コード例 #1
0
ファイル: DIBUTIL.CPP プロジェクト: CyberShadow/Ditto
HANDLE AllocRoomForDIB(BITMAPINFOHEADER bi, HBITMAP hBitmap)
{
    DWORD               dwLen;
    HANDLE              hDIB;
    HDC                 hDC;
    LPBITMAPINFOHEADER  lpbi;
    HANDLE              hTemp;

    // Figure out the size needed to hold the BITMAPINFO structure
    // (which includes the BITMAPINFOHEADER and the color table).

    dwLen = bi.biSize + PaletteSize((LPSTR) &bi);
    hDIB  = GlobalAlloc(GHND,dwLen);

    // Check that DIB handle is valid

    if (!hDIB)
        return NULL;

    // Set up the BITMAPINFOHEADER in the newly allocated global memory,
    // then call GetDIBits() with lpBits = NULL to have it fill in the
    // biSizeImage field for us.

    lpbi  = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
    *lpbi = bi;

    hDC   = GetDC(NULL);

    GetDIBits(hDC, hBitmap, 0, (UINT) bi.biHeight, NULL, (LPBITMAPINFO)lpbi,
            DIB_RGB_COLORS);
    ReleaseDC(NULL, hDC);

    // If the driver did not fill in the biSizeImage field,
    // fill it in -- NOTE: this is a bug in the driver!
    
    if (lpbi->biSizeImage == 0)
        lpbi->biSizeImage = WIDTHBYTES((DWORD)lpbi->biWidth *
                lpbi->biBitCount) * lpbi->biHeight;

    // Get the size of the memory block we need

    dwLen = lpbi->biSize + PaletteSize((LPSTR) &bi) + lpbi->biSizeImage;

    // Unlock the memory block

    GlobalUnlock(hDIB);

    // ReAlloc the buffer big enough to hold all the bits 

    if (hTemp = GlobalReAlloc(hDIB,dwLen,0))
        return hTemp;
    else
    {
        // Else free memory block and return failure

        GlobalFree(hDIB);
        return NULL;
    }
}
コード例 #2
0
ファイル: bmpalctrl.cpp プロジェクト: vata/xarino
/********************************************************************************************
>	void BitmapExportPaletteControl::Render(ReDrawInfoType *pInfo)
	Author:		Jonathan_Payne (Xara Group Ltd) <*****@*****.**>
	Created:	19/12/2000
	Returns:	Draw the palette.  This assumes that the pInfo struct contains a DC to draw
				with.
********************************************************************************************/
void BitmapExportPaletteControl::Render(ReDrawInfoType *pInfo)
{
	DocRect PaletteSize(0, 0, pInfo->dx, pInfo->dy);

	//  Create a RenderRegion so that we can draw the control
	RenderRegion *pRender = CreateOSRenderRegion(&PaletteSize, pInfo);
	if (pRender == 0)
		return;	// Could not create a RenderRegion

	// Decide if we are going to render the palette
	if (!m_Palette.GetNumberOfColours())
	{
		// We are not rendering a palette so just draw a grey box
		RenderGrey(&PaletteSize, pRender);
	}
	else
	{
		// Check the selection and mouse over colour are valid
		if (m_SelectedCell > m_Palette.GetNumberOfColours())
			m_SelectedCell = INVALID_COLOUR_VALUE;
		if (m_MouseOverCell > m_Palette.GetNumberOfColours())
			m_MouseOverCell = INVALID_COLOUR_VALUE;

		// We are rendering a full palette
		RenderPalette(&PaletteSize, pRender, pInfo->dy, pInfo->pClipRect);
	}

	DestroyOSRenderRegion(pRender);
}
コード例 #3
0
ファイル: DIB.CPP プロジェクト: fightx/Script.NET
BOOL	CDib::ReadMemory(LPVOID	MemorInfo,DWORD	Length)
{
    ASSERT(MemorInfo!=NULL);
    ASSERT(Length!=0L);
    m_dwLength=Length;
    try {
        if(!AllocateMemory())
        {
            return FALSE;
        }
        memcpy(m_lpBuf,MemorInfo,m_dwLength);
    }
    catch(...)
    {
        AfxMessageBox("Memory Error");
        return	FALSE;
    }

    if(m_lpBMFH->bfType!=0x4d42)
    {
        return	FALSE;
    }
    ASSERT((m_lpBMIH->biBitCount==1)||(m_lpBMIH->biBitCount==4)||
           (m_lpBMIH->biBitCount==8)||(m_lpBMIH->biBitCount==24));
    if(m_lpBMFH->bfOffBits>sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+
            PaletteSize(m_lpBMI))
        return FALSE;
    m_lpData=(LPBYTE)m_lpBMFH+m_lpBMFH->bfOffBits;
    m_nBits=m_lpBMIH->biBitCount;
    return TRUE;
}
コード例 #4
0
ファイル: ICONS.C プロジェクト: cugxiangzhenwei/MySrcCode
/****************************************************************************
*
*     FUNCTION: DIBToIconImage
*
*     PURPOSE:  Converts a CF_DIB memory block to an icon image
*
*     PARAMS:   LPICONIMAGE lpii          - pointer to icon image data
*               LPBYTE      lpDIB         - a pointer to the CF_DIB block
*               BOOL        bStretchToFit - TRUE to stretch, FALSE to take
*                                           the upper left corner of the DIB
*
*     RETURNS:  BOOL - TRUE for success, FALSE for failure
*
* History:
*                July '95 - Created
*
\****************************************************************************/
BOOL DIBToIconImage( LPICONIMAGE lpii, LPBYTE lpDIB, BOOL bStretch )
{
    LPBYTE    	lpNewDIB;

    // Sanity check
    if( lpDIB == NULL )
        return FALSE;

    // Let the DIB engine convert color depths if need be
    lpNewDIB = ConvertDIBFormat( (LPBITMAPINFO)lpDIB, lpii->Width, lpii->Height, lpii->Colors, bStretch );

    // Now we have a cool new DIB of the proper size/color depth
    // Lets poke it into our data structures and be done with it

    // How big is it?
    lpii->dwNumBytes = sizeof( BITMAPINFOHEADER )                    	// Header
                    + PaletteSize( (LPSTR)lpNewDIB )                    // Palette
                    + lpii->Height * BytesPerLine( (LPBITMAPINFOHEADER)lpNewDIB )	// XOR mask
                    + lpii->Height * WIDTHBYTES( lpii->Width );        	// AND mask

    // If there was already an image here, free it
    if( lpii->lpBits != NULL )
        free( lpii->lpBits );
    // Allocate enough room for the new image
    if( (lpii->lpBits = malloc( lpii->dwNumBytes )) == NULL )
    {
        free( lpii );
        return FALSE;
    }
    // Copy the bits
    memcpy( lpii->lpBits, lpNewDIB, sizeof( BITMAPINFOHEADER ) + PaletteSize( (LPSTR)lpNewDIB ) );
    // Adjust internal pointers/variables for new image
    lpii->lpbi = (LPBITMAPINFO)(lpii->lpBits);
    lpii->lpbi->bmiHeader.biHeight *= 2;
    lpii->lpXOR = FindDIBBits( (LPSTR)(lpii->lpBits) );
    memcpy( lpii->lpXOR, FindDIBBits((LPSTR)lpNewDIB), lpii->Height * BytesPerLine( (LPBITMAPINFOHEADER)lpNewDIB ) );
    lpii->lpAND = lpii->lpXOR + lpii->Height * BytesPerLine( (LPBITMAPINFOHEADER)lpNewDIB );
    memset( lpii->lpAND, 0, lpii->Height * WIDTHBYTES( lpii->Width ) );
    // Free the source
    free( lpNewDIB );
    return TRUE;
}
コード例 #5
0
ファイル: ICONS.C プロジェクト: cugxiangzhenwei/MySrcCode
/****************************************************************************
*
*     FUNCTION: CreateBlankNewFormatIcon
*
*     PURPOSE:  Creates a blank icon image for a new format
*
*     PARAMS:   LPICONIMAGE lpii          - pointer to icon image data
*
*     RETURNS:  BOOL - TRUE for success, FALSE for failure
*
* History:
*                July '95 - Created
*
\****************************************************************************/
BOOL CreateBlankNewFormatIcon( LPICONIMAGE lpii )
{
    DWORD            	dwFinalSize;
    BITMAPINFOHEADER    bmih;

