コード例 #1
0
ファイル: bspfile.c プロジェクト: kingtiger01/OpenMOHAA
/*
================
ParseEntity
================
*/
qboolean	ParseEntity( void ) {
	epair_t		*e;
	entity_t	*mapent;

	if ( !GetToken (qtrue) ) {
		return qfalse;
	}

	if ( strcmp (token, "{") ) {
		Error ("ParseEntity: { not found");
	}
	if ( num_entities == MAX_MAP_ENTITIES ) {
		Error ("num_entities == MAX_MAP_ENTITIES");
	}
	mapent = &entities[num_entities];
	num_entities++;

	do {
		if ( !GetToken (qtrue) ) {
			Error ("ParseEntity: EOF without closing brace");
		}
		if ( !strcmp (token, "}") ) {
			break;
		}
		e = ParseEpair ();
		e->next = mapent->epairs;
		mapent->epairs = e;
	} while (1);
	
	return qtrue;
}
コード例 #2
0
ファイル: bspfile.cpp プロジェクト: AresAndy/ufoai
/**
 * @sa ParseEntities
 */
static entity_t* ParseEntity (void)
{
    entity_t* mapent;

    if (Q_strnull(GetToken()))
        return nullptr;

    if (parsedToken[0] != '{')
        Sys_Error("ParseEntity: { not found");

    if (num_entities >= MAX_MAP_ENTITIES)
        Sys_Error("num_entities >= MAX_MAP_ENTITIES (%i)", num_entities);

    mapent = &entities[num_entities];
    num_entities++;

    do {
        if (Q_strnull(GetToken()))
            Sys_Error("ParseEntity: EOF without closing brace");
        if (*parsedToken == '}') {
            break;
        } else {
            epair_t* e = ParseEpair(num_entities);
            e->next = mapent->epairs;
            mapent->epairs = e;
        }
    } while (1);

    return mapent;
}
コード例 #3
0
ファイル: l_bsp_ent.c プロジェクト: SilverlineDev/spearmint
/*
================
ParseEntity
================
*/
qboolean	ParseEntity(script_t *script)
{
	epair_t *e;
	entity_t	*mapent;
	token_t token;

	if (!PS_ReadToken(script, &token))
		return false;

	if (strcmp(token.string, "{"))
		Error ("ParseEntity: { not found");
	
	if (num_entities == MAX_MAP_ENTITIES)
		Error ("num_entities == MAX_MAP_ENTITIES");

	mapent = &entities[num_entities];
	num_entities++;

	do
	{
		if (!PS_ReadToken(script, &token))
			Error ("ParseEntity: EOF without closing brace");
		if (!strcmp(token.string, "}") )
			break;
		PS_UnreadLastToken(script);
		e = ParseEpair(script);
		e->next = mapent->epairs;
		mapent->epairs = e;
	} while (1);
	
	return true;
} //end of the function ParseEntity
コード例 #4
0
ファイル: map.c プロジェクト: AidHamza/eviltoys
/*
================
ParseEntity
================
*/
qboolean	ParseEntity (void)
{
	if (!GetToken (true))
		return false;

	if (strcmp (token, "{") )
		Error ("ParseEntity: { not found");

	if (num_entities == MAX_MAP_ENTITIES)
		Error ("num_entities == MAX_MAP_ENTITIES");

	mapent = &entities[num_entities];
	num_entities++;

	do
	{
		fflush(stdout);
		if (!GetToken (true))
			Error ("ParseEntity: EOF without closing brace");
		if (!strcmp (token, "}") )
			break;
		if (!strcmp (token, "{") )
			ParseBrush ();
		else
			ParseEpair ();
	}
	while (1);

	GetVectorForKey (mapent, "origin", mapent->origin);
	return true;
}
コード例 #5
0
ファイル: map.c プロジェクト: AidHamza/eviltoys
static bool
ParseEntity(mapentity_t *e)
{
    if (!ParseToken(PARSE_NORMAL))
	return false;

    if (strcmp(token, "{"))
	Message(msgError, errParseEntity, linenum);

    if (map.iEntities >= map.cEntities)
	Message(msgError, errLowEntCount);

    e->iBrushEnd = map.iBrushes + 1;

    do {
	if (!ParseToken(PARSE_NORMAL))
	    Message(msgError, errUnexpectedEOF);
	if (!strcmp(token, "}"))
	    break;
	else if (!strcmp(token, "{"))
	    ParseBrush();
	else
	    ParseEpair();
    } while (1);

    // Allocate some model memory while we're here
    e->iBrushStart = map.iBrushes + 1;
    if (e->iBrushStart != e->iBrushEnd) {
	e->lumps[BSPMODEL].data = AllocMem(BSPMODEL, 1, true);
	e->lumps[BSPMODEL].count = 1;
    }

    return true;
}
コード例 #6
0
ファイル: map.c プロジェクト: JoshEngebretson/FSRadQuakeStuff
static bool
ParseEntity(parser_t *parser, mapentity_t *ent)
{
    mapbrush_t *brush;

    if (!ParseToken(parser, PARSE_NORMAL))
	return false;

    if (strcmp(parser->token, "{"))
	Error(errParseEntity, parser->linenum);

    if (map.numentities == map.maxentities)
	Error(errLowEntCount);

