コード例 #1
0
ファイル: nvc0_query.c プロジェクト: Bluerise/bitrig-xenocara
static void
nvc0_render_condition(struct pipe_context *pipe,
                      struct pipe_query *pq,
                      boolean condition, uint mode)
{
   struct nvc0_context *nvc0 = nvc0_context(pipe);
   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
   struct nvc0_query *q;
   uint32_t cond;
   boolean negated = FALSE;
   boolean wait =
      mode != PIPE_RENDER_COND_NO_WAIT &&
      mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;

   nvc0->cond_query = pq;
   nvc0->cond_cond = condition;
   nvc0->cond_mode = mode;

   if (!pq) {
      PUSH_SPACE(push, 1);
      IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
      return;
   }
   q = nvc0_query(pq);

   /* NOTE: comparison of 2 queries only works if both have completed */
   switch (q->type) {
   case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
      cond = negated ? NVC0_3D_COND_MODE_EQUAL :
                       NVC0_3D_COND_MODE_NOT_EQUAL;
      wait = TRUE;
      break;
   case PIPE_QUERY_OCCLUSION_COUNTER:
   case PIPE_QUERY_OCCLUSION_PREDICATE:
      if (likely(!negated)) {
         if (unlikely(q->nesting))
            cond = wait ? NVC0_3D_COND_MODE_NOT_EQUAL :
                          NVC0_3D_COND_MODE_ALWAYS;
         else
            cond = NVC0_3D_COND_MODE_RES_NON_ZERO;
      } else {
         cond = wait ? NVC0_3D_COND_MODE_EQUAL : NVC0_3D_COND_MODE_ALWAYS;
      }
      break;
   default:
      assert(!"render condition query not a predicate");
      mode = NVC0_3D_COND_MODE_ALWAYS;
      break;
   }

   if (wait)
      nvc0_query_fifo_wait(push, pq);

   PUSH_SPACE(push, 4);
   PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
   BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3);
   PUSH_DATAh(push, q->bo->offset + q->offset);
   PUSH_DATA (push, q->bo->offset + q->offset);
   PUSH_DATA (push, cond);
}
コード例 #2
0
ファイル: nv50_query.c プロジェクト: curro/mesa
static void
nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
   struct nv50_context *nv50 = nv50_context(pipe);
   struct nouveau_pushbuf *push = nv50->base.pushbuf;
   struct nv50_query *q = nv50_query(pq);

   /* For occlusion queries we have to change the storage, because a previous
    * query might set the initial render conition to FALSE even *after* we re-
    * initialized it to TRUE.
    */
   if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
      q->offset += 16;
      q->data += 16 / sizeof(*q->data);
      if (q->offset - q->base == NV50_QUERY_ALLOC_SPACE)
         nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE);

      /* XXX: can we do this with the GPU, and sync with respect to a previous
       *  query ?
       */
      q->data[1] = 1; /* initial render condition = TRUE */
   }
   if (!q->is64bit)
      q->data[0] = q->sequence++; /* the previously used one */

   switch (q->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      PUSH_SPACE(push, 4);
      BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
      PUSH_DATA (push, NV50_3D_COUNTER_RESET_SAMPLECNT);
      BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
      PUSH_DATA (push, 1);
      break;
   case PIPE_QUERY_PRIMITIVES_GENERATED: /* store before & after instead ? */
      PUSH_SPACE(push, 2);
      BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
      PUSH_DATA (push, NV50_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
      break;
   case PIPE_QUERY_PRIMITIVES_EMITTED:
      PUSH_SPACE(push, 2);
      BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
      PUSH_DATA (push, NV50_3D_COUNTER_RESET_TRANSFORM_FEEDBACK);
      break;
   case PIPE_QUERY_SO_STATISTICS:
      PUSH_SPACE(push, 3);
      BEGIN_NI04(push, NV50_3D(COUNTER_RESET), 2);
      PUSH_DATA (push, NV50_3D_COUNTER_RESET_TRANSFORM_FEEDBACK);
      PUSH_DATA (push, NV50_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
      break;
   case PIPE_QUERY_TIMESTAMP_DISJOINT:
   case PIPE_QUERY_TIME_ELAPSED:
      nv50_query_get(push, q, 0x10, 0x00005002);
      break;
   default:
      break;
   }
   q->ready = FALSE;
}
コード例 #3
0
ファイル: nv50_query.c プロジェクト: haiku/mesa_legacy
static void
nv50_render_condition(struct pipe_context *pipe,
                      struct pipe_query *pq,
                      boolean condition, uint mode)
{
    struct nv50_context *nv50 = nv50_context(pipe);
    struct nouveau_pushbuf *push = nv50->base.pushbuf;
    struct nv50_query *q;

    nv50->cond_query = pq;
    nv50->cond_cond = condition;
    nv50->cond_mode = mode;

    PUSH_SPACE(push, 6);

    if (!pq) {
        BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
        PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
        return;
    }
    q = nv50_query(pq);

    if (mode == PIPE_RENDER_COND_WAIT ||
            mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
        BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
        PUSH_DATA (push, 0);
    }

    BEGIN_NV04(push, NV50_3D(COND_ADDRESS_HIGH), 3);
    PUSH_DATAh(push, q->bo->offset + q->offset);
    PUSH_DATA (push, q->bo->offset + q->offset);
    PUSH_DATA (push, NV50_3D_COND_MODE_RES_NON_ZERO);
}
コード例 #4
0
static void
disp_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
{
   struct nouveau_pushbuf *push = ctx->push;
   struct translate *translate = ctx->translate;
   unsigned pos = 0;

   translate->run(translate, start, count, 0, ctx->instance_id, ctx->dest);
   do {
      unsigned nr = count;

      if (unlikely(ctx->edgeflag.enabled))
         nr = ef_toggle_search_seq(ctx, start + pos, nr);

      PUSH_SPACE(push, 4);
      if (likely(nr)) {
         BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
         PUSH_DATA (push, pos);
         PUSH_DATA (push, nr);
      }
      if (unlikely(nr != count))
         IMMED_NVC0(push, NVC0_3D(EDGEFLAG), ef_toggle(ctx));

      pos += nr;
      count -= nr;
   } while (count);
}
コード例 #5
0
ファイル: nvc0_transfer.c プロジェクト: DirectFB/mesa
/* This happens rather often with DTD9/st. */
void
nvc0_cb_push(struct nouveau_context *nv,
             struct nouveau_bo *bo, unsigned domain,
             unsigned base, unsigned size,
             unsigned offset, unsigned words, const uint32_t *data)
{
   struct nouveau_pushbuf *push = nv->pushbuf;