    // Fill in the bitmap header
    ZeroMemory( &bmih, sizeof( BITMAPINFOHEADER ) );
    bmih.biSize = sizeof( BITMAPINFOHEADER );
    bmih.biBitCount = lpii->Colors;
    bmih.biClrUsed = 0;
    
    // How big will the final thing be?
    // Well, it'll have a header
    dwFinalSize = sizeof( BITMAPINFOHEADER );
    // and a color table (even if it's zero length)
    dwFinalSize += PaletteSize( (LPSTR)&bmih );
    // and XOR bits
    dwFinalSize += lpii->Height * WIDTHBYTES( lpii->Width * lpii->Colors );
    // and AND bits. That's about it :)
    dwFinalSize += lpii->Height * WIDTHBYTES( lpii->Width );

    // Allocate some memory for it
    lpii->lpBits = malloc( dwFinalSize );
    ZeroMemory( lpii->lpBits, dwFinalSize );
    lpii->dwNumBytes = dwFinalSize;
    lpii->lpbi = (LPBITMAPINFO)(lpii->lpBits);
    lpii->lpXOR = (LPSTR)(lpii->lpbi) + sizeof(BITMAPINFOHEADER) + PaletteSize( (LPSTR)&bmih );
    lpii->lpAND = lpii->lpXOR + (lpii->Height * WIDTHBYTES( lpii->Width * lpii->Colors ));

    // The bitmap header is zeros, fill it out
    lpii->lpbi->bmiHeader.biSize = sizeof( BITMAPINFOHEADER ); 
    lpii->lpbi->bmiHeader.biWidth = lpii->Width;
    // Don't forget the funky height*2 icon resource thing
    lpii->lpbi->bmiHeader.biHeight = lpii->Height * 2; 
    lpii->lpbi->bmiHeader.biPlanes = 1; 
    lpii->lpbi->bmiHeader.biBitCount = lpii->Colors; 
    lpii->lpbi->bmiHeader.biCompression = BI_RGB; 
                   
    return TRUE;
}
コード例 #6
0
BOOL CImage::SaveBMP(LPCTSTR lpszFileName)
{
	///*
    CFile file;
	CFileException fe;
	BITMAPFILEHEADER bmfHdr;
	LPBITMAPINFOHEADER lpBI;
	DWORD dwDIBSize;

	if (!file.Open(lpszFileName, CFile::modeCreate | CFile::modeWrite | CFile::shareDenyWrite, &fe)) return FALSE;

	if (m_hImage == NULL) return FALSE;

	lpBI = (LPBITMAPINFOHEADER)::GlobalLock((HGLOBAL)m_hImage);
	if (lpBI == NULL) return FALSE;

	bmfHdr.bfType = DIB_HEADER_MARKER;  // "BM"
	dwDIBSize = *(LPDWORD)lpBI + ::PaletteSize((LPSTR)lpBI);
	if((lpBI->biCompression==BI_RLE8) || (lpBI->biCompression==BI_RLE4))
		dwDIBSize += lpBI->biSizeImage;
	else 
	{
		DWORD dwBmBitsSize;  // Size of Bitmap Bits only
		dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) * lpBI->biHeight;
		dwDIBSize += dwBmBitsSize;
		lpBI->biSizeImage = dwBmBitsSize;
	}

	bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
	bmfHdr.bfReserved1 = 0;
	bmfHdr.bfReserved2 = 0;
	bmfHdr.bfOffBits=(DWORD)sizeof(BITMAPFILEHEADER)+lpBI->biSize + PaletteSize((LPSTR)lpBI);
	TRY
	{
		file.Write((LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER));
		//file.WriteHuge(lpBI, dwDIBSize);
		file.Write(lpBI, dwDIBSize);
	}
	CATCH (CFileException, e)
	{
		::GlobalUnlock((HGLOBAL) m_hImage);
		THROW_LAST();
	}
コード例 #7
0
void C256bmp::OnPaint() 
{
	CPaintDC dc(this); /* device context for painting */
	
	BITMAPINFO *pb=GetBitmap();
	if (pb)
	{
		BITMAPINFOHEADER *pbh=( BITMAPINFOHEADER*)pb;
		HPALETTE hpal=CreateBIPalette (pbh);
		LPSTR pbits = (LPSTR)pbh + (WORD)pbh->biSize + PaletteSize(pbh);
		HPALETTE holdpal=::SelectPalette(dc.m_hDC,hpal,FALSE);
		if (!hSystemPalette) hSystemPalette=holdpal;
		::RealizePalette(dc.m_hDC);
		::SetDIBitsToDevice(dc.m_hDC,0,0,pbh->biWidth,pbh->biHeight,0,0,0,pbh->biHeight,pbits,pb,DIB_RGB_COLORS);
		::SelectPalette(dc.m_hDC,holdpal,FALSE);
		::DeleteObject(hpal);
	}
	ValidateRect(0);
}
コード例 #8
0
BOOL WriteDIB (
    LPSTR szFile,
    HANDLE hdib)
{
    BITMAPFILEHEADER    hdr;
    LPBITMAPINFOHEADER  lpbi;
    HFILE               fh;
    OFSTRUCT            of;

    if (!hdib)
        return FALSE;

    fh = OpenFile(szFile, &of, (UINT)OF_CREATE|OF_READWRITE);
    if (fh == -1)
        return FALSE;

    lpbi = (VOID FAR *)GlobalLock (hdib);

    /* Fill in the fields of the file header */
    hdr.bfType          = BFT_BITMAP;
    hdr.bfSize          = GlobalSize (hdib) + SIZEOF_BITMAPFILEHEADER_PACKED;
    hdr.bfReserved1     = 0;
    hdr.bfReserved2     = 0;
    hdr.bfOffBits       = (DWORD) (SIZEOF_BITMAPFILEHEADER_PACKED + lpbi->biSize +
                          PaletteSize(lpbi));

    /* Write the file header */

    /* write bfType*/
    _lwrite(fh, (LPSTR)&hdr.bfType, (UINT)sizeof (WORD));
    /* now pass over extra word, and only write next 3 DWORDS!*/
    _lwrite(fh, (LPSTR)&hdr.bfSize, sizeof(DWORD) * 3);

    /* this struct already DWORD aligned!*/
    /* Write the DIB header and the bits */
    _lwrite (fh, (LPSTR)lpbi, GlobalSize (hdib));