    ent->mapbrushes = brush = map.brushes + map.numbrushes;
    do {
	if (!ParseToken(parser, PARSE_NORMAL))
	    Error(errUnexpectedEOF);
	if (!strcmp(parser->token, "}"))
	    break;
	else if (!strcmp(parser->token, "{")) {
	    if (map.numbrushes == map.maxbrushes)
		Error(errLowMapbrushCount);
	    ParseBrush(parser, brush++);
	    map.numbrushes++;
	} else
	    ParseEpair(parser, ent);
    } while (1);

    ent->nummapbrushes = brush - ent->mapbrushes;
    if (!ent->nummapbrushes)
	ent->mapbrushes = NULL;

    return true;
}
コード例 #7
0
ファイル: EditorEntity.cpp プロジェクト: ProfessorKaos64/tdm
/*
 =======================================================================================================================
    Entity_Parse If onlypairs is set, the classname info will not be looked up, and the entity will not be added to the
    global list. Used for parsing the project.
 =======================================================================================================================
 */
entity_t *Entity_Parse(bool onlypairs, brush_t *pList) {
	entity_t	*ent;

	if (!GetToken(true)) {
		return NULL;
	}

	if (strcmp(token, "{")) {
		Error("ParseEntity: { not found");
	}

	ent = Entity_New();
	ent->brushes.onext = ent->brushes.oprev = &ent->brushes;
	ent->origin.Zero();

	int n = 0;
	do {
		if (!GetToken(true)) {
			Warning("ParseEntity: EOF without closing brace");
			return NULL;
		}

		if (!strcmp(token, "}")) {
			break;
		}

		if (!strcmp(token, "{")) {
			GetVectorForKey(ent, "origin", ent->origin);
			brush_t *b = Brush_Parse(ent->origin);
			if (b != NULL) {
				b->owner = ent;

				// add to the end of the entity chain
				b->onext = &ent->brushes;
				b->oprev = ent->brushes.oprev;
				ent->brushes.oprev->onext = b;
				ent->brushes.oprev = b;
			}
			else {
				break;
			}
		}
		else {
			ParseEpair(&ent->epairs);
		}
	} while (1);

	if (onlypairs) {
		return ent;
	}

	return Entity_PostParse(ent, pList);
}
コード例 #8
0
ファイル: map.c プロジェクト: dommul/super8
/*
================
ParseEntity
================
*/
qboolean ParseEntity (void)
{
	epair_t *e, *next;
	entity_t *ent;

	if( !GetToken( true ) )
		return false;
	if (!strcmp(token, "Version"))
	{
		GetToken(true);
		mapversion = atof(token);
		GetToken(true);
	}
	if( strcmp( token, "{" ) )
		Error( "ParseEntity: line %i: { not found", scriptline );

	if( num_entities == MAX_MAP_ENTITIES )
		Error( "num_entities == MAX_MAP_ENTITIES" );

	ent = &entities[num_entities++];
	ent->epairs = NULL;
	ent->scriptline = scriptline; // LordHavoc: better error reporting

	do {
		fflush( stdout );

		if( !GetToken( true ) )
			Error( "ParseEntity: line %i: EOF without closing brace", scriptline );

		if( !strcmp (token, "}") )
			break;
		else if( !strcmp( token, "{" ) )  {
			ParseBrush( ent );
		} else {
			e = ParseEpair ();
			e->next = ent->epairs;
			ent->epairs = e;
		}
	} while( 1 );

	if( !strcmp( ValueForKey( ent, "classname" ), "func_group" ) ) {
		MoveEntityBrushesIntoWorld( ent );

		for( e = ent->epairs; e; e = next ) {
			next = e->next;
			qfree( e );
		}

		num_entities--;
	}

	return true;
}
コード例 #9
0
ファイル: map.c プロジェクト: atphalix/eviltoys
/*
================
ParseEntity
================
*/
qboolean	ParseEntity (void)
{
	if (!GetToken (true))
		return false;

	if (strcmp (token, "{") )
		Error ("ParseEntity: { not found");

	if (num_entities == MAX_MAP_ENTITIES)
		Error ("num_entities == MAX_MAP_ENTITIES");

	mapent = &entities[num_entities];
	num_entities++;

	do
	{
		fflush(stdout);
		if (!GetToken (true))
			Error ("ParseEntity: EOF without closing brace");
		if (!strcmp (token, "}") )
			break;
		if (!strcmp (token, "{") )
			ParseBrush ();
		else
			ParseEpair ();
	} while (1);

	// all fields have been parsed
	if (!strncmp (mapent->classname, "light", 5))
	{
		if (!mapent->light)
		{
			mapent->color[0] = mapent->color[1] = mapent->color[2] = 1;
			mapent->light = DEFAULTLIGHTLEVEL;
		}
		// LordHavoc: added falloff and color
		if (!mapent->falloff)
			mapent->falloff = DEFAULTFALLOFF * DEFAULTFALLOFF;
	}

	if (!strcmp (mapent->classname, "light"))
		if (mapent->targetname[0] && !mapent->style)
		{
			char	s[16];
			mapent->style = LightStyleForTargetname (mapent->targetname, true);
			sprintf (s,"%i", mapent->style);
			SetKeyValue (mapent, "style", s);
		}

