void medit_setup_new(struct descriptor_data *d) { struct char_data *mob; /* * Allocate a scratch mobile structure. */ CREATE(mob, struct char_data, 1); init_mobile(mob); GET_MOB_RNUM(mob) = -1; /* * Set up some default strings. */ GET_ALIAS(mob) = str_dup("mob unfinished"); GET_SDESC(mob) = str_dup("the unfinished mob"); GET_LDESC(mob) = str_dup("An unfinished mob stands here.\r\n"); GET_DDESC(mob) = str_dup("It looks unfinished.\r\n"); #if CONFIG_OASIS_MPROG OLC_MPROGL(d) = NULL; OLC_MPROG(d) = NULL; #endif OLC_MOB(d) = mob; /* Has changed flag. (It hasn't so far, we just made it.) */ OLC_VAL(d) = FALSE; medit_disp_menu(d); }
void trigedit_setup_new(struct descriptor_data *d) { struct trig_data *trig; /* * Allocate a scratch trigger structure */ CREATE(trig, struct trig_data, 1); trig->nr = NOWHERE; /* * Set up some defaults */ trig->name = strdup("new trigger"); trig->trigger_type = MTRIG_GREET; /* cmdlist will be a large char string until the trigger is saved */ CREATE(OLC_STORAGE(d), char, MAX_CMD_LENGTH); strncpy(OLC_STORAGE(d), "%echo% This trigger commandlist is not complete!\r\n", MAX_CMD_LENGTH-1); trig->narg = 100; OLC_TRIG(d) = trig; OLC_VAL(d) = 0; /* Has changed flag. (It hasn't so far, we just made it.) */ trigedit_disp_menu(d); }
void trigedit_setup_existing(struct descriptor_data *d, int rtrg_num) { struct trig_data *trig; struct cmdlist_element *c; /* * Allocate a scratch trigger structure */ CREATE(trig, struct trig_data, 1); trig_data_copy(trig, trig_index[rtrg_num]->proto); /* convert cmdlist to a char string */ c = trig->cmdlist; CREATE(OLC_STORAGE(d), char, MAX_CMD_LENGTH); strcpy(OLC_STORAGE(d), ""); while (c) { strcat(OLC_STORAGE(d), c->cmd); strcat(OLC_STORAGE(d), "\r\n"); c = c->next; } /* now trig->cmdlist is something to pass to the text editor */ /* it will be converted back to a real cmdlist_element list later */ OLC_TRIG(d) = trig; OLC_VAL(d) = 0; /* Has changed flag. (It hasn't so far, we just made it.) */ trigedit_disp_menu(d); }
void JScriptDispMenu(Descriptor *d) { get_char_cols(d->character); switch( OLC_SCRIPT_EDIT_MODE(d) ) { case JSCRIPT_MAIN_MENU: d->send("Javascript Main Menu\r\n\r\n"); /*** List all of the scripts currently attached ***/ for(unsigned int i = 0;i < d->olc->jsScripts->size();++i) { d->send("%s%2d%s) [%s%d%s] %s%s%s\r\n", grn, (i+1), nrm, cyn, d->olc->jsScripts->at(i)->vnum, nrm, cyn, d->olc->jsScripts->at(i)->name.c_str(), nrm); } d->send("\r\n"); d->send("%sN%s) New Script\r\n", grn, nrm); d->send("%sD%s) Delete Script\r\n", grn, nrm); d->send("%sX%s) Exit Script Editor\r\n", grn, nrm); d->send("\r\nEnter your choice: "); break; case JSCRIPT_NEW_TRIGGER: break; case JSCRIPT_DEL_TRIGGER: break; } OLC_VAL(d)++; }
void oedit_setup_existing(struct descriptor_data *d, int real_num) { struct obj_data *obj; /* * Allocate object in memory. */ CREATE(obj, struct obj_data, 1); copy_object(obj, &obj_proto[real_num]); /* * Attach new object to player's descriptor. */ OLC_OBJ(d) = obj; OLC_VAL(d) = 0; OLC_ITEM_TYPE(d) = OBJ_TRIGGER; dg_olc_script_copy(d); /* * The edited obj must not have a script. * It will be assigned to the updated obj later, after editing. */ SCRIPT(obj) = NULL; OLC_OBJ(d)->proto_script = NULL; oedit_disp_menu(d); }
void redit_setup_new(struct descriptor_data *d) { CREATE(OLC_ROOM(d), struct room_data, 1); OLC_ROOM(d)->name = str_dup("An unfinished room"); OLC_ROOM(d)->description = str_dup("You are in an unfinished room.\r\n"); redit_disp_menu(d); OLC_VAL(d) = 0; }
void redit_setup_new(struct descriptor_data *d) { CREATE(OLC_ROOM(d), struct room_data, 1); OLC_ROOM(d)->name = str_dup("An unfinished room"); OLC_ROOM(d)->description = str_dup("You are in an unfinished room.\r\n"); OLC_ROOM(d)->number = NOWHERE; OLC_ITEM_TYPE(d) = WLD_TRIGGER; redit_disp_menu(d); OLC_VAL(d) = 0; }
static void hedit_setup_existing(struct descriptor_data *d, int rnum) { CREATE(OLC_HELP(d), struct help_index_element, 1); OLC_HELP(d)->keywords = str_udup(help_table[rnum].keywords); OLC_HELP(d)->entry = str_udup(help_table[rnum].entry); OLC_HELP(d)->duplicate = help_table[rnum].duplicate; OLC_HELP(d)->min_level = help_table[rnum].min_level; OLC_VAL(d) = 0; hedit_disp_menu(d); }
static void hedit_setup_new(struct descriptor_data *d) { CREATE(OLC_HELP(d), struct help_index_element, 1); OLC_HELP(d)->keywords = strdup(OLC_STORAGE(d)); OLC_HELP(d)->entry = strdup("KEYWORDS\r\n\r\nThis help file is unfinished.\r\n"); OLC_HELP(d)->min_level = 0; OLC_HELP(d)->duplicate = 0; OLC_VAL(d) = 0; hedit_disp_menu(d); }
static void oedit_setup_new(struct descriptor_data *d) { CREATE(OLC_OBJ(d), struct obj_data, 1); clear_object(OLC_OBJ(d)); OLC_OBJ(d)->name = strdup("unfinished object"); OLC_OBJ(d)->description = strdup("An unfinished object is lying here."); OLC_OBJ(d)->short_description = strdup("an unfinished object"); SET_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), ITEM_WEAR_TAKE); OLC_VAL(d) = 0; OLC_ITEM_TYPE(d) = OBJ_TRIGGER; SCRIPT(OLC_OBJ(d)) = NULL; OLC_OBJ(d)->proto_script = OLC_SCRIPT(d) = NULL; }
void wedit_setup_new(struct descriptor_data *d) { CREATE(OLC_WILD(d), struct wild_data, 1); OLC_WILD(d)->name = str_dup("Un nuovo tipo di regione non finito."); OLC_WILD(d)->description = str_dup("Sei in un nuovo tipo di regione non finito.\r\n"); OLC_WILD(d)->symbol='N'; OLC_WILD(d)->color=4; OLC_WILD(d)->owner=0; OLC_WILD(d)->move_cost=1; OLC_WILD(d)->altitudine=0; OLC_WILD(d)->sector_type=SECT_FIELD; OLC_WILD(d)->room_flags=0; OLC_WILD(d)->can_enter=1; wedit_disp_menu(d); OLC_VAL(d) = 0; }
/* * Error check user input and then setup change */ int start_change_command(struct descriptor_data *d, int pos) { int subcmd = 0; /* * Error check to ensure users hasn't given too large an index */ while (MYCMD.command != 'S') subcmd++; if (pos < 0 || pos >= subcmd) return 0; /* * Ok, let's get editing. */ OLC_VAL(d) = pos; return 1; }
void wedit_setup_existing(struct descriptor_data *d, int real_num) { struct wild_data *wild; /* * Build a copy of the wild_element for editing. */ CREATE(wild, struct wild_data, 1); *wild = wild_table[real_num]; /* * Allocate space for all strings. */ wild->name = str_dup(wild_table[real_num].name ? wild_table[real_num].name : "undefined"); wild->description = str_dup(wild_table[real_num].description ? wild_table[real_num].description : "undefined\r\n"); OLC_WILD(d) = wild; OLC_VAL(d) = 0; wedit_disp_menu(d); }
static void medit_setup_new(struct descriptor_data *d) { struct char_data *mob; /* Allocate a scratch mobile structure. */ CREATE(mob, struct char_data, 1); init_mobile(mob); GET_MOB_RNUM(mob) = NOBODY; /* Set up some default strings. */ GET_ALIAS(mob) = strdup("mob unfinished"); GET_SDESC(mob) = strdup("the unfinished mob"); GET_LDESC(mob) = strdup("An unfinished mob stands here.\r\n"); GET_DDESC(mob) = strdup("It looks unfinished.\r\n"); SCRIPT(mob) = NULL; mob->proto_script = OLC_SCRIPT(d) = NULL; OLC_MOB(d) = mob; /* Has changed flag. (It hasn't so far, we just made it.) */ OLC_VAL(d) = FALSE; OLC_ITEM_TYPE(d) = MOB_TRIGGER; }
void aedit_setup_existing(struct descriptor_data *d, int real_num) { CREATE(OLC_ACTION(d), struct social_messg, 1); OLC_ACTION(d)->command = str_dup(soc_mess_list[real_num].command); OLC_ACTION(d)->sort_as = str_dup(soc_mess_list[real_num].sort_as); OLC_ACTION(d)->hide = soc_mess_list[real_num].hide; OLC_ACTION(d)->min_victim_position = soc_mess_list[real_num].min_victim_position; OLC_ACTION(d)->min_char_position = soc_mess_list[real_num].min_char_position; OLC_ACTION(d)->min_level_char = soc_mess_list[real_num].min_level_char; if (soc_mess_list[real_num].char_no_arg) OLC_ACTION(d)->char_no_arg = str_dup(soc_mess_list[real_num].char_no_arg); if (soc_mess_list[real_num].others_no_arg) OLC_ACTION(d)->others_no_arg = str_dup(soc_mess_list[real_num].others_no_arg); if (soc_mess_list[real_num].char_found) OLC_ACTION(d)->char_found = str_dup(soc_mess_list[real_num].char_found); if (soc_mess_list[real_num].others_found) OLC_ACTION(d)->others_found = str_dup(soc_mess_list[real_num].others_found); if (soc_mess_list[real_num].vict_found) OLC_ACTION(d)->vict_found = str_dup(soc_mess_list[real_num].vict_found); if (soc_mess_list[real_num].not_found) OLC_ACTION(d)->not_found = str_dup(soc_mess_list[real_num].not_found); if (soc_mess_list[real_num].char_auto) OLC_ACTION(d)->char_auto = str_dup(soc_mess_list[real_num].char_auto); if (soc_mess_list[real_num].others_auto) OLC_ACTION(d)->others_auto = str_dup(soc_mess_list[real_num].others_auto); if (soc_mess_list[real_num].char_body_found) OLC_ACTION(d)->char_body_found = str_dup(soc_mess_list[real_num].char_body_found); if (soc_mess_list[real_num].others_body_found) OLC_ACTION(d)->others_body_found = str_dup(soc_mess_list[real_num].others_body_found); if (soc_mess_list[real_num].vict_body_found) OLC_ACTION(d)->vict_body_found = str_dup(soc_mess_list[real_num].vict_body_found); if (soc_mess_list[real_num].char_obj_found) OLC_ACTION(d)->char_obj_found = str_dup(soc_mess_list[real_num].char_obj_found); if (soc_mess_list[real_num].others_obj_found) OLC_ACTION(d)->others_obj_found = str_dup(soc_mess_list[real_num].others_obj_found); OLC_VAL(d) = 0; aedit_disp_menu(d); }
void aedit_setup_new(struct descriptor_data *d) { CREATE(OLC_ACTION(d), struct social_messg, 1); OLC_ACTION(d)->command = str_dup(OLC_STORAGE(d)); OLC_ACTION(d)->sort_as = str_dup(OLC_STORAGE(d)); OLC_ACTION(d)->hide = 0; OLC_ACTION(d)->min_victim_position = POS_STANDING; OLC_ACTION(d)->min_char_position = POS_STANDING; OLC_ACTION(d)->min_level_char = 0; OLC_ACTION(d)->char_no_arg = str_dup("This action is unfinished."); OLC_ACTION(d)->others_no_arg = str_dup("This action is unfinished."); OLC_ACTION(d)->char_found = NULL; OLC_ACTION(d)->others_found = NULL; OLC_ACTION(d)->vict_found = NULL; OLC_ACTION(d)->not_found = NULL; OLC_ACTION(d)->char_auto = NULL; OLC_ACTION(d)->others_auto = NULL; OLC_ACTION(d)->char_body_found = NULL; OLC_ACTION(d)->others_body_found = NULL; OLC_ACTION(d)->vict_body_found = NULL; OLC_ACTION(d)->char_obj_found = NULL; OLC_ACTION(d)->others_obj_found = NULL; aedit_disp_menu(d); OLC_VAL(d) = 0; }
void zedit_parse(struct descriptor_data *d, char *arg) { int pos, i = 0; switch (OLC_MODE(d)) { /*-------------------------------------------------------------------*/ case ZEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': /* * Save the zone in memory, hiding invisible people. */ SEND_TO_Q("Saving zone info in memory.\r\n", d); zedit_save_internally(d); sprintf(buf, "OLC: %s edits zone info for room %d.", GET_NAME(d->character), OLC_NUM(d)); mudlog(buf, CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE); /* FALL THROUGH */ case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); break; default: SEND_TO_Q("Invalid choice!\r\n", d); SEND_TO_Q("Do you wish to save the zone info? : ", d); break; } break; /* End of ZEDIT_CONFIRM_SAVESTRING */ /*-------------------------------------------------------------------*/ case ZEDIT_MAIN_MENU: switch (*arg) { case 'q': case 'Q': if (OLC_ZONE(d)->age || OLC_ZONE(d)->number) { SEND_TO_Q("Do you wish to save the changes to the zone info? (y//n) : ", d); OLC_MODE(d) = ZEDIT_CONFIRM_SAVESTRING; } else { SEND_TO_Q("No changes made.