コード例 #1
0
/**************************************************************************
 * 				wodClose			[internal]
 */
static DWORD wodClose(WORD wDevID)
{
    DWORD		ret = MMSYSERR_NOERROR;
    WINE_WAVEOUT*	wwo;

    TRACE("(%u);\n", wDevID);

    if (wDevID >= MAX_WAVEOUTDRV || AuServ  == NULL)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    wwo = &WOutDev[wDevID];
    if (wwo->lpQueuePtr) {
	WARN("buffers still playing !\n");
	ret = WAVERR_STILLPLAYING;
    } else {
	TRACE("imhere[3-close]\n");
	if (wwo->hThread != INVALID_HANDLE_VALUE) {
	    NAS_AddRingMessage(&wwo->msgRing, WINE_WM_CLOSING, 0, TRUE);
	}

        NAS_DestroyRingMessage(&wwo->msgRing);

	NAS_CloseDevice(wwo);	/* close the stream and clean things up */

	ret = wodNotifyClient(wwo, WOM_CLOSE, 0L, 0L);
    }
    return ret;
}
コード例 #2
0
ファイル: SDL_nasaudio.c プロジェクト: JohnCrash/SDLnanovg
static int
NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
    AuElement elms[3];
    int buffer_size;
    SDL_AudioFormat test_format, format;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Try for a closest match on audio format */
    format = 0;
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         !format && test_format;) {
        format = sdlformat_to_auformat(test_format);
        if (format == AuNone) {
            test_format = SDL_NextAudioFormat();
        }
    }
    if (format == 0) {
        NAS_CloseDevice(this);
        return SDL_SetError("NAS: Couldn't find any hardware audio formats");
    }
    this->spec.format = test_format;

    this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
    if (this->hidden->aud == 0) {
        NAS_CloseDevice(this);
        return SDL_SetError("NAS: Couldn't open connection to NAS server");
    }

    this->hidden->dev = find_device(this, this->spec.channels);
    if ((this->hidden->dev == AuNone)
        || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
        NAS_CloseDevice(this);
        return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
    }

    buffer_size = this->spec.freq;
    if (buffer_size < 4096)
        buffer_size = 4096;

    if (buffer_size > 32768)
        buffer_size = 32768;    /* So that the buffer won't get unmanageably big. */

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    this2 = this->hidden;

    AuMakeElementImportClient(elms, this->spec.freq, format,
                              this->spec.channels, AuTrue, buffer_size,
                              buffer_size / 4, 0, NULL);
    AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
                              AuUnlimitedSamples, 0, NULL);
    NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms,
                      NULL);
    NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
                               this->hidden->flow, event_handler,
                               (AuPointer) NULL);

    NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        NAS_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 0;
}