	GetVectorForKey (mapent, "origin", mapent->origin);
	return true;
}
コード例 #10
0
ファイル: map.c プロジェクト: crutchwalkfactory/motocakerteam
/*
================
ParseEntity
================
*/
static qboolean ParseEntity (void)
{
	if (!GetToken (true))
		return false;

	if (strcmp (token, "{") )
		Error ("%s: { not found", __thisfunc__);

	if (num_entities == MAX_MAP_ENTITIES)
		Error ("num_entities == MAX_MAP_ENTITIES");

	mapent = &entities[num_entities];
	num_entities++;

	do
	{
		if (!GetToken (true))
			Error ("%s: EOF without closing brace", __thisfunc__);
		if (!strcmp (token, "}") )
			break;
		if (!strcmp (token, "{") )
			ParseBrush ();
		else
			ParseEpair ();
	} while (1);

	GetVectorForKey (mapent, "origin", mapent->origin);

	// JDC 8/8/97: adjust for origin brush
	if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2])
	{
		mbrush_t	*b;
		mface_t		*f;

		for (b = mapent->brushes ; b ; b = b->next)
		{
			for (f = b->faces ; f ; f = f->next)
				f->plane.dist -= DotProduct (mapent->origin, f->plane.normal);
		}
	}

	return true;
}
コード例 #11
0
ファイル: map.cpp プロジェクト: nicogiraldi/ufoai
/**
 * @brief Parsed map entites and brushes
 * @sa ParseBrush
 * @param[in] filename The map filename
 * @param[in] entityString The body of the entity we are parsing
 */
static bool ParseMapEntity (const char* filename, const char* entityString)
{
	entity_t* mapent;
	const char* entName;
	static int worldspawnCount = 0;
	int notCheckOrFix = !(config.performMapCheck || config.fixMap);

	if (Q_strnull(GetToken()))
		return false;

	if (*parsedToken != '{')
		Sys_Error("ParseMapEntity: { not found");

	if (num_entities == MAX_MAP_ENTITIES)
		Sys_Error("num_entities == MAX_MAP_ENTITIES (%i)", num_entities);

	mapent = &entities[num_entities++];
	OBJZERO(*mapent);
	mapent->firstbrush = nummapbrushes;
	mapent->numbrushes = 0;

	do {
		if (Q_strnull(GetToken()))
			Sys_Error("ParseMapEntity: EOF without closing brace");
		if (*parsedToken == '}')
			break;
		if (*parsedToken == '{')
			ParseBrush(mapent, filename);
		else {
			epair_t* e = ParseEpair(num_entities);
			e->next = mapent->epairs;
			mapent->epairs = e;
		}
	} while (true);

	GetVectorForKey(mapent, "origin", mapent->origin);

	entName = ValueForKey(mapent, "classname");

	/* offset all of the planes and texinfo if needed */
	if (IsInlineModelEntity(entName) && VectorNotEmpty(mapent->origin))
		AdjustBrushesForOrigin(mapent);

	if (num_entities == 1 && !Q_streq("worldspawn", entName))
		Sys_Error("The first entity must be worldspawn, it is: %s", entName);
	if (notCheckOrFix && Q_streq("func_group", entName)) {
		/* group entities are just for editor convenience
		 * toss all brushes into the world entity */
		MoveBrushesToWorld(mapent);
		num_entities--;
	} else if (IsInlineModelEntity(entName)) {
		if (mapent->numbrushes == 0 && notCheckOrFix) {
			Com_Printf("Warning: %s has no brushes assigned (entnum: %i)\n", entName, num_entities);
			num_entities--;
		}
	} else if (Q_streq("worldspawn", entName)) {
		worldspawnCount++;
		if (worldspawnCount > 1)
			Com_Printf("Warning: more than one %s in one map\n", entName);

		const char* text = entityString;
		do {
			const char* token = Com_Parse(&text);
			if (Q_strnull(token))
				break;
			const char* key = Mem_StrDup(token);
			token = Com_Parse(&text);
			if (Q_strnull(token))
				break;
			const char* value = Mem_StrDup(token);
			epair_t* e = AddEpair(key, value, num_entities);
			e->next = mapent->epairs;
			mapent->epairs = e;
		} while (true);
	}
	return true;
}
コード例 #12
0
ファイル: map.c プロジェクト: a1batross/Xash3D_ancient
/*
=================
ParseMapEntity

parses a single entity out of a map file
=================
*/
static bool ParseMapEntity( bool onlyLights )
{
	epair_t		*ep;
	token_t		token;
	const char	*classname, *value;
	float		lightmapScale;
	char		shader[ MAX_SHADERPATH ];
	shaderInfo_t	*celShader = NULL;
	brush_t		*brush;
	parseMesh_t	*patch;
	bool		funcGroup;
	int		castShadows, recvShadows;
	static bool	map_type = false;

	if( !Com_ReadToken( mapfile, SC_ALLOW_NEWLINES|SC_COMMENT_SEMICOLON, &token ))
		return false; // end of .map file
	if( com.stricmp( token.string, "{" ))  Sys_Break( "ParseEntity: found %s instead {\n", token.string );
	if( numEntities >= MAX_MAP_ENTITIES ) Sys_Break( "MAX_MAP_ENTITIES limit exceeded\n" );	

	entitySourceBrushes = 0;
	mapEnt = &entities[numEntities];
	numEntities++;
	memset( mapEnt, 0, sizeof( *mapEnt ));
	
	mapEnt->mapEntityNum = numMapEntities;
	numMapEntities++;
	
	while( 1 )
	{
		if( !Com_ReadToken( mapfile, SC_ALLOW_NEWLINES|SC_COMMENT_SEMICOLON, &token ))
			Sys_Break( "ParseEntity: EOF without closing brace\n" );

