void LongSounds_appendToExistingSoundFile (Collection me, MelderFile file) {
	long pre_append_endpos = 0, numberOfBitsPerSamplePoint = 16;
	try {
		if (my size < 1) {
			Melder_throw ("No Sound or LongSound objects to append.");
		}

		/*
			We have to open with "r+" mode because this will position the stream
			at the beginning of the file. The "a" mode does not allow us to
			seek before the end-of-file.

			For Linux: If the file is already opened (e.g. by a LongSound) object we
			should deny access!
			Under Windows deny access is default?!
		*/

		autofile f = Melder_fopen (file, "r+b");
		file -> filePointer = f; // essential !!
		double sampleRate_d;
		long startOfData, numberOfSamples;
		int numberOfChannels, encoding;
		int audioFileType = MelderFile_checkSoundFile (file, &numberOfChannels,
		                    &encoding, &sampleRate_d, &startOfData, &numberOfSamples);

		if (audioFileType == 0) {
			Melder_throw ("Not a sound file.");
		}

		// Check whether all the sample rates and channels match.

		long sampleRate = sampleRate_d;
		for (long i = 1; i <= my size; i++) {
			int sampleRatesMatch, numbersOfChannelsMatch;
			Sampled data = (Sampled) my item [i];
			if (data -> classInfo == classSound) {
				Sound sound = (Sound) data;
				sampleRatesMatch = floor (1.0 / sound -> dx + 0.5) == sampleRate;
				numbersOfChannelsMatch = sound -> ny == numberOfChannels;
				numberOfSamples += sound -> nx;
			} else {
				LongSound longSound = (LongSound) data;
				sampleRatesMatch = longSound -> sampleRate == sampleRate;
				numbersOfChannelsMatch = longSound -> numberOfChannels == numberOfChannels;
				numberOfSamples += longSound -> nx;
			}
			if (! sampleRatesMatch) {
				Melder_throw ("Sample rates do not match.");
			}
			if (! numbersOfChannelsMatch) {
				Melder_throw ("Cannot mix stereo and mono.");
			}
		}

		// Search the end of the file, count the number of bytes and append.

		MelderFile_seek (file, 0, SEEK_END);

		pre_append_endpos = MelderFile_tell (file);

		errno = 0;
		for (long i = 1; i <= my size; i++) {
			Sampled data = (Sampled) my item [i];
			if (data -> classInfo == classSound) {
				Sound sound = (Sound) data;
				MelderFile_writeFloatToAudio (file, sound -> ny, Melder_defaultAudioFileEncoding
				    (audioFileType, numberOfBitsPerSamplePoint), sound -> z, sound -> nx, true);
			} else {
				LongSound longSound = (LongSound) data;
				writePartToOpenFile16 (longSound, audioFileType, 1, longSound -> nx, file);
			}
			if (errno != 0) {
				Melder_throw ("Error during writing.");
			}
		}

		// Update header

		MelderFile_rewind (file);
		MelderFile_writeAudioFileHeader (file, audioFileType, sampleRate, numberOfSamples, numberOfChannels, numberOfBitsPerSamplePoint);
		MelderFile_writeAudioFileTrailer (file, audioFileType, sampleRate, numberOfSamples, numberOfChannels, numberOfBitsPerSamplePoint);
		f.close (file);
		return;
	} catch (MelderError) {
		if (errno != 0 && pre_append_endpos > 0) {
			// Restore file at original size
			int error = errno;
			MelderFile_truncate (file, pre_append_endpos);
			Melder_throw ("File ", MelderFile_messageName (file), L" restored to original size (", strerror (error), ").");
		} throw;
	}
}
コード例 #2
0
ファイル: LongSound.cpp プロジェクト: PaulBoersma/praat
void LongSound_concatenate (SoundAndLongSoundList me, MelderFile file, int audioFileType, int numberOfBitsPerSamplePoint) {
	try {
		long sampleRate, n;   /* Integer sampling frequencies only, because of possible rounding errors. */
		int numberOfChannels;
		if (my size < 1) Melder_throw (U"No Sound or LongSound objects to concatenate.");
		/*
		 * The sampling frequencies and numbers of channels must be equal for all (long)sounds.
		 */
		Sampled data = my at [1];
		if (data -> classInfo == classSound) {
			Sound sound = (Sound) data;
			sampleRate = lround (1.0 / sound -> dx);
			numberOfChannels = sound -> ny;
			n = sound -> nx;
		} else {
			LongSound longSound = (LongSound) data;
			sampleRate = longSound -> sampleRate;
			numberOfChannels = longSound -> numberOfChannels;
			n = longSound -> nx;
		}
		/*
		 * Check whether all the sampling frequencies and channels match.
		 */
		for (long i = 2; i <= my size; i ++) {
			int sampleRatesMatch, numbersOfChannelsMatch;
			data = my at [i];
			if (data -> classInfo == classSound) {
				Sound sound = (Sound) data;
				sampleRatesMatch = round (1.0 / sound -> dx) == sampleRate;
				numbersOfChannelsMatch = sound -> ny == numberOfChannels;
				n += sound -> nx;
			} else {
				LongSound longSound = (LongSound) data;
				sampleRatesMatch = longSound -> sampleRate == sampleRate;
				numbersOfChannelsMatch = longSound -> numberOfChannels == numberOfChannels;
				n += longSound -> nx;
			}
			if (! sampleRatesMatch)
				Melder_throw (U"Sampling frequencies are not equal.");
			if (! numbersOfChannelsMatch)
				Melder_throw (U"Cannot mix stereo and mono.");
		}
		/*
		 * Create output file and write header.
		 */
		autoMelderFile mfile = MelderFile_create (file);
		if (file -> filePointer) {
			MelderFile_writeAudioFileHeader (file, audioFileType, sampleRate, n, numberOfChannels, numberOfBitsPerSamplePoint);
		}
		for (long i = 1; i <= my size; i ++) {
			data = my at [i];
			if (data -> classInfo == classSound) {
				Sound sound = (Sound) data;
				if (file -> filePointer) {
					MelderFile_writeFloatToAudio (file, sound -> ny, Melder_defaultAudioFileEncoding (audioFileType, numberOfBitsPerSamplePoint),
						sound -> z, sound -> nx, true);
				}
			} else {
				LongSound longSound = (LongSound) data;
				writePartToOpenFile (longSound, audioFileType, 1, longSound -> nx, file, 0, numberOfBitsPerSamplePoint);
			}
		}
		MelderFile_writeAudioFileTrailer (file, audioFileType, sampleRate, n, numberOfChannels, numberOfBitsPerSamplePoint);
		mfile.close ();
	} catch (MelderError) {
		Melder_throw (U"Sounds not concatenated and not saved to ", file, U".");
	}
}