   NOUVEAU_DRV_STAT(nv->screen, constbuf_upload_count, 1);
   NOUVEAU_DRV_STAT(nv->screen, constbuf_upload_bytes, words * 4);

   assert(!(offset & 3));
   size = align(size, 0x100);

   BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
   PUSH_DATA (push, size);
   PUSH_DATAh(push, bo->offset + base);
   PUSH_DATA (push, bo->offset + base);

   while (words) {
      unsigned nr = PUSH_AVAIL(push);
      nr = MIN2(nr, words);
      nr = MIN2(nr, NV04_PFIFO_MAX_PACKET_LEN - 1);

      PUSH_SPACE(push, nr + 2);
      PUSH_REFN (push, bo, NOUVEAU_BO_WR | domain);
      BEGIN_1IC0(push, NVC0_3D(CB_POS), nr + 1);
      PUSH_DATA (push, offset);
      PUSH_DATAp(push, data, nr);

      words -= nr;
      data += nr;
      offset += nr * 4;
   }
}
コード例 #6
0
ファイル: nv40_exa.c プロジェクト: raboof/xf86-video-nouveau
void
NV40EXAComposite(PixmapPtr pdPix,
		 int sx, int sy, int mx, int my, int dx, int dy, int w, int h)
{
	ScrnInfoPtr pScrn = xf86ScreenToScrn(pdPix->drawable.pScreen);
	NVPtr pNv = NVPTR(pScrn);
	struct nouveau_pushbuf *push = pNv->pushbuf;

	if (!PUSH_SPACE(push, 64))
		return;

	/* We're drawing a triangle, we need to scissor it to a quad. */
	/* The scissors are here for a good reason, we don't get the full
	 * image, but just a part.
	 */
	/* Handling the cliprects is done for us already. */
	BEGIN_NV04(push, NV30_3D(SCISSOR_HORIZ), 2);
	PUSH_DATA (push, (w << 16) | dx);
	PUSH_DATA (push, (h << 16) | dy);
	BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
	PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_TRIANGLES);
	PUSH_VTX2s(push, sx, sy + (h * 2), mx, my + (h * 2), dx, dy + (h * 2));
	PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
	PUSH_VTX2s(push, sx + (w * 2), sy, mx + (w * 2), my, dx + (w * 2), dy);
	BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
	PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
}
コード例 #7
0
ファイル: nvc0_tex.c プロジェクト: Forzaferrarileo/mesa
static boolean
nve4_validate_tic(struct nvc0_context *nvc0, unsigned s)
{
   struct nouveau_bo *txc = nvc0->screen->txc;
   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
   unsigned i;
   boolean need_flush = FALSE;

   for (i = 0; i < nvc0->num_textures[s]; ++i) {
      struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
      struct nv04_resource *res;
      const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i));

      if (!tic) {
         nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
         continue;
      }
      res = nv04_resource(tic->pipe.texture);

      if (tic->id < 0) {
         tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);

         PUSH_SPACE(push, 16);
         BEGIN_NVC0(push, NVE4_P2MF(DST_ADDRESS_HIGH), 2);
         PUSH_DATAh(push, txc->offset + (tic->id * 32));
         PUSH_DATA (push, txc->offset + (tic->id * 32));
         BEGIN_NVC0(push, NVE4_P2MF(LINE_LENGTH_IN), 2);
         PUSH_DATA (push, 32);
         PUSH_DATA (push, 1);
         BEGIN_1IC0(push, NVE4_P2MF(EXEC), 9);
         PUSH_DATA (push, 0x1001);
         PUSH_DATAp(push, &tic->tic[0], 8);

         need_flush = TRUE;
      } else
      if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
         BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1);
         PUSH_DATA (push, (tic->id << 4) | 1);
      }
      nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);

      res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
      res->status |=  NOUVEAU_BUFFER_STATUS_GPU_READING;

      nvc0->tex_handles[s][i] &= ~NVE4_TIC_ENTRY_INVALID;
      nvc0->tex_handles[s][i] |= tic->id;
      if (dirty)
         BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
   }
   for (; i < nvc0->state.num_textures[s]; ++i) {
      nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
      nvc0->textures_dirty[s] |= 1 << i;
   }

   nvc0->state.num_textures[s] = nvc0->num_textures[s];

   return need_flush;
}
コード例 #8
0
static void
nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
   struct nv50_context *nv50 = nv50_context(pipe);
   struct nouveau_pushbuf *push = nv50->base.pushbuf;
   struct nv50_query *q = nv50_query(pq);

   switch (q->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      nv50_query_get(push, q, 0, 0x0100f002);
      PUSH_SPACE(push, 2);
      BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
      PUSH_DATA (push, 0);
      break;
   case PIPE_QUERY_PRIMITIVES_GENERATED:
      nv50_query_get(push, q, 0, 0x06805002);
      break;
   case PIPE_QUERY_PRIMITIVES_EMITTED:
      nv50_query_get(push, q, 0, 0x05805002);
      break;
   case PIPE_QUERY_SO_STATISTICS:
      nv50_query_get(push, q, 0x00, 0x05805002);
      nv50_query_get(push, q, 0x10, 0x06805002);
      break;
   case PIPE_QUERY_PIPELINE_STATISTICS:
      nv50_query_get(push, q, 0x00, 0x00801002); /* VFETCH, VERTICES */
      nv50_query_get(push, q, 0x10, 0x01801002); /* VFETCH, PRIMS */
      nv50_query_get(push, q, 0x20, 0x02802002); /* VP, LAUNCHES */
      nv50_query_get(push, q, 0x30, 0x03806002); /* GP, LAUNCHES */
      nv50_query_get(push, q, 0x40, 0x04806002); /* GP, PRIMS_OUT */
      nv50_query_get(push, q, 0x50, 0x07804002); /* RAST, PRIMS_IN */
      nv50_query_get(push, q, 0x60, 0x08804002); /* RAST, PRIMS_OUT */
      nv50_query_get(push, q, 0x70, 0x0980a002); /* ROP, PIXELS */
      break;
   case PIPE_QUERY_TIMESTAMP:
      q->sequence++;
      /* fall through */
   case PIPE_QUERY_TIME_ELAPSED:
      nv50_query_get(push, q, 0, 0x00005002);
      break;
   case PIPE_QUERY_GPU_FINISHED:
      q->sequence++;
      nv50_query_get(push, q, 0, 0x1000f010);
      break;
   case NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET:
      nv50_query_get(push, q, 0, 0x0d005002 | (q->index << 5));
      break;
   case PIPE_QUERY_TIMESTAMP_DISJOINT:
      /* This query is not issued on GPU because disjoint is forced to FALSE */
      q->ready = TRUE;
      break;
   default:
      assert(0);
      break;
   }
   q->ready = q->flushed = FALSE;
}
コード例 #9
0
static void
disp_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
{
   struct nouveau_pushbuf *push = ctx->push;
   struct translate *translate = ctx->translate;
   const uint32_t *restrict elts = (uint32_t *)ctx->idxbuf + start;
   unsigned pos = 0;