		if( !com.stricmp( token.string, "}" )) break;
		if( !com.stricmp( token.string, "{" ))
		{
			// parse a brush or patch
			if( !Com_ReadToken( mapfile, SC_ALLOW_NEWLINES, &token )) break;
			
			if( !com.stricmp( token.string, "patchDef2" ))
			{
				numMapPatches++;
				ParsePatch( onlyLights );
				g_bBrushPrimit = BRUSH_RADIANT;
			}
			else if( !com.stricmp( token.string, "terrainDef" ))
			{
				MsgDev( D_WARN, "Terrain entity parsing not supported in this build.\n" );
				Com_SkipBracedSection( mapfile, 0 );
				g_bBrushPrimit = BRUSH_RADIANT;
			}
			else if( !com.stricmp( token.string, "brushDef" ))
			{
				// parse brush primitive
				g_bBrushPrimit = BRUSH_RADIANT;
				ParseBrush( onlyLights );
			}
			else
			{
				if( g_bBrushPrimit == BRUSH_RADIANT )
					Sys_Break( "mixed brush primitive with another format\n" );
				if( g_bBrushPrimit == BRUSH_UNKNOWN ) g_bBrushPrimit = BRUSH_WORLDCRAFT_21;
				
				// QuArK or WorldCraft map (unknown at this point)
				Com_SaveToken( mapfile, &token );
				ParseBrush( onlyLights );
			}
			entitySourceBrushes++;
		}
		else
		{
			// parse a key / value pair
			ep = ParseEpair( mapfile, &token );

			if( !com.strcmp( ep->key, "mapversion" ))
			{
				if( com.atoi( ep->value ) == VALVE_FORMAT )
				{
					Msg( "Valve Format Map detected\n" );
					g_bBrushPrimit = BRUSH_WORLDCRAFT_22;
				}
				else if( com.atoi( ep->value ) == GEARBOX_FORMAT )
				{
					Msg( "Gearcraft Format Map detected\n" );
					g_bBrushPrimit = BRUSH_GEARCRAFT_40;
				}
				else g_bBrushPrimit = BRUSH_WORLDCRAFT_21;
			}
			if( ep->key[0] != '\0' && ep->value[0] != '\0' )
			{
				ep->next = mapEnt->epairs;
				mapEnt->epairs = ep;
			}
		}
	}

	if( !map_type && g_bBrushPrimit != BRUSH_UNKNOWN )
	{
		MAPTYPE();
		map_type = true;
	}
	
	classname = ValueForKey( mapEnt, "classname" );
	
	if( onlyLights && com.strnicmp( classname, "light", 5 ))
	{
		numEntities--;
		return true;
	}
	
	if( !com.stricmp( "func_group", classname ))
		funcGroup = true;
	else funcGroup = false;
	
	// worldspawn (and func_groups) default to cast/recv shadows in worldspawn group
	if( funcGroup || mapEnt->mapEntityNum == 0 )
	{
		castShadows = WORLDSPAWN_CAST_SHADOWS;
		recvShadows = WORLDSPAWN_RECV_SHADOWS;
	}
	else // other entities don't cast any shadows, but recv worldspawn shadows
	{
		castShadows = ENTITY_CAST_SHADOWS;
		recvShadows = ENTITY_RECV_SHADOWS;
	}
	
	// get explicit shadow flags
	GetEntityShadowFlags( mapEnt, NULL, &castShadows, &recvShadows );
	
	// get lightmap scaling value for this entity
	if( com.strcmp( "", ValueForKey( mapEnt, "lightmapscale" )) || com.strcmp( "", ValueForKey( mapEnt, "_lightmapscale" )))
	{
		// get lightmap scale from entity
		lightmapScale = FloatForKey( mapEnt, "lightmapscale" );
		if( lightmapScale <= 0.0f ) lightmapScale = FloatForKey( mapEnt, "_lightmapscale" );
		if( lightmapScale > 0.0f ) Msg( "Entity %d (%s) has lightmap scale of %.4f\n", mapEnt->mapEntityNum, classname, lightmapScale );
	}
	else lightmapScale = 0.0f;
	
	// get cel shader :) for this entity
	value = ValueForKey( mapEnt, "_celshader" );
	if( value[0] == '\0' ) value = ValueForKey( &entities[0], "_celshader" );
	if( value[0] != '\0' )
	{
		com.snprintf( shader, sizeof( shader ), "textures/%s", value );
		celShader = ShaderInfoForShader( shader );
		Msg( "Entity %d (%s) has cel shader %s\n", mapEnt->mapEntityNum, classname, celShader->shader );
	}
	else celShader = NULL;
	
	// attach stuff to everything in the entity
	for( brush = mapEnt->brushes; brush != NULL; brush = brush->next )
	{
		brush->entityNum = mapEnt->mapEntityNum;
		brush->castShadows = castShadows;
		brush->recvShadows = recvShadows;
		brush->lightmapScale = lightmapScale;
		brush->celShader = celShader;
	}
	
	for( patch = mapEnt->patches; patch != NULL; patch = patch->next )
	{
		patch->entityNum = mapEnt->mapEntityNum;
		patch->castShadows = castShadows;
		patch->recvShadows = recvShadows;
		patch->lightmapScale = lightmapScale;
		patch->celShader = celShader;
	}
	
	SetEntityBounds( mapEnt );
	
	// load shader index map (equivalent to old terrain alphamap)
	LoadEntityIndexMap( mapEnt );
	
