コード例 #1
0
//更新 概述 排名 盲注 奖励
void MTTMatchState::UpdateMTTMatchStateInfo(unsigned index)
{
    m_uCurPageIndex = 1;
    if (g_globaMttGameInfo.m_curMttTable.m_MttReward.size() == 0 && g_globaMttGameInfo.m_curMttTable.m_MttBilnd.size() == 0)//当前桌的信息为空
    {
        m_bCurDataIsNULL = true;
    }
    else
    {
        m_bCurDataIsNULL = false;
    }


    m_uSizePaiMing = g_globaMttGameInfo.m_curMttTable.m_MttRank.size();
	UpdateGaiShuInfo(g_globaMttGameInfo.m_curMttTable);
	//UpdatePaiMingInfo();
	UpdateMangZhuInfo();
	UpdateJiangLiInfo(g_globaMttGameInfo.m_curMttTable.m_MttReward, g_globaMttGameInfo.m_curMttTable.m_tableName);
	OnMenuItemSelected(nullptr, index);

    auto scale9SpriteSz = m_pScale9ContentBg->getContentSize();
    if (g_globaMttGameInfo.m_curMttTable.m_isFloatMatch)
    {
        m_pScrollViewType[3]->setContentSize(Size(JiangLiScrollW-145, JiangLiScrollH));
        m_pScrollViewType[3]->setPosition(217+150, 50);
		//m_pScrollViewType[3]->setPosition(217+150, 50);
        //m_pScrollViewType[4]->setVisible(true);
        m_pSpriteListTitle->setPreferredSize(Size(663-150, 40));
        m_pSpriteListTitle->setPosition(scale9SpriteSz.width/2+70, scale9SpriteSz.height-33);
        float rewardPosX[3] = {75-30, 223-30, 570-150};
        for (int i=0; i<3; i++)
        {
            m_labelJiangLiTitle[i]->setPosition(rewardPosX[i], 20);
        }
   /*     m_pSpriteFuDongGold->setVisible(true);
        m_labelFuDong[0]->setVisible(true);
        m_labelFuDong[1]->setVisible(true);*/
        SetLabelString(m_labelFuDong[1],FormatCash(g_globaMttGameInfo.m_curMttTable.m_MttFudongReward.m_maxReward));
        UpdateFuDongInfo();
    } 
    else
    {
        m_pScrollViewType[3]->setContentSize(Size(JiangLiScrollW, JiangLiScrollH));
        m_pScrollViewType[3]->setPosition(217, 50);
        m_pScrollViewType[4]->setVisible(false);
        m_pSpriteListTitle->setPreferredSize(Size(663, 40));
        m_pSpriteListTitle->setPosition(scale9SpriteSz.width/2, scale9SpriteSz.height-33);
        float rewardPosX[3] = {75, 223, 570};
        for (int i=0; i<3; i++)
        {
            m_labelJiangLiTitle[i]->setPosition(rewardPosX[i], 20);
        }
        m_pSpriteFuDongGold->setVisible(false);
        m_labelFuDong[0]->setVisible(false);
        m_labelFuDong[1]->setVisible(false);
        UpdateJiangLiInfo(g_globaMttGameInfo.m_curMttTable.m_MttReward, g_globaMttGameInfo.m_curMttTable.m_tableName);
    }
}
コード例 #2
0
	//更新概述项
	void MTTMatchState::UpdateGaiShuInfo(const GameMttTableInfo& tableInfo)
	{
		GetGaiShuItem();
		m_bSignUp = (tableInfo.m_SiginState==4 ||tableInfo.m_SiginState==5)?true:false;
		OnMenuItemSelected(nullptr, 0);
		m_iLastTime = tableInfo.m_realTime;
		if (m_pGaishuItem != nullptr)
		{
			for (int i=0;i<8;i++)
			{
				m_pGaishuItem->m_GaishuSptite[i]->setVisible(false);
				m_pGaishuItem->m_GaiShuLine[i]->setVisible(false);
				m_pGaishuItem->m_GaiShuLine[i]->resetLable();
				m_pGaishuItem->m_GaiShuLine[i]->ignoreAnchorPointForPosition(false);
				m_pGaishuItem->m_GaiShuLine[i]->setAnchorPoint(Vec2(0, 0.5));
			}
			SetLabelString(m_pGaishuItem->m_labelTD[0], "");
			SetLabelString(m_pGaishuItem->m_labelTD[1], "");
			SetLabelString(m_pGaishuItem->m_labelTD[0], tableInfo.m_tableName);
			////滚动视图中内容最低Y坐标
			float posY = 20;
			char buff[32] = {0};
			bool bDelaySign = false;
			if (tableInfo.m_isdelayRegist)//延时报名
			{
				m_pGaishuItem->m_GaishuSptite[7]->setVisible(true);
				m_pGaishuItem->m_labelTD[1]->setPosition(80, posY);
				m_pGaishuItem->m_GaishuSptite[7]->setPosition(50, posY);
				SetLabelString(m_pGaishuItem->m_labelTD[1], "延时报名:比赛开始后,可以在延时时段内报名参赛");
				bDelaySign = true;
			}
			if (tableInfo.m_isAddOn)//可增购
			{
				posY+=39;
				m_pGaishuItem->m_GaiShuLine[7]->setVisible(true);
				m_pGaishuItem->m_GaiShuLine[6]->setVisible(true);
				m_pGaishuItem->m_GaishuSptite[6]->setVisible(true);
				m_pGaishuItem->m_GaiShuLine[7]->setPosition(180, posY);
				posY+=30;
				m_pGaishuItem->m_GaiShuLine[6]->setPosition(80, posY);
				m_pGaishuItem->m_GaishuSptite[6]->setPosition(50, posY);
				m_pGaishuItem->m_GaiShuLine[6]->Appand(22, "fzlt.ttf", "(Add On):可增购比赛,次数:", Color4B::WHITE);
				sprintf(buff, "%d", tableInfo.m_mttTableDes.m_addOnCount);
				m_pGaishuItem->m_GaiShuLine[6]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[6]->Appand(22, "fzlt.ttf", "次", Color4B::WHITE);
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", "第", Color4B::WHITE);
				//sprintf(buff, "%d", tableInfo.m_mttTableDes.m_addOnLevelMin);
                if (tableInfo.m_mttTableDes.m_addOnLevelMin == tableInfo.m_mttTableDes.m_addOnLevelMax)
                {