   do {
      unsigned nR = count;

      if (unlikely(ctx->prim_restart))
         nR = prim_restart_search_i32(elts, nR, ctx->restart_index);

      translate->run_elts(translate, elts, nR, 0, ctx->instance_id, ctx->dest);
      count -= nR;
      ctx->dest += nR * ctx->vertex_size;

      while (nR) {
         unsigned nE = nR;

         if (unlikely(ctx->edgeflag.enabled))
            nE = ef_toggle_search_i32(ctx, elts, nR);

         PUSH_SPACE(push, 4);
         if (likely(nE >= 2)) {
            BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
            PUSH_DATA (push, pos);
            PUSH_DATA (push, nE);
         } else
         if (nE) {
            if (pos <= 0xff) {
               IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_U32), pos);
            } else {
               BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
               PUSH_DATA (push, pos);
            }
         }
         if (unlikely(nE != nR))
            IMMED_NVC0(push, NVC0_3D(EDGEFLAG), ef_toggle(ctx));

         pos += nE;
         elts += nE;
         nR -= nE;
      }
      if (count) {
         BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
         PUSH_DATA (push, ctx->restart_index);
         ++elts;
         ctx->dest += ctx->vertex_size;
         ++pos;
         --count;
      }
   } while (count);
}
コード例 #10
0
static int
nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push,
                        struct nv50_miptree *dst, unsigned dst_level,
                        unsigned dx, unsigned dy, unsigned dz,
                        struct nv50_miptree *src, unsigned src_level,
                        unsigned sx, unsigned sy, unsigned sz,
                        unsigned w, unsigned h)
{
   static const uint32_t duvdxy[5] =
   {
      0x40000000, 0x80000000, 0x00000001, 0x00000002, 0x00000004
   };

   int ret;
   uint32_t ctrl = 0x00;

   ret = PUSH_SPACE(push, 2 * 16 + 32);
   if (ret)
      return ret;

   ret = nvc0_2d_texture_set(push, TRUE, dst, dst_level, dz);
   if (ret)
      return ret;

   ret = nvc0_2d_texture_set(push, FALSE, src, src_level, sz);
   if (ret)
      return ret;

   /* NOTE: 2D engine doesn't work for MS8 */
   if (src->ms_x)
      ctrl = 0x11;

   /* 0/1 = CENTER/CORNER, 00/10 = POINT/BILINEAR */
   BEGIN_NVC0(push, NVC0_2D(BLIT_CONTROL), 1);
   PUSH_DATA (push, ctrl);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DST_X), 4);
   PUSH_DATA (push, dx << dst->ms_x);
   PUSH_DATA (push, dy << dst->ms_y);
   PUSH_DATA (push, w << dst->ms_x);
   PUSH_DATA (push, h << dst->ms_y);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DU_DX_FRACT), 4);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0xf0000000);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0x0000000f);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0xf0000000);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0x0000000f);
   BEGIN_NVC0(push, NVC0_2D(BLIT_SRC_X_FRACT), 4);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sx << src->ms_x);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sy << src->ms_x);

   return 0;
}
コード例 #11
0
static boolean
nv50_hw_sm_begin_query(struct nv50_context *nv50, struct nv50_hw_query *hq)
{
   struct nv50_screen *screen = nv50->screen;
   struct nouveau_pushbuf *push = nv50->base.pushbuf;
   struct nv50_hw_sm_query *hsq = nv50_hw_sm_query(hq);
   const struct nv50_hw_sm_query_cfg *cfg;
   uint16_t func;
   int i, c;

   cfg = nv50_hw_sm_query_get_cfg(nv50, hq);

   /* check if we have enough free counter slots */
   if (screen->pm.num_hw_sm_active + cfg->num_counters > 4) {
      NOUVEAU_ERR("Not enough free MP counter slots !\n");
      return false;
   }

   assert(cfg->num_counters <= 4);
   PUSH_SPACE(push, 4 * 4);

   /* set sequence field to 0 (used to check if result is available) */
   for (i = 0; i < screen->MPsInTP; ++i) {
      const unsigned b = (0x14 / 4) * i;
      hq->data[b + 16] = 0;
   }
   hq->sequence++;

   for (i = 0; i < cfg->num_counters; i++) {
      screen->pm.num_hw_sm_active++;

      /* find free counter slots */
      for (c = 0; c < 4; ++c) {
         if (!screen->pm.mp_counter[c]) {
            hsq->ctr[i] = c;
            screen->pm.mp_counter[c] = hsq;
            break;
         }
      }

      /* select func to aggregate counters */
      func = nv50_hw_sm_get_func(c);