	// get entity origin and adjust brushes
	GetVectorForKey( mapEnt, "origin", mapEnt->origin );
	if( mapEnt->origin[0] || mapEnt->origin[1] || mapEnt->origin[2] )
		AdjustBrushesForOrigin( mapEnt );

	// group_info entities are just for editor grouping
	if( !com.stricmp( "group_info", classname ))
	{
		numEntities--;
		return true;
	}
	
	// group entities are just for editor convenience, toss all brushes into worldspawn
	if( funcGroup )
	{
		MoveBrushesToWorld( mapEnt );
		numEntities--;
		return true;
	}
	return true;
}
コード例 #13
0
/*
================
Entity_Parse

If onlypairs is set, the classname info will not
be looked up, and the entity will not be added
to the global list.  Used for parsing the project.
================
*/
entity_t	*Entity_Parse (qboolean onlypairs, brush_t* pList)
{
	entity_t	*ent;
	eclass_t	*e;
	brush_t		*b;
	vec3_t		mins, maxs;
	epair_t		*ep;
	qboolean	has_brushes;
#ifdef SOF
	float		scale;
#endif

	if (!GetToken (true))
		return NULL;

	if (strcmp (token, "{") )
		Error ("ParseEntity: { not found");
	
	ent = (entity_t*)qmalloc (sizeof(*ent));
	ent->brushes.onext = ent->brushes.oprev = &ent->brushes;

	do
	{
		if (!GetToken (true))
    {
			Warning ("ParseEntity: EOF without closing brace");
      return NULL;
    }
		if (!strcmp (token, "}") )
			break;
		if (!strcmp (token, "{") )
		{
			b = Brush_Parse ();
      if (b != NULL)
      {
			  b->owner = ent;

			  // add to the end of the entity chain
			  b->onext = &ent->brushes;
			  b->oprev = ent->brushes.oprev;
			  ent->brushes.oprev->onext = b;
			  ent->brushes.oprev = b;
      }
      else
      {
        break;
      }
    
		}
		else
		{
			ep = ParseEpair ();
			{
				// update: the original code here may have been simple, but it meant that every map load/save
				//	the key/value pair fields were reversed in the save file, which messes up SourceSafe when it
				//	tries to delta the two versions during check-in... -slc
#if 0
				ep->next = ent->epairs;
				ent->epairs = ep;
#else
				// join this onto the END of the chain instead...
				//
				if (ent->epairs == NULL)	// special case for if there isn't a chain yet... :-)
				{
					ep->next = ent->epairs;
					ent->epairs = ep;
				}
				else
				{						
					for (epair_t* ep2 = ent->epairs ; ep2 ; ep2=ep2->next)
					{
						if (ep2->next == NULL)
						{
							// found the end, so...
							//
							ep2->next = ep;							
							ep->next = NULL;
							break;
						}
					}
				}
#endif
			}
		}
	} while (1);

	if (onlypairs)
		return ent;

	if (ent->brushes.onext == &ent->brushes)
		has_brushes = false;
	else
		has_brushes = true;

	GetVectorForKey (ent, "origin", ent->origin);

	e = Eclass_ForName (ValueForKey (ent, "classname"), has_brushes);
	ent->eclass = e;
	if (e->fixedsize)
	{	// fixed size entity
		if (ent->brushes.onext != &ent->brushes)
		{
			printf ("Warning: Fixed size entity with brushes\n");
#if 0
			while (ent->brushes.onext != &ent->brushes)
			{	// FIXME: this will free the entity and crash!
				Brush_Free (b);
			}
#endif
      ent->brushes.next = ent->brushes.prev = &ent->brushes;
		}

    // create a custom brush
		VectorAdd (e->mins, ent->origin, mins);
		VectorAdd (e->maxs, ent->origin, maxs);

    float a = 0;
    if (strnicmp(e->name, "misc_model",10) == 0)
    {
      char* p = ValueForKey(ent, "model");
      if (p != NULL && strlen(p) > 0)
      {
        vec3_t vMin, vMax;
        a = FloatForKey (ent, "angle");
		gEntityToSetBoundsOf = ent;
        if (GetCachedModel(ent, p, vMin, vMax))
        {
	      // create a custom brush
	      VectorAdd (ent->md3Class->mins, ent->origin, mins);
	      VectorAdd (ent->md3Class->maxs, ent->origin, maxs);
        }
      }
    }
#ifdef SOF
	if (strnicmp(e->name, "misc_",			5) == 0 ||
		strnicmp(e->name, "light_",			6) == 0 ||
		strnicmp(e->name, "m_",				2) == 0 ||
		strnicmp(e->name, "item_weapon_",	12)== 0 ||
		strnicmp(e->name, "item_ammo_",		10)== 0
		)
		a = FloatForKey (ent, "angle");
#endif		
		b = Brush_Create (mins, maxs, &e->texdef);
///////
		b->owner = ent;

		b->onext = ent->brushes.onext;
		b->oprev = &ent->brushes;
		ent->brushes.onext->oprev = b;
		ent->brushes.onext = b;
///////
		Brush_Build(b);

#ifdef SOF
		scale = FloatForKey (ent, "scale");
		if (scale)
		{
		  Brush_Scale2(e, b, scale, ent->origin,false);
		}
#endif

//		if (a)
//		{
//			vec3_t vAngle;
//			vAngle[0] = vAngle[1] = 0;
//			vAngle[2] = a;
//			Brush_Rotate(b, vAngle, ent->origin, false);
//		}