    GlobalUnlock (hdib);
    _lclose(fh);
    return TRUE;
}
コード例 #9
0
ファイル: DIB.C プロジェクト: cugxiangzhenwei/MySrcCode
/****************************************************************************
*
*     FUNCTION: WriteBMPFile
*
*     PURPOSE:  Writes a BMP file from CF_DIB format
*
*     PARAMS:   LPCTSTR szFileName - the name of the file to read
*               LPBYTE - pointer to the CF_DIB, NULL for failure
*
*     RETURNS:  BOOL - TRUE for success, FALSE for Failure
*
* History:
*                July '95 - Created
*
\****************************************************************************/
BOOL WriteBMPFile( LPCTSTR szFileName, LPBYTE lpDIB )
{
    HANDLE            	hFile;
    BITMAPFILEHEADER    bfh;
    DWORD            	dwBytes, dwBytesToWrite;
    LPBITMAPINFOHEADER	lpbmih;

    // Open the file
    if( (hFile=CreateFile( szFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL)) == INVALID_HANDLE_VALUE )
    {
        MessageBox( NULL, "Error opening file", szFileName, MB_OK );
        return FALSE;
    }
    bfh.bfType = 0x4d42;
    bfh.bfReserved1 = 0;
    bfh.bfReserved2 = 0;
    bfh.bfOffBits = sizeof( BITMAPFILEHEADER ) + sizeof( BITMAPINFOHEADER ) + PaletteSize( lpDIB );
    bfh.bfSize = (bfh.bfOffBits + ((LPBITMAPINFOHEADER)lpDIB)->biHeight * BytesPerLine((LPBITMAPINFOHEADER)lpDIB))/4;
    // Write the header
    if( ( ! WriteFile( hFile, &bfh, sizeof(BITMAPFILEHEADER), &dwBytes, NULL ) ) || ( dwBytes != sizeof( BITMAPFILEHEADER ) ) )
    {
        CloseHandle( hFile );
        MessageBox( NULL, "Error Writing file", szFileName, MB_OK );
        return FALSE;
    }
    lpbmih = (LPBITMAPINFOHEADER)lpDIB;
    lpbmih->biHeight /= 2;
    dwBytesToWrite = bfh.bfOffBits + (lpbmih->biHeight * BytesPerLine(lpbmih));
    if( ( ! WriteFile( hFile, lpDIB, dwBytesToWrite, &dwBytes, NULL ) ) || ( dwBytes != dwBytesToWrite ) )
    {
        CloseHandle( hFile );
        MessageBox( NULL, "Error Writing file", szFileName, MB_OK );
        return FALSE;
    }
    lpbmih->biHeight *= 2;
    CloseHandle( hFile );
    return TRUE;
}
コード例 #10
0
ファイル: DIB.CPP プロジェクト: fightx/Script.NET
void	CDib::CreatFromHandle(HDIB	hDib)
{
    ASSERT (hDib!=NULL);
    DWORD	dwSizeDib=GlobalSize(hDib);
    void* lpDib = ::GlobalLock(hDib);
    m_dwLength=dwSizeDib+sizeof(BITMAPFILEHEADER);
    DWORD	dwLenHead=sizeof(BITMAPFILEHEADER);
    DWORD	dwLen = m_dwLength-dwLenHead;

    if(!AllocateMemory())
        return;

    memcpy((LPBYTE)m_lpBMIH,lpDib,dwLen);
    int		nPaletteSize=PaletteSize(m_lpBMI);
    m_lpBMFH->bfType=0x4d42;//"BM"
    m_lpBMFH->bfSize=m_dwLength;
    m_lpBMFH->bfReserved1=0;
    m_lpBMFH->bfReserved2=0;
    m_lpBMFH->bfOffBits=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+
                        nPaletteSize;

    ::GlobalUnlock(hDib);
}
コード例 #11
0
ファイル: DIBUTIL.CPP プロジェクト: CyberShadow/Ditto
LPSTR FindDIBBits(LPSTR lpDIB)
{
   return (lpDIB + *(LPDWORD)lpDIB + PaletteSize(lpDIB));
}
コード例 #12
0
ファイル: DIBUTIL.CPP プロジェクト: CyberShadow/Ditto
HDIB ChangeBitmapFormat(HBITMAP hBitmap, WORD wBitCount, DWORD dwCompression,
        HPALETTE hPal)
{
    HDC                hDC;          // Screen DC
    HDIB               hNewDIB=NULL; // Handle to new DIB
    BITMAP             Bitmap;       // BITMAP data structure
    BITMAPINFOHEADER   bi;           // Bitmap info. header
    LPBITMAPINFOHEADER lpbi;         // Pointer to bitmap header
    HPALETTE           hOldPal=NULL; // Handle to palette
    WORD               NewBPP;       // New bits per pixel
    DWORD              NewComp;      // New compression format

    // Check for a valid bitmap handle

    if (!hBitmap)
        return NULL;

    // Validate wBitCount and dwCompression
    // They must match correctly (i.e., BI_RLE4 and 4 BPP or
    // BI_RLE8 and 8BPP, etc.) or we return failure
    
    if (wBitCount == 0)
    {
        NewComp = dwCompression;
        if (NewComp == BI_RLE4)
            NewBPP = 4;
        else if (NewComp == BI_RLE8)
            NewBPP = 8;
        else // Not enough info */
            return NULL;
    }
    else if (wBitCount == 1 && dwCompression == BI_RGB)
    {
        NewBPP = wBitCount;
        NewComp = BI_RGB;
    }
    else if (wBitCount == 4)
    {
        NewBPP = wBitCount;
        if (dwCompression == BI_RGB || dwCompression == BI_RLE4)
            NewComp = dwCompression;
        else
            return NULL;
    }
    else if (wBitCount == 8)
    {
        NewBPP = wBitCount;
        if (dwCompression == BI_RGB || dwCompression == BI_RLE8)
            NewComp = dwCompression;
        else
            return NULL;
    }
    else if (wBitCount == 24 && dwCompression == BI_RGB)
    {
        NewBPP = wBitCount;
        NewComp = BI_RGB;
    }
    else
        return NULL;

    // Get info about the bitmap

    GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);

    // Fill in the BITMAPINFOHEADER appropriately

    bi.biSize               = sizeof(BITMAPINFOHEADER);
    bi.biWidth              = Bitmap.bmWidth;
    bi.biHeight             = Bitmap.bmHeight;
    bi.biPlanes             = 1;
    bi.biBitCount           = NewBPP;
    bi.biCompression        = NewComp;
    bi.biSizeImage          = 0;
    bi.biXPelsPerMeter      = 0;
    bi.biYPelsPerMeter      = 0;
    bi.biClrUsed            = 0;
    bi.biClrImportant       = 0;

    // Go allocate room for the new DIB

    hNewDIB = AllocRoomForDIB(bi, hBitmap);
    if (!hNewDIB)
        return NULL;

    // Get a pointer to the new DIB

    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hNewDIB);

    // If we have a palette, get a DC and select/realize it

    if (hPal)
    {
        hDC  = GetDC(NULL);
        hOldPal = SelectPalette(hDC, hPal, FALSE);
        RealizePalette(hDC);
    }

    // Call GetDIBits and get the new DIB bits

    if (!GetDIBits(hDC, hBitmap, 0, (UINT) lpbi->biHeight, (LPSTR)lpbi +
            (WORD)lpbi->biSize + PaletteSize((LPSTR)lpbi), (LPBITMAPINFO)lpbi,
            DIB_RGB_COLORS))
    {
        GlobalUnlock(hNewDIB);
        GlobalFree(hNewDIB);
        hNewDIB = NULL;
    }

    // Clean up and return

    if (hOldPal)
    {
        SelectPalette(hDC, hOldPal, TRUE);
        RealizePalette(hDC);
        ReleaseDC(NULL, hDC);
    }

