コード例 #1
0
ファイル: draw3d.c プロジェクト: AKuHAK2/ps2sdk
qword_t *draw_prim_start(qword_t *q, int context, prim_t *prim, color_t *color)
{

	// Set the primitive register in packed mode, but don't end the packet
	PACK_GIFTAG(q,GIF_SET_TAG(2,0,0,0,GIF_FLG_PACKED,1),GIF_REG_AD);
	q++;
	PACK_GIFTAG(q,GS_SET_PRIM(prim->type,prim->shading,prim->mapping,prim->fogging,
							  prim->blending,prim->antialiasing,prim->mapping_type,
							  context,prim->colorfix),GS_REG_PRIM);
	q++;
	PACK_GIFTAG(q,color->rgbaq,GIF_REG_RGBAQ);
	q++;

	// Save the position for the reglist giftag that draw_primitive_end will add
	__prim_start = q;
	q++;

	// Return the current qword pointer
	return q;

}
コード例 #2
0
ファイル: mpeg.c プロジェクト: AzagraMac/PS2_SDK
/* data (anything).  */
static void* InitCB ( void* apParam, MPEGSequenceInfo* apInfo ) {

 int          lDataSize = apInfo -> m_Width * apInfo -> m_Height * 4;
 char*        retVal    = ( char* )malloc ( lDataSize );
 InitCBParam* lpParam   = ( InitCBParam* )apParam;
 int          lMBW      = ( apInfo -> m_Width  ) >> 4;
 int          lMBH      = ( apInfo -> m_Height ) >> 4;
 int          lTBW      = ( apInfo -> m_Width + 63 ) >> 6;
 int          lTW       = draw_log2 ( apInfo -> m_Width  );
 int          lTH       = draw_log2 ( apInfo -> m_Height );
 int          lX, lY;
 char*        lpImg;
 QWORD*       q;

 lpParam -> m_TexAddr >>= 6;

 lpParam -> m_pData = lpImg = retVal;
 lpParam -> m_pInfo = apInfo;
 SyncDCache ( retVal, retVal + lDataSize );
/* This initializes picture transfer packet.      */
/* Decoded picture is a sequence of 16x16 pixels  */
/* 'subpictures' (macroblocks) and DMA controller */
/* will transfer them all at once using source    */
/* chain transfer mode.                           */
 packet_allocate(&lpParam -> m_XFerPck,(10 + 12 * lMBW * lMBH )>>1,0,0);

 q = lpParam-> m_XFerPck.data;

 DMATAG_CNT(q, 3, 0, 0, 0);
 q++;
 PACK_GIFTAG(q,GIF_SET_TAG( 2, 0, 0, 0, 0, 1 ),GIF_REG_AD);
 q++;
 PACK_GIFTAG(q,GS_SET_TRXREG( 16, 16 ), GS_REG_TRXREG);
 q++;
 PACK_GIFTAG(q,GS_SET_BITBLTBUF( 0, 0, 0, lpParam -> m_TexAddr, lTBW, GS_PSM_32 ), GS_REG_BITBLTBUF);
 q++;

 for ( lY = 0; lY < apInfo -> m_Height; lY += 16 ) {
  for ( lX = 0; lX < apInfo -> m_Width; lX += 16, lpImg  += 1024 ) {
   DMATAG_CNT(q, 4, 0, 0, 0 );
   q++;
   PACK_GIFTAG(q,GIF_SET_TAG( 2, 0, 0, 0, 0, 1 ), GIF_REG_AD );
   q++;
   PACK_GIFTAG(q,GS_SET_TRXPOS( 0, 0, lX, lY, 0 ), GS_REG_TRXPOS );
   q++;
   PACK_GIFTAG(q,GS_SET_TRXDIR( 0 ), GS_REG_TRXDIR );
   q++;
   PACK_GIFTAG(q,GIF_SET_TAG( 64, 1, 0, 0, 2, 0),0);
   q++;
   DMATAG_REF(q, 64, ( unsigned )lpImg, 0, 0, 0);
   q++;
  }  /* end for */
 }  /* end for */

 //DMATAG_END(q,0,0,0,0);
 //q++;

 lpParam-> m_XFerPck.qwc = q - lpParam-> m_XFerPck.data;

/* This initializes picture drawing packet. Just textrured sprite */
/* that occupies the whole screen (no aspect ratio is taken into  */
/* account for simplicity.                                        */
 packet_allocate(&lpParam -> m_DrawPck,7,0,0);
 q = lpParam -> m_DrawPck.data;
 PACK_GIFTAG(q, GIF_SET_TAG( 6, 1, 0, 0, 0, 1 ), GIF_REG_AD );
 q++;
 PACK_GIFTAG(q, GS_SET_TEX0( lpParam -> m_TexAddr, lTBW, GS_PSM_32, lTW, lTH, 1, 1, 0, 0, 0, 0, 0 ), GS_REG_TEX0_1 );
 q++;
 PACK_GIFTAG(q, GS_SET_PRIM( 6, 0, 1, 0, 0, 0, 1, 0, 0 ), GS_REG_PRIM );
 q++;
 PACK_GIFTAG(q, GS_SET_UV( 0, 0 ), GS_REG_UV  );
 q++;
 PACK_GIFTAG(q, GS_SET_XYZ( 0, 0, 0 ), GS_REG_XYZ2 );
 q++;
 PACK_GIFTAG(q, GS_SET_UV( apInfo -> m_Width << 4, apInfo -> m_Height << 4 ), GS_REG_UV );
 q++;
 PACK_GIFTAG(q, GS_SET_XYZ(  640 << 4, 512 << 4, 0 ), GS_REG_XYZ2 );
 q++;

 lpParam -> m_DrawPck.qwc = q - lpParam -> m_DrawPck.data;

 return retVal;

}  /* end InitCB */