\r\n", d); cleanup_olc(d, CLEANUP_ALL); } break; case 'n': case 'N': /* * New entry. */ SEND_TO_Q("What number in the list should the new command be? : ", d); OLC_MODE(d) = ZEDIT_NEW_ENTRY; break; case 'e': case 'E': /* * Change an entry. */ SEND_TO_Q("Which command do you wish to change? : ", d); OLC_MODE(d) = ZEDIT_CHANGE_ENTRY; break; case 'd': case 'D': /* * Delete an entry. */ SEND_TO_Q("Which command do you wish to delete? : ", d); OLC_MODE(d) = ZEDIT_DELETE_ENTRY; break; case 'z': case 'Z': /* * Edit zone name. */ SEND_TO_Q("Enter new zone name : ", d); OLC_MODE(d) = ZEDIT_ZONE_NAME; break; case 't': case 'T': /* * Edit top of zone. */ if (GET_LEVEL(d->character) < LVL_IMPL) zedit_disp_menu(d); else { SEND_TO_Q("Enter new top of zone : ", d); OLC_MODE(d) = ZEDIT_ZONE_TOP; } break; case 'l': case 'L': /* * Edit zone lifespan. */ SEND_TO_Q("Enter new zone lifespan : ", d); OLC_MODE(d) = ZEDIT_ZONE_LIFE; break; case 'r': case 'R': /* * Edit zone reset mode. */ SEND_TO_Q("\r\n" "0) Never reset\r\n" "1) Reset only when no players in zone\r\n" "2) Normal reset\r\n" "Enter new zone reset type : ", d); OLC_MODE(d) = ZEDIT_ZONE_RESET; break; default: zedit_disp_menu(d); break; } break; /* End of ZEDIT_MAIN_MENU */ /*-------------------------------------------------------------------*/ case ZEDIT_NEW_ENTRY: /* * Get the line number and insert the new line. */ pos = atoi(arg); if (isdigit(*arg) && new_command(OLC_ZONE(d), pos)) { if (start_change_command(d, pos)) { zedit_disp_comtype(d); OLC_ZONE(d)->age = 1; } } else zedit_disp_menu(d); break; /*-------------------------------------------------------------------*/ case ZEDIT_DELETE_ENTRY: /* * Get the line number and delete the line. */ pos = atoi(arg); if (isdigit(*arg)) { delete_command(OLC_ZONE(d), pos); OLC_ZONE(d)->age = 1; } zedit_disp_menu(d); break; /*-------------------------------------------------------------------*/ case ZEDIT_CHANGE_ENTRY: /* * Parse the input for which line to edit, and goto next quiz. */ pos = atoi(arg); if (isdigit(*arg) && start_change_command(d, pos)) { zedit_disp_comtype(d); OLC_ZONE(d)->age = 1; } else zedit_disp_menu(d); break; /*-------------------------------------------------------------------*/ case ZEDIT_COMMAND_TYPE: /* * Parse the input for which type of command this is, and goto next * quiz. */ OLC_CMD(d).command = toupper(*arg); if (!OLC_CMD(d).command || (strchr("MOPEDGR", OLC_CMD(d).command) == NULL)) { SEND_TO_Q("Invalid choice, try again : ", d); } else { if (OLC_VAL(d)) { /* If there was a previous command. */ SEND_TO_Q("Is this command dependent on the success of the previous one? (y//n)\r\n", d); OLC_MODE(d) = ZEDIT_IF_FLAG; } else { /* 'if-flag' not appropriate. */ OLC_CMD(d).if_flag = 0; zedit_disp_arg1(d); } } break; /*-------------------------------------------------------------------*/ case ZEDIT_IF_FLAG: /* * Parse the input for the if flag, and goto next quiz. */ switch (*arg) { case 'y': case 'Y': OLC_CMD(d).if_flag = 1; break; case 'n': case 'N': OLC_CMD(d).if_flag = 0; break; default: SEND_TO_Q("Try again : ", d); return; } zedit_disp_arg1(d); break; /*-------------------------------------------------------------------*/ case ZEDIT_ARG1: /* * Parse the input for arg1, and goto next quiz. */ if (!isdigit(*arg)) { SEND_TO_Q("Must be a numeric value, try again : ", d); return; } switch (OLC_CMD(d).command) { case 'M': if ((pos = real_mobile(atoi(arg))) >= 0) { OLC_CMD(d).arg1 = pos; zedit_disp_arg2(d); } else SEND_TO_Q("That mobile does not exist, try again : ", d); break; case 'O': case 'P': case 'E': case 'G': if ((pos = real_object(atoi(arg))) >= 0) { OLC_CMD(d).arg1 = pos; zedit_disp_arg2(d); } else SEND_TO_Q("That object does not exist, try again : ", d); break; case 'D': case 'R': default: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: zedit_parse(): case ARG1: Ack!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; } break; /*-------------------------------------------------------------------*/ case ZEDIT_ARG2: /* * Parse the input for arg2, and goto next quiz. */ if (!isdigit(*arg)) { SEND_TO_Q("Must be a numeric value, try again : ", d); return; } switch (OLC_CMD(d).command) { case 'M': case 'O': OLC_CMD(d).arg2 = atoi(arg); OLC_CMD(d).arg3 = real_room(OLC_NUM(d)); zedit_disp_arg4(d); break; case 'G': OLC_CMD(d).arg2 = atoi(arg); zedit_disp_arg4(d); break; case 'P': case 'E': OLC_CMD(d).arg2 = atoi(arg); zedit_disp_arg3(d); break; case 'D': pos = atoi(arg); /* * Count directions. */ if (pos < 0 || pos > NUM_OF_DIRS) SEND_TO_Q("Try again : ", d); else { OLC_CMD(d).arg2 = pos; zedit_disp_arg3(d); } break; case 'R': if ((pos = real_object(atoi(arg))) >= 0) { OLC_CMD(d).arg2 = pos; zedit_disp_menu(d); } else SEND_TO_Q("That object does not exist, try again : ", d); break; default: /* * We should never get here, but just in case... */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: zedit_parse(): case ARG2: Ack!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; } break; /*-------------------------------------------------------------------*/ case ZEDIT_ARG3: /* * Parse the input for arg3, and goto arg4's menu. */ if (!isdigit(*arg)) { SEND_TO_Q("Must be a numeric value, try again : ", d); return; } switch (OLC_CMD(d).command) { case 'E': pos = atoi(arg); /* * Count number of wear positions. We could use NUM_WEARS, this is * more reliable. */ while (*equipment_types[i] != '\n') i++; if (pos < 0 || pos > i) SEND_TO_Q("Try again : ", d); else { OLC_CMD(d).arg3 = pos; zedit_disp_arg4(d); } break; case 'P': if ((pos = real_object(atoi(arg))) >= 0) { OLC_CMD(d).arg3 = pos; zedit_disp_arg4(d); } else SEND_TO_Q("That object does not exist, try again : ", d); break; case 'D': pos = atoi(arg); if (pos < 0 || pos > 2) SEND_TO_Q("Try again : ", d); else { OLC_CMD(d).arg3 = pos; zedit_disp_arg4(d); } break; case 'M': case 'O': case 'G': case 'R': default: /* * We should never get here, but just in case... */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: zedit_parse(): case ARG3: Ack!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; } break; case ZEDIT_ARG4: /* * Parse the input for arg4, and go back to main menu. */ if (!isdigit(*arg)) { SEND_TO_Q("Must be a numeric value, try again : ", d); return; } switch (OLC_CMD(d).command) { case 'M': case 'O': case 'G': case 'E': pos = atoi(arg); if (pos < 0 || pos > 100) SEND_TO_Q("Try again : ", d); else { OLC_CMD(d).arg4 = pos; zedit_disp_menu(d); } break; case 'P': case 'D': OLC_CMD(d).arg3 = 100; break; default: /* * We should never get here, but just in case... */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: zedit_parse(): case ARG3: Ack!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; } break; /*-------------------------------------------------------------------*/ case ZEDIT_ZONE_NAME: /* * Add new name and return to main menu. */ if (genolc_checkstring(d, arg)) { if (OLC_ZONE(d)->name) free(OLC_ZONE(d)->name); else log("SYSERR: OLC: ZEDIT_ZONE_NAME: no name to free!"); OLC_ZONE(d)->name = str_dup(arg); OLC_ZONE(d)->number = 1; } zedit_disp_menu(d); break; /*-------------------------------------------------------------------*/ case ZEDIT_ZONE_RESET: /* * Parse and add new reset_mode and return to main menu. */ pos = atoi(arg); if (!isdigit(*arg) || pos < 0 || pos > 2) SEND_TO_Q("Try again (0-2) : ", d); else { OLC_ZONE(d)->reset_mode = pos; OLC_ZONE(d)->number = 1; zedit_disp_menu(d); } break; /*-------------------------------------------------------------------*/ case ZEDIT_ZONE_LIFE: /* * Parse and add new lifespan and return to main menu. */ pos = atoi(arg); if (!isdigit(*arg) || pos < 0 || pos > 240) SEND_TO_Q("Try again (0-240) : ", d); else { OLC_ZONE(d)->lifespan = pos; OLC_ZONE(d)->number = 1; zedit_disp_menu(d); } break; /*-------------------------------------------------------------------*/ case ZEDIT_ZONE_TOP: /* * Parse and add new top room in zone and return to main menu. */ if (OLC_ZNUM(d) == top_of_zone_table) OLC_ZONE(d)->top = LIMIT(atoi(arg), OLC_ZNUM(d) * 100, 32000); else OLC_ZONE(d)->top = LIMIT(atoi(arg), OLC_ZNUM(d) * 100, zone_table[OLC_ZNUM(d) + 1].number * 100); zedit_disp_menu(d); break; /*-------------------------------------------------------------------*/ default: /* * We should never get here, but just in case... */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: zedit_parse(): Reached default case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; } }
void medit_parse(struct descriptor_data *d, char *arg) { int i = -1, j; char *oldtext = NULL; if (OLC_MODE(d) > MEDIT_NUMERICAL_RESPONSE) { i = atoi(arg); if (!*arg || (!isdigit(arg[0]) && ((*arg == '-') && !isdigit(arg[1])))) { write_to_output(d, "Try again : "); return; } } else { /* String response. */ if (!genolc_checkstring(d, arg)) return; } switch (OLC_MODE(d)) { case MEDIT_CONFIRM_SAVESTRING: /* Ensure mob has MOB_ISNPC set. */ SET_BIT_AR(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC); switch (*arg) { case 'y': case 'Y': /* Save the mob in memory and to disk. */ medit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits mob %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { medit_save_to_disk(zone_table[real_zone_by_thing(OLC_NUM(d))].number); write_to_output(d, "Mobile saved to disk.\r\n"); } else write_to_output(d, "Mobile saved to memory.\r\n"); cleanup_olc(d, CLEANUP_ALL); return; case 'n': case 'N': /* If not saving, we must free the script_proto list. We do so by * assigning it to the edited mob and letting free_mobile in * cleanup_olc handle it. */ OLC_MOB(d)->proto_script = OLC_SCRIPT(d); cleanup_olc(d, CLEANUP_ALL); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save your changes? : "); return; } break; case MEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = MEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = MEDIT_SEX; medit_disp_sex(d); return; case '2': OLC_MODE(d) = MEDIT_KEYWORD; i--; break; case '3': OLC_MODE(d) = MEDIT_S_DESC; i--; break; case '4': OLC_MODE(d) = MEDIT_L_DESC; i--; break; case '5': OLC_MODE(d) = MEDIT_D_DESC; send_editor_help(d); write_to_output(d, "Enter mob description:\r\n\r\n"); if (OLC_MOB(d)->player.description) { write_to_output(d, "%s", OLC_MOB(d)->player.description); oldtext = strdup(OLC_MOB(d)->player.description); } string_write(d, &OLC_MOB(d)->player.description, MAX_MOB_DESC, 0, oldtext); OLC_VAL(d) = 1; return; case '6': OLC_MODE(d) = MEDIT_POS; medit_disp_positions(d); return; case '7': OLC_MODE(d) = MEDIT_DEFAULT_POS; medit_disp_positions(d); return; case '8': OLC_MODE(d) = MEDIT_ATTACK; medit_disp_attack_types(d); return; case '9': OLC_MODE(d) = MEDIT_STATS_MENU; medit_disp_stats_menu(d); return; case 'a': case 'A': OLC_MODE(d) = MEDIT_NPC_FLAGS; medit_disp_mob_flags(d); return; case 'b': case 'B': OLC_MODE(d) = MEDIT_AFF_FLAGS; medit_disp_aff_flags(d); return; case 'w': case 'W': write_to_output(d, "Copy what mob? "); OLC_MODE(d) = MEDIT_COPY; return; case 'x': case 'X': write_to_output(d, "Are you sure you want to delete this mobile? "); OLC_MODE(d) = MEDIT_DELETE; return; case 's': case 'S': OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); return; default: medit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; case MEDIT_STATS_MENU: i=0; switch(*arg) { case 'q': case 'Q': medit_disp_menu(d); return; case '1': /* Edit level */ OLC_MODE(d) = MEDIT_LEVEL; i++; break; case '2': /* Autoroll stats */ medit_autoroll_stats(d); medit_disp_stats_menu(d); OLC_VAL(d) = TRUE; return; case '3': OLC_MODE(d) = MEDIT_NUM_HP_DICE; i++; break; case '4': OLC_MODE(d) = MEDIT_SIZE_HP_DICE; i++; break; case '5': OLC_MODE(d) = MEDIT_ADD_HP; i++; break; case '6': OLC_MODE(d) = MEDIT_NDD; i++; break; case '7': OLC_MODE(d) = MEDIT_SDD; i++; break; case '8': OLC_MODE(d) = MEDIT_DAMROLL; i++; break; case 'a': case 'A': OLC_MODE(d) = MEDIT_AC; i++; break; case 'b': case 'B': OLC_MODE(d) = MEDIT_EXP; i++; break; case 'c': case 'C': OLC_MODE(d) = MEDIT_GOLD; i++; break; case 'd': case 'D': OLC_MODE(d) = MEDIT_HITROLL; i++; break; case 'e': case 'E': OLC_MODE(d) = MEDIT_ALIGNMENT; i++; break; case 'f': case 'F': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_STR; i++; break; case 'g': case 'G': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_INT; i++; break; case 'h': case 'H': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_WIS; i++; break; case 'i': case 'I': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_DEX; i++; break; case 'j': case 'J': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_CON; i++; break; case 'k': case 'K': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_CHA; i++; break; case 'l': case 'L': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_PARA; i++; break; case 'm': case 'M': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_ROD; i++; break; case 'n': case 'N': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_PETRI; i++; break; case 'o': case 'O': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_BREATH; i++; break; case 'p': case 'P': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_SPELL; i++; break; default: medit_disp_stats_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case MEDIT_KEYWORD: smash_tilde(arg); if (GET_ALIAS(OLC_MOB(d))) free(GET_ALIAS(OLC_MOB(d))); GET_ALIAS(OLC_MOB(d)) = str_udup(arg); break; case MEDIT_S_DESC: smash_tilde(arg); if (GET_SDESC(OLC_MOB(d))) free(GET_SDESC(OLC_MOB(d))); GET_SDESC(OLC_MOB(d)) = str_udup(arg); break; case MEDIT_L_DESC: smash_tilde(arg); if (GET_LDESC(OLC_MOB(d))) free(GET_LDESC(OLC_MOB(d))); if (arg && *arg) { char buf[MAX_INPUT_LENGTH]; snprintf(buf, sizeof(buf), "%s\r\n", arg); GET_LDESC(OLC_MOB(d)) = strdup(buf); } else GET_LDESC(OLC_MOB(d)) = strdup("undefined"); break; case MEDIT_D_DESC: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: medit_parse(): Reached D_DESC case!"); write_to_output(d, "Oops...