コード例 #1
0
ファイル: fdo.c プロジェクト: hoangduit/reactos
NTSTATUS
NTAPI
PciFdoIrpStartDevice(IN PIRP Irp,
                     IN PIO_STACK_LOCATION IoStackLocation,
                     IN PPCI_FDO_EXTENSION DeviceExtension)
{
    NTSTATUS Status;
    PCM_RESOURCE_LIST Resources;
    PAGED_CODE();

    /* The device stack must be starting the FDO in a success path */
    if (!NT_SUCCESS(Irp->IoStatus.Status)) return STATUS_NOT_SUPPORTED;

    /* Attempt to switch the state machine to the started state */
    Status = PciBeginStateTransition(DeviceExtension, PciStarted);
    if (!NT_SUCCESS(Status)) return Status;

    /* Check for any boot-provided resources */
    Resources = IoStackLocation->Parameters.StartDevice.AllocatedResources;
    if ((Resources) && !(PCI_IS_ROOT_FDO(DeviceExtension)))
    {
        /* These resources would only be for non-root FDOs, unhandled for now */
        ASSERT(Resources->Count == 1);
        UNIMPLEMENTED_DBGBREAK();
    }

    /* Initialize the arbiter for this FDO */
    Status = PciInitializeArbiterRanges(DeviceExtension, Resources);
    if (!NT_SUCCESS(Status))
    {
        /* Cancel the transition if this failed */
        PciCancelStateTransition(DeviceExtension, PciStarted);
        return Status;
    }

    /* Again, check for boot-provided resources for non-root FDO */
    if ((Resources) && !(PCI_IS_ROOT_FDO(DeviceExtension)))
    {
        /* Unhandled for now */
        ASSERT(Resources->Count == 1);
        UNIMPLEMENTED_DBGBREAK();
    }

    /* Commit the transition to the started state */
    PciCommitStateTransition(DeviceExtension, PciStarted);
    return STATUS_SUCCESS;
}
コード例 #2
0
ファイル: pdo.c プロジェクト: HBelusca/NasuTek-Odyssey
NTSTATUS
NTAPI
PciPdoIrpStartDevice(IN PIRP Irp,
                     IN PIO_STACK_LOCATION IoStackLocation,
                     IN PPCI_PDO_EXTENSION DeviceExtension)
{
    NTSTATUS Status;
    BOOLEAN Changed, DoReset;
    POWER_STATE PowerState;
    PAGED_CODE();

    DoReset = FALSE;

    /* Begin entering the start phase */
    Status = PciBeginStateTransition((PVOID)DeviceExtension, PciStarted);
    if (!NT_SUCCESS(Status)) return Status;

    /* Check if this is a VGA device */
    if (((DeviceExtension->BaseClass == PCI_CLASS_PRE_20) &&
         (DeviceExtension->SubClass == PCI_SUBCLASS_PRE_20_VGA)) ||
        ((DeviceExtension->BaseClass == PCI_CLASS_DISPLAY_CTLR) &&
         (DeviceExtension->SubClass == PCI_SUBCLASS_VID_VGA_CTLR)))
    {
        /* Always force it on */
        DeviceExtension->CommandEnables |= (PCI_ENABLE_IO_SPACE |
                                            PCI_ENABLE_MEMORY_SPACE);
    }

    /* Check if native IDE is enabled and it owns the I/O ports */
    if (DeviceExtension->IoSpaceUnderNativeIdeControl)
    {
        /* Then don't allow I/O access */
        DeviceExtension->CommandEnables &= ~PCI_ENABLE_IO_SPACE;
    }

    /* Always enable bus mastering */
    DeviceExtension->CommandEnables |= PCI_ENABLE_BUS_MASTER;

    /* Check if the OS assigned resources differ from the PCI configuration */
    Changed = PciComputeNewCurrentSettings(DeviceExtension,
                                           IoStackLocation->Parameters.
                                           StartDevice.AllocatedResources);
    if (Changed)
    {
        /* Remember this for later */
        DeviceExtension->MovedDevice = TRUE;
    }
    else
    {
        /* All good */
        DPRINT1("PCI - START not changing resource settings.\n");
    }

    /* Check if the device was sleeping */
    if (DeviceExtension->PowerState.CurrentDeviceState != PowerDeviceD0)
    {
        /* Power it up */
        Status = PciSetPowerManagedDevicePowerState(DeviceExtension,
                                                    PowerDeviceD0,
                                                    FALSE);
        if (!NT_SUCCESS(Status))
        {
            /* Powerup fail, fail the request */
            PciCancelStateTransition((PVOID)DeviceExtension, PciStarted);
            return STATUS_DEVICE_POWER_FAILURE;
        }

        /* Tell the power manager that the device is powered up */
        PowerState.DeviceState = PowerDeviceD0;
        PoSetPowerState(DeviceExtension->PhysicalDeviceObject,
                        DevicePowerState,
                        PowerState);

        /* Update internal state */
        DeviceExtension->PowerState.CurrentDeviceState = PowerDeviceD0;

        /* This device's resources and decodes will need to be reset */
        DoReset = TRUE;
    }

    /* Update resource information now that the device is powered up and active */
    Status = PciSetResources(DeviceExtension, DoReset, TRUE);
    if (!NT_SUCCESS(Status))
    {
        /* That failed, so cancel the transition */
        PciCancelStateTransition((PVOID)DeviceExtension, PciStarted);
    }
    else
    {
        /* Fully commit, as the device is now started up and ready to go */
        PciCommitStateTransition((PVOID)DeviceExtension, PciStarted);
    }

    /* Return the result of the start request */
    return Status;
}