コード例 #1
0
ファイル: cache_fetch.c プロジェクト: ehocdet/varnish-cache
static enum fetch_step
vbf_stp_condfetch(struct worker *wrk, struct busyobj *bo)
{

	CHECK_OBJ_NOTNULL(wrk, WORKER_MAGIC);
	CHECK_OBJ_NOTNULL(bo, BUSYOBJ_MAGIC);

	AZ(vbf_beresp2obj(bo));

	if (ObjHasAttr(bo->wrk, bo->stale_oc, OA_ESIDATA))
		AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc,
		    OA_ESIDATA));

	AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc, OA_FLAGS));
	AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc, OA_GZIPBITS));

	if (bo->do_stream) {
		ObjSetState(wrk, bo->fetch_objcore, BOS_PREP_STREAM);
		HSH_Unbusy(wrk, bo->fetch_objcore);
		ObjSetState(wrk, bo->fetch_objcore, BOS_STREAM);
	}

	if (ObjIterate(wrk, bo->stale_oc, bo, vbf_objiterator, 0))
		(void)VFP_Error(bo->vfc, "Template object failed");

	if (bo->stale_oc->flags & OC_F_FAILED)
		(void)VFP_Error(bo->vfc, "Template object failed");
	if (bo->vfc->failed) {
		VDI_Finish(bo->wrk, bo);
		wrk->stats->fetch_failed++;
		return (F_STP_FAIL);
	}
	return (F_STP_FETCHEND);
}
コード例 #2
0
static enum fetch_step
vbf_stp_condfetch(struct worker *wrk, struct busyobj *bo)
{

	CHECK_OBJ_NOTNULL(wrk, WORKER_MAGIC);
	CHECK_OBJ_NOTNULL(bo, BUSYOBJ_MAGIC);

	AZ(vbf_beresp2obj(bo));

	if (ObjHasAttr(bo->wrk, bo->stale_oc, OA_ESIDATA))
		AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc,
		    OA_ESIDATA));

	AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc, OA_FLAGS));
	AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc, OA_GZIPBITS));

	if (bo->do_stream) {
		ObjSetState(wrk, bo->fetch_objcore, BOS_PREP_STREAM);
		HSH_Unbusy(wrk, bo->fetch_objcore);
		ObjSetState(wrk, bo->fetch_objcore, BOS_STREAM);
	}

	if (ObjIterate(wrk, bo->stale_oc, bo, vbf_objiterator, 0))
		(void)VFP_Error(bo->vfc, "Template object failed");

	if (bo->stale_oc->flags & OC_F_FAILED)
		(void)VFP_Error(bo->vfc, "Template object failed");
	if (bo->vfc->failed) {
		VDI_Finish(bo->wrk, bo);
		return (F_STP_FAIL);
	}

	AZ(ObjSetU64(wrk, bo->fetch_objcore, OA_LEN,
	    bo->fetch_objcore->boc->len_so_far));

	if (!bo->do_stream)
		HSH_Unbusy(wrk, bo->fetch_objcore);

	HSH_Kill(bo->stale_oc);

	/* Recycle the backend connection before setting BOS_FINISHED to
	   give predictable backend reuse behavior for varnishtest */
	VDI_Finish(bo->wrk, bo);

	ObjSetState(wrk, bo->fetch_objcore, BOS_FINISHED);
	VSLb_ts_busyobj(bo, "BerespBody", W_TIM_real(wrk));
	return (F_STP_DONE);
}
コード例 #3
0
ファイル: cache_fetch.c プロジェクト: huangnauh/Varnish-Cache
static enum fetch_step
vbf_stp_condfetch(struct worker *wrk, struct busyobj *bo)
{
	void *oi;
	void *sp;
	ssize_t sl, al, l;
	uint8_t *ptr;
	enum objiter_status ois;

	CHECK_OBJ_NOTNULL(wrk, WORKER_MAGIC);
	CHECK_OBJ_NOTNULL(bo, BUSYOBJ_MAGIC);

	AZ(vbf_beresp2obj(bo));

	if (ObjGetattr(bo->wrk, bo->stale_oc, OA_ESIDATA, NULL) != NULL)
		AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc,
		    OA_ESIDATA));

	AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc, OA_FLAGS));
	AZ(ObjCopyAttr(bo->wrk, bo->fetch_objcore, bo->stale_oc, OA_GZIPBITS));

	if (bo->do_stream) {
		HSH_Unbusy(wrk, bo->fetch_objcore);
		VBO_setstate(bo, BOS_STREAM);
	}

	al = 0;
	oi = ObjIterBegin(wrk, bo->stale_oc);
	do {
		ois = ObjIter(bo->stale_oc, oi, &sp, &sl);
		if (ois == OIS_ERROR)
			(void)VFP_Error(bo->vfc, "Template object failed");
		while (sl > 0) {
			l = ObjGetLen(bo->wrk, bo->stale_oc) - al;
			assert(l > 0);
			if (VFP_GetStorage(bo->vfc, &l, &ptr) != VFP_OK)
				break;
			if (sl < l)
				l = sl;
			memcpy(ptr, sp, l);
			VBO_extend(bo, l);
			al += l;
			sp = (char *)sp + l;
			sl -= l;
		}
	} while (!bo->vfc->failed && (ois == OIS_DATA || ois == OIS_STREAM));
	ObjIterEnd(bo->stale_oc, &oi);
	if (bo->stale_oc->flags & OC_F_FAILED)
		(void)VFP_Error(bo->vfc, "Template object failed");
	if (bo->vfc->failed) {
		VDI_Finish(bo->wrk, bo);
		return (F_STP_FAIL);
	}

	if (!bo->do_stream)
		HSH_Unbusy(wrk, bo->fetch_objcore);

	assert(ObjGetLen(bo->wrk, bo->fetch_objcore) == al);
	EXP_Rearm(bo->stale_oc, bo->stale_oc->exp.t_origin, 0, 0, 0);

	/* Recycle the backend connection before setting BOS_FINISHED to
	   give predictable backend reuse behavior for varnishtest */
	VDI_Finish(bo->wrk, bo);

	VBO_setstate(bo, BOS_FINISHED);
	VSLb_ts_busyobj(bo, "BerespBody", W_TIM_real(wrk));
	return (F_STP_DONE);
}