    // Unlock the new DIB's memory block

    if (hNewDIB)
        GlobalUnlock(hNewDIB);

    return hNewDIB;
}
コード例 #13
0
ファイル: file.cpp プロジェクト: frmn00/kursach
WORD SaveDIB(HDIB hDib, const char* lpFileName)
{
    BITMAPFILEHEADER    bmfHdr;     // Header for Bitmap file
    LPBITMAPINFOHEADER  lpBI;       // Pointer to DIB info structure
    HANDLE              fh;         // file handle for opened file
    DWORD               dwDIBSize;
    DWORD               dwWritten;

    if (!hDib)
        return ERR_INVALIDHANDLE;

    fh = CreateFile(lpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
            FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);

    if (fh == INVALID_HANDLE_VALUE)
        return ERR_OPEN;

    // Get a pointer to the DIB memory, the first of which contains
    // a BITMAPINFO structure

    lpBI = (LPBITMAPINFOHEADER)GlobalLock(hDib);
    if (!lpBI)
    {
        CloseHandle(fh);
        return ERR_LOCK;
    }

    // Check to see if we're dealing with an OS/2 DIB.  If so, don't
    // save it because our functions aren't written to deal with these
    // DIBs.

    if (lpBI->biSize != sizeof(BITMAPINFOHEADER))
    {
        GlobalUnlock(hDib);
        CloseHandle(fh);
        return ERR_NOT_DIB;
    }

    // Fill in the fields of the file header

    // Fill in file type (first 2 bytes must be "BM" for a bitmap)

    bmfHdr.bfType = DIB_HEADER_MARKER;  // "BM"

    // Calculating the size of the DIB is a bit tricky (if we want to
    // do it right).  The easiest way to do this is to call GlobalSize()
    // on our global handle, but since the size of our global memory may have
    // been padded a few bytes, we may end up writing out a few too
    // many bytes to the file (which may cause problems with some apps,
    // like HC 3.0).
    //
    // So, instead let's calculate the size manually.
    //
    // To do this, find size of header plus size of color table.  Since the
    // first DWORD in both BITMAPINFOHEADER and BITMAPCOREHEADER conains
    // the size of the structure, let's use this.

    // Partial Calculation

    dwDIBSize = *(LPDWORD)lpBI + PaletteSize((LPSTR)lpBI);  

    // Now calculate the size of the image

    // It's an RLE bitmap, we can't calculate size, so trust the biSizeImage
    // field

    if ((lpBI->biCompression == BI_RLE8) || (lpBI->biCompression == BI_RLE4))
        dwDIBSize += lpBI->biSizeImage;
    else
    {
        DWORD dwBmBitsSize;  // Size of Bitmap Bits only

        // It's not RLE, so size is Width (DWORD aligned) * Height

        dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) *
                lpBI->biHeight;

        dwDIBSize += dwBmBitsSize;

        // Now, since we have calculated the correct size, why don't we
        // fill in the biSizeImage field (this will fix any .BMP files which 
        // have this field incorrect).

        lpBI->biSizeImage = dwBmBitsSize;
    }


    // Calculate the file size by adding the DIB size to sizeof(BITMAPFILEHEADER)
                   
    bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
    bmfHdr.bfReserved1 = 0;
    bmfHdr.bfReserved2 = 0;

    // Now, calculate the offset the actual bitmap bits will be in
    // the file -- It's the Bitmap file header plus the DIB header,
    // plus the size of the color table.
    
    bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + lpBI->biSize +
            PaletteSize((LPSTR)lpBI);

    // Write the file header

    WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);

    // Write the DIB header and the bits -- use local version of
    // MyWrite, so we can write more than 32767 bytes of data
    
    WriteFile(fh, (LPSTR)lpBI, dwDIBSize, &dwWritten, NULL);

    GlobalUnlock(hDib);
    CloseHandle(fh);

    if (dwWritten == 0)
        return ERR_OPEN; // oops, something happened in the write
    else
        return 0; // Success code
}
コード例 #14
0
BOOL WINAPI SaveDIB(HDIB hDib, CFile& file)
{
	BITMAPFILEHEADER bmfHdr; // Header for Bitmap file
	LPBITMAPINFOHEADER lpBI;   // Pointer to DIB info structure
	DWORD dwDIBSize;

	if (hDib == NULL)
		return FALSE;

	/*
	 * Get a pointer to the DIB memory, the first of which contains
	 * a BITMAPINFO structure
	 */
	lpBI = (LPBITMAPINFOHEADER) ::GlobalLock((HGLOBAL) hDib);
	if (lpBI == NULL)
		return FALSE;

	if (!IS_WIN30_DIB(lpBI))
	{
		::GlobalUnlock((HGLOBAL) hDib);
		return FALSE;       // It's an other-style DIB (save not supported)
	}

	/*
	 * Fill in the fields of the file header
	 */

	/* Fill in file type (first 2 bytes must be "BM" for a bitmap) */
	bmfHdr.bfType = DIB_HEADER_MARKER;  // "BM"

	// Calculating the size of the DIB is a bit tricky (if we want to
	// do it right).  The easiest way to do this is to call GlobalSize()
	// on our global handle, but since the size of our global memory may have
	// been padded a few bytes, we may end up writing out a few too
	// many bytes to the file (which may cause problems with some apps).
	//
	// So, instead let's calculate the size manually (if we can)
	//
	// First, find size of header plus size of color table.  Since the
	// first DWORD in both BITMAPINFOHEADER and BITMAPCOREHEADER conains
	// the size of the structure, let's use this.

	dwDIBSize = *(LPDWORD)lpBI + ::PaletteSize((LPSTR)lpBI);  // Partial Calculation

	// Now calculate the size of the image

	if ((lpBI->biCompression == BI_RLE8) || (lpBI->biCompression == BI_RLE4))
	{
		// It's an RLE bitmap, we can't calculate size, so trust the
		// biSizeImage field

		dwDIBSize += lpBI->biSizeImage;
	}
	else
	{
		DWORD dwBmBitsSize;  // Size of Bitmap Bits only

		// It's not RLE, so size is Width (DWORD aligned) * Height

		dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) * lpBI->biHeight;

		dwDIBSize += dwBmBitsSize;

		// Now, since we have calculated the correct size, why don't we
		// fill in the biSizeImage field (this will fix any .BMP files which
		// have this field incorrect).

		lpBI->biSizeImage = dwBmBitsSize;
	}


	// Calculate the file size by adding the DIB size to sizeof(BITMAPFILEHEADER)

	bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
	bmfHdr.bfReserved1 = 0;
	bmfHdr.bfReserved2 = 0;

	/*
	 * Now, calculate the offset the actual bitmap bits will be in
	 * the file -- It's the Bitmap file header plus the DIB header,
	 * plus the size of the color table.
	 */
	bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + lpBI->biSize
											  + PaletteSize((LPSTR)lpBI);
	TRY
	{
		// Write the file header
		file.Write((LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER));
		//
		// Write the DIB header and the bits
		//
		file.Write(lpBI, dwDIBSize);
	}
	CATCH (CFileException, e)
	{
		::GlobalUnlock((HGLOBAL) hDib);
		THROW_LAST();
	}
コード例 #15
0
LPSTR CIconExtractor::FindDIBBits(LPSTR lpbi)
{
	return (lpbi + *reinterpret_cast<LPDWORD>(lpbi) + PaletteSize(lpbi));
}
コード例 #16
0
ファイル: DIB.C プロジェクト: cugxiangzhenwei/MySrcCode
/****************************************************************************
*
*     FUNCTION: ReadBMPFile
*
*     PURPOSE:  Reads a BMP file into CF_DIB format
*
*     PARAMS:   LPCTSTR szFileName - the name of the file to read
*
*     RETURNS:  LPBYTE - pointer to the CF_DIB, NULL for failure
*
* History:
*                July '95 - Created
*
\****************************************************************************/
LPBYTE ReadBMPFile( LPCTSTR szFileName )
{
    HANDLE            	hFile;
    BITMAPFILEHEADER    bfh;
    DWORD            	dwBytes;
    LPBYTE            	lpDIB = NULL, lpTemp = NULL;
    WORD                wPaletteSize = 0;
    DWORD            	dwBitsSize = 0;

