コード例 #1
0
ファイル: randlc2x.c プロジェクト: bsmr-common-lisp/xcl
static void
randiset_lc (gmp_randstate_ptr dst, gmp_randstate_srcptr src)
{
  gmp_rand_lc_struct *dstp, *srcp;

  srcp = (gmp_rand_lc_struct *) RNG_STATE (src);
  dstp = (*__gmp_allocate_func) (sizeof (gmp_rand_lc_struct));

  RNG_STATE (dst) = (void *) dstp;
  RNG_FNPTR (dst) = (void *) &Linear_Congruential_Generator;

  /* _mp_seed and _mp_a might be unnormalized (high zero limbs), but
     mpz_init_set won't worry about that */
  mpz_init_set (dstp->_mp_seed, srcp->_mp_seed);
  mpz_init_set (dstp->_mp_a,    srcp->_mp_a);

  dstp->_cn = srcp->_cn;

  dstp->_cp[0] = srcp->_cp[0];
  if (LIMBS_PER_ULONG > 1)
    dstp->_cp[1] = srcp->_cp[1];
  if (LIMBS_PER_ULONG > 2)  /* usually there's only 1 or 2 */
    MPN_COPY (dstp->_cp + 2, srcp->_cp + 2, LIMBS_PER_ULONG - 2);

  dstp->_mp_m2exp = srcp->_mp_m2exp;
}
コード例 #2
0
ファイル: randlc2x.c プロジェクト: bsmr-common-lisp/xcl
static void
randclear_lc (gmp_randstate_t rstate)
{
  gmp_rand_lc_struct *p = (gmp_rand_lc_struct *) RNG_STATE (rstate);

  mpz_clear (p->_mp_seed);
  mpz_clear (p->_mp_a);
  (*__gmp_free_func) (p, sizeof (gmp_rand_lc_struct));
}
コード例 #3
0
ファイル: randlc2x.c プロジェクト: bsmr-common-lisp/xcl
static void
randseed_lc (gmp_randstate_t rstate, mpz_srcptr seed)
{
  gmp_rand_lc_struct *p = (gmp_rand_lc_struct *) RNG_STATE (rstate);
  mpz_ptr seedz = p->_mp_seed;
  mp_size_t seedn = BITS_TO_LIMBS (p->_mp_m2exp);

  /* Store p->_mp_seed as an unnormalized integer with size enough
     for numbers up to 2^m2exp-1.  That size can't be zero.  */
  mpz_fdiv_r_2exp (seedz, seed, p->_mp_m2exp);
  MPN_ZERO (&PTR (seedz)[SIZ (seedz)], seedn - SIZ (seedz));
  SIZ (seedz) = seedn;
}
コード例 #4
0
ファイル: randmts.c プロジェクト: AaronNGray/texlive-libs
static void
randseed_mt (gmp_randstate_t rstate, mpz_srcptr seed)
{
  int i;
  size_t cnt;

  gmp_rand_mt_struct *p;
  mpz_t mod;    /* Modulus.  */
  mpz_t seed1;  /* Intermediate result.  */

  p = (gmp_rand_mt_struct *) RNG_STATE (rstate);

  mpz_init2 (mod, 19938L);
  mpz_init2 (seed1, 19937L);

  mpz_setbit (mod, 19937L);
  mpz_sub_ui (mod, mod, 20027L);
  mpz_mod (seed1, seed, mod);	/* Reduce `seed' modulo `mod'.  */
  mpz_clear (mod);
  mpz_add_ui (seed1, seed1, 2L);	/* seed1 is now ready.  */
  mangle_seed (seed1);	/* Perform the mangling by powering.  */

  /* Copy the last bit into bit 31 of mt[0] and clear it.  */
  p->mt[0] = (mpz_tstbit (seed1, 19936L) != 0) ? 0x80000000 : 0;
  mpz_clrbit (seed1, 19936L);

  /* Split seed1 into N-1 32-bit chunks.  */
  mpz_export (&p->mt[1], &cnt, -1, sizeof (p->mt[1]), 0,
              8 * sizeof (p->mt[1]) - 32, seed1);
  mpz_clear (seed1);
  cnt++;
  ASSERT (cnt <= N);
  while (cnt < N)
    p->mt[cnt++] = 0;

