コード例 #1
0
ファイル: aq.c プロジェクト: Kinglions/modizer
int aq_soft_flush(void)
{
    int rc;

    while(head)
    {
	if(head->len < bucket_size)
	{
	    /* Add silence code */
	    memset (head->data + head->len, 0, bucket_size - head->len);
	    head->len = bucket_size;
	}
	if(aq_fill_one() == -1)
	    return RC_ERROR;
	trace_loop();
	rc = check_apply_control();
	if(RC_IS_SKIP_FILE(rc))
	{
	    play_mode->acntl(PM_REQ_DISCARD, NULL);
	    flush_buckets();
	    return rc;
	}
    }
    play_mode->acntl(PM_REQ_OUTPUT_FINISH, NULL);
    return RC_NONE;
}
コード例 #2
0
static int wait_event_time(void *p)
{
	MidiEvent *ev = (MidiEvent *)p;
	int rc, ch;

	for(;;){
		if(ev->time - (current_tick()*play_mode->rate+30)/60 < 0)
			break;
		trace_loop();
		YieldToAnyThread();
		rc = check_apply_control();
		if(RC_IS_SKIP_FILE(rc)){
			prescan = 0;
			for(ch = 0; ch < MAX_CHANNELS; ch++){
				if(note_channel[ch] != NULL){
					NADisposeNoteChannel(gNoteAllocator, note_channel[ch]);
					note_channel[ch] = NULL;
				}
				channel[ch].bank_lsb = 0;
				channel[ch].bank_msb = 0;
			}
			trace_flush();
			return rc;
		}
	}
	return RC_NONE;
}
コード例 #3
0
static int acntl(int request, void *arg)
{
 	int rc, ch;

    switch(request)
    {
      case PM_REQ_MIDI:
		if(!prescan)
			play_event_prescan(arg);
		rc = wait_event_time(arg);
		if(RC_IS_SKIP_FILE(rc))
			return rc;
		qt_play_event(arg);
		return RC_NONE;
	case PM_REQ_INST_NAME:
		ch = (int)*(char **)arg;
		*(char **)arg = instrument_name[ch];
		return 0;
      case PM_REQ_GETSAMPLES:
	*(int32 *)arg = current_samples();
	return 0;
	case PM_REQ_PLAY_START:
		init_variable();
      case PM_REQ_DISCARD:
      case PM_REQ_FLUSH:
		for(ch = 0; ch < MAX_CHANNELS; ch++){
			if(note_channel[ch] != NULL){
				NADisposeNoteChannel(gNoteAllocator, note_channel[ch]);
				note_channel[ch] = NULL;
			}
			channel[ch].bank_lsb = 0;
			channel[ch].bank_msb = 0;
		}
		trace_flush();
	return 0;
    }
    return -1;
}
コード例 #4
0
ファイル: aq.c プロジェクト: Kinglions/modizer
int aq_flush(int discard)
{
    int rc;
    int more_trace;

    /* to avoid infinite loop */
    double t, timeout_expect;

    aq_add_count = 0;
    init_effect();

    if(discard)
    {
	trace_flush();
	if(play_mode->acntl(PM_REQ_DISCARD, NULL) != -1)
	{
	    flush_buckets();
	    return RC_NONE;
	}
	ctl->cmsg(CMSG_ERROR, VERB_NORMAL,
		  "ERROR: Can't discard audio buffer");
    }

    if(!IS_STREAM_TRACE)
    {
	play_mode->acntl(PM_REQ_FLUSH, NULL);
	play_counter = play_offset_counter = 0;
	return RC_NONE;
    }

    rc = aq_soft_flush();
    if(RC_IS_SKIP_FILE(rc))
	return rc;

    more_trace = 1;
    t = get_current_calender_time();
    timeout_expect = t + (double)aq_filled() / play_mode->rate;

    while(more_trace || aq_filled() > 0)
    {
	rc = check_apply_control();
	if(RC_IS_SKIP_FILE(rc))
	{
	    play_mode->acntl(PM_REQ_DISCARD, NULL);
	    flush_buckets();
	    return rc;
	}
	more_trace = trace_loop();

	t = get_current_calender_time();
	if(t >= timeout_expect - 0.1)
	  break;

	if(!more_trace)
	  usleep((unsigned long)((timeout_expect - t) * 1000000));
	else
	  aq_wait_ticks();
    }

    trace_flush();
    play_mode->acntl(PM_REQ_FLUSH, NULL);
    flush_buckets();
    return RC_NONE;
}