コード例 #1
0
ファイル: send.c プロジェクト: mojadita/ircd
/*
 * Envio un comando a otro servidor o usuario
 */
void sendcmdto_one(struct Client *to, struct Client *from, char *cmd, char *token, const char *pattern, ...)
{
  va_list vl;
  
  /* Evito que el mensaje vuelva al origen */
  if(cli_from(from)==cli_from(to))
    return;
  
#if !defined(NO_PROTOCOL9)
  if (Protocol(cli_from(to)) > 9)
  {
#endif
    if (IsUser(from)) {
      if(IsUser(to))
        sprintf_irc(sendbuf, "%s%s %s %s%s ", NumNick(from), token, NumNick(to));
      else
        sprintf_irc(sendbuf, "%s%s %s %s ", NumNick(from), token, NumServ(to));
    } else {
      if(IsUser(to))
        sprintf_irc(sendbuf, "%s %s %s%s ", NumServ(from), token, NumNick(to));
      else
        sprintf_irc(sendbuf, "%s %s %s ", NumServ(from), token, NumServ(to));
    }
#if !defined(NO_PROTOCOL9)
  } else 
    sprintf_irc(sendbuf, ":%s %s %s ", from->name, cmd, to->name);
#endif

  if(!pattern || !*pattern)
    sendbuf[strlen(sendbuf)-1]='\0';
  else
  {
    va_start(vl, pattern);
    vsprintf_irc(sendbuf + strlen(sendbuf), pattern, vl);
    va_end(vl);
  }
  
  sendbufto_one(to);
}
コード例 #2
0
ファイル: s_serv.c プロジェクト: jast/ircu-now
/** Handle a connection that has sent a valid PASS and SERVER.
 * @param cptr New peer server.
 * @param aconf Connect block for \a cptr.
 * @return Zero.
 */
int server_estab(struct Client *cptr, struct ConfItem *aconf)
{
  struct Client* acptr = 0;
  const char*    inpath;
  int            i;

  assert(0 != cptr);
  assert(0 != cli_local(cptr));

  inpath = cli_name(cptr);

  if (IsUnknown(cptr)) {
    if (aconf->passwd[0])
      sendrawto_one(cptr, MSG_PASS " :%s", aconf->passwd);
    /*
     *  Pass my info to the new server
     */
    sendrawto_one(cptr, MSG_SERVER " %s 1 %Tu %Tu J%s %s%s +%s6 :%s",
		  cli_name(&me), cli_serv(&me)->timestamp,
		  cli_serv(cptr)->timestamp, MAJOR_PROTOCOL, NumServCap(&me),
		  feature_bool(FEAT_HUB) ? "h" : "",
		  *(cli_info(&me)) ? cli_info(&me) : "IRCers United");
  }

  det_confs_butmask(cptr, CONF_SERVER);

  if (!IsHandshake(cptr))
    hAddClient(cptr);
  SetServer(cptr);
  cli_handler(cptr) = SERVER_HANDLER;
  Count_unknownbecomesserver(UserStats);
  SetBurst(cptr);

/*    nextping = CurrentTime; */

  /*
   * NOTE: check for acptr->user == cptr->serv->user is necessary to insure
   * that we got the same one... bleah
   */
  if (cli_serv(cptr)->user && *(cli_serv(cptr))->by &&
      (acptr = findNUser(cli_serv(cptr)->by))) {
    if (cli_user(acptr) == cli_serv(cptr)->user) {
      sendcmdto_one(&me, CMD_NOTICE, acptr, "%C :Link with %s established.",
                    acptr, inpath);
    }
    else {
      /*
       * if not the same client, set by to empty string
       */
      acptr = 0;
      *(cli_serv(cptr))->by = '\0';
    }
  }

  sendto_opmask(acptr, SNO_OLDSNO, "Link with %s established.", inpath);
  cli_serv(cptr)->up = &me;
  cli_serv(cptr)->updown = add_dlink(&(cli_serv(&me))->down, cptr);
  sendto_opmask(0, SNO_NETWORK, "Net junction: %s %s", cli_name(&me),
                cli_name(cptr));
  SetJunction(cptr);
  /*
   * Old sendto_serv_but_one() call removed because we now
   * need to send different names to different servers
   * (domain name matching) Send new server to other servers.
   */
  for (i = 0; i <= HighestFd; i++)
  {
    if (!(acptr = LocalClientArray[i]) || !IsServer(acptr) ||
        acptr == cptr || IsMe(acptr))
      continue;
    if (!match(cli_name(&me), cli_name(cptr)))
      continue;
    sendcmdto_one(&me, CMD_SERVER, acptr,
		  "%s 2 0 %Tu J%02u %s%s +%s%s%s :%s", cli_name(cptr),
		  cli_serv(cptr)->timestamp, Protocol(cptr), NumServCap(cptr),
		  IsHub(cptr) ? "h" : "", IsService(cptr) ? "s" : "",
		  IsIPv6(cptr) ? "6" : "", cli_info(cptr));
  }

  /* Send these as early as possible so that glined users/juped servers can
   * be removed from the network while the remote server is still chewing
   * our burst.
   */
  gline_burst(cptr);
  jupe_burst(cptr);