\r\n"); break; case MEDIT_NPC_FLAGS: if ((i = atoi(arg)) <= 0) break; else if ( (j = medit_get_mob_flag_by_number(i)) == -1) { write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Enter mob flags (0 to quit) :"); return; } else if (j <= NUM_MOB_FLAGS) { TOGGLE_BIT_AR(MOB_FLAGS(OLC_MOB(d)), (j)); } medit_disp_mob_flags(d); return; case MEDIT_AFF_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_AFF_FLAGS) TOGGLE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), i); /* Remove unwanted bits right away. */ REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_CHARM); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_POISON); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_GROUP); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_SLEEP); medit_disp_aff_flags(d); return; /* Numerical responses. */ case MEDIT_SEX: GET_SEX(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_GENDERS - 1); break; case MEDIT_HITROLL: GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_DAMROLL: GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_NDD: GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SDD: GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_NUM_HP_DICE: GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SIZE_HP_DICE: GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ADD_HP: GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_AC: GET_AC(OLC_MOB(d)) = LIMIT(i, -200, 200); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_EXP: GET_EXP(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_EXP); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_GOLD: GET_GOLD(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_GOLD); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_STR: GET_STR(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_INT: GET_INT(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_WIS: GET_WIS(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_DEX: GET_DEX(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_CON: GET_CON(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_CHA: GET_CHA(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_PARA: GET_SAVE(OLC_MOB(d), SAVING_PARA) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ROD: GET_SAVE(OLC_MOB(d), SAVING_ROD) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_PETRI: GET_SAVE(OLC_MOB(d), SAVING_PETRI) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_BREATH: GET_SAVE(OLC_MOB(d), SAVING_BREATH) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SPELL: GET_SAVE(OLC_MOB(d), SAVING_SPELL) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_POS: GET_POS(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_POSITIONS - 1); break; case MEDIT_DEFAULT_POS: GET_DEFAULT_POS(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_POSITIONS - 1); break; case MEDIT_ATTACK: GET_ATTACK(OLC_MOB(d)) = LIMIT(i, 0, NUM_ATTACK_TYPES - 1); break; case MEDIT_LEVEL: GET_LEVEL(OLC_MOB(d)) = LIMIT(i, 1, LVL_IMPL); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ALIGNMENT: GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_COPY: if ((i = real_mobile(atoi(arg))) != NOWHERE) { medit_setup_existing(d, i); } else write_to_output(d, "That mob does not exist.\r\n"); break; case MEDIT_DELETE: if (*arg == 'y' || *arg == 'Y') { if (delete_mobile(GET_MOB_RNUM(OLC_MOB(d))) != NOBODY) write_to_output(d, "Mobile deleted.\r\n"); else write_to_output(d, "Couldn't delete the mobile!\r\n"); cleanup_olc(d, CLEANUP_ALL); return; } else if (*arg == 'n' || *arg == 'N') { medit_disp_menu(d); OLC_MODE(d) = MEDIT_MAIN_MENU; return; } else write_to_output(d, "Please answer 'Y' or 'N': "); break; default: /* We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: medit_parse(): Reached default case!"); write_to_output(d, "Oops...\r\n"); break; } /* END OF CASE If we get here, we have probably changed something, and now want to return to main menu. Use OLC_VAL as a 'has changed' flag */ OLC_VAL(d) = TRUE; medit_disp_menu(d); }
void trigedit_parse(struct descriptor_data *d, char *arg) { int i = 0; switch (OLC_MODE(d)) { case TRIGEDIT_MAIN_MENU: switch (tolower(*arg)) { case 'q': if (OLC_VAL(d)) { /* Anything been changed? */ if (!GET_TRIG_TYPE(OLC_TRIG(d))) { write_to_output(d, "Invalid Trigger Type! Answer a to abort quit!\r\n"); } write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = TRIGEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = TRIGEDIT_NAME; write_to_output(d, "Name: "); break; case '2': OLC_MODE(d) = TRIGEDIT_INTENDED; write_to_output(d, "0: Mobiles, 1: Objects, 2: Rooms: "); break; case '3': OLC_MODE(d) = TRIGEDIT_TYPES; trigedit_disp_types(d); break; case '4': OLC_MODE(d) = TRIGEDIT_NARG; write_to_output(d, "Numeric argument: "); break; case '5': OLC_MODE(d) = TRIGEDIT_ARGUMENT; write_to_output(d, "Argument: "); break; case '6': OLC_MODE(d) = TRIGEDIT_COMMANDS; write_to_output(d, "Enter trigger commands: (/s saves /h for help)\r\n\r\n"); d->backstr = NULL; if (OLC_STORAGE(d)) { write_to_output(d, "%s", OLC_STORAGE(d)); d->backstr = strdup(OLC_STORAGE(d)); } d->str = &OLC_STORAGE(d); d->max_str = MAX_CMD_LENGTH; d->mail_to = 0; OLC_VAL(d) = 1; break; default: trigedit_disp_menu(d); return; } return; case TRIGEDIT_CONFIRM_SAVESTRING: switch(tolower(*arg)) { case 'y': trigedit_save(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits trigger %d", GET_NAME(d->character), OLC_NUM(d)); /* fall through */ case 'n': cleanup_olc(d, CLEANUP_ALL); return; case 'a': /* abort quitting */ break; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save the trigger? : "); return; } break; case TRIGEDIT_NAME: smash_tilde(arg); if (OLC_TRIG(d)->name) free(OLC_TRIG(d)->name); OLC_TRIG(d)->name = strdup((arg && *arg) ? arg : "undefined"); OLC_VAL(d)++; break; case TRIGEDIT_INTENDED: if ((atoi(arg)>=MOB_TRIGGER) || (atoi(arg)<=WLD_TRIGGER)) OLC_TRIG(d)->attach_type = atoi(arg); OLC_VAL(d)++; break; case TRIGEDIT_NARG: OLC_TRIG(d)->narg = LIMIT(atoi(arg), 0, 100); OLC_VAL(d)++; break; case TRIGEDIT_ARGUMENT: smash_tilde(arg); OLC_TRIG(d)->arglist = (*arg?strdup(arg):NULL); OLC_VAL(d)++; break; case TRIGEDIT_TYPES: if ((i = atoi(arg)) == 0) break; else if (!((i < 0) || (i > NUM_TRIG_TYPE_FLAGS))) TOGGLE_BIT((GET_TRIG_TYPE(OLC_TRIG(d))), 1 << (i - 1)); OLC_VAL(d)++; trigedit_disp_types(d); return; case TRIGEDIT_COMMANDS: break; } OLC_MODE(d) = TRIGEDIT_MAIN_MENU; trigedit_disp_menu(d); }
void oedit_parse(struct descriptor_data *d, char *arg) { int number, max_val, min_val; char *oldtext = NULL; struct board_info *tmp; struct obj_data *obj; obj_rnum robj; switch (OLC_MODE(d)) { case OEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': oedit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { oedit_save_to_disk(real_zone_by_thing(OLC_NUM(d))); write_to_output(d, "Object saved to disk.\r\n"); } else write_to_output(d, "Object saved to memory.\r\n"); if (GET_OBJ_TYPE(OLC_OBJ(d)) == ITEM_BOARD) { if ((tmp=locate_board(GET_OBJ_VNUM(OLC_OBJ(d)))) != NULL) { save_board(tmp); } else { tmp = create_new_board(GET_OBJ_VNUM(OLC_OBJ(d))); BOARD_NEXT(tmp) = bboards; bboards = tmp; } } /* Fall through. */ case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; case 'a': /* abort quit */ case 'A': oedit_disp_menu(d); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save your changes? : \r\n"); return; } case OEDIT_MAIN_MENU: /* * Throw us out to whichever edit mode based on user input. */ switch (*arg) { case 'q': case 'Q': if (STATE(d) != CON_IEDIT) { if (OLC_VAL(d)) { /* Something has been modified. */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); } else { send_to_char(d->character, "\r\nCommitting iedit changes.\r\n"); obj = OLC_IOBJ(d); *obj = *(OLC_OBJ(d)); GET_ID(obj) = max_obj_id++; /* find_obj helper */ add_to_lookup_table(GET_ID(obj), (void *)obj); if (GET_OBJ_VNUM(obj) != NOTHING) { /* remove any old scripts */ if (SCRIPT(obj)) { extract_script(obj, OBJ_TRIGGER); SCRIPT(obj) = NULL; } free_proto_script(obj, OBJ_TRIGGER); robj = real_object(GET_OBJ_VNUM(obj)); copy_proto_script(&obj_proto[robj], obj, OBJ_TRIGGER); assign_triggers(obj, OBJ_TRIGGER); } SET_BIT_AR(GET_OBJ_EXTRA(obj), ITEM_UNIQUE_SAVE); /* Xap - ought to save the old pointer, free after assignment I suppose */ mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s iedit a unique #%d", GET_NAME(d->character), GET_OBJ_VNUM(obj)); if (d->character) { REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING); STATE(d) = CON_PLAYING; act("$n stops using OLC.", TRUE, d->character, 0, 0, TO_ROOM); } free(d->olc); d->olc = NULL; } return; case '1': write_to_output(d, "Enter namelist : "); OLC_MODE(d) = OEDIT_EDIT_NAMELIST; break; case '2': write_to_output(d, "Enter short desc : "); OLC_MODE(d) = OEDIT_SHORTDESC; break; case '3': write_to_output(d, "Enter long desc :-\r\n| "); OLC_MODE(d) = OEDIT_LONGDESC; break; case '4': OLC_MODE(d) = OEDIT_ACTDESC; send_editor_help(d); write_to_output(d, "Enter action description:\r\n\r\n"); if (OLC_OBJ(d)->action_description) { write_to_output(d, "%s", OLC_OBJ(d)->action_description); oldtext = strdup(OLC_OBJ(d)->action_description); } string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; break; case '5': oedit_disp_type_menu(d); OLC_MODE(d) = OEDIT_TYPE; break; case '6': oedit_disp_extra_menu(d); OLC_MODE(d) = OEDIT_EXTRAS; break; case '7': oedit_disp_wear_menu(d); OLC_MODE(d) = OEDIT_WEAR; break; case '8': write_to_output(d, "Enter weight : "); OLC_MODE(d) = OEDIT_WEIGHT; break; case '9': write_to_output(d, "Enter cost : "); OLC_MODE(d) = OEDIT_COST; break; case 'a': case 'A': write_to_output(d, "Enter cost per day : "); OLC_MODE(d) = OEDIT_COSTPERDAY; break; case 'b': case 'B': write_to_output(d, "Enter timer : "); OLC_MODE(d) = OEDIT_TIMER; break; case 'c': case 'C': /* * Clear any old values */ GET_OBJ_VAL(OLC_OBJ(d), 0) = 0; GET_OBJ_VAL(OLC_OBJ(d), 1) = 0; GET_OBJ_VAL(OLC_OBJ(d), 2) = 0; GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; OLC_VAL(d) = 1; oedit_disp_val1_menu(d); break; case 'd': case 'D': oedit_disp_prompt_apply_menu(d); break; case 'e': case 'E': /* * If extra descriptions don't exist. */ if (OLC_OBJ(d)->ex_description == NULL) { CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1); OLC_OBJ(d)->ex_description->next = NULL; } OLC_DESC(d) = OLC_OBJ(d)->ex_description; oedit_disp_extradesc_menu(d); break; case 'm': case 'M': write_to_output(d, "Enter new minimum level: "); OLC_MODE(d) = OEDIT_LEVEL; break; case 'p': case 'P': oedit_disp_perm_menu(d); OLC_MODE(d) = OEDIT_PERM; break; case 's': case 'S': if (STATE(d) != CON_IEDIT) { OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); } else { write_to_output(d, "\r\nScripts cannot be modified on individual objects.\r\nEnter choice : "); } return; default: oedit_disp_menu(d); break; } return; /* * end of OEDIT_MAIN_MENU */ case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case OEDIT_EDIT_NAMELIST: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->name) free(OLC_OBJ(d)->name); OLC_OBJ(d)->name = str_udup(arg); break; case OEDIT_SHORTDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->short_description) free(OLC_OBJ(d)->short_description); OLC_OBJ(d)->short_description = str_udup(arg); break; case OEDIT_LONGDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->description) free(OLC_OBJ(d)->description); OLC_OBJ(d)->description = str_udup(arg); break; case OEDIT_TYPE: number = atoi(arg); if ((number < 1) || (number >= NUM_ITEM_TYPES)) { write_to_output(d, "Invalid choice, try again : "); return; } else GET_OBJ_TYPE(OLC_OBJ(d)) = number; /* what's the boundschecking worth if we don't do this ? -- Welcor */ GET_OBJ_VAL(OLC_OBJ(d), 0) = GET_OBJ_VAL(OLC_OBJ(d), 1) = GET_OBJ_VAL(OLC_OBJ(d), 2) = GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; break; case OEDIT_EXTRAS: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_FLAGS)) { oedit_disp_extra_menu(d); return; } else if (number == 0) break; else { TOGGLE_BIT_AR(GET_OBJ_EXTRA(OLC_OBJ(d)), number - 1); oedit_disp_extra_menu(d); return; } case OEDIT_WEAR: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_WEARS)) { write_to_output(d, "That's not a valid choice!