Data), (CmpFkt)CanMemberUidCmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); }
void NewMap(Game* game) { game->map = new Map(); MapInit(game->map); }
static void DoLink( char *cmdline ) /**********************************/ // cmdline is only used when we are running under watfor. { #ifndef __OSI__ #ifdef __ZDOS__ signal( SIGBREAK, &TrapBreak ); /* so we can clean up */ #else signal( SIGINT, &TrapBreak ); /* so we can clean up */ #endif #endif StartTime(); DoCmdFile( cmdline ); CheckErr(); MapInit(); SetupFakeModule(); ProcObjFiles(); /* ObjPass1 */ CheckErr(); DoDefaultSystem(); if( LinkState & LIBRARIES_ADDED ) { FindLibPaths(); LinkState |= SEARCHING_LIBRARIES; ResolveUndefined(); LinkState &= ~SEARCHING_LIBRARIES; LinkState |= GENERATE_LIB_LIST; } ProcLocalImports(); DecideFormat(); SetFormat(); ConvertLazyRefs(); SetSegments(); CheckErr(); DefBSSSyms(); LinkFakeModule(); PreAddrCalcFormatSpec(); ReportUndefined(); CheckClassOrder(); CalcSegSizes(); SetStkSize(); AutoGroup(); CalcAddresses(); GetBSSSize(); GetStkAddr(); GetStartAddr(); PostAddrCalcFormatSpec(); #ifdef _RDOS if( FmtData.type & MK_RDOS ) GetRdosSegs(); #endif CheckErr(); InitLoadFile(); ObjPass2(); FiniMap(); CheckErr(); FiniLoadFile(); WritePermData(); BuildImpLib(); EndTime(); #ifndef __OSI__ #ifdef __ZDOS__ signal( SIGBREAK, SIG_IGN ); /* we're going to clean up anyway */ #else signal( SIGINT, SIG_IGN ); /* we're going to clean up anyway */ #endif #endif }
void Cs2CfgDataInit(Cs2CfgData *Data, BOOL Verbose) { Cs2CfgDataSetVerbose(Data, Verbose); MapInit(Cs2CfgDataGetCfgDatas(Data), (CmpFkt)Cs2DataCmp, (MapKeyDelCbFkt)NULL, (MapDataDelCbFkt)free); }
int main( int argc, char *argv[]) { FILE* mapconfig, *carconfig, *restconfig, *fpout; /*variables to the files being opened*/ char*fileNameOut; char* mapfile = argv[1]; char* carfile = argv[2]; char* restfile = argv[3]; ParkingLot* parkinglot; /*Pointer to the parkinglot struct */ int i, timeunit = 0; /*Because we need to handle cars */ char * extOut = ".pts"; int finalflag = 0; int restflag = 1; ListNode* resthead = ListInit(); /*Verify number of arguments*/ if(argc > 4 && argc < 3) { printf("Wrong number of arguments. Must be of the form './gestor parque.cfg parque.inp [parque.res]'"); exit(0); } if(argc == 3) restflag = 0; /*Open the first file - Parking Lot Description*/ mapconfig = OpenFile ( mapfile, "r" ); /*Treat the data in the description file*/ parkinglot = MapInit(mapconfig); /* Closes the file we were reading the map from*/ fclose(mapconfig); /*Open the second file - Car info file*/ carconfig = OpenFile ( carfile, "r" ); /*Open the third file - restrictions config*/ if(restflag == 1) { restconfig = OpenFile ( restfile, "r" ); resthead = RestInit(restconfig); } OcuppyParkedCars(parkinglot, carconfig) ; /*Occupies the positions of the cars already parked when the time starts */ rewind(carconfig); /* Determine output filename */ fileNameOut = ( char* )malloc( ( strlen( argv[1] ) + 2 ) * sizeof( char ) ); VerifyMalloc((Item) fileNameOut); if( fileNameOut == NULL ){ printf("Memory allocation error for fileNameOut.\n" ); exit(0); } strcpy( fileNameOut, argv[1] ); for (i = 0; fileNameOut[i] != '.'; i++){} fileNameOut[i] = '\0'; strcat(fileNameOut, extOut); /* Open output file */ fpout = OpenFile(fileNameOut, "w"); /* Frees output file */ free(fileNameOut); while (finalflag == 0) { finalflag = HandleCar(parkinglot, carconfig, fpout, timeunit); if(restflag == 1) resthead = HandleRest(resthead, parkinglot, timeunit, restconfig); timeunit++; } FreeParkingLot(parkinglot); fclose(carconfig); fclose(fpout); exit(0); }