  /*
   * Pass on my client information to the new server
   *
   * First, pass only servers (idea is that if the link gets
   * canceled because the server was already there,
   * there are no NICK's to be canceled...). Of course,
   * if cancellation occurs, all this info is sent anyway,
   * and I guess the link dies when a read is attempted...? --msa
   *
   * Note: Link cancellation to occur at this point means
   * that at least two servers from my fragment are building
   * up connection this other fragment at the same time, it's
   * a race condition, not the normal way of operation...
   */

  for (acptr = &me; acptr; acptr = cli_prev(acptr)) {
    /* acptr->from == acptr for acptr == cptr */
    if (cli_from(acptr) == cptr)
      continue;
    if (IsServer(acptr)) {
      const char* protocol_str;

      if (Protocol(acptr) > 9)
        protocol_str = IsBurst(acptr) ? "J" : "P";
      else
        protocol_str = IsBurst(acptr) ? "J0" : "P0";

      if (0 == match(cli_name(&me), cli_name(acptr)))
        continue;
      sendcmdto_one(cli_serv(acptr)->up, CMD_SERVER, cptr,
		    "%s %d 0 %Tu %s%u %s%s +%s%s%s :%s", cli_name(acptr),
		    cli_hopcount(acptr) + 1, cli_serv(acptr)->timestamp,
		    protocol_str, Protocol(acptr), NumServCap(acptr),
		    IsHub(acptr) ? "h" : "", IsService(acptr) ? "s" : "",
		    IsIPv6(acptr) ? "6" : "", cli_info(acptr));
    }
  }

  for (acptr = &me; acptr; acptr = cli_prev(acptr))
  {
    /* acptr->from == acptr for acptr == cptr */
    if (cli_from(acptr) == cptr)
      continue;
    if (IsUser(acptr))
    {
      char xxx_buf[25];
      char *s = umode_str(acptr);
      sendcmdto_one(cli_user(acptr)->server, CMD_NICK, cptr,
		    "%s %d %Tu %s %s %s%s%s%s %s%s :%s",
		    cli_name(acptr), cli_hopcount(acptr) + 1, cli_lastnick(acptr),
		    cli_user(acptr)->username, cli_user(acptr)->realhost,
		    *s ? "+" : "", s, *s ? " " : "",
		    iptobase64(xxx_buf, &cli_ip(acptr), sizeof(xxx_buf), IsIPv6(cptr)),
		    NumNick(acptr), cli_info(acptr));
    }
  }
  /*
   * Last, send the BURST.
   * (Or for 2.9 servers: pass all channels plus statuses)
   */
  {
    struct Channel *chptr;
    for (chptr = GlobalChannelList; chptr; chptr = chptr->next)
      send_channel_modes(cptr, chptr);
  }
  sendcmdto_one(&me, CMD_END_OF_BURST, cptr, "");
  return 0;
}
コード例 #3
0
/**
 * Exits a client of *any* type (user, server, etc)
 * from this server. Also, this generates all necessary prototol
 * messages that this exit may cause.
 *
 * This function implicitly exits all other clients depending on
 * this connection.
 *
 * For convenience, this function returns a suitable value for
 * m_function return value:
 *
 *   CPTR_KILLED     if (cptr == bcptr)
 *   0                if (cptr != bcptr)
 *
 * This function can be called in two ways:
 * 1) From before or in parse(), exiting the 'cptr', in which case it was
 *    invoked as exit_client(cptr, cptr, &me,...), causing it to always
 *    return CPTR_KILLED.
 * 2) Via parse from a m_function call, in which case it was invoked as
 *    exit_client(cptr, acptr, sptr, ...). Here 'sptr' is known; the client
 *    that generated the message in a way that we can assume he already
 *    did remove acptr from memory himself (or in other cases we don't mind
 *    because he will be delinked.) Or invoked as:
 *    exit_client(cptr, acptr/sptr, &me, ...) when WE decide this one should
 *    be removed.
 * In general: No generated SQUIT or QUIT should be sent to source link
 * sptr->from. And CPTR_KILLED should be returned if cptr got removed (too).
 *
 * --Run
 * @param cptr Connection currently being handled by read_message.
 * @param victim Client being killed.
 * @param killer Client that made the decision to remove \a victim.
 * @param comment Reason for the exit.
 * @return CPTR_KILLED if cptr == bcptr, else 0.
 */
int exit_client(struct Client *cptr,
    struct Client* victim,
    struct Client* killer,
    const char* comment)
{
  struct Client* acptr = 0;
  struct DLink *dlp;
  time_t on_for;

  char comment1[HOSTLEN + HOSTLEN + 2];
  assert(killer);
  if (MyConnect(victim))
  {
    SetFlag(victim, FLAG_CLOSING);

    if (feature_bool(FEAT_CONNEXIT_NOTICES) && IsUser(victim))
      sendto_opmask_butone(0, SNO_CONNEXIT,
                           "Client exiting: %s (%s@%s) [%s] [%s] <%s%s>",
                           cli_name(victim), cli_user(victim)->username,
                           cli_user(victim)->host, comment,
                           ircd_ntoa(&cli_ip(victim)),
                           NumNick(victim) /* two %s's */);
    update_load();

    on_for = CurrentTime - cli_firsttime(victim);

    if (IsUser(victim) || IsUserPort(victim))
      auth_send_exit(victim);

    if (IsUser(victim))
      log_write(LS_USER, L_TRACE, 0, "%Tu %i %s@%s %s %s %s%s %s :%s",
		cli_firsttime(victim), on_for,
		cli_user(victim)->username, cli_sockhost(victim),
                ircd_ntoa(&cli_ip(victim)),
                IsAccount(victim) ? cli_username(victim) : "0",
                NumNick(victim), /* two %s's */
                cli_name(victim), cli_info(victim));