\r\n"); oedit_disp_wear_menu(d); return; } else if (number == 0) /* Quit. */ break; else { TOGGLE_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), (number - 1)); oedit_disp_wear_menu(d); return; } case OEDIT_WEIGHT: GET_OBJ_WEIGHT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_WEIGHT); break; case OEDIT_COST: GET_OBJ_COST(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_COST); break; case OEDIT_COSTPERDAY: GET_OBJ_RENT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_RENT); break; case OEDIT_TIMER: switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_PORTAL: GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), -1, MAX_OBJ_TIMER); break; default: GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_TIMER); break; } break; case OEDIT_LEVEL: GET_OBJ_LEVEL(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, LVL_IMPL); break; case OEDIT_PERM: if ((number = atoi(arg)) == 0) break; if (number > 0 && number <= NUM_AFF_FLAGS) { /* Setting AFF_CHARM on objects like this is dangerous. */ if (number != AFF_CHARM) { TOGGLE_BIT_AR(GET_OBJ_PERM(OLC_OBJ(d)), number); } } oedit_disp_perm_menu(d); return; case OEDIT_VALUE_1: /* * Lucky, I don't need to check any of these for out of range values. * Hmm, I'm not so sure - Rv */ switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_WEAPON: GET_OBJ_VAL(OLC_OBJ(d), 0) = MIN(MAX(atoi(arg), -50), 50); break; case ITEM_CONTAINER: GET_OBJ_VAL(OLC_OBJ(d), 0) = LIMIT(atoi(arg), -1, MAX_CONTAINER_SIZE); break; default: GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg); } /* * proceed to menu 2 */ oedit_disp_val2_menu(d); return; case OEDIT_VALUE_2: /* * Here, I do need to check for out of range values. */ number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) GET_OBJ_VAL(OLC_OBJ(d), 1) = -1; else GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, NUM_SPELLS-1); oedit_disp_val3_menu(d); break; case ITEM_CONTAINER: case ITEM_VEHICLE: case ITEM_HATCH: case ITEM_WINDOW: case ITEM_PORTAL: /* * Needs some special handling since we are dealing with flag values * here. */ if (number < 0 || number > 4) oedit_disp_container_flags_menu(d); else if (number != 0) { TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1)); OLC_VAL(d) = 1; oedit_disp_val2_menu(d); } else oedit_disp_val3_menu(d); break; case ITEM_WEAPON: GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, MAX_WEAPON_NDICE); oedit_disp_val3_menu(d); break; default: GET_OBJ_VAL(OLC_OBJ(d), 1) = number; oedit_disp_val3_menu(d); } return; case OEDIT_VALUE_3: number = atoi(arg); /* * Quick'n'easy error checking. */ switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) { GET_OBJ_VAL(OLC_OBJ(d), 2) = -1; oedit_disp_val4_menu(d); return; } min_val = 1; max_val = NUM_SPELLS - 1; break; case ITEM_WEAPON: min_val = 1; max_val = MAX_WEAPON_SDICE; break; case ITEM_WAND: case ITEM_STAFF: min_val = 0; max_val = 20; break; case ITEM_DRINKCON: case ITEM_FOUNTAIN: min_val = 0; max_val = NUM_LIQ_TYPES - 1; break; case ITEM_KEY: min_val = 0; max_val = 32099; break; default: min_val = -32000; max_val = 32000; } GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val); oedit_disp_val4_menu(d); return; case OEDIT_VALUE_4: number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) { GET_OBJ_VAL(OLC_OBJ(d), 3) = -1; oedit_disp_menu(d); return; } min_val = 1; max_val = NUM_SPELLS - 1; break; case ITEM_WAND: case ITEM_STAFF: min_val = 1; max_val = NUM_SPELLS - 1; break; case ITEM_WEAPON: min_val = 0; max_val = NUM_ATTACK_TYPES - 1; break; default: min_val = -32000; max_val = 32000; break; } GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val); break; case OEDIT_PROMPT_APPLY: if ((number = atoi(arg)) == 0) break; else if (number < 0 || number > MAX_OBJ_AFFECT) { oedit_disp_prompt_apply_menu(d); return; } OLC_VAL(d) = number - 1; OLC_MODE(d) = OEDIT_APPLY; oedit_disp_apply_menu(d); return; case OEDIT_APPLY: if ((number = atoi(arg)) == 0) { OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0; OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0; oedit_disp_prompt_apply_menu(d); } else if (number < 0 || number >= NUM_APPLIES) oedit_disp_apply_menu(d); else { int counter; /* add in check here if already applied.. deny builders another */ if (GET_LEVEL(d->character) < LVL_IMPL) { for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) { if (OLC_OBJ(d)->affected[counter].location == number) { write_to_output(d, "Object already has that apply."); return; } } } OLC_OBJ(d)->affected[OLC_VAL(d)].location = number; write_to_output(d, "Modifier : "); OLC_MODE(d) = OEDIT_APPLYMOD; } return; case OEDIT_APPLYMOD: OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg); oedit_disp_prompt_apply_menu(d); return; case OEDIT_EXTRADESC_KEY: if (genolc_checkstring(d, arg)) { if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); OLC_DESC(d)->keyword = str_udup(arg); } oedit_disp_extradesc_menu(d); return; case OEDIT_EXTRADESC_MENU: switch ((number = atoi(arg))) { case 0: if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) { struct extra_descr_data *temp; if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); if (OLC_DESC(d)->description) free(OLC_DESC(d)->description); /* * Clean up pointers */ REMOVE_FROM_LIST(OLC_DESC(d), OLC_OBJ(d)->ex_description, next); free(OLC_DESC(d)); OLC_DESC(d) = NULL; } break; case 1: OLC_MODE(d) = OEDIT_EXTRADESC_KEY; write_to_output(d, "Enter keywords, separated by spaces :-\r\n| "); return; case 2: OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION; send_editor_help(d); write_to_output(d, "Enter the extra description:\r\n\r\n"); if (OLC_DESC(d)->description) { write_to_output(d, "%s", OLC_DESC(d)->description); oldtext = strdup(OLC_DESC(d)->description); } string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; return; case 3: /* * Only go to the next description if this one is finished. */ if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) { struct extra_descr_data *new_extra; if (OLC_DESC(d)->next) OLC_DESC(d) = OLC_DESC(d)->next; else { /* Make new extra description and attach at end. */ CREATE(new_extra, struct extra_descr_data, 1); OLC_DESC(d)->next = new_extra; OLC_DESC(d) = OLC_DESC(d)->next; } } /* * No break - drop into default case. */ default: oedit_disp_extradesc_menu(d); return; } break; default: mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!"); write_to_output(d, "Oops...\r\n"); break; }
void medit_parse(struct descriptor_data *d, char *arg) { int i = -1; char *oldtext = NULL; if (OLC_MODE(d) > MEDIT_NUMERICAL_RESPONSE) { i = atoi(arg); if (!*arg || (!isdigit(arg[0]) && ((*arg == '-') && !isdigit(arg[1])))) { SEND_TO_Q("Field must be numerical, try again : ", d); return; } } else { /* String response. */ if (!genolc_checkstring(d, arg)) return; } switch (OLC_MODE(d)) { /*-------------------------------------------------------------------*/ case MEDIT_CONFIRM_SAVESTRING: /* * Ensure mob has MOB_ISNPC set or things will go pear shaped. */ SET_BIT(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC); switch (*arg) { case 'y': case 'Y': /* * Save the mob in memory and to disk. */ SEND_TO_Q("Saving mobile to memory.\r\n", d); medit_save_internally(d); sprintf(buf, "OLC: %s edits mob %d", GET_NAME(d->character), OLC_NUM(d)); mudlog(buf, CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE); /* FALL THROUGH */ case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; default: SEND_TO_Q("Invalid choice!\r\n", d); SEND_TO_Q("Do you wish to save the mobile? : ", d); return; } break; /*-------------------------------------------------------------------*/ case MEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ SEND_TO_Q("Do you wish to save the changes to the mobile? (y//n) : ", d); OLC_MODE(d) = MEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = MEDIT_SEX; medit_disp_sex(d); return; case '2': OLC_MODE(d) = MEDIT_ALIAS; i--; break; case '3': OLC_MODE(d) = MEDIT_S_DESC; i--; break; case '4': OLC_MODE(d) = MEDIT_L_DESC; i--; break; case '5': OLC_MODE(d) = MEDIT_D_DESC; send_editor_help(d); SEND_TO_Q("Enter mob description:\r\n\r\n", d); if (OLC_MOB(d)->player.description) { SEND_TO_Q(OLC_MOB(d)->player.description, d); oldtext = str_dup(OLC_MOB(d)->player.description); } string_write(d, &OLC_MOB(d)->player.description, MAX_MOB_DESC, 0, oldtext); OLC_VAL(d) = 1; return; case '6': OLC_MODE(d) = MEDIT_LEVEL; i++; break; case '7': OLC_MODE(d) = MEDIT_ALIGNMENT; i++; break; case '8': OLC_MODE(d) = MEDIT_HITROLL; i++; break; case '9': OLC_MODE(d) = MEDIT_DAMROLL; i++; break; case 'a': case 'A': OLC_MODE(d) = MEDIT_NDD; i++; break; case 'b': case 'B': OLC_MODE(d) = MEDIT_SDD; i++; break; case 'c': case 'C': OLC_MODE(d) = MEDIT_NUM_HP_DICE; i++; break; case 'd': case 'D': OLC_MODE(d) = MEDIT_SIZE_HP_DICE; i++; break; case 'e': case 'E': OLC_MODE(d) = MEDIT_ADD_HP; i++; break; case 'f': case 'F': OLC_MODE(d) = MEDIT_AC; i++; break; case 'g': case 'G': OLC_MODE(d) = MEDIT_EXP; i++; break; case 'h': case 'H': OLC_MODE(d) = MEDIT_GOLD; i++; break; case 'i': case 'I': OLC_MODE(d) = MEDIT_POS; medit_disp_positions(d); return; case 'j': case 'J': OLC_MODE(d) = MEDIT_DEFAULT_POS; medit_disp_positions(d); return; case 'k': case 'K': OLC_MODE(d) = MEDIT_ATTACK; medit_disp_attack_types(d); return; case 'l': case 'L': OLC_MODE(d) = MEDIT_NPC_FLAGS; medit_disp_mob_flags(d); return; case 'm': case 'M': OLC_MODE(d) = MEDIT_AFF_FLAGS; medit_disp_aff_flags(d); return; case 'n': case 'N': OLC_MODE(d) = MEDIT_CLASS; medit_disp_class_flags(d); return; case 'r': case 'R': OLC_MODE(d) = MEDIT_RACE; medit_disp_race_flags(d); return; case 's': case 'S': OLC_MODE(d) = MEDIT_MSIZE; medit_disp_size_flags(d); return; case 'w': case 'W': OLC_MODE(d) = MEDIT_WEIGHT; send_to_char("Please enter the mobiles weight in pounds: ", d->character); return; #if CONFIG_OASIS_MPROG case 'p': case 'P': OLC_MODE(d) = MEDIT_MPROG; medit_disp_mprog(d); return; #endif default: medit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) SEND_TO_Q("\r\nEnter new value : ", d); else if (i == -1) SEND_TO_Q("\r\nEnter new text :\r\n] ", d); else SEND_TO_Q("Oops...\r\n", d); return; /*-------------------------------------------------------------------*/ case MEDIT_ALIAS: if (GET_ALIAS(OLC_MOB(d))) free(GET_ALIAS(OLC_MOB(d))); GET_ALIAS(OLC_MOB(d)) = str_udup(arg); break; /*-------------------------------------------------------------------*/ case MEDIT_S_DESC: if (GET_SDESC(OLC_MOB(d))) free(GET_SDESC(OLC_MOB(d))); GET_SDESC(OLC_MOB(d)) = str_udup(arg); break; /*-------------------------------------------------------------------*/ case MEDIT_L_DESC: if (GET_LDESC(OLC_MOB(d))) free(GET_LDESC(OLC_MOB(d))); if (arg && *arg) { strcpy(buf, arg); strcat(buf, "\r\n"); GET_LDESC(OLC_MOB(d)) = str_dup(buf); } else GET_LDESC(OLC_MOB(d)) = str_dup("undefined"); break; /*-------------------------------------------------------------------*/ case MEDIT_D_DESC: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached D_DESC case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG case MEDIT_MPROG_COMLIST: /* * We should never get here, but if we do, bail out. