コード例 #1
0
ファイル: change.c プロジェクト: juddy/PrEV
/**
 * Change given Hatari options
 * Return false if parsing failed, true otherwise
 */
static bool Change_Options(int argc, const char *argv[])
{
	bool bOK;
	CNF_PARAMS current;

	Main_PauseEmulation(false);

	/* get configuration changes */
	current = ConfigureParams;
	ConfigureParams.Screen.bFullScreen = bInFullScreen;
	bOK = Opt_ParseParameters(argc, argv);

	/* Check if reset is required and ask user if he really wants to continue */
	if (bOK && Change_DoNeedReset(&current, &ConfigureParams)
	    && current.Log.nAlertDlgLogLevel > LOG_FATAL) {
		bOK = DlgAlert_Query("The emulated system must be "
				     "reset to apply these changes. "
				     "Apply changes now and reset "
				     "the emulator?");
	}
	/* Copy details to configuration */
	if (bOK) {
		if (!Change_CopyChangedParamsToConfiguration(&current, &ConfigureParams, false)) {
			ConfigureParams = current;
			DlgAlert_Notice("Return to old parameters...");
			Reset_Cold();
		}
	} else {
		ConfigureParams = current;
	}

	Main_UnPauseEmulation();
	return bOK;
}
コード例 #2
0
ファイル: main.c プロジェクト: jsdf/previous
/**
 * Main
 * 
 * Note: 'argv' cannot be declared const, MinGW would then fail to link.
 */
int main(int argc, char *argv[])
{
	/* Generate random seed */
	srand(time(NULL));

	/* Initialize directory strings */
	Paths_Init(argv[0]);

	/* Set default configuration values: */
	Configuration_SetDefault();

	/* Now load the values from the configuration file */
	Main_LoadInitialConfig();
    
#if 0 /* FIXME: This sometimes causes exits when starting from application bundles */
	/* Check for any passed parameters */
	if (!Opt_ParseParameters(argc, (const char * const *)argv))
	{
		return 1;
	}
#endif
	/* monitor type option might require "reset" -> true */
	Configuration_Apply(true);

#ifdef WIN32
	Win_OpenCon();
#endif

	/* Needed on maemo but useful also with normal X11 window managers
	 * for window grouping when you have multiple Hatari SDL windows open
	 */
#if HAVE_SETENV
	setenv("SDL_VIDEO_X11_WMCLASS", "previous", 1);
#endif

	/* Init emulator system */
	Main_Init();

	/* Set initial Statusbar information */
	Main_StatusbarSetup();
	
	/* Check if SDL_Delay is accurate */
	Main_CheckForAccurateDelays();


	/* Run emulation */
	Main_UnPauseEmulation();
	M68000_Start();                 /* Start emulation */


	/* Un-init emulation system */
	Main_UnInit();

	return 0;
}
コード例 #3
0
ファイル: debugui.c プロジェクト: diablodiab/hatari
/**
 * Command: Set command line and debugger options
 */
static int DebugUI_SetOptions(int argc, char *argv[])
{
	CNF_PARAMS current;
	static const struct {
		const char name[4];
		int base;
	} bases[] = {
		{ "bin", 2 },
		{ "dec", 10 },
		{ "hex", 16 }
	};
	const char *arg;
	int i;
	
	if (argc < 2)
	{
		return DebugUI_PrintCmdHelp(argv[0]);
	}
	arg = argv[1];

	for (i = 0; i < ARRAYSIZE(bases); i++)
	{
		if (strcasecmp(bases[i].name, arg) == 0)
		{
			if (ConfigureParams.Debugger.nNumberBase != bases[i].base)
			{
				fprintf(stderr, "Switched default number base from %d to %d-based (%s) values.\n",
					ConfigureParams.Debugger.nNumberBase,
					bases[i].base, bases[i].name);
				ConfigureParams.Debugger.nNumberBase = bases[i].base;
			} else {
				fprintf(stderr, "Already in '%s' mode.\n", bases[i].name);
			}
			return DEBUGGER_CMDDONE;
		}
	}

	/* get configuration changes */
	current = ConfigureParams;

	/* Parse and apply options */
	if (Opt_ParseParameters(argc, (const char * const *)argv))
	{
		ConfigureParams.Screen.bFullScreen = false;
		Change_CopyChangedParamsToConfiguration(&current, &ConfigureParams, false);
	}
	else
	{
		ConfigureParams = current;
	}

	return DEBUGGER_CMDDONE;
}