コード例 #1
0
ファイル: Extension.cpp プロジェクト: dettonijr/libcryptosec
Extension::Extension(X509_EXTENSION *ext) throw (CertificationException)
{
	if (ext == NULL)
	{
		throw CertificationException(CertificationException::INVALID_EXTENSION, "Extension::Extension");
	}
	this->objectIdentifier = ObjectIdentifier(OBJ_dup(ext->object));
	this->critical = X509_EXTENSION_get_critical(ext)?true:false;
	this->value = ByteArray(ext->value->data, ext->value->length);
}
コード例 #2
0
	//---------------------------------------------------------------
	void ControllerExporter::exportControllers( ExportNode* exportNode )
	{
		ControllerList* controllerList = exportNode->getControllerList();

		if ( !controllerList->hasControllers() )
			return;

		size_t controllerCount = controllerList->getControllerCount();
		for ( size_t j = 0; j < controllerCount; ++j)
		{
			size_t i = controllerCount - j - 1;
	
			Controller* controller = controllerList->getController(i);

			ObjectIdentifier poseAfter(controller->getDerivedObject(), (int)i);

			if ( mDocumentExporter->isExportedObject(poseAfter) )
			{
				if ( controller->getType() == Controller::SKIN )
					determineReferencedJoints(exportNode, (SkinController*)controller);
				continue;
			}

			String controllerId = getControllerId(*exportNode, controllerCount - i, controller->getType());
			String controllerSource;
			if ( i <  controllerCount - 1)
			{
				ExportNode* previousControllerExportNode = mDocumentExporter->getExportedObjectExportNode(ObjectIdentifier(controllerList->getController(i+1)->getDerivedObject(), (int)i+1));
				assert( previousControllerExportNode );
				controllerSource = '#' +  getControllerId(*previousControllerExportNode, controllerCount - i - 1, controllerList->getController(i+1)->getType());
			}
			else
			{
				ExportNode* geometryExportNode = mDocumentExporter->getExportedObjectExportNode(ObjectIdentifier(exportNode->getInitialPose()));
				assert( geometryExportNode );
				controllerSource = '#' + GeometriesExporter::getGeometryId(*geometryExportNode);
			}
			exportController(exportNode, controller, controllerId, controllerSource);
			mDocumentExporter->insertExportedObject(poseAfter, exportNode);
		}
	}
コード例 #3
0
	//---------------------------------------------------------------
	void LightExporter::exportLight( ExportNode* exportNode )
	{
		if ( !exportNode->getIsInVisualScene() )
			return;
		
		String lightId = getLightId(*exportNode);

		INode * iNode = exportNode->getINode();

		LightObject* lightObject = (LightObject*) (iNode->GetObjectRef());

		if ( !lightObject )
			return;

		if (  mDocumentExporter->isExportedObject(ObjectIdentifier(lightObject)) )
			return;

		mDocumentExporter->insertExportedObject(ObjectIdentifier(lightObject), exportNode);

		// Retrieve the target node, if we are not baking matrices.
		// Baked matrices must always sample the transform!
		ULONG ClassId = lightObject->ClassID().PartA();
		bool isTargeted = !mDocumentExporter->getOptions().getBakeMatrices() && (ClassId == SPOT_LIGHT_CLASS_ID || ClassId == TDIR_LIGHT_CLASS_ID);
		
		INode* targetNode = isTargeted ? iNode->GetTarget() : 0;

		// some lights are not supported at all
		switch (ClassId)
		{
		case FSPOT_LIGHT_CLASS_ID:
		case SPOT_LIGHT_CLASS_ID:
		case DIR_LIGHT_CLASS_ID: 
		case TDIR_LIGHT_CLASS_ID:
		case SKY_LIGHT_CLASS_ID_PART_A:
		case OMNI_LIGHT_CLASS_ID:
			break;
		default:
			return;
		}


		// Determine the light's type
		bool isSpot = false;
		bool isDirectional = false;
		bool isPoint = false;
		bool isSky = false;