    // Open the file
    if( (hFile=CreateFile( szFileName, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL)) == INVALID_HANDLE_VALUE )
    {
        MessageBox( NULL, "Error opening file", szFileName, MB_OK );
        return NULL;
    }
    // Read the header
    if( ( ! ReadFile( hFile, &bfh, sizeof(BITMAPFILEHEADER), &dwBytes, NULL ) ) || ( dwBytes != sizeof( BITMAPFILEHEADER ) ) )
    {
        CloseHandle( hFile );
        MessageBox( NULL, "Error reading file", szFileName, MB_OK );
        return NULL;
    }
    // Does it look like a BMP file?
    if( ( bfh.bfType != 0x4d42 ) || (bfh.bfReserved1!=0) || (bfh.bfReserved2!=0) )
    {
        CloseHandle( hFile );
        MessageBox( NULL, "Not a recognised BMP format file", szFileName, MB_OK );
        return NULL;
    }
    // Allocate some memory
    if( (lpDIB = malloc( sizeof( BITMAPINFO ) )) == NULL )
    {
        CloseHandle( hFile );
        MessageBox( NULL, "Failed to allocate memory for DIB", szFileName, MB_OK );
        return NULL;
    }
    // Read in the BITMAPINFOHEADER
    if( (!ReadFile( hFile, lpDIB, sizeof(BITMAPINFOHEADER), &dwBytes, NULL )) || (dwBytes!=sizeof(BITMAPINFOHEADER)) )
    {
        CloseHandle( hFile );
        free( lpDIB );
        MessageBox( NULL, "Error reading file", szFileName, MB_OK );
        return NULL;
    }
    if( ((LPBITMAPINFOHEADER)lpDIB)->biSize != sizeof( BITMAPINFOHEADER ) )
    {
        CloseHandle( hFile );
        free( lpDIB );
        MessageBox( NULL, "OS/2 style BMPs Not Supported", szFileName, MB_OK );
        return NULL;
    }
    // How big are the elements?
    wPaletteSize = PaletteSize((LPSTR)lpDIB);
    dwBitsSize = ((LPBITMAPINFOHEADER)lpDIB)->biHeight * BytesPerLine((LPBITMAPINFOHEADER)lpDIB);
    // realloc to account for the total size of the DIB
    if( (lpTemp = realloc( lpDIB, sizeof( BITMAPINFOHEADER ) + wPaletteSize + dwBitsSize )) == NULL )
    {
        CloseHandle( hFile );
        MessageBox( NULL, "Failed to allocate memory for DIB", szFileName, MB_OK );
        free( lpDIB );
        return NULL;
    }
    lpDIB = lpTemp;
    // If there is a color table, read it
    if( wPaletteSize != 0 )
    {
        if( (!ReadFile( hFile, ((LPBITMAPINFO)lpDIB)->bmiColors, wPaletteSize, &dwBytes, NULL )) || (dwBytes!=wPaletteSize) )
        {
            CloseHandle( hFile );
            free( lpDIB );
            MessageBox( NULL, "Error reading file", szFileName, MB_OK );
            return NULL;
        }
    }
    // Seek to the bits
    // checking against 0 in case some bogus app didn't set this element
    if( bfh.bfOffBits != 0 )
    {
        if( SetFilePointer( hFile, bfh.bfOffBits, NULL, FILE_BEGIN ) == 0xffffffff )
        {
            CloseHandle( hFile );
            free( lpDIB );
            MessageBox( NULL, "Error reading file", szFileName, MB_OK );
            return NULL;
        }
    }
    // Read the image bits
    if( (!ReadFile( hFile, FindDIBBits(lpDIB), dwBitsSize, &dwBytes, NULL )) || (dwBytes!=dwBitsSize) )
    {
        CloseHandle( hFile );
        free( lpDIB );
        MessageBox( NULL, "Error reading file", szFileName, MB_OK );
        return NULL;
    }
    // clean up
    CloseHandle( hFile );
    return lpDIB;
}
コード例 #17
0
ファイル: FILE.C プロジェクト: willmomo/ry2kojima
WORD FAR SaveDIB(HDIB hDib, LPSTR lpFileName)
{
   BITMAPFILEHEADER bmfHdr; // Header for Bitmap file
   LPBITMAPINFOHEADER lpBI;   // Pointer to DIB info structure
   int fh;     // file handle for opened file
   OFSTRUCT of;     // OpenFile structure
   DWORD dwDIBSize;
   DWORD dwError;   // Error return from MyWrite

   if (!hDib)
      return ERR_INVALIDHANDLE;
   fh = OpenFile(lpFileName, &of, OF_CREATE | OF_READWRITE);
   if (fh == -1)
      return ERR_OPEN;

   /*
    * Get a pointer to the DIB memory, the first of which contains
    * a BITMAPINFO structure
    */
   lpBI = (LPBITMAPINFOHEADER)GlobalLock(hDib);
   if (!lpBI)
      return ERR_LOCK;

   // Check to see if we're dealing with an OS/2 DIB.  If so, don't
   // save it because our functions aren't written to deal with these
   // DIBs.

   if (lpBI->biSize != sizeof(BITMAPINFOHEADER))
   {
     GlobalUnlock(hDib);
     return ERR_NOT_DIB;
   }

   /*
    * Fill in the fields of the file header
    */

   /* Fill in file type (first 2 bytes must be "BM" for a bitmap) */
   bmfHdr.bfType = DIB_HEADER_MARKER;  // "BM"

   // Calculating the size of the DIB is a bit tricky (if we want to
   // do it right).  The easiest way to do this is to call GlobalSize()
   // on our global handle, but since the size of our global memory may have
   // been padded a few bytes, we may end up writing out a few too
   // many bytes to the file (which may cause problems with some apps,
   // like HC 3.0).
   //
   // So, instead let's calculate the size manually.
   //
   // To do this, find size of header plus size of color table.  Since the
   // first DWORD in both BITMAPINFOHEADER and BITMAPCOREHEADER conains
   // the size of the structure, let's use this.

   dwDIBSize = *(LPDWORD)lpBI + PaletteSize((LPSTR)lpBI);  // Partial Calculation

   // Now calculate the size of the image

   if ((lpBI->biCompression == BI_RLE8) || (lpBI->biCompression == BI_RLE4)) {

      // It's an RLE bitmap, we can't calculate size, so trust the
      // biSizeImage field

      dwDIBSize += lpBI->biSizeImage;
      }
   else {
      DWORD dwBmBitsSize;  // Size of Bitmap Bits only

      // It's not RLE, so size is Width (DWORD aligned) * Height

      dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) * lpBI->biHeight;

      dwDIBSize += dwBmBitsSize;
      
      // Now, since we have calculated the correct size, why don't we
      // fill in the biSizeImage field (this will fix any .BMP files which 
      // have this field incorrect).

      lpBI->biSizeImage = dwBmBitsSize;
      }


   // Calculate the file size by adding the DIB size to sizeof(BITMAPFILEHEADER)
                   
   bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
   bmfHdr.bfReserved1 = 0;
   bmfHdr.bfReserved2 = 0;