                    sprintf(buff, "%d", tableInfo.m_mttTableDes.m_addOnLevelMin);
                }
                else
				    sprintf(buff, "%d-%d", tableInfo.m_mttTableDes.m_addOnLevelMin, tableInfo.m_mttTableDes.m_addOnLevelMax);
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", "个盲注级别可用", Color4B::WHITE);
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", FormatCash(tableInfo.m_mttTableDes.m_addOnMoney), Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", "德州币兑换", Color4B::WHITE);
				//sprintf(buff, "%d", tableInfo.m_mttTableDes.m_addOnToCarch);
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", FormatCash(tableInfo.m_mttTableDes.m_addOnToCarch), Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[7]->Appand(22, "fzlt.ttf", "筹码", Color4B::WHITE);
			}
			if (tableInfo.m_isRebuy)
			{
				posY+=39;
				m_pGaishuItem->m_GaiShuLine[5]->setVisible(true);
				m_pGaishuItem->m_GaiShuLine[4]->setVisible(true);
				m_pGaishuItem->m_GaishuSptite[5]->setVisible(true);
				m_pGaishuItem->m_GaiShuLine[5]->setPosition(180, posY);
				posY+=30;
				m_pGaishuItem->m_GaiShuLine[4]->setPosition(80, posY);
				m_pGaishuItem->m_GaishuSptite[5]->setPosition(50, posY);
				m_pGaishuItem->m_GaiShuLine[4]->Appand(22, "fzlt.ttf", "(rebuy):可重购比赛,次数:", Color4B::WHITE);
				sprintf(buff, "%d", tableInfo.m_mttTableDes.m_rebuyCount);
				m_pGaishuItem->m_GaiShuLine[4]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[4]->Appand(22, "fzlt.ttf", "次", Color4B::WHITE);
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", "第", Color4B::WHITE);
                 if (tableInfo.m_mttTableDes.m_rebuyMin == tableInfo.m_mttTableDes.m_rebuyMax)
                 {
                     sprintf(buff, "%d", tableInfo.m_mttTableDes.m_rebuyMin);
                 }
                 else
				    sprintf(buff, "%d-%d", tableInfo.m_mttTableDes.m_rebuyMin, tableInfo.m_mttTableDes.m_rebuyMax);
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", "个盲注级别前可用", Color4B::WHITE);
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", FormatCash(tableInfo.m_mttTableDes.m_rebuyMoney), Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", "德州币兑换", Color4B::WHITE);
				//sprintf(buff, "%d", tableInfo.m_mttTableDes.m_rebuyToCarch);
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", FormatCash(tableInfo.m_mttTableDes.m_rebuyToCarch), Color4B(0xff,0xd2,0x00,0xff));
				m_pGaishuItem->m_GaiShuLine[5]->Appand(22, "fzlt.ttf", "筹码", Color4B::WHITE);
			}
			if (posY == 20 && !bDelaySign)
				posY += 52;//没有增购、重购、延时报名时,其他坐标调整
			else if (posY == 20 && bDelaySign)//没有增购、重购其他坐标调整
			{
				posY += 52;
				m_pGaishuItem->m_labelTD[1]->setPosition(80, posY);
				m_pGaishuItem->m_GaishuSptite[7]->setPosition(50, posY);
			}
			for (int i=3; i>=0; i--)
			{
				m_pGaishuItem->m_GaiShuLine[i]->setVisible(true);
				m_pGaishuItem->m_GaishuSptite[i+1]->setVisible(true);
				posY+=39;
				m_pGaishuItem->m_GaiShuLine[i]->setPosition(80, posY);
				m_pGaishuItem->m_GaishuSptite[i+1]->setPosition(50, posY);
			}
			posY+=70;
			m_pGaishuItem->m_GaishuSptite[0]->setVisible(true);
			m_pGaishuItem->m_GaishuSptite[0]->setPosition(GaiShuScrollW/2, posY);
			posY+=60;
			//sprintf(buff, "%d", tableInfo.m_mttTableDes.m_siginDes);
			m_pGaishuItem->m_GaiShuLine[0]->Appand(22, "fzlt.ttf", "报名费用:", Color4B::WHITE);
			m_pGaishuItem->m_GaiShuLine[0]->Appand(22, "fzlt.ttf", tableInfo.m_mttTableDes.m_siginDes.c_str(), Color4B(0xff,0xd2,0x00,0xff));
			sprintf(buff, "%s", tableInfo.m_mttTableDes.m_matchStartTime.c_str());
			m_pGaishuItem->m_GaiShuLine[1]->Appand(22, "fzlt.ttf", "比赛时间:", Color4B::WHITE);
			m_pGaishuItem->m_GaiShuLine[1]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
			sprintf(buff, "%d-%d人", tableInfo.m_mttTableDes.m_minRole, tableInfo.m_mttTableDes.m_maxRole);
			m_pGaishuItem->m_GaiShuLine[2]->Appand(22, "fzlt.ttf", "比赛人数:", Color4B::WHITE);
			m_pGaishuItem->m_GaiShuLine[2]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
			sprintf(buff, "%d", tableInfo.m_mttTableDes.m_firstMoney);
			m_pGaishuItem->m_GaiShuLine[3]->Appand(22, "fzlt.ttf", "初始筹码:", Color4B::WHITE);
			m_pGaishuItem->m_GaiShuLine[3]->Appand(22, "fzlt.ttf", buff, Color4B(0xff,0xd2,0x00,0xff));
			if (posY > GaiShuScrollH)
			{
				m_pScrollViewType[0]->setBounceable(true);
			}
			else
			{
				m_pScrollViewType[0]->setBounceable(false);
			}
			m_pScrollViewType[0]->setContentOffset(Vec2(0, GaiShuScrollH-posY));
			m_pScrollViewType[0]->setContentSize(Size(GaiShuScrollW, posY));
		}
	}
コード例 #3
0
bool cEditor::OnEvent(const SEvent& event)
{
	/*ISceneNode* hit=coli->getSceneNodeFromScreenCoordinatesBB(core::vector2d<s32>(event.MouseInput.X,event.MouseInput.Y));