/*
		b->owner = ent;

		b->onext = ent->brushes.onext;
		b->oprev = &ent->brushes;
		ent->brushes.onext->oprev = b;
		ent->brushes.onext = b;
*/
		// do this AFTER doing the brush stuff just above, so don't join to the other "if (a)"...
		//
		if (a)
		{
			// pick any old value to rotate away to, then back from, to avoid 0/360 weirdness on key-compares
			//
			SetKeyValue(ent, "angle", "0",			false);	// false = no tracking, ie just set the angle and nothing else			
			SetKeyValue(ent, "angle", va("%g",a),	true);	// true = do tracking, ie actually do the brush rotate
		}
	}
	else
	{	// brush entity
		if (ent->brushes.next == &ent->brushes)
			printf ("Warning: Brush entity with no brushes\n");
	}

	// add all the brushes to the main list
  if (pList)
  {
	  for (b=ent->brushes.onext ; b != &ent->brushes ; b=b->onext)
    {
		  b->next = pList->next;
		  pList->next->prev = b;
		  b->prev = pList;
		  pList->next = b;
    }
  }

	return ent;
}
コード例 #14
0
ファイル: map.c プロジェクト: kellyrm/Q1
/*
================
ParseEntity
================
*/
qboolean ParseEntity (void)
{
	epair_t	   *ep;
	entity_t   *world;
	mbrush_t   *b, *next;
	int	   Line, i;
	char	   *Classname;
	static int WorldSpawns = 0;

	if (!GetToken (true))
		return false;

	Line = scriptline;

	if (strcmp (token, "{") )
		Message (MSGERR, "Invalid entity format, { not found on line %d", Line);

	ExtendArray(entities, num_entities);
	mapent = &entities[num_entities];
	mapent->Line = Line;
	num_entities++;

	do
	{
		if (!GetToken (true))
			Message (MSGERR, "ParseEntity: EOF without closing brace");
		if (!strcmp (token, "}") )
			break;
		if (!strcmp (token, "{") )
			ParseBrush ();
		else
			ParseEpair ();
	} while (1);

	Classname = ValueForKey(mapent, "classname");

	if (strlen(Classname) == 0)
		Message (MSGERR, "No classname in entity on line %d", Line); // Missing classname

	if (!stricmp(Classname, "worldspawn"))
	{
		if (++WorldSpawns > 1)
			Message (MSGERR, "Multiple world entities on line %d", Line); // Multiple worlds

		if (!options.onlyents && !mapent->brushes)
			Message (MSGERR, "No world brushes on line %d", Line); // No world brushes

		// Get map title
		strcpy(MapTitle, ValueForKey(mapent, "message"));

		// Translate into simplified Quake character set
		for (i = 0; MapTitle[i] != '\0'; ++i)
		{
			MapTitle[i] &= 0x7F; // Ignore colour bit

			if (MapTitle[i] >= 0x12 && MapTitle[i] <= 0x1B)
				MapTitle[i] += 0x1E; // Extra 0-9 area
			else if (MapTitle[i] == 0x10)
				MapTitle[i] = '['; // Extra bracket
			else if (MapTitle[i] == 0x11)
				MapTitle[i] = ']'; // Extra bracket

			if (!isprint(MapTitle[i] & 0xFF))
				MapTitle[i] = ' ';
		}
	}
	else if (options.noents && strnicmp(Classname, "info_player_", 12))
	{
		// Only world and players allowed; drop entity
		
		for (ep = mapent->epairs; ep; ep = ep->next)
			FreeOther (ep->value);

		memset (mapent, 0, sizeof(entity_t));

		--num_entities;
		
		return true;
	}
	else if (options.group && !stricmp(Classname, "func_group"))
	{
		// Move entity brushes into world
		world = &entities[0];

		for (b = mapent->brushes; b; b = next)
		{
			next = b->next;
			b->next = world->brushes;
			world->brushes = b;
		}
		
		for (ep = mapent->epairs; ep; ep = ep->next)
			FreeOther (ep->value);

		memset (mapent, 0, sizeof(entity_t));

		--num_entities;
		
		return true;
	}

	if (num_entities == 1 && WorldSpawns == 0)
		Message (MSGERR, "World is not first entity on line %d", Line); // World is not first entity

	GetVectorForKey (mapent, "origin", mapent->origin);
	return true;
}
コード例 #15
0
ファイル: map.c プロジェクト: TTimo/GtkRadiant
/*
================
ParseMapEntity
================
*/
qboolean	ParseMapEntity (void)
{
	entity_t	*mapent;
	epair_t		*e;
	side_t		*s;
	int			i, j;
	int			startbrush, startsides;
	vec_t		newdist;
	mapbrush_t	*b;

	if (!GetToken (true))
		return false;

	if (strcmp (token, "{") )
		Error ("ParseEntity: { not found");
	
	if (num_entities == MAX_MAP_ENTITIES)
		Error ("num_entities == MAX_MAP_ENTITIES");

	startbrush = nummapbrushes;
	startsides = nummapbrushsides;

	mapent = &entities[num_entities];
	num_entities++;
	memset (mapent, 0, sizeof(*mapent));
	mapent->firstbrush = nummapbrushes;
	mapent->numbrushes = 0;
//	mapent->portalareas[0] = -1;
//	mapent->portalareas[1] = -1;

	do
	{
		if (!GetToken (true))
			Error ("ParseEntity: EOF without closing brace");
		if (!strcmp (token, "}") )
			break;
		if (!strcmp (token, "{") )
			ParseBrush (mapent);
		else
		{
			e = ParseEpair ();
			e->next = mapent->epairs;
			mapent->epairs = e;
		}
	} while (1);