      /* configure and reset the counter(s) */
      BEGIN_NV04(push, NV50_COMPUTE(MP_PM_CONTROL(c)), 1);
      PUSH_DATA (push, (cfg->ctr[i].sig << 24) | (func << 8)
                        | cfg->ctr[i].unit | cfg->ctr[i].mode);
      BEGIN_NV04(push, NV50_COMPUTE(MP_PM_SET(c)), 1);
      PUSH_DATA (push, 0);
   }
   return true;
}
コード例 #12
0
ファイル: nv10_exa.c プロジェクト: Vikthor/xf86-video-nouveau
Bool
NV10EXAPrepareComposite(int op,
			PicturePtr pict_src,
			PicturePtr pict_mask,
			PicturePtr pict_dst,
			PixmapPtr src,
			PixmapPtr mask,
			PixmapPtr dst)
{
	ScrnInfoPtr pScrn = xf86ScreenToScrn(dst->drawable.pScreen);
	NVPtr pNv = NVPTR(pScrn);
	struct nouveau_pushbuf *push = pNv->pushbuf;
	uint32_t sc, sa, mc, ma;

	if (!PUSH_SPACE(push, 128))
		return FALSE;
	PUSH_RESET(push);

	/* setup render target and blending */
	if (!setup_render_target(pNv, pict_dst, dst))
		return FALSE;
	setup_blend_function(pNv, pict_dst, op);

	/* select picture sources */
	if (!setup_picture(pNv, pict_src, src, 0, &sc, &sa))
		return FALSE;
	if (!setup_picture(pNv, pict_mask, mask, 1, &mc, &ma))
		return FALSE;

	/* configure register combiners */
	BEGIN_NV04(push, NV10_3D(RC_IN_ALPHA(0)), 1);
	PUSH_DATA (push, sa | ma);
	BEGIN_NV04(push, NV10_3D(RC_IN_RGB(0)), 1);
	if (effective_component_alpha(pict_mask)) {
		if (needs_src_alpha(op))
			PUSH_DATA(push, sa | mc);
		else
			PUSH_DATA(push, sc | mc);
	} else {
		PUSH_DATA(push, sc | ma);
	}

	nouveau_pushbuf_bufctx(push, pNv->bufctx);
	if (nouveau_pushbuf_validate(push)) {
		nouveau_pushbuf_bufctx(push, NULL);
		return FALSE;
	}

	pNv->pspict = pict_src;
	pNv->pmpict = pict_mask;
	return TRUE;
}
コード例 #13
0
static void
nv50_query_get(struct nouveau_pushbuf *push, struct nv50_query *q,
               unsigned offset, uint32_t get)
{
   offset += q->offset;

   PUSH_SPACE(push, 5);
   PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
   BEGIN_NV04(push, NV50_3D(QUERY_ADDRESS_HIGH), 4);
   PUSH_DATAh(push, q->bo->offset + offset);
   PUSH_DATA (push, q->bo->offset + offset);
   PUSH_DATA (push, q->sequence);
   PUSH_DATA (push, get);
}
コード例 #14
0
void
nv84_query_fifo_wait(struct nouveau_pushbuf *push, struct pipe_query *pq)
{
   struct nv50_query *q = nv50_query(pq);
   unsigned offset = q->offset;

   PUSH_SPACE(push, 5);
   PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
   BEGIN_NV04(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4);
   PUSH_DATAh(push, q->bo->offset + offset);
   PUSH_DATA (push, q->bo->offset + offset);
   PUSH_DATA (push, q->sequence);
   PUSH_DATA (push, NV84_SUBCHAN_SEMAPHORE_TRIGGER_ACQUIRE_EQUAL);
}
コード例 #15
0
void
nvc0_so_target_save_offset(struct pipe_context *pipe,
                           struct pipe_stream_output_target *ptarg,
                           unsigned index, boolean *serialize)
{
   struct nvc0_so_target *targ = nvc0_so_target(ptarg);

   if (*serialize) {
      *serialize = FALSE;
      PUSH_SPACE(nvc0_context(pipe)->base.pushbuf, 1);
      IMMED_NVC0(nvc0_context(pipe)->base.pushbuf, NVC0_3D(SERIALIZE), 0);
   }

   nvc0_query(targ->pq)->index = index;

   nvc0_query_end(pipe, targ->pq);
}
コード例 #16
0
ファイル: nvc0_query.c プロジェクト: Bluerise/bitrig-xenocara
void
nvc0_query_fifo_wait(struct nouveau_pushbuf *push, struct pipe_query *pq)
{
   struct nvc0_query *q = nvc0_query(pq);
   unsigned offset = q->offset;

   if (q->type == PIPE_QUERY_SO_OVERFLOW_PREDICATE) offset += 0x20;

   PUSH_SPACE(push, 5);
   PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
   BEGIN_NVC0(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4);
   PUSH_DATAh(push, q->bo->offset + offset);
   PUSH_DATA (push, q->bo->offset + offset);
   PUSH_DATA (push, q->sequence);
   PUSH_DATA (push, (1 << 12) |
              NV84_SUBCHAN_SEMAPHORE_TRIGGER_ACQUIRE_EQUAL);
}
コード例 #17
0
ファイル: nvc0_surface.c プロジェクト: rafalmiel/mesa
static void
nvc0_clear_render_target(struct pipe_context *pipe,
                         struct pipe_surface *dst,
                         const union pipe_color_union *color,
                         unsigned dstx, unsigned dsty,
                         unsigned width, unsigned height)
{
   struct nvc0_context *nvc0 = nvc0_context(pipe);
   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
   struct nv50_surface *sf = nv50_surface(dst);
   struct nv04_resource *res = nv04_resource(sf->base.texture);
   unsigned z;

   if (!PUSH_SPACE(push, 32 + sf->depth))
      return;

   PUSH_REFN (push, res->bo, res->domain | NOUVEAU_BO_WR);

   BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4);
   PUSH_DATAf(push, color->f[0]);
   PUSH_DATAf(push, color->f[1]);
   PUSH_DATAf(push, color->f[2]);
   PUSH_DATAf(push, color->f[3]);

   BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2);
   PUSH_DATA (push, ( width << 16) | dstx);
   PUSH_DATA (push, (height << 16) | dsty);

   BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
   PUSH_DATA (push, 1);
   BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(0)), 9);
   PUSH_DATAh(push, res->address + sf->offset);
   PUSH_DATA (push, res->address + sf->offset);
   if (likely(nouveau_bo_memtype(res->bo))) {
      struct nv50_miptree *mt = nv50_miptree(dst->texture);