int main(int argc, char *argv[]) { int i; int loaded = 0; printf("C-Dogs SDL Editor\n"); debug(D_NORMAL, "Initialising SDL...\n"); if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO) != 0) { printf("Failed to start SDL!\n"); return -1; } SDL_EnableUNICODE(SDL_ENABLE); printf("Data directory:\t\t%s\n", GetDataFilePath("")); printf("Config directory:\t%s\n\n", GetConfigFilePath("")); EditorBrushInit(&brush); ConfigLoadDefault(&gConfig); ConfigLoad(&gConfig, GetConfigFilePath(CONFIG_FILE)); gConfig.Graphics.IsEditor = 1; if (!PicManagerTryInit( &gPicManager, "graphics/cdogs.px", "graphics/cdogs2.px")) { exit(0); } memcpy(origPalette, gPicManager.palette, sizeof origPalette); BuildTranslationTables(gPicManager.palette); TextManagerInit(&gTextManager, GetDataFilePath("graphics/font.px")); GraphicsInit(&gGraphicsDevice); // Hardcode config settings gConfig.Graphics.ScaleMode = SCALE_MODE_NN; gConfig.Graphics.ScaleFactor = 2; gConfig.Graphics.Res.x = 400; gConfig.Graphics.Res.y = 300; GraphicsInitialize( &gGraphicsDevice, &gConfig.Graphics, gPicManager.palette, 0); if (!gGraphicsDevice.IsInitialized) { printf("Video didn't init!\n"); exit(EXIT_FAILURE); } TextManagerGenerateOldPics(&gTextManager, &gGraphicsDevice); PicManagerLoadDir(&gPicManager, GetDataFilePath("graphics")); BulletInitialize(); WeaponInitialize(&gGunDescriptions, GetDataFilePath("guns.json")); CampaignInit(&gCampaign); MissionInit(&lastMission); MissionInit(¤tMission); PlayerDataInitialize(); MapInit(&gMap); // initialise UI collections // Note: must do this after text init since positions depend on text height sObjs = CreateMainObjs(&gCampaign, &brush, Vec2iNew(320, 240)); memset(&sDrawObjs, 0, sizeof sDrawObjs); DrawBufferInit(&sDrawBuffer, Vec2iNew(X_TILES, Y_TILES), &gGraphicsDevice); // Reset campaign (graphics init may have created dummy campaigns) CampaignSettingTerminate(&gCampaign.Setting); CampaignSettingInit(&gCampaign.Setting); EventInit(&gEventHandlers, NULL, false); for (i = 1; i < argc; i++) { if (!loaded) { debug(D_NORMAL, "Loading map %s\n", argv[i]); memset(lastFile, 0, sizeof(lastFile)); strncpy(lastFile, argv[i], sizeof(lastFile) - 1); if (strchr(lastFile, '.') == NULL && sizeof lastFile - strlen(lastFile) > 3) { strcat(lastFile, ".CPN"); } if (MapNewLoad(lastFile, &gCampaign.Setting) == 0) { loaded = 1; } debug(D_NORMAL, "Loaded map %s\n", argv[i]); } } debug(D_NORMAL, "Starting editor\n"); EditCampaign(); MapTerminate(&gMap); WeaponTerminate(&gGunDescriptions); CampaignTerminate(&gCampaign); MissionTerminate(&lastMission); MissionTerminate(¤tMission); DrawBufferTerminate(&sDrawBuffer); GraphicsTerminate(&gGraphicsDevice); PicManagerTerminate(&gPicManager); TextManagerTerminate(&gTextManager); UIObjectDestroy(sObjs); CArrayTerminate(&sDrawObjs); EditorBrushTerminate(&brush); SDL_Quit(); exit(EXIT_SUCCESS); }