	if (hit==0){
			std::cout << "No Nodes at that position" << std::endl;
	}else{
			nodes[curId]->switchFocus(hit);
	}*/

	if (event.EventType == irr::EET_MOUSE_INPUT_EVENT &&
		event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP ){
		mouse_down=false;

		// drop scale drag point
		if (point_on != -1)
			point_on = -1;
	}else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT &&
		event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ){
		mouse_down=true;
	}else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT &&
		event.MouseInput.Event == EMIE_MOUSE_MOVED ){
			mouse_position.X=event.MouseInput.X;
			mouse_position.Y=event.MouseInput.Y;
	}else if (event.EventType == EET_KEY_INPUT_EVENT){
		if (event.KeyInput.Key== KEY_DOWN || event.KeyInput.Key== KEY_KEY_S){
			pivot->setRotation(vector3df(pivot->getRotation().X-1,pivot->getRotation().Y,pivot->getRotation().Z));
		}else if (event.KeyInput.Key== KEY_UP || event.KeyInput.Key== KEY_KEY_W){
			pivot->setRotation(vector3df(pivot->getRotation().X+1,pivot->getRotation().Y,pivot->getRotation().Z));
		}else if (event.KeyInput.Key== KEY_LEFT || event.KeyInput.Key== KEY_KEY_A){
			pivot->setRotation(vector3df(pivot->getRotation().X,pivot->getRotation().Y+1,pivot->getRotation().Z));
		}else if (event.KeyInput.Key== KEY_RIGHT || event.KeyInput.Key== KEY_KEY_D){
			pivot->setRotation(vector3df(pivot->getRotation().X,pivot->getRotation().Y-1,pivot->getRotation().Z));
		}
	}else if (event.EventType == EET_GUI_EVENT){
		