   /*
    * Now, calculate the offset the actual bitmap bits will be in
    * the file -- It's the Bitmap file header plus the DIB header,
    * plus the size of the color table.
    */
   bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + lpBI->biSize +
                      PaletteSize((LPSTR)lpBI);

   /* Write the file header */
   _lwrite(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER));

   /*
    * Write the DIB header and the bits -- use local version of
    * MyWrite, so we can write more than 32767 bytes of data
    */
   dwError = MyWrite(fh, (LPSTR)lpBI, dwDIBSize);
   GlobalUnlock(hDib);
   _lclose(fh);

   if (dwError == 0)
     return ERR_OPEN; // oops, something happened in the write
   else
     return 0; // Success code
}
コード例 #18
0
ファイル: dib.c プロジェクト: OCamlPro/OCamlPro-OCaml-Branch
//---------------------------------------------------------------------
//
// Function:   FindDIBBits
//
// Purpose:    Given a pointer to a DIB, returns a pointer to the
//             DIB's bitmap bits.
//
// Parms:      lpbi == pointer to DIB header (either BITMAPINFOHEADER
//                       or BITMAPCOREHEADER)
//
// History:   Date      Reason
//             6/01/91  Created
//
//---------------------------------------------------------------------
static LPSTR FindDIBBits (LPSTR lpbi)
{
   return (lpbi + *(LPDWORD)lpbi + PaletteSize (lpbi));
}
コード例 #19
0
LPSTR CIconExtractor::FindDIBBits(LPSTR lpbi)
{
   return (lpbi + *(LPDWORD)lpbi + PaletteSize(lpbi));
}
コード例 #20
0
ファイル: DIBUTIL.CPP プロジェクト: CyberShadow/Ditto
HDIB BitmapToDIB(HBITMAP hBitmap, HPALETTE hPal)
{
    BITMAP              bm;         // bitmap structure
    BITMAPINFOHEADER    bi;         // bitmap header
    LPBITMAPINFOHEADER  lpbi;       // pointer to BITMAPINFOHEADER
    DWORD               dwLen;      // size of memory block
    HANDLE              hDIB, h;    // handle to DIB, temp handle
    HDC                 hDC;        // handle to DC
    WORD                biBits;     // bits per pixel

    // check if bitmap handle is valid

    if (!hBitmap)
        return NULL;

    // fill in BITMAP structure, return NULL if it didn't work

    if (!GetObject(hBitmap, sizeof(bm), (LPSTR)&bm))
        return NULL;

    // if no palette is specified, use default palette

    if (hPal == NULL)
        hPal = (HPALETTE)GetStockObject(DEFAULT_PALETTE);

    // calculate bits per pixel

    biBits = bm.bmPlanes * bm.bmBitsPixel;

    // make sure bits per pixel is valid

    if (biBits <= 1)
        biBits = 1;
    else if (biBits <= 4)
        biBits = 4;
    else if (biBits <= 8)
        biBits = 8;
    else if (biBits <= 24)
        biBits = 24;
	else
		biBits = 32;

    // initialize BITMAPINFOHEADER

    bi.biSize = sizeof(BITMAPINFOHEADER);
    bi.biWidth = bm.bmWidth;
    bi.biHeight = bm.bmHeight;
    bi.biPlanes = 1;
    bi.biBitCount = biBits;
    bi.biCompression = BI_RGB;
    bi.biSizeImage = 0;
    bi.biXPelsPerMeter = 0;
    bi.biYPelsPerMeter = 0;
    bi.biClrUsed = 0;
    bi.biClrImportant = 0;

    // calculate size of memory block required to store BITMAPINFO

    dwLen = bi.biSize + PaletteSize((LPSTR)&bi);

    // get a DC

    hDC = GetDC(NULL);

    // select and realize our palette

    hPal = SelectPalette(hDC, hPal, FALSE);
    RealizePalette(hDC);

    // alloc memory block to store our bitmap

    hDIB = GlobalAlloc(GHND, dwLen);

    // if we couldn't get memory block

    if (!hDIB)
    {
      // clean up and return NULL

      SelectPalette(hDC, hPal, TRUE);
      RealizePalette(hDC);
      ReleaseDC(NULL, hDC);
      return NULL;
    }

    // lock memory and get pointer to it

    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);

    /// use our bitmap info. to fill BITMAPINFOHEADER

    *lpbi = bi;

    // call GetDIBits with a NULL lpBits param, so it will calculate the
    // biSizeImage field for us    

    GetDIBits(hDC, hBitmap, 0, (UINT)bi.biHeight, NULL, (LPBITMAPINFO)lpbi,
        DIB_RGB_COLORS);

    // get the info. returned by GetDIBits and unlock memory block

    bi = *lpbi;
    GlobalUnlock(hDIB);

    // if the driver did not fill in the biSizeImage field, make one up 
    if (bi.biSizeImage == 0)
        bi.biSizeImage = WIDTHBYTES((DWORD)bm.bmWidth * biBits) * bm.bmHeight;

    // realloc the buffer big enough to hold all the bits

    dwLen = bi.biSize + PaletteSize((LPSTR)&bi) + bi.biSizeImage;

    if (h = GlobalReAlloc(hDIB, dwLen, 0))
        hDIB = h;
    else
    {
        // clean up and return NULL

        GlobalFree(hDIB);
        hDIB = NULL;
        SelectPalette(hDC, hPal, TRUE);
        RealizePalette(hDC);
        ReleaseDC(NULL, hDC);
        return NULL;
    }

    // lock memory block and get pointer to it */

    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);

    // call GetDIBits with a NON-NULL lpBits param, and actualy get the
    // bits this time

    if (GetDIBits(hDC, hBitmap, 0, (UINT)bi.biHeight, (LPSTR)lpbi +
            (WORD)lpbi->biSize + PaletteSize((LPSTR)lpbi), (LPBITMAPINFO)lpbi,
            DIB_RGB_COLORS) == 0)
    {
        // clean up and return NULL

        GlobalUnlock(hDIB);
        hDIB = NULL;
        SelectPalette(hDC, hPal, TRUE);
        RealizePalette(hDC);
        ReleaseDC(NULL, hDC);
        return NULL;
    }

    bi = *lpbi;

    // clean up 
    GlobalUnlock(hDIB);
    SelectPalette(hDC, hPal, TRUE);
    RealizePalette(hDC);
    ReleaseDC(NULL, hDC);

    // return handle to the DIB
    return hDIB;
}
コード例 #21
0
ファイル: DIBUTIL.CPP プロジェクト: CyberShadow/Ditto
HDIB CreateDIB(DWORD dwWidth, DWORD dwHeight, WORD wBitCount)
{
    BITMAPINFOHEADER    bi;             // bitmap header
    LPBITMAPINFOHEADER  lpbi;           // pointer to BITMAPINFOHEADER
    DWORD               dwLen;          // size of memory block
    HDIB                hDIB;
    DWORD               dwBytesPerLine; // Number of bytes per scanline


    // Make sure bits per pixel is valid

    if (wBitCount <= 1)
        wBitCount = 1;
    else if (wBitCount <= 4)
        wBitCount = 4;
    else if (wBitCount <= 8)
        wBitCount = 8;
    else if (wBitCount <= 24)
        wBitCount = 24;
    else
        wBitCount = 4;  // set default value to 4 if parameter is bogus