  /* Warm the generator up if necessary.  */
  if (WARM_UP != 0)
    for (i = 0; i < WARM_UP / N; i++)
      __gmp_mt_recalc_buffer (p->mt);

  p->mti = WARM_UP % N;
}
コード例 #5
0
ファイル: randlc2x.c プロジェクト: bsmr-common-lisp/xcl
void
gmp_randinit_lc_2exp (gmp_randstate_t rstate,
		      mpz_srcptr a,
		      unsigned long int c,
		      mp_bitcnt_t m2exp)
{
  gmp_rand_lc_struct *p;
  mp_size_t seedn = BITS_TO_LIMBS (m2exp);

  ASSERT_ALWAYS (m2exp != 0);

  p = __GMP_ALLOCATE_FUNC_TYPE (1, gmp_rand_lc_struct);
  RNG_STATE (rstate) = (void *) p;
  RNG_FNPTR (rstate) = (void *) &Linear_Congruential_Generator;

  /* allocate m2exp bits of space for p->_mp_seed, and initial seed "1" */
  mpz_init2 (p->_mp_seed, m2exp);
  MPN_ZERO (PTR (p->_mp_seed), seedn);
  SIZ (p->_mp_seed) = seedn;
  PTR (p->_mp_seed)[0] = 1;

  /* "a", forced to 0 to 2^m2exp-1 */
  mpz_init (p->_mp_a);
  mpz_fdiv_r_2exp (p->_mp_a, a, m2exp);

  /* Avoid SIZ(a) == 0 to avoid checking for special case in lc().  */
  if (SIZ (p->_mp_a) == 0)
    {
      SIZ (p->_mp_a) = 1;
      PTR (p->_mp_a)[0] = CNST_LIMB (0);
    }

  MPN_SET_UI (p->_cp, p->_cn, c);

  /* Internally we may discard any bits of c above m2exp.  The following
     code ensures that __GMPN_ADD in lc() will always work.  */
  if (seedn < p->_cn)
    p->_cn = (p->_cp[0] != 0);

  p->_mp_m2exp = m2exp;
}
コード例 #6
0
ファイル: randlc2x.c プロジェクト: bsmr-common-lisp/xcl
static unsigned long int
lc (mp_ptr rp, gmp_randstate_t rstate)
{
  mp_ptr tp, seedp, ap;
  mp_size_t ta;
  mp_size_t tn, seedn, an;
  unsigned long int m2exp;
  unsigned long int bits;
  int cy;
  mp_size_t xn;
  gmp_rand_lc_struct *p;
  TMP_DECL;

  p = (gmp_rand_lc_struct *) RNG_STATE (rstate);

  m2exp = p->_mp_m2exp;

  seedp = PTR (p->_mp_seed);
  seedn = SIZ (p->_mp_seed);

  ap = PTR (p->_mp_a);
  an = SIZ (p->_mp_a);

  /* Allocate temporary storage.  Let there be room for calculation of
     (A * seed + C) % M, or M if bigger than that.  */

  TMP_MARK;

  ta = an + seedn + 1;
  tn = BITS_TO_LIMBS (m2exp);
  if (ta <= tn) /* that is, if (ta < tn + 1) */
    {
      mp_size_t tmp = an + seedn;
      ta = tn + 1;
      tp = (mp_ptr) TMP_ALLOC (ta * BYTES_PER_MP_LIMB);
      MPN_ZERO (&tp[tmp], ta - tmp); /* mpn_mul won't zero it out.  */
    }
  else
    tp = (mp_ptr) TMP_ALLOC (ta * BYTES_PER_MP_LIMB);

  /* t = a * seed.  NOTE: an is always > 0; see initialization.  */
  ASSERT (seedn >= an && an > 0);
  mpn_mul (tp, seedp, seedn, ap, an);

  /* t = t + c.  NOTE: tn is always >= p->_cn (precondition for __GMPN_ADD);
     see initialization.  */
  ASSERT (tn >= p->_cn);
  __GMPN_ADD (cy, tp, tp, tn, p->_cp, p->_cn);