      PUSH_DATA(push, sf->width);
      PUSH_DATA(push, sf->height);
      PUSH_DATA(push, nvc0_format_table[dst->format].rt);
      PUSH_DATA(push, (mt->layout_3d << 16) |
               mt->level[sf->base.u.tex.level].tile_mode);
      PUSH_DATA(push, dst->u.tex.first_layer + sf->depth);
      PUSH_DATA(push, mt->layer_stride >> 2);
      PUSH_DATA(push, dst->u.tex.first_layer);
   } else {
      if (res->base.target == PIPE_BUFFER) {
コード例 #18
0
void
nva0_so_target_save_offset(struct pipe_context *pipe,
                           struct pipe_stream_output_target *ptarg,
                           unsigned index, boolean serialize)
{
   struct nv50_so_target *targ = nv50_so_target(ptarg);

   if (serialize) {
      struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf;
      PUSH_SPACE(push, 2);
      BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
      PUSH_DATA (push, 0);
   }

   nv50_query(targ->pq)->index = index;
   nv50_query_end(pipe, targ->pq);
}
コード例 #19
0
ファイル: nvc0_transfer.c プロジェクト: Forzaferrarileo/mesa
void
nvc0_m2mf_push_linear(struct nouveau_context *nv,
                      struct nouveau_bo *dst, unsigned offset, unsigned domain,
                      unsigned size, const void *data)
{
   struct nvc0_context *nvc0 = nvc0_context(&nv->pipe);
   struct nouveau_pushbuf *push = nv->pushbuf;
   uint32_t *src = (uint32_t *)data;
   unsigned count = (size + 3) / 4;

   nouveau_bufctx_refn(nvc0->bufctx, 0, dst, domain | NOUVEAU_BO_WR);
   nouveau_pushbuf_bufctx(push, nvc0->bufctx);
   nouveau_pushbuf_validate(push);

   while (count) {
      unsigned nr;

      if (!PUSH_SPACE(push, 16))
         break;
      nr = PUSH_AVAIL(push);
      assert(nr >= 16);
      nr = MIN2(count, nr - 9);
      nr = MIN2(nr, NV04_PFIFO_MAX_PACKET_LEN);

      BEGIN_NVC0(push, NVC0_M2MF(OFFSET_OUT_HIGH), 2);
      PUSH_DATAh(push, dst->offset + offset);
      PUSH_DATA (push, dst->offset + offset);
      BEGIN_NVC0(push, NVC0_M2MF(LINE_LENGTH_IN), 2);
      PUSH_DATA (push, MIN2(size, nr * 4));
      PUSH_DATA (push, 1);
      BEGIN_NVC0(push, NVC0_M2MF(EXEC), 1);
      PUSH_DATA (push, 0x100111);

      /* must not be interrupted (trap on QUERY fence, 0x50 works however) */
      BEGIN_NIC0(push, NVC0_M2MF(DATA), nr);
      PUSH_DATAp(push, src, nr);

      count -= nr;
      src += nr;
      offset += nr * 4;
      size -= nr * 4;
   }

   nouveau_bufctx_reset(nvc0->bufctx, 0);
}
コード例 #20
0
ファイル: nvc0_tex.c プロジェクト: Forzaferrarileo/mesa
boolean
nve4_validate_tsc(struct nvc0_context *nvc0, int s)
{
   struct nouveau_bo *txc = nvc0->screen->txc;
   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
   unsigned i;
   boolean need_flush = FALSE;

   for (i = 0; i < nvc0->num_samplers[s]; ++i) {
      struct nv50_tsc_entry *tsc = nv50_tsc_entry(nvc0->samplers[s][i]);

      if (!tsc) {
         nvc0->tex_handles[s][i] |= NVE4_TSC_ENTRY_INVALID;
         continue;
      }
      if (tsc->id < 0) {
         tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);

         PUSH_SPACE(push, 16);
         BEGIN_NVC0(push, NVE4_P2MF(DST_ADDRESS_HIGH), 2);
         PUSH_DATAh(push, txc->offset + 65536 + (tsc->id * 32));
         PUSH_DATA (push, txc->offset + 65536 + (tsc->id * 32));
         BEGIN_NVC0(push, NVE4_P2MF(LINE_LENGTH_IN), 2);
         PUSH_DATA (push, 32);
         PUSH_DATA (push, 1);
         BEGIN_1IC0(push, NVE4_P2MF(EXEC), 9);
         PUSH_DATA (push, 0x1001);
         PUSH_DATAp(push, &tsc->tsc[0], 8);

         need_flush = TRUE;
      }
      nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);

      nvc0->tex_handles[s][i] &= ~NVE4_TSC_ENTRY_INVALID;
      nvc0->tex_handles[s][i] |= tsc->id << 20;
   }
   for (; i < nvc0->state.num_samplers[s]; ++i) {
      nvc0->tex_handles[s][i] |= NVE4_TSC_ENTRY_INVALID;
      nvc0->samplers_dirty[s] |= 1 << i;
   }

   nvc0->state.num_samplers[s] = nvc0->num_samplers[s];

   return need_flush;
}
コード例 #21
0
ファイル: nv50_query.c プロジェクト: haiku/mesa_legacy
static void
nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
    struct nv50_context *nv50 = nv50_context(pipe);
    struct nouveau_pushbuf *push = nv50->base.pushbuf;
    struct nv50_query *q = nv50_query(pq);

    switch (q->type) {
    case PIPE_QUERY_OCCLUSION_COUNTER:
        nv50_query_get(push, q, 0, 0x0100f002);
        PUSH_SPACE(push, 2);
        BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
        PUSH_DATA (push, 0);
        break;
    case PIPE_QUERY_PRIMITIVES_GENERATED:
        nv50_query_get(push, q, 0, 0x06805002);
        break;
    case PIPE_QUERY_PRIMITIVES_EMITTED:
        nv50_query_get(push, q, 0, 0x05805002);
        break;
    case PIPE_QUERY_SO_STATISTICS:
        nv50_query_get(push, q, 0x00, 0x05805002);
        nv50_query_get(push, q, 0x10, 0x06805002);
        break;
    case PIPE_QUERY_TIMESTAMP:
        q->sequence++;
    /* fall through */
    case PIPE_QUERY_TIME_ELAPSED:
        nv50_query_get(push, q, 0, 0x00005002);
        break;
    case PIPE_QUERY_GPU_FINISHED:
        q->sequence++;
        nv50_query_get(push, q, 0, 0x1000f010);
        break;
    case NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET:
        nv50_query_get(push, q, 0, 0x0d005002 | (q->index << 5));
        break;
    case PIPE_QUERY_TIMESTAMP_DISJOINT:
        break;
    default:
        assert(0);
        break;
    }
    q->ready = q->flushed = FALSE;
}
コード例 #22
0
ファイル: nvc0_state.c プロジェクト: Unr34ler/mesa
static void
nvc0_so_target_save_offset(struct pipe_context *pipe,
                           struct pipe_stream_output_target *ptarg,
                           unsigned index, bool *serialize)
{
   struct nvc0_so_target *targ = nvc0_so_target(ptarg);