		COLLADASW::Light::LightType lightType;

		switch (ClassId)
		{
		case FSPOT_LIGHT_CLASS_ID:
		case SPOT_LIGHT_CLASS_ID: 
			lightType = COLLADASW::Light::SPOT; 
			isSpot = true; 
			break;
		case DIR_LIGHT_CLASS_ID: 
		case TDIR_LIGHT_CLASS_ID: 
			lightType = COLLADASW::Light::DIRECTIONAL; 
			isDirectional = true; 
			break;
		case SKY_LIGHT_CLASS_ID_PART_A:
			lightType = COLLADASW::Light::POINT; 
			isSky = true;
			break;
		case OMNI_LIGHT_CLASS_ID:
			lightType = COLLADASW::Light::POINT; 
			isPoint = true;
			break;
		}

		COLLADASW::Light * colladaLight = 0;

		switch ( lightType )
		{
		case COLLADASW::Light::DIRECTIONAL:
			colladaLight = new COLLADASW::DirectionalLight(COLLADASW::LibraryLights::mSW, lightId, COLLADASW::Utils::checkNCName(NativeString(exportNode->getINode()->GetName())));
			break;
		case COLLADASW::Light::POINT:
			colladaLight = new COLLADASW::PointLight(COLLADASW::LibraryLights::mSW, lightId, COLLADASW::Utils::checkNCName(NativeString(exportNode->getINode()->GetName())));
			break;
		case COLLADASW::Light::SPOT:
			colladaLight = new COLLADASW::SpotLight(COLLADASW::LibraryLights::mSW, lightId, COLLADASW::Utils::checkNCName(NativeString(exportNode->getINode()->GetName())));
			break;
		}

		// Retrieve the parameter block
		IParamBlock* parameters = 0;
		IParamBlock2* parametersSky = 0;

		if (isSky)
			parametersSky = (IParamBlock2*) lightObject->GetReference(MaxLight::PBLOCK_REF_SKY);
		else
			parameters = (IParamBlock*) lightObject->GetReference(MaxLight::PBLOCK_REF);

		if (!parameters && !parametersSky)
		{
			delete colladaLight;
			return;
		}


		if (parameters)
		{
			bool hasAnimatedColor = mAnimationExporter->addAnimatedParameter(parameters, MaxLight::PB_COLOR, lightId, colladaLight->getColorDefaultSid(), 0 );
			colladaLight->setColor(EffectExporter::maxColor2Color(parameters->GetColor(MaxLight::PB_COLOR)), hasAnimatedColor);
		}
		else if (parametersSky )
		{
			bool hasAnimatedColor = mAnimationExporter->addAnimatedParameter(parametersSky, MaxLight::PB_SKY_COLOR, lightId, colladaLight->getColorDefaultSid(), 0 );
			colladaLight->setColor(EffectExporter::maxColor2Color(parametersSky->GetColor(MaxLight::PB_SKY_COLOR)), hasAnimatedColor);
		}


		if (isSpot || isPoint)
		{
			int decayFunction = parameters->GetInt(isPoint ? MaxLight::PB_DECAY : MaxLight::PB_OMNIDECAY, mDocumentExporter->getOptions().getAnimationStart());
			switch (decayFunction)
			{
			case 1:
				colladaLight->setConstantAttenuation(0.0f);
				colladaLight->setLinearAttenuation(1.0f);
				break;
			case 2:
				colladaLight->setConstantAttenuation(0.0f);
				colladaLight->setQuadraticAttenuation(1.0f);
				break;
			case 0:
			default:
				colladaLight->setConstantAttenuation(1.0f);
				break;
			}
		}
		else if (isSky)
		{
			colladaLight->setConstantAttenuation(1.0f);
		}

		setExtraTechnique(colladaLight);


		if ( parameters )
			addParamBlockAnimatedExtraParameters(LIGHT_ELEMENT, LIGHT_PARAMETERS, LIGHT_PARAMETER_COUNT, parameters, lightId);
		else
			addParamBlockAnimatedExtraParameters(SKYLIGHT_ELEMENT, SKYLIGHT_PARAMETERS, SKYLIGHT_PARAMETER_COUNT, parametersSky, lightId);