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached MPROG_COMLIST case!", BRF, LVL_BUILDER, TRUE); break; #endif /*-------------------------------------------------------------------*/ case MEDIT_NPC_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_MOB_FLAGS) TOGGLE_BIT(MOB_FLAGS(OLC_MOB(d)), 1 << (i - 1)); medit_disp_mob_flags(d); return; /*-------------------------------------------------------------------*/ case MEDIT_AFF_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_AFF_FLAGS) TOGGLE_BIT(AFF_FLAGS(OLC_MOB(d)), 1 << (i - 1)); medit_disp_aff_flags(d); return; /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG case MEDIT_MPROG: if ((i = atoi(arg)) == 0) medit_disp_menu(d); else if (i == OLC_MTOTAL(d)) { struct mob_prog_data *temp; CREATE(temp, struct mob_prog_data, 1); temp->next = OLC_MPROGL(d); temp->type = -1; temp->arglist = NULL; temp->comlist = NULL; OLC_MPROG(d) = temp; OLC_MPROGL(d) = temp; OLC_MODE(d) = MEDIT_CHANGE_MPROG; medit_change_mprog (d); } else if (i < OLC_MTOTAL(d)) { struct mob_prog_data *temp; int x = 1; for (temp = OLC_MPROGL(d); temp && x < i; temp = temp->next) x++; OLC_MPROG(d) = temp; OLC_MODE(d) = MEDIT_CHANGE_MPROG; medit_change_mprog (d); } else if (i == (OLC_MTOTAL(d) + 1)) { SEND_TO_Q("Which mob prog do you want to purge? ", d); OLC_MODE(d) = MEDIT_PURGE_MPROG; } else medit_disp_menu(d); return; case MEDIT_PURGE_MPROG: if ((i = atoi(arg)) > 0 && i < OLC_MTOTAL(d)) { struct mob_prog_data *temp; int x = 1; for (temp = OLC_MPROGL(d); temp && x < i; temp = temp->next) x++; OLC_MPROG(d) = temp; REMOVE_FROM_LIST(OLC_MPROG(d), OLC_MPROGL(d), next); free(OLC_MPROG(d)->arglist); free(OLC_MPROG(d)->comlist); free(OLC_MPROG(d)); OLC_MPROG(d) = NULL; OLC_VAL(d) = 1; } medit_disp_mprog(d); return; case MEDIT_CHANGE_MPROG: if ((i = atoi(arg)) == 1) medit_disp_mprog_types(d); else if (i == 2) { SEND_TO_Q("Enter new arg list: ", d); OLC_MODE(d) = MEDIT_MPROG_ARGS; } else if (i == 3) { SEND_TO_Q("Enter new mob prog commands:\r\n", d); /* * Pass control to modify.c for typing. */ OLC_MODE(d) = MEDIT_MPROG_COMLIST; if (OLC_MPROG(d)->comlist) { SEND_TO_Q(OLC_MPROG(d)->comlist, d); oldtext = str_dup(OLC_MPROG(d)->comlist); } string_write(d, &OLC_MPROG(d)->comlist, MAX_STRING_LENGTH, 0, oldtext); OLC_VAL(d) = 1; } else medit_disp_mprog(d); return; #endif /*-------------------------------------------------------------------*/ /* * Numerical responses. */ #if CONFIG_OASIS_MPROG case MEDIT_MPROG_TYPE: /* * This calculation may be off by one too many powers of 2? * Someone who actually uses MobProgs will have to check. */ OLC_MPROG(d)->type = (1 << LIMIT(atoi(arg), 0, NUM_PROGS - 1)); OLC_VAL(d) = 1; medit_change_mprog(d); return; case MEDIT_MPROG_ARGS: OLC_MPROG(d)->arglist = str_dup(arg); OLC_VAL(d) = 1; medit_change_mprog(d); return; #endif case MEDIT_SEX: GET_SEX(OLC_MOB(d)) = LIMIT(i, 0, NUM_GENDERS - 1); break; case MEDIT_HITROLL: GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); break; case MEDIT_DAMROLL: GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); break; case MEDIT_NDD: GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); break; case MEDIT_SDD: GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); break; case MEDIT_NUM_HP_DICE: GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); break; case MEDIT_SIZE_HP_DICE: GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); break; case MEDIT_ADD_HP: GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); break; case MEDIT_AC: GET_AC(OLC_MOB(d)) = LIMIT(i, 10, 200); break; case MEDIT_EXP: GET_EXP(OLC_MOB(d)) = MAX(i, 0); break; case MEDIT_GOLD: add_money_to_char(OLC_MOB(d), MAX(i, 0), COPPER_COINS); break; case MEDIT_POS: GET_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); break; case MEDIT_DEFAULT_POS: GET_DEFAULT_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); break; case MEDIT_ATTACK: GET_ATTACK(OLC_MOB(d)) = LIMIT(i, 0, NUM_ATTACK_TYPES - 1); break; case MEDIT_LEVEL: GET_LEVEL(OLC_MOB(d)) = i; break; case MEDIT_ALIGNMENT: GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); break; case MEDIT_CLASS: GET_CLASS(OLC_MOB(d)) = MAX(0, MIN(NUM_NPC_CLASS, atoi(arg))); break; case MEDIT_RACE: GET_RACE(OLC_MOB(d)) = MAX(0, MIN(NUM_NPC_RACE, atoi(arg))); // INT, WIS, STR, DEX, CON, CHA GET_INT(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][0]; GET_WIS(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][1]; GET_STR(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][2]; GET_DEX(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][3]; GET_CON(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][4]; GET_CHA(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][5]; GET_HIT(OLC_MOB(d)) = mob_hp[i][0]; GET_MANA(OLC_MOB(d)) = mob_hp[i][2]; GET_MOVE(OLC_MOB(d)) = mob_hp[i][3]; break; case MEDIT_WEIGHT: GET_MOB_WEIGHT(OLC_MOB(d)) = LIMIT(i, 1, 1000); break; case MEDIT_MSIZE: GET_MOB_SIZE(OLC_MOB(d)) = atoi(arg); break; /*-------------------------------------------------------------------*/ default: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached default case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; }
void oedit_parse(struct descriptor_data *d, char *arg) { int number, max_val, min_val; char *oldtext = NULL; switch (OLC_MODE(d)) { case OEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': write_to_output(d, "Saving object to memory.\r\n"); oedit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d)); /* Fall through. */ case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save this object internally?\r\n"); return; } case OEDIT_MAIN_MENU: /* * Throw us out to whichever edit mode based on user input. */ switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Something has been modified. */ write_to_output(d, "Do you wish to save this object internally? : "); OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': write_to_output(d, "Enter namelist : "); OLC_MODE(d) = OEDIT_EDIT_NAMELIST; break; case '2': write_to_output(d, "Enter short desc : "); OLC_MODE(d) = OEDIT_SHORTDESC; break; case '3': write_to_output(d, "Enter long desc :-\r\n| "); OLC_MODE(d) = OEDIT_LONGDESC; break; case '4': OLC_MODE(d) = OEDIT_ACTDESC; send_editor_help(d); write_to_output(d, "Enter action description:\r\n\r\n"); if (OLC_OBJ(d)->action_description) { write_to_output(d, "%s", OLC_OBJ(d)->action_description); oldtext = strdup(OLC_OBJ(d)->action_description); } string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; break; case '5': oedit_disp_type_menu(d); OLC_MODE(d) = OEDIT_TYPE; break; case '6': oedit_disp_extra_menu(d); OLC_MODE(d) = OEDIT_EXTRAS; break; case '7': oedit_disp_wear_menu(d); OLC_MODE(d) = OEDIT_WEAR; break; case '8': write_to_output(d, "Enter weight : "); OLC_MODE(d) = OEDIT_WEIGHT; break; case '9': write_to_output(d, "Enter cost : "); OLC_MODE(d) = OEDIT_COST; break; case 'a': case 'A': write_to_output(d, "Enter cost per day : "); OLC_MODE(d) = OEDIT_COSTPERDAY; break; case 'b': case 'B': write_to_output(d, "Enter timer : "); OLC_MODE(d) = OEDIT_TIMER; break; case 'c': case 'C': /* * Clear any old values */ GET_OBJ_VAL(OLC_OBJ(d), 0) = 0; GET_OBJ_VAL(OLC_OBJ(d), 1) = 0; GET_OBJ_VAL(OLC_OBJ(d), 2) = 0; GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; oedit_disp_val1_menu(d); break; case 'd': case 'D': oedit_disp_prompt_apply_menu(d); break; case 'e': case 'E': /* * If extra descriptions don't exist. */ if (OLC_OBJ(d)->ex_description == NULL) { CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1); OLC_OBJ(d)->ex_description->next = NULL; } OLC_DESC(d) = OLC_OBJ(d)->ex_description; oedit_disp_extradesc_menu(d); break; case 'm': case 'M': write_to_output(d, "Enter new minimum level: "); OLC_MODE(d) = OEDIT_LEVEL; break; case 'p': case 'P': oedit_disp_perm_menu(d); OLC_MODE(d) = OEDIT_PERM; break; case 's': case 'S': OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); return; default: oedit_disp_menu(d); break; } return; /* * end of OEDIT_MAIN_MENU */ case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case OEDIT_EDIT_NAMELIST: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->name) free(OLC_OBJ(d)->name); OLC_OBJ(d)->name = str_udup(arg); break; case OEDIT_SHORTDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->short_description) free(OLC_OBJ(d)->short_description); OLC_OBJ(d)->short_description = str_udup(arg); break; case OEDIT_LONGDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->description) free(OLC_OBJ(d)->description); OLC_OBJ(d)->description = str_udup(arg); break; case OEDIT_TYPE: number = atoi(arg); if ((number < 1) || (number >= NUM_ITEM_TYPES)) { write_to_output(d, "Invalid choice, try again : "); return; } else GET_OBJ_TYPE(OLC_OBJ(d)) = number; break; case OEDIT_EXTRAS: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_FLAGS)) { oedit_disp_extra_menu(d); return; } else if (number == 0) break; else { TOGGLE_BIT(GET_OBJ_EXTRA(OLC_OBJ(d)), 1 << (number - 1)); oedit_disp_extra_menu(d); return; } case OEDIT_WEAR: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_WEARS)) { write_to_output(d, "That's not a valid choice!\r\n"); oedit_disp_wear_menu(d); return; } else if (number == 0) /* Quit. */ break; else { TOGGLE_BIT(GET_OBJ_WEAR(OLC_OBJ(d)), 1 << (number - 1)); oedit_disp_wear_menu(d); return; } case OEDIT_WEIGHT: GET_OBJ_WEIGHT(OLC_OBJ(d)) = atoi(arg); break; case OEDIT_COST: GET_OBJ_COST(OLC_OBJ(d)) = atoi(arg); break; case OEDIT_COSTPERDAY: GET_OBJ_RENT(OLC_OBJ(d)) = atoi(arg); break; case OEDIT_TIMER: GET_OBJ_TIMER(OLC_OBJ(d)) = atoi(arg); break; case OEDIT_LEVEL: GET_OBJ_LEVEL(OLC_OBJ(d)) = atoi(arg); break; case OEDIT_PERM: if ((number = atoi(arg)) == 0) break; if (number > 0 && number <= NUM_AFF_FLAGS) TOGGLE_BIT(GET_OBJ_PERM(OLC_OBJ(d)), 1 << (number - 1)); oedit_disp_perm_menu(d); return; case OEDIT_VALUE_1: /* * Lucky, I don't need to check any of these for out of range values. * Hmm, I'm not so sure - Rv */ GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg); /* * proceed to menu 2 */ oedit_disp_val2_menu(d); return; case OEDIT_VALUE_2: /* * Here, I do need to check for out of range values. */ number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number < 0 || number >= NUM_SPELLS) oedit_disp_val2_menu(d); else { GET_OBJ_VAL(OLC_OBJ(d), 1) = number; oedit_disp_val3_menu(d); } break; case ITEM_CONTAINER: /* * Needs some special handling since we are dealing with flag values * here. */ if (number < 0 || number > 4) oedit_disp_container_flags_menu(d); else if (number != 0) { TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1)); OLC_VAL(d) = 1; oedit_disp_val2_menu(d); } else oedit_disp_val3_menu(d); break; default: GET_OBJ_VAL(OLC_OBJ(d), 1) = number; oedit_disp_val3_menu(d); } return; case OEDIT_VALUE_3: number = atoi(arg); /* * Quick'n'easy error checking. */ switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: min_val = -1; max_val = NUM_SPELLS - 1; break; case ITEM_WEAPON: min_val = 1; max_val = 50; break; case ITEM_WAND: case ITEM_STAFF: min_val = 0; max_val = 20; break; case ITEM_DRINKCON: case ITEM_FOUNTAIN: min_val = 0; max_val = NUM_LIQ_TYPES - 1; break; case ITEM_KEY: min_val = 0; max_val = 32099; break; default: min_val = -32000; max_val = 32000; } GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val); oedit_disp_val4_menu(d); return; case OEDIT_VALUE_4: number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: min_val = -1; max_val = NUM_SPELLS - 1; break; case ITEM_WAND: case ITEM_STAFF: min_val = 1; max_val = NUM_SPELLS - 1; break; case ITEM_WEAPON: min_val = 0; max_val = NUM_ATTACK_TYPES - 1; break; default: min_val = -32000; max_val = 32000; break; } GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val); break; case OEDIT_PROMPT_APPLY: if ((number = atoi(arg)) == 0) break; else if (number < 0 || number > MAX_OBJ_AFFECT) { oedit_disp_prompt_apply_menu(d); return; } OLC_VAL(d) = number - 1; OLC_MODE(d) = OEDIT_APPLY; oedit_disp_apply_menu(d); return; case OEDIT_APPLY: if ((number = atoi(arg)) == 0) { OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0; OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0; oedit_disp_prompt_apply_menu(d); } else if (number < 0 || number >= NUM_APPLIES) oedit_disp_apply_menu(d); else { int counter; /* add in check here if already applied.. deny builders another */ if (GET_LEVEL(d->character) < LVL_IMPL) { for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) { if (OLC_OBJ(d)->affected[counter].location == number) { write_to_output(d, "Object already has that apply."); return; } } } OLC_OBJ(d)->affected[OLC_VAL(d)].location = number; write_to_output(d, "Modifier : "); OLC_MODE(d) = OEDIT_APPLYMOD; } return; case OEDIT_APPLYMOD: OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg); oedit_disp_prompt_apply_menu(d); return; case OEDIT_EXTRADESC_KEY: if (genolc_checkstring(d, arg)) { if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); OLC_DESC(d)->keyword = str_udup(arg); } oedit_disp_extradesc_menu(d); return; case OEDIT_EXTRADESC_MENU: switch ((number = atoi(arg))) { case 0: if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) { struct extra_descr_data **tmp_desc; if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); if (OLC_DESC(d)->description) free(OLC_DESC(d)->description); /* * Clean up pointers */ for (tmp_desc = &(OLC_OBJ(d)->ex_description); *tmp_desc; tmp_desc = &((*tmp_desc)->next)) { if (*tmp_desc == OLC_DESC(d)) { *tmp_desc = NULL; break; } } free(OLC_DESC(d)); } break; case 1: OLC_MODE(d) = OEDIT_EXTRADESC_KEY; write_to_output(d, "Enter keywords, separated by spaces :-\r\n| "); return; case 2: OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION; send_editor_help(d); write_to_output(d, "Enter the extra description:\r\n\r\n"); if (OLC_DESC(d)->description) { write_to_output(d, "%s", OLC_DESC(d)->description); oldtext = strdup(OLC_DESC(d)->description); } string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; return; case 3: /* * Only go to the next description if this one is finished. */ if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) { struct extra_descr_data *new_extra; if (OLC_DESC(d)->next) OLC_DESC(d) = OLC_DESC(d)->next; else { /* Make new extra description and attach at end. */ CREATE(new_extra, struct extra_descr_data, 1); OLC_DESC(d)->next = new_extra; OLC_DESC(d) = OLC_DESC(d)->next; } } /* * No break - drop into default case. */ default: oedit_disp_extradesc_menu(d); return; } break; default: mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!"); write_to_output(d, "Oops...\r\n"); break; }
