コード例 #1
0
THREAD(DiscoveryResponder, arg)
{
    UDPSOCKET *sock;
    DISCOVERY_TELE *dist;
    u_long raddr;
    u_short rport;
    int len;

    /* Insist on allocating a datagram buffer. */
    while ((dist = malloc(sizeof(DISCOVERY_TELE))) == NULL) {
        NutSleep(1000);
    }

    /* Insist on creating a socket. */
    while ((sock = NutUdpCreateSocket(disopt.disopt_port)) == NULL) {
        NutSleep(1000);
    }

    /* Nut/Net doesn't provide UDP datagram buffering by default. */
    {
        u_short max_ms = sizeof(DISCOVERY_TELE) * 3;

        NutUdpSetSockOpt(sock, SO_RCVBUF, &max_ms, sizeof(max_ms));
    }

    /* Create a pseudo random telegram identifier. */
    memcpy(&xid, &confnet.cdn_mac[2], sizeof(xid));
    xid += NutGetTickCount();

    /* Optionally send initial announce datagram. */
    if (disopt.disopt_flags & DISF_INITAL_ANN) {
        /* Variable sleep avoids broadcast storms in large installations. */
        NutSleep(500 + (xid & 0x7FF));
        if ((len = NutDiscoveryAnnTele(dist)) > 0) {
            NutUdpSendTo(sock, INADDR_BROADCAST, disopt.disopt_port, dist, len);
        }
    }

    /* Handle discovery telegrams in an endless loop. */
    for (;;) {
        len = NutUdpReceiveFrom(sock, &raddr, &rport, dist, sizeof(DISCOVERY_TELE), 0);
        /* Updates may be filtered by an IP mask. */
        if ((raddr & disopt.disopt_ipmask) == raddr && len > 0 && discovery_callback) {
            if ((len = discovery_callback(raddr, rport, dist, len)) > 0) {
                /* Broadcast response if destination is unreachable. */
                if ((raddr & confnet.cdn_ip_mask) != (confnet.cdn_ip_addr & confnet.cdn_ip_mask)) {
                    raddr = INADDR_BROADCAST;
                }
                NutUdpSendTo(sock, raddr, disopt.disopt_port, dist, len);
            }
        }
        /* Avoid system blocking by datagram storms. */
        NutSleep(100);
    }
}
コード例 #2
0
THREAD(syslog_out, __arg)
{
    while(1) // to satisfy no return
    {
        if( !syslog_sock ) NutSleep(5000);

        // Have some data to send
        if( (syslog_get_pos != put_pos) && syslog_sock )
        {
            char buf[16];

            uint16_t len = log_get_part( buf, sizeof(buf), &syslog_get_pos );

            NutUdpSendTo( syslog_sock, syslog_server, syslog_port, buf, len );

            NutSleep(10); // Don't overflow
        }

        NutSleep(100);
    }
}
コード例 #3
0
ファイル: Network.c プロジェクト: tv/battleship
THREAD(udpReceiveThread, arg)
{
	NH * nh = (NH*)arg;
	uint8_t data[256];
	uint32_t addr;
	uint16_t port;
	int i;
	for(;;)
	{
		i = NutUdpReceiveFrom(nh->udpSock, &addr, &port, data, 256, 0);
		data[i] = '\0';
		if (i > 0)
		{
			//printf("Udp connection\n");
			//printf("%s:%d \n", inet_ntoa(addr), port);
			//fflush(stdout);

			//bool doCleanPacketIn = true;

			snmpPacket* packetIn = snmp_packetalloc();
			snmpPacket* packetOut = snmp_packetalloc();
			snmp_parse(packetIn, data, i);

			packetOut->command 		= SNMP_GET_RESP;
			packetOut->requestID 	= packetIn->requestID;
			packetOut->objectID		= packetIn->objectID;

			long value;