  /* t = t % m */
  tp[m2exp / GMP_NUMB_BITS] &= (CNST_LIMB (1) << m2exp % GMP_NUMB_BITS) - 1;

  /* Save result as next seed.  */
  MPN_COPY (PTR (p->_mp_seed), tp, tn);

  /* Discard the lower m2exp/2 of the result.  */
  bits = m2exp / 2;
  xn = bits / GMP_NUMB_BITS;

  tn -= xn;
  if (tn > 0)
    {
      unsigned int cnt = bits % GMP_NUMB_BITS;
      if (cnt != 0)
	{
	  mpn_rshift (tp, tp + xn, tn, cnt);
	  MPN_COPY_INCR (rp, tp, xn + 1);
	}
      else			/* Even limb boundary.  */
	MPN_COPY_INCR (rp, tp + xn, tn);
    }

  TMP_FREE;

  /* Return number of valid bits in the result.  */
  return (m2exp + 1) / 2;
}
コード例 #7
0
ファイル: randlc2x.c プロジェクト: bsmr-common-lisp/xcl
/* Obtain a sequence of random numbers.  */
static void
randget_lc (gmp_randstate_t rstate, mp_ptr rp, unsigned long int nbits)
{
  unsigned long int rbitpos;
  int chunk_nbits;
  mp_ptr tp;
  mp_size_t tn;
  gmp_rand_lc_struct *p;
  TMP_DECL;

  p = (gmp_rand_lc_struct *) RNG_STATE (rstate);

  TMP_MARK;

  chunk_nbits = p->_mp_m2exp / 2;
  tn = BITS_TO_LIMBS (chunk_nbits);

  tp = (mp_ptr) TMP_ALLOC (tn * BYTES_PER_MP_LIMB);

  rbitpos = 0;
  while (rbitpos + chunk_nbits <= nbits)
    {
      mp_ptr r2p = rp + rbitpos / GMP_NUMB_BITS;

      if (rbitpos % GMP_NUMB_BITS != 0)
	{
	  mp_limb_t savelimb, rcy;
	  /* Target of new chunk is not bit aligned.  Use temp space
	     and align things by shifting it up.  */
	  lc (tp, rstate);
	  savelimb = r2p[0];
	  rcy = mpn_lshift (r2p, tp, tn, rbitpos % GMP_NUMB_BITS);
	  r2p[0] |= savelimb;
	  /* bogus */
	  if ((chunk_nbits % GMP_NUMB_BITS + rbitpos % GMP_NUMB_BITS)
	      > GMP_NUMB_BITS)
	    r2p[tn] = rcy;
	}
      else
	{
	  /* Target of new chunk is bit aligned.  Let `lc' put bits
	     directly into our target variable.  */
	  lc (r2p, rstate);
	}
      rbitpos += chunk_nbits;
    }

  /* Handle last [0..chunk_nbits) bits.  */
  if (rbitpos != nbits)
    {
      mp_ptr r2p = rp + rbitpos / GMP_NUMB_BITS;
      int last_nbits = nbits - rbitpos;
      tn = BITS_TO_LIMBS (last_nbits);
      lc (tp, rstate);
      if (rbitpos % GMP_NUMB_BITS != 0)
	{
	  mp_limb_t savelimb, rcy;
	  /* Target of new chunk is not bit aligned.  Use temp space
	     and align things by shifting it up.  */
	  savelimb = r2p[0];
	  rcy = mpn_lshift (r2p, tp, tn, rbitpos % GMP_NUMB_BITS);
	  r2p[0] |= savelimb;
	  if (rbitpos + tn * GMP_NUMB_BITS - rbitpos % GMP_NUMB_BITS < nbits)
	    r2p[tn] = rcy;
	}
      else
	{
	  MPN_COPY (r2p, tp, tn);
	}
      /* Mask off top bits if needed.  */
      if (nbits % GMP_NUMB_BITS != 0)
	rp[nbits / GMP_NUMB_BITS]
	  &= ~(~CNST_LIMB (0) << nbits % GMP_NUMB_BITS);
    }

  TMP_FREE;
}