//***************************************************************************** // // This function prepares the watchdog timer to detect the lost of the input // link. // //***************************************************************************** void WatchdogInit(void) { // // Configure the watchdog timer to interrupt if it is not pet frequently // enough. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, WATCHDOG_PERIOD); ROM_WatchdogStallEnable(WATCHDOG0_BASE); ROM_WatchdogEnable(WATCHDOG0_BASE); ROM_IntEnable(INT_WATCHDOG); }
//***************************************************************************** // // This example demonstrates the use of both watchdog timers. // //***************************************************************************** int main(void) { uint32_t ui32SysClock; // // Run from the PLL at 120 MHz. // ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Configure the device pins. // PinoutSet(); // // Initialize the display driver. // Kentec320x240x16_SSD2119Init(ui32SysClock); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119); // // Draw the application frame. // FrameDraw(&g_sContext, "watchdog"); // // Initialize the touch screen driver. // TouchScreenInit(ui32SysClock); TouchScreenCallbackSet(WatchdogTouchCallback); // // Reconfigure PF1 as a GPIO output so that it can be directly driven // (instead of being an Ethernet LED). // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_1); ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_1, 0); // // Show the state and offer some instructions to the user. // GrContextFontSet(&g_sContext, g_psFontCmss20); GrStringDrawCentered(&g_sContext, "Watchdog 0:", -1, 80, 80, 0); GrStringDrawCentered(&g_sContext, "Watchdog 1:", -1, 240, 80, 0); GrContextFontSet(&g_sContext, g_psFontCmss14); GrStringDrawCentered(&g_sContext, "Tap the left screen to starve the watchdog 0", -1, GrContextDpyWidthGet(&g_sContext) / 2 , (GrContextDpyHeightGet(&g_sContext) / 2) + 40, 1); GrStringDrawCentered(&g_sContext, "Tap the right screen to starve the watchdog 1", -1, GrContextDpyWidthGet(&g_sContext) / 2 , (GrContextDpyHeightGet(&g_sContext) / 2) + 60, 1); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG1); // // Enable the watchdog interrupt. // ROM_IntEnable(INT_WATCHDOG); // // Set the period of the watchdog timer. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, ui32SysClock); ROM_WatchdogReloadSet(WATCHDOG1_BASE, 16000000); // // Enable reset generation from the watchdog timer. // ROM_WatchdogResetEnable(WATCHDOG0_BASE); ROM_WatchdogResetEnable(WATCHDOG1_BASE); // // Enable the watchdog timer. // ROM_WatchdogEnable(WATCHDOG0_BASE); ROM_WatchdogEnable(WATCHDOG1_BASE); // // Loop forever while the LED winks as watchdog interrupts are handled. // while(1) { } }
//***************************************************************************** // // This example demonstrates the use of the watchdog timer. // //***************************************************************************** int main(void) { // // Set the clocking to run directly from the crystal at 120MHz. // g_ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Initialize the buttons driver. // ButtonsInit(); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPION); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO PN0 as an output. This drives an LED on the board that will // toggle when a watchdog interrupt is processed. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTN_BASE, GPIO_PIN_0); ROM_GPIOPinWrite(GPIO_PORTN_BASE, GPIO_PIN_0, 0); // // Enable the watchdog interrupt. // ROM_IntEnable(INT_WATCHDOG); // // Set the period of the watchdog timer to 1 second. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, g_ui32SysClock); // // Enable reset generation from the watchdog timer. // ROM_WatchdogResetEnable(WATCHDOG0_BASE); // // Enable the watchdog timer. // ROM_WatchdogEnable(WATCHDOG0_BASE); // // Loop forever while the LED winks as watchdog interrupts are handled. // while(1) { // // Poll for the select button pressed // uint8_t ui8Buttons = ButtonsPoll(0, 0); if(ui8Buttons & USR_SW1) { SW1ButtonPressed(); while(1) { } } } }