   if (*serialize) {
      *serialize = false;
      PUSH_SPACE(nvc0_context(pipe)->base.pushbuf, 1);
      IMMED_NVC0(nvc0_context(pipe)->base.pushbuf, NVC0_3D(SERIALIZE), 0);

      NOUVEAU_DRV_STAT(nouveau_screen(pipe->screen), gpu_serialize_count, 1);
   }

   nvc0_query(targ->pq)->index = index;
   pipe->end_query(pipe, targ->pq);
}
コード例 #23
0
ファイル: nvc0_surface.c プロジェクト: rafalmiel/mesa
static int
nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push,
                        struct nv50_miptree *dst, unsigned dst_level,
                        unsigned dx, unsigned dy, unsigned dz,
                        struct nv50_miptree *src, unsigned src_level,
                        unsigned sx, unsigned sy, unsigned sz,
                        unsigned w, unsigned h)
{
   const enum pipe_format dfmt = dst->base.base.format;
   const enum pipe_format sfmt = src->base.base.format;
   int ret;
   boolean eqfmt = dfmt == sfmt;

   if (!PUSH_SPACE(push, 2 * 16 + 32))
      return PIPE_ERROR;

   ret = nvc0_2d_texture_set(push, TRUE, dst, dst_level, dz, dfmt, eqfmt);
   if (ret)
      return ret;

   ret = nvc0_2d_texture_set(push, FALSE, src, src_level, sz, sfmt, eqfmt);
   if (ret)
      return ret;

   IMMED_NVC0(push, NVC0_2D(BLIT_CONTROL), 0x00);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DST_X), 4);
   PUSH_DATA (push, dx << dst->ms_x);
   PUSH_DATA (push, dy << dst->ms_y);
   PUSH_DATA (push, w << dst->ms_x);
   PUSH_DATA (push, h << dst->ms_y);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DU_DX_FRACT), 4);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, 1);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, 1);
   BEGIN_NVC0(push, NVC0_2D(BLIT_SRC_X_FRACT), 4);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sx << src->ms_x);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sy << src->ms_x);

   return 0;
}
コード例 #24
0
ファイル: nv10_exa.c プロジェクト: Vikthor/xf86-video-nouveau
void
NV10EXAComposite(PixmapPtr pix_dst,
		 int sx, int sy, int mx, int my, int dx, int dy, int w, int h)
{
	ScrnInfoPtr pScrn = xf86ScreenToScrn(pix_dst->drawable.pScreen);
	NVPtr pNv = NVPTR(pScrn);
	struct nouveau_pushbuf *push = pNv->pushbuf;

	if (!PUSH_SPACE(push, 64))
		return;

	BEGIN_NV04(push, NV10_3D(VERTEX_BEGIN_END), 1);
	PUSH_DATA (push, NV10_3D_VERTEX_BEGIN_END_QUADS);
	PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
	PUSH_VTX2s(push, sx + w, sy, mx + w, my, dx + w, dy);
	PUSH_VTX2s(push, sx + w, sy + h, mx + w, my + h, dx + w, dy + h);
	PUSH_VTX2s(push, sx, sy + h, mx, my + h, dx, dy + h);
	BEGIN_NV04(push, NV10_3D(VERTEX_BEGIN_END), 1);
	PUSH_DATA (push, NV10_3D_VERTEX_BEGIN_END_STOP);
}
コード例 #25
0
ファイル: nvc0_transfer.c プロジェクト: Distrotech/Mesa
void
nve4_p2mf_push_linear(struct nouveau_context *nv,
                      struct nouveau_bo *dst, unsigned offset, unsigned domain,
                      unsigned size, const void *data)
{
   struct nvc0_context *nvc0 = nvc0_context(&nv->pipe);
   struct nouveau_pushbuf *push = nv->pushbuf;
   uint32_t *src = (uint32_t *)data;
   unsigned count = (size + 3) / 4;

   nouveau_bufctx_refn(nvc0->bufctx, 0, dst, domain | NOUVEAU_BO_WR);
   nouveau_pushbuf_bufctx(push, nvc0->bufctx);
   nouveau_pushbuf_validate(push);

   while (count) {
      unsigned nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN - 1));

      if (!PUSH_SPACE(push, nr + 10))
         break;

      BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
      PUSH_DATAh(push, dst->offset + offset);
      PUSH_DATA (push, dst->offset + offset);
      BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
      PUSH_DATA (push, MIN2(size, nr * 4));
      PUSH_DATA (push, 1);
      /* must not be interrupted (trap on QUERY fence, 0x50 works however) */
      BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), nr + 1);
      PUSH_DATA (push, 0x1001);
      PUSH_DATAp(push, src, nr);

      count -= nr;
      src += nr;
      offset += nr * 4;
      size -= nr * 4;
   }

   nouveau_bufctx_reset(nvc0->bufctx, 0);
}
コード例 #26
0
void
nv50_constbufs_validate(struct nv50_context *nv50)
{
   struct nouveau_pushbuf *push = nv50->base.pushbuf;
   unsigned s;

   for (s = 0; s < 3; ++s) {
      unsigned p;

      if (s == PIPE_SHADER_FRAGMENT)
         p = NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT;
      else
      if (s == PIPE_SHADER_GEOMETRY)
         p = NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY;
      else
         p = NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX;

      while (nv50->constbuf_dirty[s]) {
         const unsigned i = (unsigned)ffs(nv50->constbuf_dirty[s]) - 1;

         assert(i < NV50_MAX_PIPE_CONSTBUFS);
         nv50->constbuf_dirty[s] &= ~(1 << i);

         if (nv50->constbuf[s][i].user) {
            const unsigned b = NV50_CB_PVP + s;
            unsigned start = 0;
            unsigned words = nv50->constbuf[s][0].size / 4;
            if (i) {
               NOUVEAU_ERR("user constbufs only supported in slot 0\n");
               continue;
            }
            if (!nv50->state.uniform_buffer_bound[s]) {
               nv50->state.uniform_buffer_bound[s] = TRUE;
               BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
               PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
            }
            while (words) {
               unsigned nr;

               if (!PUSH_SPACE(push, 16))
                  break;
               nr = PUSH_AVAIL(push);
               assert(nr >= 16);
               nr = MIN2(MIN2(nr - 3, words), NV04_PFIFO_MAX_PACKET_LEN);

               BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
               PUSH_DATA (push, (start << 8) | b);
               BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr);
               PUSH_DATAp(push, &nv50->constbuf[s][0].u.data[start * 4], nr);

               start += nr;
               words -= nr;
            }
         } else {
            struct nv04_resource *res =
               nv04_resource(nv50->constbuf[s][i].u.buf);
            if (res) {
               /* TODO: allocate persistent bindings */
               const unsigned b = s * 16 + i;

               assert(nouveau_resource_mapped_by_gpu(&res->base));

               if (!nv50->constbuf[s][i].offset)
                  res->cb_slot = b;

               BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
               PUSH_DATAh(push, res->address + nv50->constbuf[s][i].offset);
               PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset);
               PUSH_DATA (push, (b << 16) |
                          (align(nv50->constbuf[s][i].size, 0x100) & 0xffff));
               BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
               PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);

               BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
            } else {
               BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
               PUSH_DATA (push, (i << 8) | p | 0);
            }
            if (i == 0)
               nv50->state.uniform_buffer_bound[s] = FALSE;
         }
      }
   }
}
コード例 #27
0
ファイル: nvc0_tex.c プロジェクト: Forzaferrarileo/mesa
static boolean
nvc0_validate_tic(struct nvc0_context *nvc0, int s)
{
   uint32_t commands[32];
   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
   struct nouveau_bo *txc = nvc0->screen->txc;
   unsigned i;
   unsigned n = 0;
   boolean need_flush = FALSE;

   for (i = 0; i < nvc0->num_textures[s]; ++i) {
      struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
      struct nv04_resource *res;
      const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i));

      if (!tic) {
         if (dirty)
            commands[n++] = (i << 1) | 0;
         continue;
      }
      res = nv04_resource(tic->pipe.texture);

      if (tic->id < 0) {
         tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);

         PUSH_SPACE(push, 17);
         BEGIN_NVC0(push, NVC0_M2MF(OFFSET_OUT_HIGH), 2);
         PUSH_DATAh(push, txc->offset + (tic->id * 32));
         PUSH_DATA (push, txc->offset + (tic->id * 32));
         BEGIN_NVC0(push, NVC0_M2MF(LINE_LENGTH_IN), 2);
         PUSH_DATA (push, 32);
         PUSH_DATA (push, 1);
         BEGIN_NVC0(push, NVC0_M2MF(EXEC), 1);
         PUSH_DATA (push, 0x100111);
         BEGIN_NIC0(push, NVC0_M2MF(DATA), 8);
         PUSH_DATAp(push, &tic->tic[0], 8);

         need_flush = TRUE;
      } else
      if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
         BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1);
         PUSH_DATA (push, (tic->id << 4) | 1);
      }
      nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);

      res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
      res->status |=  NOUVEAU_BUFFER_STATUS_GPU_READING;

      if (!dirty)
         continue;
      commands[n++] = (tic->id << 9) | (i << 1) | 1;

      BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
   }
   for (; i < nvc0->state.num_textures[s]; ++i)
      commands[n++] = (i << 1) | 0;

   nvc0->state.num_textures[s] = nvc0->num_textures[s];

   if (n) {
      BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n);
      PUSH_DATAp(push, commands, n);
   }
   nvc0->textures_dirty[s] = 0;

   return need_flush;
}
コード例 #28
0
static void
nv50_render_condition(struct pipe_context *pipe,
                      struct pipe_query *pq,
                      boolean condition, uint mode)
{
   struct nv50_context *nv50 = nv50_context(pipe);
   struct nouveau_pushbuf *push = nv50->base.pushbuf;
   struct nv50_query *q;
   uint32_t cond;
   boolean wait =
      mode != PIPE_RENDER_COND_NO_WAIT &&
      mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;

   if (!pq) {
      cond = NV50_3D_COND_MODE_ALWAYS;
   }
   else {
      q = nv50_query(pq);
      /* NOTE: comparison of 2 queries only works if both have completed */
      switch (q->type) {
      case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
         cond = condition ? NV50_3D_COND_MODE_EQUAL :
                            NV50_3D_COND_MODE_NOT_EQUAL;
         wait = TRUE;
         break;
      case PIPE_QUERY_OCCLUSION_COUNTER:
      case PIPE_QUERY_OCCLUSION_PREDICATE:
         if (likely(!condition)) {
            /* XXX: Placeholder, handle nesting here if available */
            if (unlikely(false))
               cond = wait ? NV50_3D_COND_MODE_NOT_EQUAL :
                             NV50_3D_COND_MODE_ALWAYS;
            else
               cond = NV50_3D_COND_MODE_RES_NON_ZERO;
         } else {
            cond = wait ? NV50_3D_COND_MODE_EQUAL : NV50_3D_COND_MODE_ALWAYS;
         }
         break;
      default:
         assert(!"render condition query not a predicate");
         cond = NV50_3D_COND_MODE_ALWAYS;
         break;
      }
   }

   nv50->cond_query = pq;
   nv50->cond_cond = condition;
   nv50->cond_condmode = cond;
   nv50->cond_mode = mode;

   if (!pq) {
      PUSH_SPACE(push, 2);
      BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
      PUSH_DATA (push, cond);
      return;
   }

   PUSH_SPACE(push, 9);

   if (wait) {
      BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
      PUSH_DATA (push, 0);
   }

   PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
   BEGIN_NV04(push, NV50_3D(COND_ADDRESS_HIGH), 3);
   PUSH_DATAh(push, q->bo->offset + q->offset);
   PUSH_DATA (push, q->bo->offset + q->offset);
   PUSH_DATA (push, cond);

   BEGIN_NV04(push, NV50_2D(COND_ADDRESS_HIGH), 2);
   PUSH_DATAh(push, q->bo->offset + q->offset);
   PUSH_DATA (push, q->bo->offset + q->offset);
}
コード例 #29
0
ファイル: nv40_exa.c プロジェクト: raboof/xf86-video-nouveau
Bool
NV40EXAPrepareComposite(int op, PicturePtr psPict,
				PicturePtr pmPict,
				PicturePtr pdPict,
				PixmapPtr  psPix,
				PixmapPtr  pmPix,
				PixmapPtr  pdPix)
{
	ScrnInfoPtr pScrn = xf86ScreenToScrn(pdPix->drawable.pScreen);
	NVPtr pNv = NVPTR(pScrn);
	nv_pict_op_t *blend = NV40_GetPictOpRec(op);
	struct nouveau_pushbuf *push = pNv->pushbuf;
	uint32_t fragprog;

	if (!PUSH_SPACE(push, 128))
		NOUVEAU_FALLBACK("space\n");
	PUSH_RESET(push);

	NV40_SetupBlend(pScrn, blend, pdPict->format,
			(pmPict && pmPict->componentAlpha &&
			 PICT_FORMAT_RGB(pmPict->format)));

	if (!NV40_SetupSurface(pScrn, pdPix, pdPict->format) ||
	    !NV40EXAPicture(pNv, psPix, psPict, 0))
		return FALSE;

	if (pmPict) {
		if (!NV40EXAPicture(pNv, pmPix, pmPict, 1))
			return FALSE;

		if (pdPict->format == PICT_a8) {
			fragprog = PFP_C_A8;
		} else
		if (pmPict->componentAlpha && PICT_FORMAT_RGB(pmPict->format)) {
			if (blend->src_alpha)
				fragprog = PFP_CCASA;
			else
				fragprog = PFP_CCA;
		} else {
			fragprog = PFP_C;
		}
	} else {
		if (pdPict->format == PICT_a8)
			fragprog = PFP_S_A8;
		else
			fragprog = PFP_S;
	}

	BEGIN_NV04(push, NV30_3D(FP_ACTIVE_PROGRAM), 1);
	PUSH_MTHD (push, NV30_3D(FP_ACTIVE_PROGRAM), pNv->scratch, fragprog,
			 NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
			 NOUVEAU_BO_OR,
			 NV30_3D_FP_ACTIVE_PROGRAM_DMA0,
			 NV30_3D_FP_ACTIVE_PROGRAM_DMA1);
	BEGIN_NV04(push, NV30_3D(FP_CONTROL), 1);
	PUSH_DATA (push, 0x02000000);

	/* Appears to be some kind of cache flush, needed here at least
	 * sometimes.. funky text rendering otherwise :)
	 */
	BEGIN_NV04(push, NV40_3D(TEX_CACHE_CTL), 1);
	PUSH_DATA (push, 2);
	BEGIN_NV04(push, NV40_3D(TEX_CACHE_CTL), 1);
	PUSH_DATA (push, 1);

	nouveau_pushbuf_bufctx(push, pNv->bufctx);
	if (nouveau_pushbuf_validate(push)) {
		nouveau_pushbuf_bufctx(push, NULL);
		return FALSE;
	}

	return TRUE;
}
コード例 #30
0
static boolean
nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
   struct nv50_context *nv50 = nv50_context(pipe);
   struct nouveau_pushbuf *push = nv50->base.pushbuf;
   struct nv50_query *q = nv50_query(pq);

   /* For occlusion queries we have to change the storage, because a previous
    * query might set the initial render conition to FALSE even *after* we re-
    * initialized it to TRUE.
    */
   if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
      q->offset += 32;
      q->data += 32 / sizeof(*q->data);
      if (q->offset - q->base == NV50_QUERY_ALLOC_SPACE)
         nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE);

      /* XXX: can we do this with the GPU, and sync with respect to a previous
       *  query ?
       */
      q->data[0] = q->sequence; /* initialize sequence */
      q->data[1] = 1; /* initial render condition = TRUE */
      q->data[4] = q->sequence + 1; /* for comparison COND_MODE */
      q->data[5] = 0;
   }
   if (!q->is64bit)
      q->data[0] = q->sequence++; /* the previously used one */

   switch (q->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      PUSH_SPACE(push, 4);
      BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
      PUSH_DATA (push, NV50_3D_COUNTER_RESET_SAMPLECNT);
      BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
      PUSH_DATA (push, 1);
      break;
   case PIPE_QUERY_PRIMITIVES_GENERATED:
      nv50_query_get(push, q, 0x10, 0x06805002);
      break;
   case PIPE_QUERY_PRIMITIVES_EMITTED:
      nv50_query_get(push, q, 0x10, 0x05805002);
      break;
   case PIPE_QUERY_SO_STATISTICS:
      nv50_query_get(push, q, 0x20, 0x05805002);
      nv50_query_get(push, q, 0x30, 0x06805002);
      break;
   case PIPE_QUERY_PIPELINE_STATISTICS:
      nv50_query_get(push, q, 0x80, 0x00801002); /* VFETCH, VERTICES */
      nv50_query_get(push, q, 0x90, 0x01801002); /* VFETCH, PRIMS */
      nv50_query_get(push, q, 0xa0, 0x02802002); /* VP, LAUNCHES */
      nv50_query_get(push, q, 0xb0, 0x03806002); /* GP, LAUNCHES */
      nv50_query_get(push, q, 0xc0, 0x04806002); /* GP, PRIMS_OUT */
      nv50_query_get(push, q, 0xd0, 0x07804002); /* RAST, PRIMS_IN */
      nv50_query_get(push, q, 0xe0, 0x08804002); /* RAST, PRIMS_OUT */
      nv50_query_get(push, q, 0xf0, 0x0980a002); /* ROP, PIXELS */
      break;
   case PIPE_QUERY_TIME_ELAPSED:
      nv50_query_get(push, q, 0x10, 0x00005002);
      break;
   default:
      break;
   }
   q->ready = FALSE;
   return true;
}