    if (victim != cli_from(killer)  /* The source knows already */
        && IsClient(victim))    /* Not a Ping struct or Log file */
    {
      if (IsServer(victim) || IsHandshake(victim))
	sendcmdto_one(killer, CMD_SQUIT, victim, "%s 0 :%s", cli_name(&me), comment);
      else if (!IsConnecting(victim)) {
        if (!IsDead(victim)) {
	  if (IsServer(victim))
	    sendcmdto_one(killer, CMD_ERROR, victim,
			  ":Closing Link: %s by %s (%s)", cli_name(victim),
			  cli_name(killer), comment);
	  else
	    sendrawto_one(victim, MSG_ERROR " :Closing Link: %s by %s (%s)",
			  cli_name(victim),
                          cli_name(IsServer(killer) ? &his : killer),
			  comment);
	}
      }
      if ((IsServer(victim) || IsHandshake(victim) || IsConnecting(victim)) &&
          (killer == &me || (IsServer(killer) &&
          (strncmp(comment, "Leaf-only link", 14) ||
          strncmp(comment, "Non-Hub link", 12)))))
      {
        /*
         * Note: check user == user needed to make sure we have the same
         * client
         */
        if (cli_serv(victim)->user && *(cli_serv(victim))->by &&
            (acptr = findNUser(cli_serv(victim)->by))) {
          if (cli_user(acptr) == cli_serv(victim)->user) {
	    sendcmdto_one(&me, CMD_NOTICE, acptr,
			  "%C :Link with %s canceled: %s", acptr,
			  cli_name(victim), comment);
          }
          else {
            /*
             * not right client, set by to empty string
             */
            acptr = 0;
            *(cli_serv(victim))->by = '\0';
          }
        }
        if (killer == &me)
	  sendto_opmask_butone(acptr, SNO_OLDSNO, "Link with %s canceled: %s",
			       cli_name(victim), comment);
      }
    }
    /*
     *  Close the Client connection first.
     */
    close_connection(victim);
  }

  if (IsServer(victim))
  {
    if (feature_bool(FEAT_HIS_NETSPLIT))
      strcpy(comment1, "*.net *.split");
    else
    {
      strcpy(comment1, cli_name(cli_serv(victim)->up));
      strcat(comment1, " ");
      strcat(comment1, cli_name(victim));
    }

    if (IsUser(killer))
      sendto_opmask_butone(killer, SNO_OLDSNO, "%s SQUIT by %s [%s]:",
			   (cli_user(killer)->server == victim ||
			    cli_user(killer)->server == cli_serv(victim)->up) ?
			   "Local" : "Remote",
			   get_client_name(killer, HIDE_IP),
			   cli_name(cli_user(killer)->server));
    else if (killer != &me && cli_serv(victim)->up != killer)
      sendto_opmask_butone(0, SNO_OLDSNO, "Received SQUIT %s from %s :",
			   cli_name(victim), IsServer(killer) ? cli_name(killer) :
			   get_client_name(killer, HIDE_IP));
    sendto_opmask_butone(0, SNO_NETWORK, "Net break: %C %C (%s)",
			 cli_serv(victim)->up, victim, comment);
  }

  /*
   * First generate the needed protocol for the other server links
   * except the source:
   */
  for (dlp = cli_serv(&me)->down; dlp; dlp = dlp->next) {
    if (dlp->value.cptr != cli_from(killer) && dlp->value.cptr != victim)
    {
      if (IsServer(victim))
	sendcmdto_one(killer, CMD_SQUIT, dlp->value.cptr, "%s %Tu :%s",
		      cli_name(victim), cli_serv(victim)->timestamp, comment);
      else if (IsUser(victim) && !HasFlag(victim, FLAG_KILLED))
	sendcmdto_one(victim, CMD_QUIT, dlp->value.cptr, ":%s", comment);
    }
  }
  /* Then remove the client structures */
  if (IsServer(victim))
    exit_downlinks(victim, killer, comment1);
  exit_one_client(victim, comment);

  /*
   *  cptr can only have been killed if it was cptr itself that got killed here,
   *  because cptr can never have been a dependent of victim    --Run
   */
  return (cptr == victim) ? CPTR_KILLED : 0;
}
コード例 #4
0
ファイル: m_check.c プロジェクト: NX-Andro/nefarious
void checkClient(struct Client *sptr, struct Client *acptr)
{
   struct Channel *chptr;
   struct Membership *lp;
   char outbuf[BUFSIZE];
   char *privs;
   time_t nowr;

   /* Header */
   send_reply(sptr, RPL_DATASTR, " ");
   send_reply(sptr, RPL_CHKHEAD, "user", acptr->cli_name);
   send_reply(sptr, RPL_DATASTR, " ");

   ircd_snprintf(0, outbuf, sizeof(outbuf), "           Nick:: %s (%s%s)", acptr->cli_name, NumNick(acptr));
   send_reply(sptr, RPL_DATASTR, outbuf);

   if (MyUser(acptr))
   {  
      ircd_snprintf(0, outbuf, sizeof(outbuf),  "      Signed on:: %s", myctime(acptr->cli_firsttime));
      send_reply(sptr, RPL_DATASTR, outbuf);
   }

   ircd_snprintf(0, outbuf, sizeof(outbuf), "      Timestamp:: %s (%d)", myctime(acptr->cli_lastnick), acptr->cli_lastnick);
   send_reply(sptr, RPL_DATASTR, outbuf);

   ircd_snprintf(0, outbuf, sizeof(outbuf), "  User/Hostmask:: %s@%s (%s)", acptr->cli_user->username, acptr->cli_user->host,
   ircd_ntoa((const char*) &(cli_ip(acptr))));
   send_reply(sptr, RPL_DATASTR, outbuf);

   if (((feature_int(FEAT_HOST_HIDING_STYLE) == 1) ? HasHiddenHost(acptr) : IsHiddenHost(acptr)) || IsSetHost(acptr))
   {
      ircd_snprintf(0, outbuf, sizeof(outbuf), " Real User/Host:: %s@%s", acptr->cli_user->realusername, acptr->cli_user->realhost);
      send_reply(sptr, RPL_DATASTR, outbuf);
   }