			// --- vastataan ready to play -viestiin
			if(packetIn->objectID == 1 && packetIn->command == SNMP_GET_REQ) //READY-TO-PLAY -message
			{
				if(nh->readyToPlay == true)
					value = 1;
				else value = 0;
				packetOut->valueType	= SNMP_INT;
				packetOut->valueLength	= 1;
				packetOut->value		= &value;
				packetOut->error 		= 0x00;

				snmp_construct(packetOut);
				NutUdpSendTo(nh->udpSock, addr, port, packetOut->packet, packetOut->length);
			}
			// --- odotetaan vastausta ready to play viestiin
			else if(nh->getOpponentList && packetIn->objectID == 1 && packetIn->command == SNMP_GET_RESP)
			{
				uint8_t tmp;
				tmp = *((uint8_t*)(packetIn->value));
				if(tmp == 1) //fill the opponent list, if broadcast is sent
				{
					nh->opponentList[nh->numOpponents] = addr;
					nh->numOpponents++;
				}
			}
			// --- haaste vastaanotettu
			else if (nh->opponent == 0 && packetIn->objectID == 2 && packetIn->command == SNMP_SET_REQ)
			{
				nh->openRequest = true;
				nh->opponent  = addr;
				nh->requestID = packetIn->requestID;
			}
			//haaste vastaanotettu, mutta meillä oli jo haaste päällä
			else if ( (nh->openRequest || addr != nh->opponent) && packetIn->objectID == 2 && packetIn->command == SNMP_SET_REQ)
				NH_sendSnmpError(nh, addr, SNMP_PORT, SNMP_GET_RESP, 2, packetOut->requestID);
			// --- odotetaan vastausta haasteeseen
			else if( packetIn->objectID == 2 && nh->challengeSend == true && nh->opponent == addr &&
					 packetIn->command == SNMP_GET_RESP )
			{
				nh->challengeSend = false;
				if( packetIn->error != 0x00)
					nh->opponent = false;
				else
					nh->challengeAccepted = true;
			}
			// --- odotetaan vastustajan START-TURN
			else if(packetIn->objectID == 2 && nh->opponent == addr &&
					packetIn->command == SNMP_SET_REQ )
			{
				nh->enemyStartedTurn = true;
				//printf("NW: enemy started turn\n");
			}

			// --- odotetaan vastustajalta OK-viestiä
			else if(nh->opponent == addr && packetIn->command == SNMP_GET_RESP
					&& packetIn->objectID == nh->currentOID && packetIn->valueType == SNMP_INT)
			{
				if(packetIn->error == 0x00)
				{
					nh->enemyOK = true;
					//printf("NW: Received enemyOK!\n");
				}
			}

			// --- odotetaan salvoja
			else if( packetIn->objectID == 3 && nh->opponent == addr && packetIn->command == SNMP_SET_REQ )
			{
				nh->enemySalvoReceived = true;
				//printf("NW: SALVO received (%d):\n", nh->enemySalvoReceived); // debug
				uint8_t* ptr = (uint8_t*)packetIn->value;
				for(i = 0; i < 5; i++)
				{
					nh->lastEnemySalvo[i].x = ptr[i*2];
					nh->lastEnemySalvo[i].y = ptr[i*2+1];
					//printf("%d - %d\n", nh->lastEnemySalvo[i].x, nh->lastEnemySalvo[i].y);
				}
				// OK vastaus
				NH_sendBooleanResponse(nh, 3, true);
			}
			// --- Odotetaan salvon  tuloksia
			else if( packetIn->objectID == 4 && nh->opponent == addr && packetIn->command == SNMP_GET_RESP)
			{
				//printf("NW: SALVO results received: \n"); // debug
				uint8_t* ptr = (uint8_t*)packetIn->value;
				for (i = 0; i < 5; i++)
					nh->salvoResults[i] = ptr[i];

				//debug
				//for (i = 0; i < 5; i++)
					//printf("%d:  %d\n", i, nh->salvoResults[i]);

				nh->salvoResultsReceived = true;
			}
			// --- odotetaan salvon tuloksien pyyntöä
			else if(packetIn->objectID == 4 && packetIn->command == SNMP_GET_REQ && nh->opponent == addr)
			{
				nh->resultsQueryReceived = true;
				//printf("NW: enemy asked for salvo results: %d\n", nh->resultsQueryReceived);
			}
			// --- chattiviesti:
			else if(packetIn->objectID == 5 && packetIn->command == SNMP_SET_REQ && packetIn->valueType == SNMP_OCT)
			{
				/*
				uint8_t* ptr = (uint8_t*)packetIn->value;