	GetVectorForKey (mapent, "origin", mapent->origin);

	//
	// if there was an origin brush, offset all of the planes and texinfo
	//
	if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2])
	{
		for (i=0 ; i<mapent->numbrushes ; i++)
		{
			b = &mapbrushes[mapent->firstbrush + i];
			for (j=0 ; j<b->numsides ; j++)
			{
				s = &b->original_sides[j];
				newdist = mapplanes[s->planenum].dist -
					DotProduct (mapplanes[s->planenum].normal, mapent->origin);
				s->planenum = FindFloatPlane (mapplanes[s->planenum].normal, newdist);
				s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
					&side_brushtextures[s-brushsides], mapent->origin);
			}
			MakeBrushWindings (b);
		}
	}

	// group entities are just for editor convenience
	// toss all brushes into the world entity
	if (!strcmp ("func_group", ValueForKey (mapent, "classname")))
	{
		MoveBrushesToWorld (mapent);
		mapent->numbrushes = 0;
		return true;
	}

	// areaportal entities move their brushes, but don't eliminate
	// the entity
	if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
	{
		char	str[128];

		if (mapent->numbrushes != 1)
			Error ("Entity %i: func_areaportal can only be a single brush", num_entities-1);

		b = &mapbrushes[nummapbrushes-1];
		b->contents = CONTENTS_AREAPORTAL;
		c_areaportals++;
		mapent->areaportalnum = c_areaportals;
		// set the portal number as "style"
		sprintf (str, "%i", c_areaportals);
		SetKeyValue (mapent, "style", str);
		MoveBrushesToWorld (mapent);
		return true;
	}

	return true;
}
コード例 #16
0
//
// =======================================================================================================================
//    parse a brush in brush primitive format
// =======================================================================================================================
//
void BrushPrimit_Parse(brush_t *b, bool newFormat, const idVec3 origin) {
	face_t	*f;
	int		i, j;
	GetToken(true);
	if (strcmp(token, "{")) {
		Warning("parsing brush primitive");
		return;
	}

	do {
		if (!GetToken(true)) {
			break;
		}

		if (!strcmp(token, "}")) {
			break;
		}

		// reading of b->epairs if any
		if (strcmp(token, "(")) {
			ParseEpair(&b->epairs);
		}
		else {	// it's a face
			f = Face_Alloc();
			f->next = NULL;
			if (!b->brush_faces) {
				b->brush_faces = f;
			}
			else {
				face_t	*scan;
				for (scan = b->brush_faces; scan->next; scan = scan->next)
					;
				scan->next = f;
			}

			if (newFormat) {
				// read the three point plane definition
				idPlane plane;
				for (j = 0; j < 4; j++) {
					GetToken(false);
					plane[j] = atof(token);
				}

				f->plane = plane;
				f->originalPlane = plane;
				f->dirty = false;

				//idWinding	*w = Brush_MakeFaceWinding(b, f, true);
				idWinding w;
				w.BaseForPlane( plane );

				for (j = 0; j < 3; j++) {
					f->planepts[j].x = w[j].x + origin.x;
					f->planepts[j].y = w[j].y + origin.y;
					f->planepts[j].z = w[j].z + origin.z;
				}

				GetToken(false);
			}
			else {
				for (i = 0; i < 3; i++) {
					if (i != 0) {
						GetToken(true);
					}

					if (strcmp(token, "(")) {
						Warning("parsing brush");
						return;
					}

					for (j = 0; j < 3; j++) {
						GetToken(false);
						f->planepts[i][j] = atof(token);
					}

					GetToken(false);
					if (strcmp(token, ")")) {
						Warning("parsing brush");
						return;
					}
				}
			}

			// texture coordinates
			GetToken(false);
			if (strcmp(token, "(")) {
				Warning("parsing brush primitive");
				return;
			}

			GetToken(false);
			if (strcmp(token, "(")) {
				Warning("parsing brush primitive");
				return;
			}

			for (j = 0; j < 3; j++) {
				GetToken(false);
				f->brushprimit_texdef.coords[0][j] = atof(token);
			}

			GetToken(false);
			if (strcmp(token, ")")) {
				Warning("parsing brush primitive");
				return;
			}

			GetToken(false);
			if (strcmp(token, "(")) {
				Warning("parsing brush primitive");
				return;
			}

			for (j = 0; j < 3; j++) {
				GetToken(false);
				f->brushprimit_texdef.coords[1][j] = atof(token);
			}

			GetToken(false);
			if (strcmp(token, ")")) {
				Warning("parsing brush primitive");
				return;
			}

			GetToken(false);
			if (strcmp(token, ")")) {
				Warning("parsing brush primitive");
				return;
			}

			// read the texturedef
			GetToken(false);