   ircd_snprintf(0, outbuf, sizeof(outbuf), "      Real Name:: %s%c", cli_info(acptr), COLOR_OFF);
   send_reply(sptr, RPL_DATASTR, outbuf);

   if (IsService(cli_user(acptr)->server)) {
     if (acptr)
       send_reply(sptr, RPL_DATASTR, "         Status:: Network Service");
     else if (IsAdmin(acptr))
       send_reply(sptr, RPL_DATASTR, "         Status:: IRC Administrator (service)");
     else if (IsAnOper(acptr))
       send_reply(sptr, RPL_DATASTR, "         Status:: IRC Operator (service)");
     else 
       send_reply(sptr, RPL_DATASTR, "         Status:: Client (service)");
   } else if (IsAdmin(acptr)) {
     send_reply(sptr, RPL_DATASTR, "         Status:: IRC Administrator");
   } else if (IsAnOper(acptr)) {
     send_reply(sptr, RPL_DATASTR, "         Status:: IRC Operator");
   } else {
     send_reply(sptr, RPL_DATASTR, "         Status:: Client");
   }

   if (MyUser(acptr)) {
     ircd_snprintf(0, outbuf, sizeof(outbuf), "          Class:: %s", get_client_class(acptr));
     send_reply(sptr, RPL_DATASTR, outbuf);
   }

   privs = client_print_privs(acptr);
   if (strlen(privs) > 1)
     client_check_privs(acptr, sptr);

   ircd_snprintf(0, outbuf, sizeof(outbuf), "   Connected to:: %s", cli_name(acptr->cli_user->server));
   send_reply(sptr, RPL_DATASTR, outbuf);

   if (cli_version(acptr)) {
     if (strlen(cli_version(acptr)) > 0) {
       ircd_snprintf(0, outbuf, sizeof(outbuf), "   CTCP Version:: %s", cli_version(acptr));
       send_reply(sptr, RPL_DATASTR, outbuf);
     }
   }

   if (cli_user(acptr) && !EmptyString(cli_user(acptr)->swhois)) {
     ircd_snprintf(0, outbuf, sizeof(outbuf), "         SWHOIS:: %s", cli_user(acptr)->swhois);
     send_reply(sptr, RPL_DATASTR, outbuf);
   }

   if (cli_webirc(acptr)) {
     if (strlen(cli_webirc(acptr)) > 0) {
       ircd_snprintf(0, outbuf, sizeof(outbuf), "         WebIRC:: %s", cli_webirc(acptr));
       send_reply(sptr, RPL_DATASTR, outbuf);
     }
   }

   if (cli_sslclifp(acptr) && (strlen(cli_sslclifp(acptr)) > 0)) {
     ircd_snprintf(0, outbuf, sizeof(outbuf), "SSL Fingerprint:: %s", cli_sslclifp(acptr));
     send_reply(sptr, RPL_DATASTR, outbuf);
   }

   if (MyUser(acptr))
     get_eflags(sptr, acptr);

   /* +s (SERV_NOTICE) is not relayed to us from remote servers,
    * so we cannot tell if a remote client has that mode set.
    * And hacking it onto the end of the output of umode_str is EVIL BAD AND WRONG
    * (and breaks if the user is +r) so we won't do that either.
    */

   if (strlen(umode_str(acptr)) < 1)
      strcpy(outbuf, "       Umode(s):: <none>");
   else
      ircd_snprintf(0, outbuf, sizeof(outbuf), "       Umode(s):: +%s", umode_str(acptr));

   send_reply(sptr, RPL_DATASTR, outbuf);

   if (acptr->cli_user->joined == 0)
      send_reply(sptr, RPL_DATASTR, "     Channel(s):: <none>");
   else if (acptr->cli_user->joined > 50) 
   {

      /* NB. As a sanity check, we DO NOT show the individual channels the
       *     client is on if it is on > 50 channels.  This is to prevent the ircd
       *     barfing ala Uworld when someone does /quote check Q :).. (I shouldn't imagine
       *     an Oper would want to see every single channel 'x' client is on anyway if
       *     they are on *that* many).
       */

      ircd_snprintf(0, outbuf, sizeof(outbuf), "     Channel(s):: - (total: %u)", acptr->cli_user->joined);
      send_reply(sptr, RPL_DATASTR, outbuf);
   }
   else
   {
      char chntext[BUFSIZE];
      int len = strlen("     Channel(s):: ");
      int mlen = strlen(me.cli_name) + len + strlen(sptr->cli_name);
      *chntext = '\0';

      strcpy(chntext, "     Channel(s):: ");
      for (lp = acptr->cli_user->channel; lp; lp = lp->next_channel) {
         chptr = lp->channel;
         if (len + strlen(chptr->chname) + mlen > BUFSIZE - 5) {
            send_reply(sptr, RPL_DATASTR, chntext);
            *chntext = '\0';
            strcpy(chntext, "     Channel(s):: ");
            len = strlen(chntext);
         }
         if (IsDeaf(acptr))
            *(chntext + len++) = '-';
         if (is_chan_op(acptr, chptr))
            *(chntext + len++) = '@';
         if (is_half_op(acptr, chptr))
            *(chntext + len++) = '%';
         if (IsOper(sptr) && !ShowChannel(sptr,chptr))
            *(chntext + len++) = '*';
         if (IsZombie(lp))
            *(chntext + len++) = '!';
         if (len)
            *(chntext + len) = '\0';

         strcpy(chntext + len, chptr->chname);
         len += strlen(chptr->chname);
         strcat(chntext + len, " ");
         len++;
      }

      if (chntext[0] != '\0')
        send_reply(sptr, RPL_DATASTR, chntext);
   }

   /* If client processing command ISN'T target (or a registered
    * Network Service), show idle time since the last time we
    * parsed something.
    */
   if (MyUser(acptr) && !(IsService(acptr) == -1) && !(strCasediff(acptr->cli_name, sptr->cli_name) == 0)) {
      nowr = CurrentTime - acptr->cli_user->last;
      ircd_snprintf(0, outbuf, sizeof(outbuf), "       Idle for:: %d days, %02ld:%02ld:%02ld",
         nowr / 86400, (nowr / 3600) % 24, (nowr / 60) % 60, nowr % 60);
      send_reply(sptr, RPL_DATASTR, outbuf);
   }

