// Getters & Setters static PyObject* wpSocket_getAttr( wpSocket* self, char* name ) { /* \rproperty socket.player The <object id="CHAR">char</object> object for the player played by this socket. May be None. */ if ( !strcmp( name, "player" ) ) return PyGetCharObject( self->pSock->player() ); /* \rproperty socket.screenwidth The width of the game window in pixels as sent by the client. */ else if ( !strcmp( name, "screenwidth" ) ) { return PyInt_FromLong( self->pSock->screenWidth() ); } /* \rproperty socket.screenheight The height of the game window in pixels as sent by the client. */ else if ( !strcmp( name, "screenheight" ) ) { return PyInt_FromLong( self->pSock->screenHeight() ); } else if ( !strcmp( name, "walksequence" ) ) { return PyInt_FromLong( self->pSock->walkSequence() ); } /* \rproperty socket.account An <object id="account">account</object> object for the account used by this socket. Should not be None. */ else if ( !strcmp( name, "account" ) ) { return PyGetAccountObject( self->pSock->account() ); } /* \rproperty socket.address A string containing the IP address this socket is connected to. */ else if ( !strcmp( name, "address" ) ) { return QString2Python( self->pSock->ip() ); } else { return Py_FindMethod( wpSocketMethods, ( PyObject * ) self, name ); } }
// Getters & Setters static PyObject* wpSocket_getAttr( wpSocket* self, char* name ) { /* \rproperty socket.player The <object id="CHAR">char</object> object for the player played by this socket. May be None. */ if ( !strcmp( name, "player" ) ) return PyGetCharObject( self->pSock->player() ); /* \rproperty socket.screenwidth The width of the game window in pixels as sent by the client. */ else if ( !strcmp( name, "screenwidth" ) ) { return PyInt_FromLong( self->pSock->screenWidth() ); } /* \rproperty socket.screenheight The height of the game window in pixels as sent by the client. */ else if ( !strcmp( name, "screenheight" ) ) { return PyInt_FromLong( self->pSock->screenHeight() ); } else if ( !strcmp( name, "walksequence" ) ) { return PyInt_FromLong( self->pSock->walkSequence() ); } /* \rproperty socket.account An <object id="account">account</object> object for the account used by this socket. Should not be None. */ else if ( !strcmp( name, "account" ) ) { return PyGetAccountObject( self->pSock->account() ); } /* \rproperty socket.address A string containing the IP address this socket is connected to. */ else if ( !strcmp( name, "address" ) ) { return QString2Python( self->pSock->ip() ); } /* \rproperty socket.id The unique socket identifier for this socket. */ else if ( !strcmp( name, "id" ) ) { return PyInt_FromLong( self->pSock->uniqueId() ); } /* \rproperty socket.version The client version string sent by the client. */ else if ( !strcmp( name, "version" ) ) { return QString2Python( self->pSock->version() ); } /* \rproperty socket.3dclient indicates that this is a 3d client. */ else if ( !strcmp( name, "3dclient" ) ) { if (self->pSock->is3dClient()) { Py_RETURN_TRUE; } else { Py_RETURN_FALSE; } } /* \rproperty socket.flags This is the bitfield sent by the client on character selection. Propable flags: <code>0x100 - 3d Client 0x10 - Samurai Empire 0x08 - Age of Shadows 0x04 - Lord Blackthornes Revenge 0x02 - Third Dawn 0x01 - Renaissance 0x00 - The Second Age</code> */ else if ( !strcmp( name, "flags" ) ) { return PyInt_FromLong(self->pSock->flags()); } /* \rproperty socket.rxbytes The number of bytes received by this socket. */ else if ( !strcmp( name, "rxbytes" ) ) { return PyInt_FromLong( self->pSock->rxBytes() ); } /* \rproperty socket.txbytes The number of bytes sent by this socket. */ else if ( !strcmp( name, "txbytes" ) ) { return PyInt_FromLong( self->pSock->txBytes() ); } /* \rproperty socket.txbytesraw The number of bytes sent by this socket before compression. */ else if ( !strcmp( name, "txbytesraw" ) ) { return PyInt_FromLong( self->pSock->txBytesRaw() ); } else { return Py_FindMethod( wpSocketMethods, ( PyObject * ) self, name ); } }