void sedit_parse(struct descriptor_data *d, char *arg) { int i; if (OLC_MODE(d) > SEDIT_NUMERICAL_RESPONSE) { if (!isdigit(arg[0]) && ((*arg == '-') && (!isdigit(arg[1])))) { write_to_output(d, "Field must be numerical, try again : "); return; } } switch (OLC_MODE(d)) { /*-------------------------------------------------------------------*/ case SEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': sedit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits shop %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { sedit_save_to_disk(real_zone_by_thing(OLC_NUM(d))); write_to_output(d, "Shop saved to disk.\r\n"); } else write_to_output(d, "Shop saved to memory.\r\n"); cleanup_olc(d, CLEANUP_STRUCTS); return; case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; default: write_to_output(d, "Invalid choice!\r\nDo you wish to save your changes? : "); return; } break; /*-------------------------------------------------------------------*/ case SEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = SEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '0': OLC_MODE(d) = SEDIT_KEEPER; write_to_output(d, "Enter vnum number of shop keeper : "); return; case '1': OLC_MODE(d) = SEDIT_OPEN1; i++; break; case '2': OLC_MODE(d) = SEDIT_CLOSE1; i++; break; case '3': OLC_MODE(d) = SEDIT_OPEN2; i++; break; case '4': OLC_MODE(d) = SEDIT_CLOSE2; i++; break; case '5': OLC_MODE(d) = SEDIT_BUY_PROFIT; i++; break; case '6': OLC_MODE(d) = SEDIT_SELL_PROFIT; i++; break; case '7': OLC_MODE(d) = SEDIT_NOITEM1; i--; break; case '8': OLC_MODE(d) = SEDIT_NOITEM2; i--; break; case '9': OLC_MODE(d) = SEDIT_NOCASH1; i--; break; case 'a': case 'A': OLC_MODE(d) = SEDIT_NOCASH2; i--; break; case 'b': case 'B': OLC_MODE(d) = SEDIT_NOBUY; i--; break; case 'c': case 'C': OLC_MODE(d) = SEDIT_BUY; i--; break; case 'd': case 'D': OLC_MODE(d) = SEDIT_SELL; i--; break; case 'e': case 'E': sedit_no_trade_menu(d); return; case 'f': case 'F': sedit_shop_flags_menu(d); return; case 'r': case 'R': sedit_rooms_menu(d); return; case 'p': case 'P': sedit_products_menu(d); return; case 't': case 'T': sedit_namelist_menu(d); return; default: sedit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; /*-------------------------------------------------------------------*/ case SEDIT_NAMELIST_MENU: switch (*arg) { case 'a': case 'A': sedit_types_menu(d); return; case 'd': case 'D': write_to_output(d, "\r\nDelete which entry? : "); OLC_MODE(d) = SEDIT_DELETE_TYPE; return; case 'q': case 'Q': break; } break; /*-------------------------------------------------------------------*/ case SEDIT_PRODUCTS_MENU: switch (*arg) { case 'a': case 'A': write_to_output(d, "\r\nEnter new product vnum number : "); OLC_MODE(d) = SEDIT_NEW_PRODUCT; return; case 'd': case 'D': write_to_output(d, "\r\nDelete which product? : "); OLC_MODE(d) = SEDIT_DELETE_PRODUCT; return; case 'q': case 'Q': break; } break; /*-------------------------------------------------------------------*/ case SEDIT_ROOMS_MENU: switch (*arg) { case 'a': case 'A': write_to_output(d, "\r\nEnter new room vnum number : "); OLC_MODE(d) = SEDIT_NEW_ROOM; return; case 'c': case 'C': sedit_compact_rooms_menu(d); return; case 'l': case 'L': sedit_rooms_menu(d); return; case 'd': case 'D': write_to_output(d, "\r\nDelete which room? : "); OLC_MODE(d) = SEDIT_DELETE_ROOM; return; case 'q': case 'Q': break; } break; /*-------------------------------------------------------------------*/ /* * String edits. */ case SEDIT_NOITEM1: if (genolc_checkstring(d, arg)) modify_string(&S_NOITEM1(OLC_SHOP(d)), arg); break; case SEDIT_NOITEM2: if (genolc_checkstring(d, arg)) modify_string(&S_NOITEM2(OLC_SHOP(d)), arg); break; case SEDIT_NOCASH1: if (genolc_checkstring(d, arg)) modify_string(&S_NOCASH1(OLC_SHOP(d)), arg); break; case SEDIT_NOCASH2: if (genolc_checkstring(d, arg)) modify_string(&S_NOCASH2(OLC_SHOP(d)), arg); break; case SEDIT_NOBUY: if (genolc_checkstring(d, arg)) modify_string(&S_NOBUY(OLC_SHOP(d)), arg); break; case SEDIT_BUY: if (genolc_checkstring(d, arg)) modify_string(&S_BUY(OLC_SHOP(d)), arg); break; case SEDIT_SELL: if (genolc_checkstring(d, arg)) modify_string(&S_SELL(OLC_SHOP(d)), arg); break; case SEDIT_NAMELIST: if (genolc_checkstring(d, arg)) { struct shop_buy_data new_entry; BUY_TYPE(new_entry) = OLC_VAL(d); BUY_WORD(new_entry) = strdup(arg); add_to_type_list(&(S_NAMELISTS(OLC_SHOP(d))), &new_entry); } sedit_namelist_menu(d); return; /*-------------------------------------------------------------------*/ /* * Numerical responses. */ case SEDIT_KEEPER: i = atoi(arg); if ((i = atoi(arg)) != -1) if ((i = real_mobile(i)) == NOBODY) { write_to_output(d, "That mobile does not exist, try again : "); return; } S_KEEPER(OLC_SHOP(d)) = i; if (i == -1) break; /* * Fiddle with special procs. */ S_FUNC(OLC_SHOP(d)) = mob_index[i].func != shop_keeper ? mob_index[i].func : NULL; mob_index[i].func = shop_keeper; break; case SEDIT_OPEN1: S_OPEN1(OLC_SHOP(d)) = LIMIT(atoi(arg), 0, 28); break; case SEDIT_OPEN2: S_OPEN2(OLC_SHOP(d)) = LIMIT(atoi(arg), 0, 28); break; case SEDIT_CLOSE1: S_CLOSE1(OLC_SHOP(d)) = LIMIT(atoi(arg), 0, 28); break; case SEDIT_CLOSE2: S_CLOSE2(OLC_SHOP(d)) = LIMIT(atoi(arg), 0, 28); break; case SEDIT_BUY_PROFIT: sscanf(arg, "%f", &S_BUYPROFIT(OLC_SHOP(d))); break; case SEDIT_SELL_PROFIT: sscanf(arg, "%f", &S_SELLPROFIT(OLC_SHOP(d))); break; case SEDIT_TYPE_MENU: OLC_VAL(d) = LIMIT(atoi(arg), 0, NUM_ITEM_TYPES - 1); write_to_output(d, "Enter namelist (return for none) :-\r\n] "); OLC_MODE(d) = SEDIT_NAMELIST; return; case SEDIT_DELETE_TYPE: remove_from_type_list(&(S_NAMELISTS(OLC_SHOP(d))), atoi(arg)); sedit_namelist_menu(d); return; case SEDIT_NEW_PRODUCT: if ((i = atoi(arg)) != -1) if ((i = real_object(i)) == NOTHING) { write_to_output(d, "That object does not exist, try again : "); return; } if (i > 0) add_to_int_list(&(S_PRODUCTS(OLC_SHOP(d))), i); sedit_products_menu(d); return; case SEDIT_DELETE_PRODUCT: remove_from_int_list(&(S_PRODUCTS(OLC_SHOP(d))), atoi(arg)); sedit_products_menu(d); return; case SEDIT_NEW_ROOM: if ((i = atoi(arg)) != -1) if ((i = real_room(i)) == NOWHERE) { write_to_output(d, "That room does not exist, try again : "); return; } if (i >= 0) add_to_int_list(&(S_ROOMS(OLC_SHOP(d))), atoi(arg)); sedit_rooms_menu(d); return; case SEDIT_DELETE_ROOM: remove_from_int_list(&(S_ROOMS(OLC_SHOP(d))), atoi(arg)); sedit_rooms_menu(d); return; case SEDIT_SHOP_FLAGS: if ((i = LIMIT(atoi(arg), 0, NUM_SHOP_FLAGS)) > 0) { TOGGLE_BIT(S_BITVECTOR(OLC_SHOP(d)), 1 << (i - 1)); sedit_shop_flags_menu(d); return; } break; case SEDIT_NOTRADE: if ((i = LIMIT(atoi(arg), 0, NUM_TRADERS)) > 0) { TOGGLE_BIT(S_NOTRADE(OLC_SHOP(d)), 1 << (i - 1)); sedit_no_trade_menu(d); return; } break; /*-------------------------------------------------------------------*/ default: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: sedit_parse(): Reached default case!"); write_to_output(d, "Oops...\r\n"); break; } /*-------------------------------------------------------------------*/ /* * END OF CASE * If we get here, we have probably changed something, and now want to * return to main menu. Use OLC_VAL as a 'has changed' flag. */ OLC_VAL(d) = 1; sedit_disp_menu(d); }
void trigedit_parse(struct descriptor_data *d, char *arg) { int i = 0; char *backstr = NULL; switch (OLC_MODE(d)) { case TRIGEDIT_MAIN_MENU: switch (tolower(*arg)) { case 'q': if (OLC_VAL(d)) { /* Anything been changed? */ if (!GET_TRIG_TYPE(OLC_TRIG(d))) { send_to_char("Invalid Trigger Type! Answer a to abort quit!\r\n", d->character); } send_to_char("Do you wish to save the changes to the trigger? (y/n): ", d->character); OLC_MODE(d) = TRIGEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = TRIGEDIT_NAME; send_to_char("Name: ", d->character); break; case '2': OLC_MODE(d) = TRIGEDIT_INTENDED; send_to_char("0: Mobiles, 1: Objects, 2: Rooms: ", d->character); break; case '3': OLC_MODE(d) = TRIGEDIT_TYPES; trigedit_disp_types(d); break; case '4': OLC_MODE(d) = TRIGEDIT_NARG; send_to_char("Numeric argument: ", d->character); break; case '5': OLC_MODE(d) = TRIGEDIT_ARGUMENT; send_to_char("Argument: ", d->character); break; case '6': OLC_MODE(d) = TRIGEDIT_COMMANDS; clear_screen(d); if (OLC_STORAGE(d)) { write_to_output(d, FALSE, "%s", OLC_STORAGE(d)); backstr = str_dup(OLC_STORAGE(d)); } string_write(d, &OLC_STORAGE(d), MAX_CMD_LENGTH, 0, STATE(d)); OLC_VAL(d) = 1; break; default: trigedit_disp_menu(d); return; } return; case TRIGEDIT_CONFIRM_SAVESTRING: switch(tolower(*arg)) { case 'y': trigedit_save(d); sprintf(buf, "OLC: %s edits trigger %d", GET_NAME(d->character), OLC_NUM(d)); mudlog(buf, CMP, MAX(RIGHTS_TRIGGERS, GET_INVIS_LEV(d->character)), TRUE); /* fall through */ case 'n': cleanup_olc(d, CLEANUP_ALL); return; case 'a': /* abort quitting */ break; default: send_to_char("Invalid choice!\r\n", d->character); send_to_char("Do you wish to save the trigger? : ", d->character); return; } break; case TRIGEDIT_NAME: if (OLC_TRIG(d)->name) free(OLC_TRIG(d)->name); OLC_TRIG(d)->name = str_dup((arg && *arg) ? arg : "undefined"); OLC_VAL(d)++; break; case TRIGEDIT_INTENDED: if ((atoi(arg)>=MOB_TRIGGER) || (atoi(arg)<=WLD_TRIGGER)) OLC_TRIG(d)->attach_type = atoi(arg); OLC_VAL(d)++; break; case TRIGEDIT_NARG: OLC_TRIG(d)->narg = atoi(arg); OLC_VAL(d)++; break; case TRIGEDIT_ARGUMENT: OLC_TRIG(d)->arglist = (*arg?str_dup(arg):NULL); OLC_VAL(d)++; break; case TRIGEDIT_TYPES: if ((i = atoi(arg)) == 0) break; else if (!((i < 0) || (i > NUM_TRIG_TYPE_FLAGS))) TOGGLE_BIT((GET_TRIG_TYPE(OLC_TRIG(d))), 1ULL << (i - 1)); OLC_VAL(d)++; trigedit_disp_types(d); return; case TRIGEDIT_COMMANDS: break; } OLC_MODE(d) = TRIGEDIT_MAIN_MENU; trigedit_disp_menu(d); }