   /* Away message (if applicable) */
   if (acptr->cli_user->away) {
      ircd_snprintf(0, outbuf, sizeof(outbuf), "   Away message:: %s", acptr->cli_user->away);
      send_reply(sptr, RPL_DATASTR, outbuf);
   }

   /* If local user.. */

   if (MyUser(acptr)) {
      send_reply(sptr, RPL_DATASTR, " ");
      ircd_snprintf(0, outbuf, sizeof(outbuf), "          Ports:: %d -> %d (client -> server)",
         cli_port(acptr), cli_listener(acptr)->port);
      send_reply(sptr, RPL_DATASTR, outbuf);
      if (feature_bool(FEAT_CHECK_EXTENDED)) {
        /* Note: sendq = receiveq for a client (it makes sense really) */
        ircd_snprintf(0, outbuf, sizeof(outbuf), "      Data sent:: %u.%0.3u Kb (%u protocol messages)",
           cli_receiveK(acptr), cli_receiveB(acptr), cli_receiveM(acptr));
        send_reply(sptr, RPL_DATASTR, outbuf);                          
        ircd_snprintf(0, outbuf, sizeof(outbuf), "  Data received:: %u.%0.3u Kb (%u protocol messages)",
           cli_sendK(acptr), cli_sendB(acptr), cli_sendM(acptr));                                       
        send_reply(sptr, RPL_DATASTR, outbuf);
        ircd_snprintf(0, outbuf, sizeof(outbuf), "  receiveQ size:: %d bytes (max. %d bytes)",
           DBufLength(&(cli_recvQ(acptr))), feature_int(FEAT_CLIENT_FLOOD));
        send_reply(sptr, RPL_DATASTR, outbuf);
        ircd_snprintf(0, outbuf, sizeof(outbuf), "     sendQ size:: %d bytes (max. %d bytes)",
           DBufLength(&(cli_sendQ(acptr))), get_sendq(acptr));                                
        send_reply(sptr, RPL_DATASTR, outbuf);                
      }
   }
   
   /* Send 'END OF CHECK' message */
   send_reply(sptr, RPL_ENDOFCHECK, " ");
}
コード例 #5
0
ファイル: s_bsd.c プロジェクト: mojadita/ircd
/** Read a 'packet' of data from a connection and process it.  Read in
 * 8k chunks to give a better performance rating (for server
 * connections).  Do some tricky stuff for client connections to make
 * sure they don't do any flooding >:-) -avalon
 * @param cptr Client from which to read data.
 * @param socket_ready If non-zero, more data can be read from the client's socket.
 * @return Positive number on success, zero on connection-fatal failure, negative
 *   if user is killed.
 */
static int read_packet(struct Client *cptr, int socket_ready)
{
  unsigned int dolen = 0;
  unsigned int length = 0;

  if (socket_ready &&
      !(IsUser(cptr) &&
	DBufLength(&(cli_recvQ(cptr))) > feature_uint(FEAT_CLIENT_FLOOD))) {
#if defined(USE_SSL)
    switch (client_recv(cptr, readbuf, sizeof(readbuf), &length)) {
#else
    switch (os_recv_nonb(cli_fd(cptr), readbuf, sizeof(readbuf), &length)) {
#endif
    case IO_SUCCESS:
      if (length)
      {
        cli_lasttime(cptr) = CurrentTime;
        ClearPingSent(cptr);
        ClrFlag(cptr, FLAG_NONL);
        if (cli_lasttime(cptr) > cli_since(cptr))
          cli_since(cptr) = cli_lasttime(cptr);
      }
      break;
    case IO_BLOCKED:
      break;
    case IO_FAILURE:
      cli_error(cptr) = errno;
      /* SetFlag(cptr, FLAG_DEADSOCKET); */
      return 0;
    }
  }

  /*
   * For server connections, we process as many as we can without
   * worrying about the time of day or anything :)
   */
  if (length > 0 && IsServer(cptr))
    return server_dopacket(cptr, readbuf, length);
  else if (length > 0 && (IsHandshake(cptr) || IsConnecting(cptr)))
    return connect_dopacket(cptr, readbuf, length);
  else
  {
    /*
     * Before we even think of parsing what we just read, stick
     * it on the end of the receive queue and do it when its
     * turn comes around.
     */
    if (length > 0 && dbuf_put(cptr, &(cli_recvQ(cptr)), readbuf, length) == 0)
      return exit_client(cptr, cptr, &me, "dbuf_put fail");

    if ((DBufLength(&(cli_recvQ(cptr))) > feature_uint(FEAT_CLIENT_FLOOD))
         && !IsChannelService(cptr))
      return exit_client(cptr, cptr, &me, "Excess Flood");