		// add all the information to extra tag, that are not contained in IParamBlock
		if (isSpot || isDirectional || isPoint)
		{
			GenLight* light = (GenLight*)(lightObject);

			if (!light)
			{
				delete colladaLight;
				return;
			}


			// Export the overshoot flag for directional lights
			if (isDirectional || isSpot)
			{
				addExtraChildParameter(LIGHT_ELEMENT, OVERSHOOT_PARAMETER, light->GetOvershoot() != false);
			}

			addExtraChildParameter(LIGHT_ELEMENT, DECAY_TYPE_PARAMETER, (int)light->GetDecayType());
			addExtraChildParameter(LIGHT_ELEMENT, USE_NEAR_ATTENUATION_PARAMETER, (light->GetUseAttenNear() != false));
			addExtraChildParameter(LIGHT_ELEMENT, USE_FAR_ATTENUATION_PARAMETER, (light->GetUseAtten() != false));

			exportShadowParameters(light);

			if (light->GetProjector())
			{
				Texmap* projectorMap = light->GetProjMap();
				if (projectorMap)
				{
					String imageId = exportTexMap(projectorMap);
					if ( !imageId.empty() )
					{
						addExtraChildParameter(LIGHT_ELEMENT, LIGHT_MAP_ELEMENT, "#" + imageId);
					}
				}
			}


		}
		else // isSky
		{
			Texmap *colorMap = parametersSky->GetTexmap(MaxLight::PB_SKY_COLOR_MAP, mDocumentExporter->getOptions().getAnimationStart());
			
			String imageId = exportTexMap(colorMap);
			if ( !imageId.empty())
			{
				addExtraChildParameter(SKYLIGHT_ELEMENT, SKYLIGHT_COLORMAP_ELEMENT, "#" + imageId);
			}
		}

		addLight(*colladaLight);

		delete colladaLight;

	}
コード例 #4
0
	//---------------------------------------------------------------
	void ControllerExporter::exportMorphController( ExportNode* exportNode, MorphController* morphController, const String& controllerId, const String& morphSource )
	{
		MorphR3* morpher = morphController->getMorph();


		FloatList listOfWeights;
		StringList listOfTargetIds;

		String weightsId = controllerId + WEIGHTS_SOURCE_ID_SUFFIX;

		size_t channelBankCount = morpher->chanBank.size();
		for ( size_t i = 0; i<channelBankCount; ++i)
		{
			morphChannel& channel = morpher->chanBank[i];
			
			if (!channel.mActive || channel.mNumPoints == 0) 
				continue;

			INode* targetINode = channel.mConnection;

			listOfWeights.push_back(ConversionFunctors::fromPercent(channel.cblock->GetFloat(morphChannel::cblock_weight_index, mDocumentExporter->getOptions().getAnimationStart())));

			Control* weightController = channel.cblock->GetController(morphChannel::cblock_weight_index);
			mDocumentExporter->getAnimationExporter()->addAnimatedFloat(weightController, weightsId, EMPTY_STRING, (int)i, true, &ConversionFunctors::fromPercent );

			if ( !targetINode )
			{
				MorphControllerHelperGeometry morphControllerHelperGeometry;
				morphControllerHelperGeometry.exportNode = exportNode;
				morphControllerHelperGeometry.controllerId = controllerId;
				morphControllerHelperGeometry.morphController = morphController;
				morphControllerHelperGeometry.channelBankindex = i;
				
				String targetId = ExportSceneGraph::getMorphControllerHelperId(morphControllerHelperGeometry);
				listOfTargetIds.push_back(targetId);
			}
			else
			{
				ExportNode* targetExportNode = mExportSceneGraph->getExportNode(targetINode);
				assert(targetExportNode);