    // initialize BITMAPINFOHEADER

    bi.biSize = sizeof(BITMAPINFOHEADER);
    bi.biWidth = dwWidth;         // fill in width from parameter
    bi.biHeight = dwHeight;       // fill in height from parameter
    bi.biPlanes = 1;              // must be 1
    bi.biBitCount = wBitCount;    // from parameter
    bi.biCompression = BI_RGB;    
    bi.biSizeImage = 0;           // 0's here mean "default"
    bi.biXPelsPerMeter = 0;
    bi.biYPelsPerMeter = 0;
    bi.biClrUsed = 0;
    bi.biClrImportant = 0;

    // calculate size of memory block required to store the DIB.  This
    // block should be big enough to hold the BITMAPINFOHEADER, the color
    // table, and the bits

    dwBytesPerLine = WIDTHBYTES(wBitCount * dwWidth);
    dwLen = bi.biSize + PaletteSize((LPSTR)&bi) + (dwBytesPerLine * dwHeight);

    // alloc memory block to store our bitmap

    hDIB = GlobalAlloc(GHND, dwLen);

    // major bummer if we couldn't get memory block

    if (!hDIB)
        return NULL;

    // lock memory and get pointer to it

    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);

    // use our bitmap info structure to fill in first part of
    // our DIB with the BITMAPINFOHEADER

    *lpbi = bi;

    // Since we don't know what the colortable and bits should contain,
    // just leave these blank.  Unlock the DIB and return the HDIB.

    GlobalUnlock(hDIB);

    //return handle to the DIB

    return hDIB;
}
コード例 #22
0
HANDLE DibFromBitmap (
    HBITMAP      hbm,
    DWORD            biStyle,
    WORD             biBits,
    HPALETTE     hpal)
{
    BITMAP               bm;
    BITMAPINFOHEADER     bi;
    BITMAPINFOHEADER FAR *lpbi;
    DWORD                dwLen;
    HANDLE               hdib;
    HANDLE               h;
    HDC                  hdc;

    if (!hbm)
        return NULL;

    if (hpal == NULL)
        hpal = GetStockObject(DEFAULT_PALETTE);

    GetObject(hbm,sizeof(bm),(LPSTR)&bm);

    if (biBits == 0) biBits =  bm.bmPlanes * bm.bmBitsPixel;
    if (biBits == 16) biBits = 24;

    bi.biSize               = sizeof(BITMAPINFOHEADER);
    bi.biWidth              = bm.bmWidth;
    bi.biHeight             = bm.bmHeight;
    bi.biPlanes             = 1;
    bi.biBitCount           = biBits;
    bi.biCompression        = biStyle;
    bi.biSizeImage          = 0;
    bi.biXPelsPerMeter      = 0;
    bi.biYPelsPerMeter      = 0;
    bi.biClrUsed            = 0;
    bi.biClrImportant       = 0;

    dwLen  = bi.biSize + PaletteSize(&bi);

    hdc = GetDC(NULL);
    hpal = SelectPalette(hdc,hpal,FALSE);
         RealizePalette(hdc);

    hdib = GlobalAlloc(GHND,dwLen);

    if (!hdib){
        SelectPalette(hdc,hpal,FALSE);
        ReleaseDC(NULL,hdc);
        return NULL;
    }

    lpbi = (VOID FAR *)GlobalLock(hdib);

    *lpbi = bi;

    /*  call GetDIBits with a NULL lpBits param, so it will calculate the
     *  biSizeImage field for us
     */
    GetDIBits(hdc, hbm, 0L, (DWORD)bi.biHeight,
        (LPBYTE)NULL, (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS);

    bi = *lpbi;
    GlobalUnlock(hdib);

    /* If the driver did not fill in the biSizeImage field, make one up */
    if (bi.biSizeImage == 0){
        bi.biSizeImage = WIDTHBYTES((DWORD)bm.bmWidth * biBits) * bm.bmHeight;

        if (biStyle != BI_RGB)
            bi.biSizeImage = (bi.biSizeImage * 3) / 2;
    }

    /*  realloc the buffer big enough to hold all the bits */
    dwLen = bi.biSize + PaletteSize(&bi) + bi.biSizeImage;
    if (h = GlobalReAlloc(hdib,dwLen,0))
        hdib = h;
    else{
        GlobalFree(hdib);
        hdib = NULL;

        SelectPalette(hdc,hpal,FALSE);
        ReleaseDC(NULL,hdc);
        return hdib;
    }

    /*  call GetDIBits with a NON-NULL lpBits param, and actualy get the
     *  bits this time
     */
    lpbi = (VOID FAR *)GlobalLock(hdib);

    if (GetDIBits( hdc,
                   hbm,
                   0L,
                   (DWORD)bi.biHeight,
                   (LPBYTE)lpbi + (WORD)lpbi->biSize + PaletteSize(lpbi),
                   (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS) == 0){
         GlobalUnlock(hdib);
         hdib = NULL;
         SelectPalette(hdc,hpal,FALSE);
         ReleaseDC(NULL,hdc);
         return NULL;
    }

    bi = *lpbi;
    GlobalUnlock(hdib);

    SelectPalette(hdc,hpal,FALSE);
    ReleaseDC(NULL,hdc);
    return hdib;
}
コード例 #23
0
ファイル: DIBUTIL.CPP プロジェクト: CyberShadow/Ditto
HDIB ChangeDIBFormat(HDIB hDIB, WORD wBitCount, DWORD dwCompression)
{
    HDC                hDC;             // Handle to DC
    HBITMAP            hBitmap;         // Handle to bitmap
    BITMAP             Bitmap;          // BITMAP data structure
    BITMAPINFOHEADER   bi;              // Bitmap info header
    LPBITMAPINFOHEADER lpbi;            // Pointer to bitmap info
    HDIB               hNewDIB = NULL;  // Handle to new DIB
    HPALETTE           hPal, hOldPal;   // Handle to palette, prev pal
    WORD               DIBBPP, NewBPP;  // DIB bits per pixel, new bpp
    DWORD              DIBComp, NewComp;// DIB compression, new compression

    // Check for a valid DIB handle

    if (!hDIB)
        return NULL;

    // Get the old DIB's bits per pixel and compression format

    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
    DIBBPP = ((LPBITMAPINFOHEADER)lpbi)->biBitCount;
    DIBComp = ((LPBITMAPINFOHEADER)lpbi)->biCompression;
    GlobalUnlock(hDIB);

    // Validate wBitCount and dwCompression
    // They must match correctly (i.e., BI_RLE4 and 4 BPP or
    // BI_RLE8 and 8BPP, etc.) or we return failure
    if (wBitCount == 0)
    {
        NewBPP = DIBBPP;
        if ((dwCompression == BI_RLE4 && NewBPP == 4) ||
                (dwCompression == BI_RLE8 && NewBPP == 8) ||
                (dwCompression == BI_RGB))
            NewComp = dwCompression;
        else
            return NULL;
    }
    else if (wBitCount == 1 && dwCompression == BI_RGB)
    {
        NewBPP = wBitCount;
        NewComp = BI_RGB;
    }
    else if (wBitCount == 4)
    {
        NewBPP = wBitCount;
        if (dwCompression == BI_RGB || dwCompression == BI_RLE4)
            NewComp = dwCompression;
        else
            return NULL;
    }
    else if (wBitCount == 8)
    {
        NewBPP = wBitCount;
        if (dwCompression == BI_RGB || dwCompression == BI_RLE8)
            NewComp = dwCompression;
        else
            return NULL;
    }
    else if (wBitCount == 24 && dwCompression == BI_RGB)
    {
        NewBPP = wBitCount;
        NewComp = BI_RGB;
    }
    else
        return NULL;