void hedit_parse(struct descriptor_data *d, char *arg) { int i, j; if (OLC_MODE(d) > HEDIT_NUMERICAL_RESPONSE) { if (!isdigit(arg[0]) && ((*arg == '-') && (!isdigit(arg[1])))) { write_to_output(d, TRUE, "Field must be numerical, try again : "); return; } } switch (OLC_MODE(d)) { /*-------------------------------------------------------------------*/ case SEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': write_to_output(d, TRUE, "Saving house to memory.\r\n"); hedit_save_internally(d); hedit_save_to_disk(); extended_mudlog(BRF, SYSL_OLC, TRUE, "%s edits house %d.", GET_NAME(d->character), OLC_NUM(d)); cleanup_olc(d, CLEANUP_STRUCTS); return; case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; default: write_to_output(d, TRUE, "Invalid choice!\r\nDo you wish to save the house? : "); return; } break; /*-------------------------------------------------------------------*/ case HEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ write_to_output(d, TRUE, "Do you wish to save the changes to the house? (y/n) : "); OLC_MODE(d) = HEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '0': OLC_MODE(d) = HEDIT_OWNER; write_to_output(d, TRUE, "Enter the name of the house owner : "); i--; return; case '1': OLC_MODE(d) = HEDIT_ATRIUM; write_to_output(d, TRUE, "Enter the room number of the atrium : "); i++; return; case '2': OLC_MODE(d) = HEDIT_EXIT; hedit_exits_menu(d); return; case '3': OLC_MODE(d) = HEDIT_MODE; hedit_modes_menu(d); return; case '4': OLC_MODE(d) = HEDIT_PRUNE_SAFE; hedit_prune_safe_menu(d); return; case '5': OLC_MODE(d) = HEDIT_COST; write_to_output(d, TRUE, "Enter the house cost : "); i++; return; case '6': OLC_MODE(d) = HEDIT_MAX_SECURE; write_to_output(d, TRUE, "Enter maximum number of secure containers : "); i++; return; case '7': OLC_MODE(d) = HEDIT_MAX_LOCKED; write_to_output(d, TRUE, "Enter maximum number of locked-down items : "); i++; return; case 'c': case 'C': hedit_owners_menu(d); return; case 'g': case 'G': hedit_guests_menu(d); return; case 'r': case 'R': hedit_rooms_menu(d); return; case 'd': case 'D': delete_house(d, OLC_NUM(d)); cleanup_olc(d, CLEANUP_ALL); return; default: hedit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, TRUE, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, TRUE, "\r\nEnter new text :\r\n] "); else write_to_output(d, TRUE, "Oops...\r\n"); return; /*-------------------------------------------------------------------*/ case HEDIT_ROOMS_MENU: switch (*arg) { case 'a': case 'A': write_to_output(d, TRUE, "\r\nEnter new room vnum number : "); OLC_MODE(d) = HEDIT_NEW_ROOM; return; case 'c': case 'C': hedit_compact_rooms_menu(d); return; case 'l': case 'L': hedit_rooms_menu(d); return; case 'd': case 'D': write_to_output(d, TRUE, "\r\nDelete which room? : "); OLC_MODE(d) = HEDIT_DELETE_ROOM; return; case 'q': case 'Q': break; } break; /*-------------------------------------------------------------------*/ case HEDIT_COWNERS_MENU: switch (*arg) { case 'a': case 'A': write_to_output(d, TRUE, "\r\nEnter player name : "); OLC_MODE(d) = HEDIT_NEW_COWNER; return; case 'l': case 'L': hedit_owners_menu(d); return; case 'd': case 'D': write_to_output(d, TRUE, "\r\nDelete which co-owner? : "); OLC_MODE(d) = HEDIT_DELETE_COWNER; return; case 'q': case 'Q': break; } break; /*-------------------------------------------------------------------*/ case HEDIT_GUESTS_MENU: switch (*arg) { case 'a': case 'A': write_to_output(d, TRUE, "\r\nEnter player name : "); OLC_MODE(d) = HEDIT_NEW_GUEST; return; case 'l': case 'L': hedit_guests_menu(d); return; case 'd': case 'D': write_to_output(d, TRUE, "\r\nDelete which guest? : "); OLC_MODE(d) = HEDIT_DELETE_GUEST; return; case 'q': case 'Q': break; } break; /*-------------------------------------------------------------------*/ /* * Numerical responses. */ /*-------------------------------------------------------------------*/ case HEDIT_OWNER: if ((i = get_id_by_name(arg)) == NOBODY) { write_to_output(d, TRUE, "No such player, try again : "); return; } H_OWNER(OLC_HOUSE(d)) = i; break; /*-------------------------------------------------------------------*/ case HEDIT_ATRIUM: if ((i = real_room(atoi(arg))) == NOWHERE) { write_to_output(d, TRUE, "No such room, try again : "); return; } if ((find_house(atoi(arg))) != NOWHERE) { write_to_output(d, TRUE, "That's a house room, try again : "); return; } H_ATRIUM(OLC_HOUSE(d)) = atoi(arg); break; /*-------------------------------------------------------------------*/ case HEDIT_EXIT: /* Check for a valid exit. */ if (atoi(arg) < 0 || atoi(arg) >= NUM_OF_DIRS) { write_to_output(d, TRUE, "\r\n&RThat's not a valid exit.&n\r\n\r\n"); hedit_exits_menu(d); return; } /* Make sure we have a start room (first in list). */ if ((i = real_room(H_ROOM(OLC_HOUSE(d), 0))) == NOWHERE) { write_to_output(d, TRUE, "\r\n&RYou have to define the starting room first.&n\r\n\r\n"); break; } /* Make sure we have an atrium. */ if ((j = real_room(H_ATRIUM(OLC_HOUSE(d)))) == NOWHERE) { write_to_output(d, TRUE, "\r\n&RYou have to define the atrium room first.&n\r\n\r\n"); break; } /* Check for a valid exit leading out from start room. */ if (TOROOM(i, atoi(arg)) == NOWHERE) { write_to_output(d, TRUE, "\r\n&RThere is no exit %s from room %d.&n\r\n\r\n", dirs[atoi(arg)], H_ROOM(OLC_HOUSE(d), 0)); hedit_exits_menu(d); return; } /* Check for a valid return exit from the atrium. */ if (TOROOM(j, rev_dir[atoi(arg)]) != i) { write_to_output(d, TRUE, "\r\n&RThe returning exit %s does not come from the atrium %d.&n\r\n\r\n", dirs[rev_dir[atoi(arg)]], H_ATRIUM(OLC_HOUSE(d))); hedit_exits_menu(d); return; } H_EXIT(OLC_HOUSE(d)) = atoi(arg); break; /*-------------------------------------------------------------------*/ case HEDIT_MODE: i = atoi(arg); if (i < 0 || i >= NUM_HOUSE_FLAGS) { write_to_output(d, TRUE, "\r\n&RThat's not a valid house type.&n\r\n\r\n"); hedit_modes_menu(d); return; } H_MODE(OLC_HOUSE(d)) = i; break; /*-------------------------------------------------------------------*/ case HEDIT_PRUNE_SAFE: i = atoi(arg); if (i < 0 || i > 1) { write_to_output(d, TRUE, "\r\n&RValid choices are 0 or 1.&n\r\n\r\n"); hedit_prune_safe_menu(d); return; } H_PRUNE_SAFE(OLC_HOUSE(d)) = i; break; /*-------------------------------------------------------------------*/ case HEDIT_COST: H_COST(OLC_HOUSE(d)) = atoi(arg); break; /*-------------------------------------------------------------------*/ case HEDIT_MAX_SECURE: if ((i = atoi(arg)) > HOUSE_MAX_SECURES) { write_to_output(d, TRUE, "Valid ranges are 0-%d : ", HOUSE_MAX_SECURES); return; } H_MAX_SECURE(OLC_HOUSE(d)) = i; break; /*-------------------------------------------------------------------*/ case HEDIT_MAX_LOCKED: if ((i = atoi(arg)) > HOUSE_MAX_LOCKS) { write_to_output(d, TRUE, "Valid ranges are 0-%d : ", HOUSE_MAX_LOCKS); return; } H_MAX_LOCKED(OLC_HOUSE(d)) = i; break; /*-------------------------------------------------------------------*/ case HEDIT_NEW_ROOM: if ((i = atoi(arg)) != -1) if ((i = real_room(i)) < 0) { write_to_output(d, TRUE, "That room does not exist, try again : "); return; } if (i >= 0) add_to_house_list(&(H_ROOMS(OLC_HOUSE(d))), atoi(arg)); hedit_rooms_menu(d); return; case HEDIT_DELETE_ROOM: remove_from_house_list(&(H_ROOMS(OLC_HOUSE(d))), atoi(arg)); hedit_rooms_menu(d); return; /*-------------------------------------------------------------------*/ case HEDIT_NEW_COWNER: if ((i = get_id_by_name(arg)) == NOBODY) { write_to_output(d, TRUE, "No such player, try again : "); return; } if (i == H_OWNER(OLC_HOUSE(d))) { write_to_output(d, TRUE, "That player already owns the house, try again : "); return; } for (j = 0; H_COWNER(OLC_HOUSE(d), j) != NOBODY; j++) { if (i == H_COWNER(OLC_HOUSE(d), j)) { write_to_output(d, TRUE, "That player has already been added, try again : "); return; } } for (j = 0; H_GUEST(OLC_HOUSE(d), j) != NOBODY; j++) { if (i == H_GUEST(OLC_HOUSE(d), j)) { write_to_output(d, TRUE, "That player is listed as a guest, try again : "); return; } } if (i >= 0) add_to_house_list(&(H_COWNERS(OLC_HOUSE(d))), i); hedit_owners_menu(d); return; case HEDIT_DELETE_COWNER: remove_from_house_list(&(H_COWNERS(OLC_HOUSE(d))), atoi(arg)); hedit_owners_menu(d); return; /*-------------------------------------------------------------------*/ case HEDIT_NEW_GUEST: if ((i = get_id_by_name(arg)) == NOBODY) { write_to_output(d, TRUE, "No such player, try again : "); return; } if (i == H_OWNER(OLC_HOUSE(d))) { write_to_output(d, TRUE, "That player already owns the house, try again : "); return; } for (j = 0; H_COWNER(OLC_HOUSE(d), j) != NOBODY; j++) { if (i == H_COWNER(OLC_HOUSE(d), j)) { write_to_output(d, TRUE, "That player is a co-owner, try again : "); return; } } for (j = 0; H_GUEST(OLC_HOUSE(d), j) != NOBODY; j++) { if (i == H_GUEST(OLC_HOUSE(d), j)) { write_to_output(d, TRUE, "That player has already been added, try again : "); return; } } if (i >= 0) add_to_house_list(&(H_GUESTS(OLC_HOUSE(d))), i); hedit_guests_menu(d); return; case HEDIT_DELETE_GUEST: remove_from_house_list(&(H_GUESTS(OLC_HOUSE(d))), atoi(arg)); hedit_guests_menu(d); return; /*-------------------------------------------------------------------*/ default: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); extended_mudlog(NRM, SYSL_BUGS, TRUE, "OLC: hedit_parse(): Reached default case!"); write_to_output(d, TRUE, "Oops...\r\n"); break; } /*-------------------------------------------------------------------*/ /* * END OF CASE * If we get here, we have probably changed something, and now want to * return to main menu. Use OLC_VAL as a 'has changed' flag. */ OLC_VAL(d) = 1; hedit_disp_menu(d); }
/* main loop (of sorts).. basically interpreter throws all input to here. */ void oedit_parse(struct descriptor_data *d, char *arg) { int number, max_val, min_val; char *oldtext = NULL; switch (OLC_MODE(d)) { case OEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': oedit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { oedit_save_to_disk(real_zone_by_thing(OLC_NUM(d))); write_to_output(d, "Object saved to disk.\r\n"); } else write_to_output(d, "Object saved to memory.\r\n"); cleanup_olc(d, CLEANUP_ALL); return; case 'n': case 'N': /* If not saving, we must free the script_proto list. */ OLC_OBJ(d)->proto_script = OLC_SCRIPT(d); free_proto_script(OLC_OBJ(d), OBJ_TRIGGER); cleanup_olc(d, CLEANUP_ALL); return; case 'a': /* abort quit */ case 'A': oedit_disp_menu(d); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save your changes? : \r\n"); return; } case OEDIT_MAIN_MENU: /* Throw us out to whichever edit mode based on user input. */ switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Something has been modified. */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': write_to_output(d, "Enter keywords : "); OLC_MODE(d) = OEDIT_KEYWORD; break; case '2': write_to_output(d, "Enter short desc : "); OLC_MODE(d) = OEDIT_SHORTDESC; break; case '3': write_to_output(d, "Enter long desc :-\r\n| "); OLC_MODE(d) = OEDIT_LONGDESC; break; case '4': OLC_MODE(d) = OEDIT_ACTDESC; send_editor_help(d); write_to_output(d, "Enter action description:\r\n\r\n"); if (OLC_OBJ(d)->action_description) { write_to_output(d, "%s", OLC_OBJ(d)->action_description); oldtext = strdup(OLC_OBJ(d)->action_description); } string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; break; case '5': oedit_disp_type_menu(d); OLC_MODE(d) = OEDIT_TYPE; break; case '6': oedit_disp_extra_menu(d); OLC_MODE(d) = OEDIT_EXTRAS; break; case '7': oedit_disp_wear_menu(d); OLC_MODE(d) = OEDIT_WEAR; break; case '8': write_to_output(d, "Enter weight : "); OLC_MODE(d) = OEDIT_WEIGHT; break; case '9': write_to_output(d, "Enter cost : "); OLC_MODE(d) = OEDIT_COST; break; case 'a': case 'A': write_to_output(d, "Enter cost per day : "); OLC_MODE(d) = OEDIT_COSTPERDAY; break; case 'b': case 'B': write_to_output(d, "Enter timer : "); OLC_MODE(d) = OEDIT_TIMER; break; case 'c': case 'C': /* Clear any old values */ GET_OBJ_VAL(OLC_OBJ(d), 0) = 0; GET_OBJ_VAL(OLC_OBJ(d), 1) = 0; GET_OBJ_VAL(OLC_OBJ(d), 2) = 0; GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; OLC_VAL(d) = 1; oedit_disp_val1_menu(d); break; case 'd': case 'D': oedit_disp_prompt_apply_menu(d); break; case 'e': case 'E': /* If extra descriptions don't exist. */ if (OLC_OBJ(d)->ex_description == NULL) { CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1); OLC_OBJ(d)->ex_description->next = NULL; } OLC_DESC(d) = OLC_OBJ(d)->ex_description; oedit_disp_extradesc_menu(d); break; case 'm': case 'M': write_to_output(d, "Enter new minimum level: "); OLC_MODE(d) = OEDIT_LEVEL; break; case 'p': case 'P': oedit_disp_perm_menu(d); OLC_MODE(d) = OEDIT_PERM; break; case 's': case 'S': OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); return; case 'w': case 'W': write_to_output(d, "Copy what object? "); OLC_MODE(d) = OEDIT_COPY; break; case 'x': case 'X': write_to_output(d, "Are you sure you want to delete this object? "); OLC_MODE(d) = OEDIT_DELETE; break; default: oedit_disp_menu(d); break; } return; /* end of OEDIT_MAIN_MENU */ case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case OEDIT_KEYWORD: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->name) free(OLC_OBJ(d)->name); OLC_OBJ(d)->name = str_udup(arg); break; case OEDIT_SHORTDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->short_description) free(OLC_OBJ(d)->short_description); OLC_OBJ(d)->short_description = str_udup(arg); break; case OEDIT_LONGDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->description) free(OLC_OBJ(d)->description); OLC_OBJ(d)->description = str_udup(arg); break; case OEDIT_TYPE: number = atoi(arg); if ((number < 0) || (number >= NUM_ITEM_TYPES)) { write_to_output(d, "Invalid choice, try again : "); return; } else GET_OBJ_TYPE(OLC_OBJ(d)) = number; /* what's the boundschecking worth if we don't do this ? -- Welcor */ GET_OBJ_VAL(OLC_OBJ(d), 0) = GET_OBJ_VAL(OLC_OBJ(d), 1) = GET_OBJ_VAL(OLC_OBJ(d), 2) = GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; break; case OEDIT_EXTRAS: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_FLAGS)) { oedit_disp_extra_menu(d); return; } else if (number == 0) break; else { TOGGLE_BIT_AR(GET_OBJ_EXTRA(OLC_OBJ(d)), (number - 1)); oedit_disp_extra_menu(d); return; } case OEDIT_WEAR: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_WEARS)) { write_to_output(d, "That's not a valid choice!