		irr::s32 id = event.GUIEvent.Caller->getID();
		irr::gui::IGUIEnvironment* env = device->getGUIEnvironment();

			switch(event.GUIEvent.EventType)
			{
			case EGET_MENU_ITEM_SELECTED:
				OnMenuItemSelected( (IGUIContextMenu*)event.GUIEvent.Caller );
				break;
			case EGET_ELEMENT_LEFT:
				if (id > 299 && id < 324){
					if (mouse_down == true && point_on == -1){	
						printf("Selected scaler id %i\n",id);
						point_on = id - 300;
					}
				}
				break;
			case irr::gui::EGET_BUTTON_CLICKED:
					switch(id)
					{
					case 0:
						break;
					default:
						return false;
					}
				break;
			default:
				break;
			}
	}

	return false;
}
コード例 #4
0
ファイル: Editor.cpp プロジェクト: Neuromancer56/NodeBox
bool Editor::OnEvent(const SEvent& event)
{
	if (event.EventType == irr::EET_MOUSE_INPUT_EVENT &&
		event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP ){
		mouse_down=false;

		// drop scale drag point
		if (point_on != -1)
			point_on = -1;
	}else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT &&
		event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ){
		mouse_down=true;
	}else if (event.EventType == irr::EET_MOUSE_INPUT_EVENT &&
		event.MouseInput.Event == EMIE_MOUSE_MOVED ){
			mouse_position.X=event.MouseInput.X;
			mouse_position.Y=event.MouseInput.Y;
	}else if (event.EventType == EET_KEY_INPUT_EVENT){
		printf("key down %i \n",event.KeyInput.Key);

		if (event.KeyInput.Key== KEY_DOWN || event.KeyInput.Key== KEY_KEY_S){
			pivot->setRotation(vector3df(pivot->getRotation().X-1,pivot->getRotation().Y,pivot->getRotation().Z));
		}else if (event.KeyInput.Key== KEY_UP || event.KeyInput.Key== KEY_KEY_W){
			pivot->setRotation(vector3df(pivot->getRotation().X+1,pivot->getRotation().Y,pivot->getRotation().Z));
		}else if (event.KeyInput.Key== KEY_LEFT || event.KeyInput.Key== KEY_KEY_A){
			pivot->setRotation(vector3df(pivot->getRotation().X,pivot->getRotation().Y+1,pivot->getRotation().Z));
		}else if (event.KeyInput.Key== KEY_RIGHT || event.KeyInput.Key== KEY_KEY_D){
			pivot->setRotation(vector3df(pivot->getRotation().X,pivot->getRotation().Y-1,pivot->getRotation().Z));
		}else if (event.KeyInput.Key == 162){
			printf("cntrl toggle\n");
			KEY_SCALE_DOWN  = event.KeyInput.PressedDown;
		}else if (event.KeyInput.Key == 160){
			printf("shift toggle\n");
			KEY_MOVE_DOWN  = event.KeyInput.PressedDown;
		}
	}else if (event.EventType == EET_GUI_EVENT){		
		irr::s32 id = event.GUIEvent.Caller->getID();
		irr::gui::IGUIEnvironment* env = device->getGUIEnvironment();

			switch(event.GUIEvent.EventType)
			{
			case EGET_MENU_ITEM_SELECTED:
				OnMenuItemSelected( (IGUIContextMenu*)event.GUIEvent.Caller );
				break;
			case EGET_ELEMENT_LEFT:
				if (id > 299 && id < 324){
					if (mouse_down == true && point_on == -1){	
						printf("Selected scaler id %i\n",id);
						point_on = id - 300;
					}
				}
				break;
			case EGET_MESSAGEBOX_OK:
				if (event.GUIEvent.Caller->getID()==GUI_ID_NEW){
					printf("New project...\n");
					delete project;
					project = new Project();
					project->nodes[0] = new Node(device,data);
					MoveTarget(project->nodes[0]->getPosition());
				}else if (event.GUIEvent.Caller->getID()==GUI_ID_EXIT){
					printf("Exiting...\n");
					device->closeDevice();
				}
				break;
			}

			for(list<IEventReceiver*>::Iterator Iterator = menus->begin(); Iterator != menus->end(); ++Iterator)
			{
				IEventReceiver* m = *Iterator;
				if (m && m->OnEvent(event)==true)
					return true;
			} 
	}

	return false;
}