    // Save the old DIB's palette

    hPal = CreateDIBPalette(hDIB);
    if (!hPal)
        return NULL;

    // Convert old DIB to a bitmap

    hBitmap = DIBToBitmap(hDIB, hPal);
    if (!hBitmap)
    {
        DeleteObject(hPal);
        return NULL;
    }

    // Get info about the bitmap
    GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);

    // Fill in the BITMAPINFOHEADER appropriately

    bi.biSize               = sizeof(BITMAPINFOHEADER);
    bi.biWidth              = Bitmap.bmWidth;
    bi.biHeight             = Bitmap.bmHeight;
    bi.biPlanes             = 1;
    bi.biBitCount           = NewBPP;
    bi.biCompression        = NewComp;
    bi.biSizeImage          = 0;
    bi.biXPelsPerMeter      = 0;
    bi.biYPelsPerMeter      = 0;
    bi.biClrUsed            = 0;
    bi.biClrImportant       = 0;

    // Go allocate room for the new DIB

    hNewDIB = AllocRoomForDIB(bi, hBitmap);
    if (!hNewDIB)
        return NULL;

    // Get a pointer to the new DIB

    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hNewDIB);

    // Get a DC and select/realize our palette in it

    hDC  = GetDC(NULL);
    hOldPal = SelectPalette(hDC, hPal, FALSE);
    RealizePalette(hDC);

    // Call GetDIBits and get the new DIB bits

    if (!GetDIBits(hDC, hBitmap, 0, (UINT) lpbi->biHeight,
            (LPSTR)lpbi + (WORD)lpbi->biSize + PaletteSize((LPSTR)lpbi),
            (LPBITMAPINFO)lpbi, DIB_RGB_COLORS))
    {
        GlobalUnlock(hNewDIB);
        GlobalFree(hNewDIB);
        hNewDIB = NULL;
    }

    // Clean up and return

    SelectPalette(hDC, hOldPal, TRUE);
    RealizePalette(hDC);
    ReleaseDC(NULL, hDC);

    // Unlock the new DIB's memory block
    if (hNewDIB)
        GlobalUnlock(hNewDIB);

    DeleteObject(hBitmap);
    DeleteObject(hPal);

    return hNewDIB;
}
コード例 #24
0
ファイル: JpegFile.cpp プロジェクト: sailei1/knightonline
WORD FAR CJpegFile::SaveDIB(HDIB hDib, LPSTR lpFileName)
{
	BITMAPFILEHEADER bmfHdr; // Header for Bitmap file
	LPBITMAPINFOHEADER lpBI;   // Pointer to DIB info structure
	HANDLE fh;     // file handle for opened file
	DWORD dwDIBSize;
//	DWORD dwError;   // Error return from MyWrite
	DWORD nWritten;
	
	if (!hDib)
		return ERR_INVALIDHANDLE;
	fh = CreateFile(lpFileName, GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
	if (fh == INVALID_HANDLE_VALUE)
		return ERR_OPEN;
	
	/*
	* Get a pointer to the DIB memory, the first of which contains
	* a BITMAPINFO structure
    */
	lpBI = (LPBITMAPINFOHEADER)GlobalLock(hDib);
	if (!lpBI)
		return ERR_LOCK;
	
	// Check to see if we're dealing with an OS/2 DIB.  If so, don't
	// save it because our functions aren't written to deal with these
	// DIBs.
	
	if (lpBI->biSize != sizeof(BITMAPINFOHEADER))
	{
		GlobalUnlock(hDib);
		return ERR_NOT_DIB;
	}
	
	/*
    * Fill in the fields of the file header
    */
	
	/* Fill in file type (first 2 bytes must be "BM" for a bitmap) */
	bmfHdr.bfType = DIB_HEADER_MARKER;  // "BM"
	
	// Calculating the size of the DIB is a bit tricky (if we want to
	// do it right).  The easiest way to do this is to call GlobalSize()
	// on our global handle, but since the size of our global memory may have
	// been padded a few bytes, we may end up writing out a few too
	// many bytes to the file (which may cause problems with some apps,
	// like HC 3.0).
	//
	// So, instead let's calculate the size manually.
	//
	// To do this, find size of header plus size of color table.  Since the
	// first DWORD in both BITMAPINFOHEADER and BITMAPCOREHEADER conains
	// the size of the structure, let's use this.
	
	dwDIBSize = *(LPDWORD)lpBI + PaletteSize((LPSTR)lpBI);  // Partial Calculation
	
	// Now calculate the size of the image
	
	if ((lpBI->biCompression == BI_RLE8) || (lpBI->biCompression == BI_RLE4)) {
		
		// It's an RLE bitmap, we can't calculate size, so trust the
		// biSizeImage field
		
		dwDIBSize += lpBI->biSizeImage;
	}
	else {
		DWORD dwBmBitsSize;  // Size of Bitmap Bits only
		
		// It's not RLE, so size is Width (DWORD aligned) * Height
		
		dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) * lpBI->biHeight;
		
		dwDIBSize += dwBmBitsSize;
		
		// Now, since we have calculated the correct size, why don't we
		// fill in the biSizeImage field (this will fix any .BMP files which 
		// have this field incorrect).
		
		lpBI->biSizeImage = dwBmBitsSize;
	}
	
	
	// Calculate the file size by adding the DIB size to sizeof(BITMAPFILEHEADER)
	
	bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
	bmfHdr.bfReserved1 = 0;
	bmfHdr.bfReserved2 = 0;
	
	/*
    * Now, calculate the offset the actual bitmap bits will be in
    * the file -- It's the Bitmap file header plus the DIB header,
    * plus the size of the color table.
    */
	bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + lpBI->biSize +
		PaletteSize((LPSTR)lpBI);
	
	// Encrypt Data
	BYTE *encrypt_data;
	DWORD encrypt_len, i, j;
	BYTE random_byte[4];

	// Generate Random Byte.
	srand((unsigned)time( NULL ));
	for(i = 0; i < 4; i++) random_byte[i] = rand() % 0x100;

	encrypt_len = sizeof(BITMAPFILEHEADER)+dwDIBSize+4;
	encrypt_data = new BYTE[encrypt_len];
	for(i = 0, j = 0; i < 4; i++, j++)
	{
		encrypt_data[j] = Encrypt(random_byte[i]);
	}
	for(i = 0; i < sizeof(BITMAPFILEHEADER); i++, j++)
	{
		encrypt_data[j] = Encrypt(*((BYTE *)(&bmfHdr)+i));
	}
	for(i = 0; i < dwDIBSize; i++, j++)
	{
		encrypt_data[j] = Encrypt(*((BYTE *)lpBI + i));
	}
	__ASSERT(j == encrypt_len, "Size Different");
	WriteFile(fh, (LPCVOID)encrypt_data, encrypt_len, &nWritten, NULL);
	/* Write the file header */
//	WriteFile(fh, (LPCVOID)&bmfHdr, sizeof(BITMAPFILEHEADER), &nWritten, NULL);
	
	/*
    * Write the DIB header and the bits -- use local version of
    * MyWrite, so we can write more than 32767 bytes of data
    */
//	dwError = MyWrite(fh, (LPSTR)lpBI, dwDIBSize);
//	WriteFile(fh, (LPCVOID)lpBI, dwDIBSize, &nWritten, NULL);
	GlobalUnlock(hDib);
	CloseHandle(fh);

	delete[] encrypt_data;

	return 0;
	
//	if (dwError == 0)
//		return ERR_OPEN; // oops, something happened in the write
//	else
//		return 0; // Success code
}