\r\n"); oedit_disp_wear_menu(d); return; } else if (number == 0) /* Quit. */ break; else { TOGGLE_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), (number - 1)); oedit_disp_wear_menu(d); return; } case OEDIT_WEIGHT: GET_OBJ_WEIGHT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_WEIGHT); break; case OEDIT_COST: GET_OBJ_COST(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_COST); break; case OEDIT_COSTPERDAY: GET_OBJ_RENT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_RENT); break; case OEDIT_TIMER: GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_TIMER); break; case OEDIT_LEVEL: GET_OBJ_LEVEL(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, LVL_IMPL); break; case OEDIT_PERM: if ((number = atoi(arg)) == 0) break; if (number > 0 && number <= NUM_AFF_FLAGS) { /* Setting AFF_CHARM on objects like this is dangerous. */ if (number != AFF_CHARM) { TOGGLE_BIT_AR(GET_OBJ_AFFECT(OLC_OBJ(d)), number); } } oedit_disp_perm_menu(d); return; case OEDIT_VALUE_1: number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_FURNITURE: if (number < 0 || number > MAX_PEOPLE) oedit_disp_val1_menu(d); else { GET_OBJ_VAL(OLC_OBJ(d), 0) = number; oedit_disp_val2_menu(d); } break; case ITEM_WEAPON: GET_OBJ_VAL(OLC_OBJ(d), 0) = MIN(MAX(atoi(arg), -50), 50); break; case ITEM_CONTAINER: GET_OBJ_VAL(OLC_OBJ(d), 0) = LIMIT(atoi(arg), -1, MAX_CONTAINER_SIZE); break; default: GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg); } /* proceed to menu 2 */ oedit_disp_val2_menu(d); return; case OEDIT_VALUE_2: /* Here, I do need to check for out of range values. */ number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) GET_OBJ_VAL(OLC_OBJ(d), 1) = -1; else GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, NUM_SPELLS); oedit_disp_val3_menu(d); break; case ITEM_CONTAINER: /* Needs some special handling since we are dealing with flag values here. */ if (number < 0 || number > 4) oedit_disp_container_flags_menu(d); else if (number != 0) { TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1)); OLC_VAL(d) = 1; oedit_disp_val2_menu(d); } else oedit_disp_val3_menu(d); break; case ITEM_WEAPON: GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, MAX_WEAPON_NDICE); oedit_disp_val3_menu(d); break; default: GET_OBJ_VAL(OLC_OBJ(d), 1) = number; oedit_disp_val3_menu(d); } return; case OEDIT_VALUE_3: number = atoi(arg); /* Quick'n'easy error checking. */ switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) { GET_OBJ_VAL(OLC_OBJ(d), 2) = -1; oedit_disp_val4_menu(d); return; } min_val = 1; max_val = NUM_SPELLS; break; case ITEM_WEAPON: min_val = 1; max_val = MAX_WEAPON_SDICE; break; case ITEM_WAND: case ITEM_STAFF: min_val = 0; max_val = 20; break; case ITEM_DRINKCON: case ITEM_FOUNTAIN: min_val = 0; max_val = NUM_LIQ_TYPES - 1; number--; break; case ITEM_KEY: min_val = 0; max_val = 65099; break; default: min_val = -65000; max_val = 65000; } GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val); oedit_disp_val4_menu(d); return; case OEDIT_VALUE_4: number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) { GET_OBJ_VAL(OLC_OBJ(d), 3) = -1; oedit_disp_menu(d); return; } min_val = 1; max_val = NUM_SPELLS; break; case ITEM_WAND: case ITEM_STAFF: min_val = 1; max_val = NUM_SPELLS; break; case ITEM_WEAPON: min_val = 0; max_val = NUM_ATTACK_TYPES - 1; break; default: min_val = -65000; max_val = 65000; break; } GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val); break; case OEDIT_PROMPT_APPLY: if ((number = atoi(arg)) == 0) break; else if (number < 0 || number > MAX_OBJ_AFFECT) { oedit_disp_prompt_apply_menu(d); return; } OLC_VAL(d) = number - 1; OLC_MODE(d) = OEDIT_APPLY; oedit_disp_apply_menu(d); return; case OEDIT_APPLY: if (((number = atoi(arg)) == 0) || ((number = atoi(arg)) == 1)) { OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0; OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0; oedit_disp_prompt_apply_menu(d); } else if (number < 0 || number > NUM_APPLIES) oedit_disp_apply_menu(d); else { int counter; /* add in check here if already applied.. deny builders another */ if (GET_LEVEL(d->character) < LVL_IMPL) { for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) { if (OLC_OBJ(d)->affected[counter].location == number) { write_to_output(d, "Object already has that apply."); return; } } } OLC_OBJ(d)->affected[OLC_VAL(d)].location = number - 1; write_to_output(d, "Modifier : "); OLC_MODE(d) = OEDIT_APPLYMOD; } return; case OEDIT_APPLYMOD: OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg); oedit_disp_prompt_apply_menu(d); return; case OEDIT_EXTRADESC_KEY: if (genolc_checkstring(d, arg)) { if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); OLC_DESC(d)->keyword = str_udup(arg); } oedit_disp_extradesc_menu(d); return; case OEDIT_EXTRADESC_MENU: switch ((number = atoi(arg))) { case 0: if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) { struct extra_descr_data *temp; if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); if (OLC_DESC(d)->description) free(OLC_DESC(d)->description); /* Clean up pointers */ REMOVE_FROM_LIST(OLC_DESC(d), OLC_OBJ(d)->ex_description, next); free(OLC_DESC(d)); OLC_DESC(d) = NULL; } break; case 1: OLC_MODE(d) = OEDIT_EXTRADESC_KEY; write_to_output(d, "Enter keywords, separated by spaces :-\r\n| "); return; case 2: OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION; send_editor_help(d); write_to_output(d, "Enter the extra description:\r\n\r\n"); if (OLC_DESC(d)->description) { write_to_output(d, "%s", OLC_DESC(d)->description); oldtext = strdup(OLC_DESC(d)->description); } string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; return; case 3: /* Only go to the next description if this one is finished. */ if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) { struct extra_descr_data *new_extra; if (OLC_DESC(d)->next) OLC_DESC(d) = OLC_DESC(d)->next; else { /* Make new extra description and attach at end. */ CREATE(new_extra, struct extra_descr_data, 1); OLC_DESC(d)->next = new_extra; OLC_DESC(d) = OLC_DESC(d)->next; } } /* No break - drop into default case. */ default: oedit_disp_extradesc_menu(d); return; } break; case OEDIT_COPY: if ((number = real_object(atoi(arg))) != NOTHING) { oedit_setup_existing(d, number); } else write_to_output(d, "That object does not exist.\r\n"); break; case OEDIT_DELETE: if (*arg == 'y' || *arg == 'Y') { if (delete_object(GET_OBJ_RNUM(OLC_OBJ(d))) != NOTHING) write_to_output(d, "Object deleted.\r\n"); else write_to_output(d, "Couldn't delete the object!\r\n"); cleanup_olc(d, CLEANUP_ALL); } else if (*arg == 'n' || *arg == 'N') { oedit_disp_menu(d); OLC_MODE(d) = OEDIT_MAIN_MENU; } else write_to_output(d, "Please answer 'Y' or 'N': "); return; default: mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!"); write_to_output(d, "Oops...\r\n"); break; }
void wedit_parse(struct descriptor_data *d, char *arg) { int number ; switch (OLC_MODE(d)) { case WEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': wedit_save_internally(d); sprintf(buf, "OLC: %s edits wild element %d.", GET_NAME(d->character), OLC_NUM(d)); mudlog(buf, CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE); /* * Do NOT free strings! Just the wild element structure. */ cleanup_olc(d, CLEANUP_STRUCTS); send_to_char("Wild element saved to memory.\r\n", d->character); break; case 'n': case 'N': /* * Free everything up, including strings, etc. */ cleanup_olc(d, CLEANUP_ALL); break; default: send_to_char("Invalid choice!\r\nDo you wish to save this wild element internally? : ", d->character); break; } return; case WEDIT_MAIN_MENU: switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) /* Something has been modified. */ { send_to_char("Do you wish to save this wild element internally? : ", d->character); OLC_MODE(d) = WEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': send_to_char("Enter wild type name:-\r\n] ", d->character); OLC_MODE(d) = WEDIT_NAME; break; case '2': OLC_MODE(d) = WEDIT_DESC; #if defined(CLEAR_SCREEN) SEND_TO_Q("\x1B[H\x1B[J", d); #endif SEND_TO_Q("Enter wild type description: (/s saves /h for help)\r\n\r\n", d); d->backstr = NULL; if (OLC_WILD(d)->description) { SEND_TO_Q(OLC_WILD(d)->description, d); d->backstr = str_dup(OLC_WILD(d)->description); } d->str = &OLC_WILD(d)->description; d->max_str = MAX_ROOM_DESC; d->mail_to = 0; OLC_VAL(d)=1; break; case '3': send_to_char("Enter wild type symbol: \r\n", d->character); OLC_MODE(d) = WEDIT_SYMBOL; break; case '4': wedit_disp_color_menu(d); break; case '5': wedit_disp_flag_menu(d); break; case '6': wedit_disp_sector_menu(d); break; case '7': send_to_char("Enter wild type movement cost: \r\n", d->character); OLC_MODE(d) = WEDIT_MOVE_COST; break; case '8': send_to_char("Enter wild type altitudine: \r\n", d->character); OLC_MODE(d) = WEDIT_ALTITUDINE; break; case '9': if (OLC_WILD(d)->can_enter==TRUE) OLC_WILD(d)->can_enter=FALSE; else OLC_WILD(d)->can_enter=TRUE; OLC_VAL(d) = 1; wedit_disp_menu(d); break; case 'a': case 'A': send_to_char("This hasn't been implemented yet\r\n", d->character); wedit_disp_menu(d); break; default: send_to_char("Invalid choice!\r\n", d->character); wedit_disp_menu(d); break; } return; case WEDIT_NAME: if (OLC_WILD(d)->name) free(OLC_WILD(d)->name); if (strlen(arg) > MAX_ROOM_NAME) arg[MAX_ROOM_NAME - 1] = '\0'; OLC_WILD(d)->name = str_dup((arg && *arg) ? arg : "undefined"); break; case WEDIT_DESC: /* * We will NEVER get here, we hope. */ mudlog("SYSERR: Reached WEDIT_DESC case in parse_wedit", BRF, LVL_BUILDER, TRUE); break; case WEDIT_SYMBOL: if (!*arg) { send_to_char("Invalid choice!", d->character); wedit_disp_menu(d); return; } else OLC_WILD(d)->symbol = *arg; break; case WEDIT_COLOR: number = atoi(arg); if (number < 1 || number > NUM_WILD_COLOR) { send_to_char("Invalid choice!", d->character); wedit_disp_color_menu(d); return; } else OLC_WILD(d)->color = number; break; case WEDIT_FLAGS: number = atoi(arg); if ((number < 0) || (number > NUM_ROOM_FLAGS)) { send_to_char("That is not a valid choice!\r\n", d->character); wedit_disp_flag_menu(d); } else if (number == 0) break; else { /* * Toggle the bit. */ TOGGLE_BIT(OLC_WILD(d)->room_flags, 1 << (number - 1)); wedit_disp_flag_menu(d); } return; case WEDIT_SECTOR: number = atoi(arg); if (number < 0 || number >= NUM_ROOM_SECTORS) { send_to_char("Invalid choice!", d->character); wedit_disp_sector_menu(d); return; } else OLC_WILD(d)->sector_type = number; break; case WEDIT_MOVE_COST: number = atoi(arg); if (number < 1 || number > MAX_WILD_MOVE_COST) { send_to_char("Invalid choice!", d->character); wedit_disp_menu(d); return; } else OLC_WILD(d)->move_cost = number; break; case WEDIT_ALTITUDINE: number = atoi(arg); if (number < 1 || number > MAX_WILD_ALTITUDINE) { send_to_char("Invalid choice!", d->character); wedit_disp_menu(d); return; } else OLC_WILD(d)->altitudine = number; break; default: /* * We should never get here. */ mudlog("SYSERR: Reached default case in parse_wedit", BRF, LVL_BUILDER, TRUE); break; } /* * If we get this far, something has been changed. */ OLC_VAL(d) = 1; wedit_disp_menu(d); }