				ExportNode* geometryExportNode = mDocumentExporter->getExportedObjectExportNode(ObjectIdentifier(targetExportNode->getInitialPose()));
				assert( geometryExportNode );
//				listOfTargetIds.push_back(geometryExportNode);
				listOfTargetIds.push_back(GeometriesExporter::getGeometryId(*geometryExportNode));
			}
		}

		openMorph(controllerId, EMPTY_STRING, morphSource);

		//export weights source
		String targetId = controllerId + TARGETS_SOURCE_ID_SUFFIX;
		COLLADASW::IdRefSource targetsSource(mSW);
		targetsSource.setId(targetId);
		targetsSource.setArrayId(targetId + ARRAY_ID_SUFFIX);
		targetsSource.setAccessorStride(1);
		targetsSource.getParameterNameList().push_back("MORPH_TARGET");
		targetsSource.setAccessorCount((unsigned long)listOfTargetIds.size());
		targetsSource.prepareToAppendValues();

		for ( StringList::const_iterator it = listOfTargetIds.begin(); it != listOfTargetIds.end(); ++it)
			targetsSource.appendValues(*it);

		targetsSource.finish();


		//export weights source
		COLLADASW::FloatSource weightsSource(mSW);
		weightsSource.setId(weightsId);
		weightsSource.setArrayId(weightsId + ARRAY_ID_SUFFIX);
		weightsSource.setAccessorStride(1);
		weightsSource.getParameterNameList().push_back("MORPH_WEIGHT");
		weightsSource.setAccessorCount((unsigned long)listOfWeights.size());
		weightsSource.prepareToAppendValues();
		
		for ( FloatList::const_iterator it = listOfWeights.begin(); it != listOfWeights.end(); ++it)
			weightsSource.appendValues(*it);
		
		weightsSource.finish();


		COLLADASW::TargetsElement targets(mSW);
		targets.getInputList().push_back(COLLADASW::Input(COLLADASW::InputSemantic::MORPH_TARGET, "#" + targetId));
		targets.getInputList().push_back(COLLADASW::Input(COLLADASW::InputSemantic::MORPH_WEIGHT, "#" + weightsId));
		targets.add();

		closeMorph();

	}
コード例 #5
0
ファイル: ECS.cpp プロジェクト: andrewoftoronto/FreeDynamics
void WorldManagementSystem::installWMS() {
	const World& world = FreeThread__getWorld();
	UpdateSystem* updateSystem = world.getSystem<UpdateSystem>();
	ControlBlockDef* loopInput = updateSystem->getLockedAPI().
			get<ControlBlockDef>("s/update/loopInput", true);

	phaseVariable = updateSystem->getLockedAPI().newVariable(0,
			&ObjectIdentifier("s/wms/phase"));

	phase2CountVariable = updateSystem->getLockedAPI().newVariable(0,
			&ObjectIdentifier("s/wms/p2Count"));

	ControlBlockDef* wmsBlock = updateSystem->getLockedAPI().
			newBlock(&ObjectIdentifier("s/wms/wmsBlock"));
	loopInput->addStatement(*wmsBlock, &ObjectIdentifier("s/wms/doWMS"));

	TaskStatementDef* swapBufferDef = updateSystem->getLockedAPI().
			newTaskStatement<swapBuffer>(this, NULL);
	Statement& swapBufferStatement = wmsBlock->addStatement(*swapBufferDef,
			&ObjectIdentifier("s/wms/swapBuffer"));

	SignalStatementDef* prePhaseSignalDef = updateSystem->getLockedAPI().
			newSignalStatement(*phaseVariable, 1);
	Statement& prePhaseSignalStatement = wmsBlock->addStatement(*
			prePhaseSignalDef);