			// strcpy(f->texdef.name, token);
			if (g_qeglobals.mapVersion < 2.0) {
				f->texdef.SetName(va("textures/%s", token));
			}
			else {
				f->texdef.SetName(token);
			}

			if (TokenAvailable()) {
				GetToken(false);
				GetToken(false);
				GetToken(false);
				f->texdef.value = atoi(token);
			}
		}
	} while (1);
}
コード例 #17
0
ファイル: map.c プロジェクト: EEmmanuel7/quetoo
/*
 * @brief
 */
static _Bool ParseMapEntity(void) {
	entity_t *mapent;
	epair_t *e;
	side_t *s;
	int32_t i, j;
	vec_t newdist;
	map_brush_t *b;

	if (!GetToken(true))
		return false;

	if (g_strcmp0(token, "{"))
		Com_Error(ERR_FATAL, "\"{\" not found\n");

	if (num_entities == MAX_BSP_ENTITIES)
		Com_Error(ERR_FATAL, "MAX_BSP_ENTITIES\n");

	mapent = &entities[num_entities];
	num_entities++;
	memset(mapent, 0, sizeof(*mapent));
	mapent->first_brush = num_map_brushes;
	mapent->num_brushes = 0;

	do {
		if (!GetToken(true))
			Com_Error(ERR_FATAL, "EOF without closing brace\n");
		if (!g_strcmp0(token, "}"))
			break;
		if (!g_strcmp0(token, "{"))
			ParseBrush(mapent);
		else {
			e = ParseEpair();
			e->next = mapent->epairs;
			mapent->epairs = e;
		}
	} while (true);

	VectorForKey(mapent, "origin", mapent->origin);

	// if there was an origin brush, offset all of the planes and texinfo
	if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2]) {
		for (i = 0; i < mapent->num_brushes; i++) {
			b = &map_brushes[mapent->first_brush + i];
			for (j = 0; j < b->num_sides; j++) {

				s = &b->original_sides[j];

				newdist = map_planes[s->plane_num].dist
						- DotProduct(map_planes[s->plane_num].normal, mapent->origin);

				s->plane_num = FindPlane(map_planes[s->plane_num].normal, newdist);

				s->texinfo = TexinfoForBrushTexture(&map_planes[s->plane_num],
						&map_brush_textures[s - map_brush_sides], mapent->origin);
			}
			MakeBrushWindings(b);
		}
	}

	// group entities are just for editor convenience
	// toss all brushes into the world entity
	if (!g_strcmp0("func_group", ValueForKey(mapent, "classname"))) {
		MoveBrushesToWorld(mapent);
		mapent->num_brushes = 0;
		return true;
	}

	// areaportal entities move their brushes, but don't eliminate the entity
	if (!g_strcmp0("func_areaportal", ValueForKey(mapent, "classname"))) {
		char str[128];

		if (mapent->num_brushes != 1)
			Com_Error(
					ERR_FATAL,
					"ParseMapEntity: %i func_areaportal can only be a single brush\n",
					num_entities - 1);

		b = &map_brushes[num_map_brushes - 1];
		b->contents = CONTENTS_AREA_PORTAL;
		c_area_portals++;
		mapent->area_portal_num = c_area_portals;
		// set the portal number as "style"
		sprintf(str, "%i", c_area_portals);
		SetKeyValue(mapent, "areaportal", str);
		MoveBrushesToWorld(mapent);
		return true;
	}

	return true;
}
コード例 #18
0
ファイル: patch.c プロジェクト: AHPlankton/Quake-III-Arena
/*
=================
ParsePatch

Creates a mapDrawSurface_t from the patch text
=================
*/
void ParsePatch( void ) {
	vec_t		info[5];
	int			i, j;
	parseMesh_t	*pm;
	char		texture[MAX_QPATH];
	char		shader[MAX_QPATH];
	mesh_t		m;
	drawVert_t	*verts;
  epair_t *ep;

	MatchToken( "{" );

	// get texture
	GetToken (qtrue);
	strcpy( texture, token );

	// save the shader name for retexturing
	if ( numMapIndexedShaders == MAX_MAP_BRUSHSIDES ) {
		Error( "MAX_MAP_BRUSHSIDES" );
	}
	strcpy( mapIndexedShaders[numMapIndexedShaders], texture );
	numMapIndexedShaders++;


	Parse1DMatrix( 5, info );
	m.width = info[0];
	m.height = info[1];
	m.verts = verts = malloc( m.width * m.height * sizeof( m.verts[0] ) );

	if ( m.width < 0 || m.width > MAX_PATCH_SIZE
		|| m.height < 0 || m.height > MAX_PATCH_SIZE ) {
		Error("ParsePatch: bad size");
	}

	MatchToken( "(" );
	for ( j = 0 ; j < m.width ; j++ ) {
		MatchToken( "(" );
		for ( i = 0 ; i < m.height ; i++ ) {
			Parse1DMatrix( 5, verts[i*m.width+j].xyz );
		}
		MatchToken( ")" );
	}
	MatchToken( ")" );

  // if brush primitives format, we may have some epairs to ignore here
  GetToken(qtrue);
  if (g_bBrushPrimit!=BPRIMIT_OLDBRUSHES && strcmp(token,"}"))
  {
    // NOTE: we leak that!
    ep = ParseEpair();
  }
  else
    UnGetToken();

	MatchToken( "}" );
	MatchToken( "}" );

	if ( noCurveBrushes ) {
		return;
	}

	// find default flags and values
	pm = malloc( sizeof( *pm ) );
	memset( pm, 0, sizeof( *pm ) );

	sprintf( shader, "textures/%s", texture );
	pm->shaderInfo = ShaderInfoForShader( shader ); 
	pm->mesh = m;

	// link to the entity
	pm->next = mapent->patches;
	mapent->patches = pm;
}