    while (DBufLength(&(cli_recvQ(cptr))) && !NoNewLine(cptr) &&
           (IsTrusted(cptr) || IsChannelService(cptr) || cli_since(cptr) - CurrentTime < 10))
    {
      dolen = dbuf_getmsg(&(cli_recvQ(cptr)), cli_buffer(cptr), BUFSIZE);
      /*
       * Devious looking...whats it do ? well..if a client
       * sends a *long* message without any CR or LF, then
       * dbuf_getmsg fails and we pull it out using this
       * loop which just gets the next 512 bytes and then
       * deletes the rest of the buffer contents.
       * -avalon
       */
      if (dolen == 0)
      {
        if (DBufLength(&(cli_recvQ(cptr))) < 510)
          SetFlag(cptr, FLAG_NONL);
        else
        {
          /* More than 512 bytes in the line - drop the input and yell
           * at the client.
           */
          DBufClear(&(cli_recvQ(cptr)));
          send_reply(cptr, ERR_INPUTTOOLONG);
        }
      }
      else if (client_dopacket(cptr, dolen) == CPTR_KILLED)
        return CPTR_KILLED;
      /*
       * If it has become registered as a Server
       * then skip the per-message parsing below.
       */
      if (IsHandshake(cptr) || IsServer(cptr))
      {
        while (-1)
        {
          dolen = dbuf_get(&(cli_recvQ(cptr)), readbuf, sizeof(readbuf));
          if (dolen <= 0)
            return 1;
          else if (dolen == 0)
          {
            if (DBufLength(&(cli_recvQ(cptr))) < 510)
              SetFlag(cptr, FLAG_NONL);
            else {
              DBufClear(&(cli_recvQ(cptr)));
              /* send_reply(cptr, ERR_INPUTTOOLONG); */
            }
          }
          else if ((IsServer(cptr) &&
                    server_dopacket(cptr, readbuf, dolen) == CPTR_KILLED) ||
                   (!IsServer(cptr) &&
                    connect_dopacket(cptr, readbuf, dolen) == CPTR_KILLED))
            return CPTR_KILLED;
        }
      }
    }

    /* If there's still data to process, wait 2 seconds first */
    if (DBufLength(&(cli_recvQ(cptr))) && !NoNewLine(cptr) &&
	!t_onqueue(&(cli_proc(cptr))))
    {
      Debug((DEBUG_LIST, "Adding client process timer for %C", cptr));
      cli_freeflag(cptr) |= FREEFLAG_TIMER;
      timer_add(&(cli_proc(cptr)), client_timer_callback, cli_connect(cptr),
		TT_RELATIVE, 2);
    }
  }
  return 1;
}

/** Start a connection to another server.
 * @param aconf Connect block data for target server.
 * @param by Client who requested the connection (if any).
 * @return Non-zero on success; zero on failure.
 */
int connect_server(struct ConfItem* aconf, struct Client* by)
{
  struct Client*   cptr = 0;
  assert(0 != aconf);

  if (aconf->dns_pending) {
    sendto_opmask(0, SNO_OLDSNO, "Server %s connect DNS pending",
                  aconf->name);
    return 0;
  }
  Debug((DEBUG_NOTICE, "Connect to %s[@%s]", aconf->name,
         ircd_ntoa(&aconf->address.addr)));

  if ((cptr = FindClient(aconf->name))) {
    if (IsServer(cptr) || IsMe(cptr)) {
      sendto_opmask(0, SNO_OLDSNO, "Server %s already present from %s",
                    aconf->name, cli_name(cli_from(cptr)));
      if (by && IsUser(by) && !MyUser(by)) {
        sendcmdto_one(&me, CMD_NOTICE, by, "%C :Server %s already present "
                      "from %s", by, aconf->name, cli_name(cli_from(cptr)));
      }
      return 0;
    }
    else if (IsHandshake(cptr) || IsConnecting(cptr)) {
      if (by && IsUser(by)) {
        sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connection to %s already in "
                      "progress", by, cli_name(cptr));
      }
      return 0;
    }
  }
  /*
   * If we don't know the IP# for this host and it is a hostname and
   * not a ip# string, then try and find the appropriate host record.
   */
  if (!irc_in_addr_valid(&aconf->address.addr)
      && !ircd_aton(&aconf->address.addr, aconf->host)) {
    char buf[HOSTLEN + 1];

    host_from_uh(buf, aconf->host, HOSTLEN);
    gethost_byname(buf, connect_dns_callback, aconf);
    aconf->dns_pending = 1;
    return 0;
  }
  cptr = make_client(NULL, STAT_UNKNOWN_SERVER);

  /*
   * Copy these in so we have something for error detection.
   */
  ircd_strncpy(cli_name(cptr), aconf->name, HOSTLEN);
  ircd_strncpy(cli_sockhost(cptr), aconf->host, HOSTLEN);

  /*
   * Attach config entries to client here rather than in
   * completed_connection. This to avoid null pointer references
   */
  attach_confs_byhost(cptr, aconf->host, CONF_SERVER);