	// This is where pre-world tasks can be added.
	ControlBlockDef* preWorldPhaseDef = updateSystem->getLockedAPI().
			newBlock();
	Statement& preWorldStatement = wmsBlock->addStatement(*preWorldPhaseDef,
			&ObjectIdentifier("s/wms/preWorld"));

	TaskStatementDef* swapWorldDef = updateSystem->getLockedAPI().
			newTaskStatement<swapWorld>(this, NULL);
	Statement& swapWorldStatement = wmsBlock->addStatement(*swapWorldDef, 
			&ObjectIdentifier("s/wms/swapWorld"));

	SignalStatementDef* postPhaseSignalDef = updateSystem->getLockedAPI().
			newSignalStatement(*phaseVariable, 2);
	Statement& postPhaseSignalStatement = wmsBlock->addStatement(*
			postPhaseSignalDef);

	// This is where post-world tasks can be added.
	ControlBlockDef* postWorldPhaseDef = updateSystem->getLockedAPI().
			newBlock();
	Statement& postWorldStatement = wmsBlock->addStatement(*postWorldPhaseDef,
			&ObjectIdentifier("s/wms/postWorld"));

	// Wait for completion of the post-world tasks.
	WatcherStatementDef* watchPostPhaseDef = updateSystem->getLockedAPI().
			newWatcherStatement(*phase2CountVariable, 0);
	Statement& watchPostPhaseStatement = wmsBlock->addStatement(
			*watchPostPhaseDef);

	SignalStatementDef* noPhaseSignalDef = updateSystem->getLockedAPI().
			newSignalStatement(*phaseVariable, 0);
	Statement& noPhaseSignalStatement = wmsBlock->addStatement(*
			noPhaseSignalDef);

	wmsBlock->addConstraintChain(swapBufferStatement, prePhaseSignalStatement,
			preWorldStatement, swapWorldStatement, postPhaseSignalStatement,
			postWorldStatement, watchPostPhaseStatement, 
			noPhaseSignalStatement);
}
コード例 #6
0
	//---------------------------------------------------------------
	void CameraExporter::exportCamera( ExportNode* exportNode )
	{
		if ( !exportNode->getIsInVisualScene() )
			return;
		
		String cameraId = getCameraId(*exportNode);

		INode* iNode = exportNode->getINode();

		CameraObject* camera = (CameraObject*)iNode->GetObjectRef();

		INode* targetNode =  ( camera->ClassID().PartA() == LOOKAT_CAM_CLASS_ID) ? iNode->GetTarget() : 0;

		if ( camera )
		{
			if (  mDocumentExporter->isExportedObject(ObjectIdentifier(camera)) )
				return;

			mDocumentExporter->insertExportedObject(ObjectIdentifier(camera), exportNode);


			// Retrieve the camera parameters block
			IParamBlock* parameters = (IParamBlock*) camera->GetReference(MaxCamera::PBLOCK_REF);

			COLLADASW::BaseOptic * optics = 0; 
			if ( camera->IsOrtho() )
			{
				optics = new COLLADASW::OrthographicOptic(COLLADASW::LibraryCameras::mSW);

				// Calculate the target distance for FOV calculations
				float targetDistance;
				if ( targetNode )
				{
					Point3 targetTrans = targetNode->GetNodeTM(mDocumentExporter->getOptions().getAnimationStart()).GetTrans();
					Point3 cameraTrans = iNode->GetNodeTM(mDocumentExporter->getOptions().getAnimationStart()).GetTrans();
					targetDistance = (targetTrans - cameraTrans).Length();
				}
				else
				{
					targetDistance = camera->GetTDist(mDocumentExporter->getOptions().getAnimationStart());
				}
				ConversionInverseOrthoFOVFunctor conversionInverseOrthoFOVFunctor(targetDistance);