//***************************************************************************** // // This example demonstrates the use of the watchdog timer. // //***************************************************************************** int main(void) { tRectangle sRect; // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Set the device pinout appropriately for this board. // PinoutSet(); // // Initialize the touch screen driver. // TouchScreenInit(); TouchScreenCallbackSet(WatchdogTouchCallback); // // Initialize the display driver. // Kitronix320x240x16_SSD2119Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sKitronix320x240x16_SSD2119); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = 23; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontCm20); GrStringDrawCentered(&g_sContext, "watchdog", -1, GrContextDpyWidthGet(&g_sContext) / 2, 8, 0); // // Show the state and offer some instructions to the user. // GrContextFontSet(&g_sContext, g_pFontCmss20); GrStringDrawCentered(&g_sContext, "Watchdog is being fed.", -1, GrContextDpyWidthGet(&g_sContext) / 2 , (GrContextDpyHeightGet(&g_sContext) / 2), 1); GrContextFontSet(&g_sContext, g_pFontCmss14); GrStringDrawCentered(&g_sContext, "Tap the screen to starve the watchdog", -1, GrContextDpyWidthGet(&g_sContext) / 2 , (GrContextDpyHeightGet(&g_sContext) / 2) + 20, 1); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO PF3 as an output. This drives an LED on the board that will // toggle when a watchdog interrupt is processed. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_3); ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_3, 0); // // Enable the watchdog interrupt. // ROM_IntEnable(INT_WATCHDOG); // // Set the period of the watchdog timer. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, ROM_SysCtlClockGet()); // // Enable reset generation from the watchdog timer. // ROM_WatchdogResetEnable(WATCHDOG0_BASE); // // Enable the watchdog timer. // ROM_WatchdogEnable(WATCHDOG0_BASE); // // Loop forever while the LED winks as watchdog interrupts are handled. // while(1) { } }
//***************************************************************************** // // This example demonstrates the use of the watchdog timer. // //***************************************************************************** int main(void) { // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the UART and write status. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); GPIOPinConfigure(GPIO_PA0_U0RX); GPIOPinConfigure(GPIO_PA1_U0TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); UARTStdioInit(0); UARTprintf("\033[2JWatchdog example\n"); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO D0 as an output. This drives an LED on the board that will // toggle when a watchdog interrupt is processed. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTD_BASE, GPIO_PIN_0); ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0, 0); // // Enable the watchdog interrupt. // ROM_IntEnable(INT_WATCHDOG); // // Set the period of the watchdog timer. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, ROM_SysCtlClockGet()); // // Enable reset generation from the watchdog timer. // ROM_WatchdogResetEnable(WATCHDOG0_BASE); // // Enable the watchdog timer. // ROM_WatchdogEnable(WATCHDOG0_BASE); // // Loop forever while the LED winks as watchdog interrupts are handled. // while(1) { } }
//***************************************************************************** // // This example demonstrates the use of the watchdog timer. // //***************************************************************************** int main(void) { int_fast32_t i32CenterX; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display and buttons drivers. // CFAL96x64x16Init(); ButtonsInit(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); i32CenterX = GrContextDpyWidthGet(&g_sContext) / 2; // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "watchdog", -1, i32CenterX, 4, 0); // // Show the state and offer some instructions to the user. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "Feeding", -1, i32CenterX, 14, 1); GrStringDrawCentered(&g_sContext, "Watchdog", -1, i32CenterX, 24, 1); GrStringDrawCentered(&g_sContext, "Press", -1, i32CenterX, 36, 1); GrStringDrawCentered(&g_sContext, "Select", -1, i32CenterX, 46, 1); GrStringDrawCentered(&g_sContext, "to stop", -1, i32CenterX, 56, 1); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO PG2 as an output. This drives an LED on the board that will // toggle when a watchdog interrupt is processed. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTG_BASE, GPIO_PIN_2); ROM_GPIOPinWrite(GPIO_PORTG_BASE, GPIO_PIN_2, 0); // // Enable the watchdog interrupt. // ROM_IntEnable(INT_WATCHDOG); // // Set the period of the watchdog timer. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, ROM_SysCtlClockGet()); // // Enable reset generation from the watchdog timer. // ROM_WatchdogResetEnable(WATCHDOG0_BASE); // // Enable the watchdog timer. // ROM_WatchdogEnable(WATCHDOG0_BASE); // // Loop forever while the LED winks as watchdog interrupts are handled. // while(1) { // // Poll for the select button pressed // uint8_t ui8Buttons = ButtonsPoll(0, 0); if(ui8Buttons & SELECT_BUTTON) { SelectButtonPressed(); while(1) { } } } }