static void applet_agent_class_init (AppletAgentClass *agent_class) { GObjectClass *object_class = G_OBJECT_CLASS (agent_class); NMSecretAgentOldClass *parent_class = NM_SECRET_AGENT_OLD_CLASS (agent_class); g_type_class_add_private (agent_class, sizeof (AppletAgentPrivate)); /* virtual methods */ object_class->dispose = dispose; parent_class->get_secrets = get_secrets; parent_class->cancel_get_secrets = cancel_get_secrets; parent_class->save_secrets = save_secrets; parent_class->delete_secrets = delete_secrets; /* Signals */ signals[GET_SECRETS] = g_signal_new (APPLET_AGENT_GET_SECRETS, G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (AppletAgentClass, get_secrets), NULL, NULL, NULL, G_TYPE_NONE, 7, G_TYPE_POINTER, G_TYPE_POINTER, G_TYPE_STRING, G_TYPE_POINTER, G_TYPE_UINT, G_TYPE_POINTER, G_TYPE_POINTER); signals[CANCEL_SECRETS] = g_signal_new (APPLET_AGENT_CANCEL_SECRETS, G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (AppletAgentClass, cancel_secrets), NULL, NULL, NULL, G_TYPE_NONE, 1, G_TYPE_POINTER); }
void nm_secret_agent_simple_class_init (NMSecretAgentSimpleClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); NMSecretAgentOldClass *agent_class = NM_SECRET_AGENT_OLD_CLASS (klass); g_type_class_add_private (klass, sizeof (NMSecretAgentSimplePrivate)); gobject_class->finalize = nm_secret_agent_simple_finalize; agent_class->get_secrets = nm_secret_agent_simple_get_secrets; agent_class->cancel_get_secrets = nm_secret_agent_simple_cancel_get_secrets; agent_class->save_secrets = nm_secret_agent_simple_save_secrets; agent_class->delete_secrets = nm_secret_agent_simple_delete_secrets; /** * NMSecretAgentSimple::request-secrets: * @agent: the #NMSecretAgentSimple * @request_id: request ID, to eventually pass to * nm_secret_agent_simple_response(). * @title: a title for the password dialog * @prompt: a prompt message for the password dialog * @secrets: (element-type #NMSecretAgentSimpleSecret): array of secrets * being requested. * * Emitted when the agent requires secrets from the user. * * The application should ask user for the secrets. For example, * nmtui should create a password dialog (#NmtPasswordDialog) * with the given title and prompt, and an entry for each * element of @secrets. If any of the secrets already have a * <literal>value</literal> filled in, the corresponding entry * should be initialized to that value. * * When the dialog is complete, the app must call * nm_secret_agent_simple_response() with the results. */ signals[REQUEST_SECRETS] = g_signal_new ("request-secrets", G_TYPE_FROM_CLASS (klass), 0, 0, NULL, NULL, NULL, G_TYPE_NONE, 4, G_TYPE_STRING, /* request_id */ G_TYPE_STRING, /* title */ G_TYPE_STRING, /* prompt */ G_TYPE_PTR_ARRAY); }