				if ( AnimationExporter::isAnimated(parameters, MaxCamera::FOV) )
				{
					optics->setXMag(conversionInverseOrthoFOVFunctor(parameters->GetFloat(MaxCamera::FOV)), XMAG_SID);
					mAnimationExporter->addAnimatedParameter(parameters, MaxCamera::FOV, cameraId, XMAG_SID, 0, true, &conversionInverseOrthoFOVFunctor);
				}
				else
				{
					optics->setXMag(conversionInverseOrthoFOVFunctor(parameters->GetFloat(MaxCamera::FOV)));	
				}
			}
			else
			{
				optics = new COLLADASW::PerspectiveOptic(COLLADASW::LibraryCameras::mSW);
				if ( AnimationExporter::isAnimated(parameters, MaxCamera::FOV) )
				{
					optics->setXFov(COLLADASW::MathUtils::radToDegF(parameters->GetFloat(MaxCamera::FOV)), XFOV_SID);
					mAnimationExporter->addAnimatedParameter(parameters, MaxCamera::FOV, cameraId, XFOV_SID, 0, true, &ConversionFunctors::radToDeg);
				}
				else
				{
					optics->setXFov(COLLADASW::MathUtils::radToDegF(parameters->GetFloat(MaxCamera::FOV)));	
				}
			}

			bool hasAnimatedZNear = mAnimationExporter->addAnimatedParameter(parameters, MaxCamera::NEAR_CLIP, cameraId, optics->getZNearDefaultSid(), 0);
			optics->setZNear(parameters->GetFloat(MaxCamera::NEAR_CLIP), hasAnimatedZNear);

			bool hasAnimatedZFar = mAnimationExporter->addAnimatedParameter(parameters, MaxCamera::FAR_CLIP, cameraId, optics->getZFarDefaultSid(), 0);
			optics->setZFar(parameters->GetFloat(MaxCamera::FAR_CLIP), hasAnimatedZFar);


#ifdef UNICODE
			String exportNodeName = COLLADABU::StringUtils::wideString2utf8String(exportNode->getINode()->GetName());
			COLLADASW::Camera colladaCamera(COLLADASW::LibraryCameras::mSW, optics, cameraId, COLLADASW::Utils::checkNCName(exportNodeName));
#else
			COLLADASW::Camera colladaCamera(COLLADASW::LibraryCameras::mSW, optics, cameraId, COLLADASW::Utils::checkNCName(exportNode->getINode()->GetName()));
#endif
			setExtraTechnique(&colladaCamera);


			// Retrieve the camera target
			if ( targetNode )
			{
				ExportNode* targetExportNode = mExportSceneGraph->getExportNode(targetNode);
				addExtraParameter(EXTRA_PARAMETER_TARGET, "#" + targetExportNode->getId());
			}

			if (camera->GetMultiPassEffectEnabled(0, FOREVER))
			{
				IMultiPassCameraEffect *multiPassCameraEffect = camera->GetIMultiPassCameraEffect();
				if (multiPassCameraEffect)
				{
					Class_ID id = multiPassCameraEffect->ClassID();

					// the camera could have both effects, but not in Max
					if (id == FMULTI_PASS_MOTION_BLUR_CLASS_ID)
					{
						IParamBlock2 *parameters = multiPassCameraEffect->GetParamBlock(0);
						if (parameters )
						{
							addParamBlockAnimatedExtraParameters(MOTION_BLUR_ELEMENT, MOTION_BLUR_PARAMETERS, MOTION_BLUR_PARAMETER_COUNT, parameters, cameraId);
						}
					}
					else if (id == FMULTI_PASS_DOF_CLASS_ID)
					{
						IParamBlock2 *parameters = multiPassCameraEffect->GetParamBlock(0);
						if (parameters )
						{
							addParamBlockAnimatedExtraParameters(DEPTH_OF_FIELD_ELEMENT, DEPTH_OF_FIELD_PARAMETERS, DEPTH_OF_FIELD_PARAMETER_COUNT, parameters, cameraId);
							addExtraParameter(TARGETDISTANCE_PARAMETER, camera->GetTDist(0));
						}
					}
				}
			}
			addCamera(colladaCamera);
		
			delete optics;
		}

	}