  if (!find_conf_byhost(cli_confs(cptr), aconf->host, CONF_SERVER)) {
    sendto_opmask(0, SNO_OLDSNO, "Host %s is not enabled for "
                  "connecting: no Connect block", aconf->name);
    if (by && IsUser(by) && !MyUser(by)) {
      sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connect to host %s failed: no "
                    "Connect block", by, aconf->name);
    }
    det_confs_butmask(cptr, 0);
    free_client(cptr);
    return 0;
  }
  /*
   * attempt to connect to the server in the conf line
   */
  if (!connect_inet(aconf, cptr)) {
    if (by && IsUser(by) && !MyUser(by)) {
      sendcmdto_one(&me, CMD_NOTICE, by, "%C :Couldn't connect to %s", by,
                    cli_name(cptr));
    }
    det_confs_butmask(cptr, 0);
    free_client(cptr);
    return 0;
  }
  /*
   * NOTE: if we're here we have a valid C:Line and the client should
   * have started the connection and stored the remote address/port and
   * ip address name in itself
   *
   * The socket has been connected or connect is in progress.
   */
  make_server(cptr);
  if (by && IsUser(by)) {
    ircd_snprintf(0, cli_serv(cptr)->by, sizeof(cli_serv(cptr)->by), "%s%s",
		  NumNick(by));
    assert(0 == cli_serv(cptr)->user);
    cli_serv(cptr)->user = cli_user(by);
    cli_user(by)->refcnt++;
  }
  else {
    *(cli_serv(cptr))->by = '\0';
    /* strcpy(cptr->serv->by, "Auto"); */
  }
  cli_serv(cptr)->up = &me;
  SetConnecting(cptr);

  if (cli_fd(cptr) > HighestFd)
    HighestFd = cli_fd(cptr);

  LocalClientArray[cli_fd(cptr)] = cptr;

  Count_newunknown(UserStats);
  /* Actually we lie, the connect hasn't succeeded yet, but we have a valid
   * cptr, so we register it now.
   * Maybe these two calls should be merged.
   */
  add_client_to_list(cptr);
  hAddClient(cptr);
/*    nextping = CurrentTime; */

  return (s_state(&cli_socket(cptr)) == SS_CONNECTED) ?
    completed_connection(cptr) : 1;
}

/** Find the real hostname for the host running the server (or one which
 * matches the server's name) and its primary IP#.  Hostname is stored
 * in the client structure passed as a pointer.
 */
void init_server_identity(void)
{
  const struct LocalConf* conf = conf_get_local();
  assert(0 != conf);

  ircd_strncpy(cli_name(&me), conf->name, HOSTLEN);
  SetYXXServerName(&me, conf->numeric);
}

/** Process events on a client socket.
 * @param ev Socket event structure that has a struct Connection as
 *   its associated data.
 */
static void client_sock_callback(struct Event* ev)
{
  struct Client* cptr;
  struct Connection* con;
  char *fmt = "%s";
  char *fallback = 0;

  assert(0 != ev_socket(ev));
  assert(0 != s_data(ev_socket(ev)));

  con = (struct Connection*) s_data(ev_socket(ev));

  assert(0 != con_client(con) || ev_type(ev) == ET_DESTROY);

  cptr = con_client(con);

  assert(0 == cptr || con == cli_connect(cptr));

  switch (ev_type(ev)) {
  case ET_DESTROY:
    con_freeflag(con) &= ~FREEFLAG_SOCKET;

    if (!con_freeflag(con) && !cptr)
      free_connection(con);
#if defined(USE_SSL)
    ssl_free(ev_socket(ev));
#endif
    break;

  case ET_CONNECT: /* socket connection completed */
    if (!completed_connection(cptr) || IsDead(cptr))
      fallback = cli_info(cptr);
    break;

  case ET_ERROR: /* an error occurred */
    fallback = cli_info(cptr);
    cli_error(cptr) = ev_data(ev);
    /* If the OS told us we have a bad file descriptor, we should
     * record that for future reference.
     */
    if (cli_error(cptr) == EBADF)
      cli_fd(cptr) = -1;
    if (s_state(&(con_socket(con))) == SS_CONNECTING) {
      completed_connection(cptr);
      /* for some reason, the os_get_sockerr() in completed_connection()
       * can return 0 even when ev_data(ev) indicates a real error, so
       * re-assign the client error here.
       */
      cli_error(cptr) = ev_data(ev);
      break;
    }
    /*FALLTHROUGH*/
  case ET_EOF: /* end of file on socket */
    Debug((DEBUG_ERROR, "READ ERROR: fd = %d %d", cli_fd(cptr),
	   cli_error(cptr)));
    SetFlag(cptr, FLAG_DEADSOCKET);
    if ((IsServer(cptr) || IsHandshake(cptr)) && cli_error(cptr) == 0) {
      exit_client_msg(cptr, cptr, &me, "Server %s closed the connection (%s)",
		      cli_name(cptr), cli_serv(cptr)->last_error_msg);
      return;
    } else {
      fmt = "Read error: %s";
      fallback = "EOF from client";
    }
    break;

  case ET_WRITE: /* socket is writable */
    ClrFlag(cptr, FLAG_BLOCKED);
    if (cli_listing(cptr) && MsgQLength(&(cli_sendQ(cptr))) < 2048)
      list_next_channels(cptr);
    Debug((DEBUG_SEND, "Sending queued data to %C", cptr));
    send_queued(cptr);
    break;

  case ET_READ: /* socket is readable */
    if (!IsDead(cptr)) {
      Debug((DEBUG_DEBUG, "Reading data from %C", cptr));
      if (read_packet(cptr, 1) == 0) /* error while reading packet */
	fallback = "EOF from client";
    }
    break;

  default:
    assert(0 && "Unrecognized socket event in client_sock_callback()");
    break;
  }

  assert(0 == cptr || 0 == cli_connect(cptr) || con == cli_connect(cptr));

  if (fallback) {
    const char* msg = (cli_error(cptr)) ? strerror(cli_error(cptr)) : fallback;
    if (!msg)
      msg = "Unknown error";
    exit_client_msg(cptr, cptr, &me, fmt, msg);
  }
}

