void DrawBuffer::MeasureText(int font, const char *text, float *w, float *h) { return MeasureTextCount(font, text, (int)strlen(text), w, h); }
void UIContext::MeasureText(const UI::FontStyle &style, float scaleX, float scaleY, const char *str, float *x, float *y, int align) const { MeasureTextCount(style, scaleX, scaleY, str, (int)strlen(str), x, y, align); }