				//lisätään viestin alkuun lähettähän ip
				sprintf(nh->chatMsgs[nh->emptyMsg], inet_ntoa(addr));
				strcat(nh->chatMsgs[nh->emptyMsg], ":\n");
				strncat(nh->chatMsgs[nh->emptyMsg], message, MAX_MSG_LENGTH - 16);

				//lisätään viesti listaan
				sprintf(chatMsgs[nh->emptyMsg], ptr);
				nh->manageMessages();
				*/
			}
			else if(packetIn->command == SNMP_GET_REQ) //debug
			{
				printf("NW: weird SNMP_GET_REQ received, OID: %d, opponent: %s", packetIn->objectID, inet_ntoa(nh->opponent));
			}
			snmp_free(packetIn);
			snmp_free(packetOut);
		}
		else if (i == 0)
		{
			printf ("Udp timeout\n");
		}
		else
		{
			printf ("Udp error\n");
		}

	}
}
コード例 #4
0
ファイル: icmp-udp.c プロジェクト: niziak/ethernut-4.9
/*
 * Main application routine. 
 *
 */
int main(void)
{
    uint32_t baud = 115200;
    UDPSOCKET *socket;

    uint32_t ip_addr;
    uint32_t ip_udp_echo;
    int    rc;
    int    error;
    int    packet_nr;
    uint16_t length;

    /*
     * Initialize the uart device.
     */
    NutRegisterDevice(&DEV_DEBUG, 0, 0);
    freopen(DEV_DEBUG_NAME, "w", stdout);
    _ioctl(_fileno(stdout), UART_SETSPEED, &baud);
    puts("Demo for ICMP support in UDP sockets...\r\n");

#ifdef DEV_ETHER
#ifndef NUT_UDP_ICMP_SUPPORT
#warning ICMP support for UDP sockets not enabled in the configurator, please enable NUT_UDP_ICMP_SUPPORT
    puts("ICMP support for UDP sockets not enabled in the configurator\r\n");
    puts("Please enable NUT_UDP_ICMP_SUPPORT\r\n");
#endif    
    /*
     * Register the network device.
     */
    puts("Configuring Ethernet interface");
    NutRegisterDevice(&DEV_ETHER, 0, 0);

    ip_addr = inet_addr(MY_IP);
    NutNetIfConfig("eth0", my_mac, ip_addr, inet_addr(MY_MASK));
    NutIpRouteAdd(0, 0, inet_addr(MY_GATE), &DEV_ETHER);

    printf("%s ready\r\n", inet_ntoa(ip_addr));


    socket = NutUdpCreateSocket(UDP_ECHO_PORT);
    if (socket == 0) {
        printf("Could not create UDP socket in port '%d'\r\n", UDP_ECHO_PORT);
        puts("Demo halted...\r\n");
        while (1);
    } else {
        printf("Successfully created UDP socket on port '%d'\r\n", UDP_ECHO_PORT);
        length = UDP_BUFF_SIZE;
        if (NutUdpSetSockOpt(socket, SO_RCVBUF, &length, sizeof(length))) {;
            printf("Could not set UDP receive buffer size (%d)\r\n", length);
            puts("Demo halted...\r\n");
            while (1);
        }
    }
    
    if (NutThreadCreate("RCV", UDPReceiver, (void*)socket, 1024) == 0) {
            puts("Could not start receiver thread\r\n");
            puts("Demo halted...\r\n");
            while (1);
    } else {
        puts("Receiver thread started\r\n");
    }
    
    puts("Starting echo test (1 packet / second)\r\n");
    
    ip_udp_echo = inet_addr(UDP_ECHO_IP);
    packet_nr = 0;
    
    while (1) {
        packet_nr ++;
        sprintf(send_buffer, "Packet: %d", packet_nr);
        rc = NutUdpSendTo(socket, ip_udp_echo, UDP_ECHO_PORT, send_buffer, length);
        printf("--> Sended packet: \"%s\", to %s, rc: %d\r\n", send_buffer, inet_ntoa(ip_udp_echo), rc);
        if (rc < 0) {
            uint32_t remote_ip;
            uint16_t remote_port;
            
            error = NutUdpError(socket, &remote_ip, &remote_port);
            print_udp_icmp_error(remote_ip, remote_port, error);
            
        }
        
        NutSleep(1000);
    }
#endif /* DEV_ETHER */
    return 0;
}