/** Process a timer on client socket.
 * @param ev Timer event that has a struct Connection as its
 * associated data.
 */
static void client_timer_callback(struct Event* ev)
{
  struct Client* cptr;
  struct Connection* con;

  assert(0 != ev_timer(ev));
  assert(0 != t_data(ev_timer(ev)));
  assert(ET_DESTROY == ev_type(ev) || ET_EXPIRE == ev_type(ev));

  con = (struct Connection*) t_data(ev_timer(ev));

  assert(0 != con_client(con) || ev_type(ev) == ET_DESTROY);

  cptr = con_client(con);

  assert(0 == cptr || con == cli_connect(cptr));

  if (ev_type(ev)== ET_DESTROY) {
    con_freeflag(con) &= ~FREEFLAG_TIMER; /* timer has expired... */

    if (!con_freeflag(con) && !cptr)
      free_connection(con); /* client is being destroyed */
  } else {
    Debug((DEBUG_LIST, "Client process timer for %C expired; processing",
	   cptr));
    read_packet(cptr, 0); /* read_packet will re-add timer if needed */
  }

  assert(0 == cptr || 0 == cli_connect(cptr) || con == cli_connect(cptr));
}
コード例 #6
0
ファイル: s_bsd.c プロジェクト: Niichan/snircd
/** Start a connection to another server.
 * @param aconf Connect block data for target server.
 * @param by Client who requested the connection (if any).
 * @return Non-zero on success; zero on failure.
 */
int connect_server(struct ConfItem* aconf, struct Client* by)
{
  struct Client*   cptr = 0;
  assert(0 != aconf);

  if (aconf->dns_pending) {
    sendto_opmask_butone(0, SNO_OLDSNO, "Server %s connect DNS pending",
                         aconf->name);
    return 0;
  }
  Debug((DEBUG_NOTICE, "Connect to %s[@%s]", aconf->name,
         ircd_ntoa(&aconf->address.addr)));

  if ((cptr = FindClient(aconf->name))) {
    if (IsServer(cptr) || IsMe(cptr)) {
      sendto_opmask_butone(0, SNO_OLDSNO, "Server %s already present from %s", 
                           aconf->name, cli_name(cli_from(cptr)));
      if (by && IsUser(by) && !MyUser(by)) {
        sendcmdto_one(&me, CMD_NOTICE, by, "%C :Server %s already present "
                      "from %s", by, aconf->name, cli_name(cli_from(cptr)));
      }
      return 0;
    }
    else if (IsHandshake(cptr) || IsConnecting(cptr)) {
      if (by && IsUser(by)) {
        sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connection to %s already in "
                      "progress", by, cli_name(cptr));
      }
      return 0;
    }
  }
  /*
   * If we don't know the IP# for this host and it is a hostname and
   * not a ip# string, then try and find the appropriate host record.
   */
  if (!irc_in_addr_valid(&aconf->address.addr)
      && !ircd_aton(&aconf->address.addr, aconf->host)) {
    char buf[HOSTLEN + 1];

    host_from_uh(buf, aconf->host, HOSTLEN);
    gethost_byname(buf, connect_dns_callback, aconf);
    aconf->dns_pending = 1;
    return 0;
  }
  cptr = make_client(NULL, STAT_UNKNOWN_SERVER);

  /*
   * Copy these in so we have something for error detection.
   */
  ircd_strncpy(cli_name(cptr), aconf->name, HOSTLEN);
  ircd_strncpy(cli_sockhost(cptr), aconf->host, HOSTLEN);

  /*
   * Attach config entries to client here rather than in
   * completed_connection. This to avoid null pointer references
   */
  attach_confs_byhost(cptr, aconf->host, CONF_SERVER);

  if (!find_conf_byhost(cli_confs(cptr), aconf->host, CONF_SERVER)) {
    sendto_opmask_butone(0, SNO_OLDSNO, "Host %s is not enabled for "
                         "connecting: no Connect block", aconf->name);
    if (by && IsUser(by) && !MyUser(by)) {
      sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connect to host %s failed: no "
                    "Connect block", by, aconf->name);
    }
    det_confs_butmask(cptr, 0);
    free_client(cptr);
    return 0;
  }
  /*
   * attempt to connect to the server in the conf line
   */
  if (!connect_inet(aconf, cptr)) {
    if (by && IsUser(by) && !MyUser(by)) {
      sendcmdto_one(&me, CMD_NOTICE, by, "%C :Couldn't connect to %s", by,
                    cli_name(cptr));
    }
    det_confs_butmask(cptr, 0);
    free_client(cptr);
    return 0;
  }
  /*
   * NOTE: if we're here we have a valid C:Line and the client should
   * have started the connection and stored the remote address/port and
   * ip address name in itself
   *
   * The socket has been connected or connect is in progress.
   */
  make_server(cptr);
  if (by && IsUser(by)) {
    ircd_snprintf(0, cli_serv(cptr)->by, sizeof(cli_serv(cptr)->by), "%s%s",
		  NumNick(by));
    assert(0 == cli_serv(cptr)->user);
    cli_serv(cptr)->user = cli_user(by);
    cli_user(by)->refcnt++;
  }
  else {
    *(cli_serv(cptr))->by = '\0';
    /* strcpy(cptr->serv->by, "Auto"); */
  }
  cli_serv(cptr)->up = &me;
  SetConnecting(cptr);

  if (cli_fd(cptr) > HighestFd)
    HighestFd = cli_fd(cptr);

  LocalClientArray[cli_fd(cptr)] = cptr;

  Count_newunknown(UserStats);
  /* Actually we lie, the connect hasn't succeeded yet, but we have a valid
   * cptr, so we register it now.
   * Maybe these two calls should be merged.
   */
  add_client_to_list(cptr);
  hAddClient(cptr);
/*    nextping = CurrentTime; */

  return (s_state(&cli_socket(cptr)) == SS_CONNECTED) ?
    completed_connection(cptr) : 1;
}