コード例 #1
0
/**
 * Composite a sub-rectangle of a VdpBitmapSurface into a sub-rectangle of
 * a VdpOutputSurface; Output Surface object VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfaceRenderBitmapSurface(VdpOutputSurface destination_surface,
                                      VdpRect const *destination_rect,
                                      VdpBitmapSurface source_surface,
                                      VdpRect const *source_rect,
                                      VdpColor const *colors,
                                      VdpOutputSurfaceRenderBlendState const *blend_state,
                                      uint32_t flags)
{
   vlVdpOutputSurface *dst_vlsurface;
   vlVdpBitmapSurface *src_vlsurface;

   struct pipe_context *context;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   struct u_rect src_rect, dst_rect;

   struct vertex4f vlcolors[4];
   void *blend;

   dst_vlsurface = vlGetDataHTAB(destination_surface);
   if (!dst_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   src_vlsurface = vlGetDataHTAB(source_surface);
   if (!src_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   if (dst_vlsurface->device != src_vlsurface->device)
      return VDP_STATUS_HANDLE_DEVICE_MISMATCH;

   context = dst_vlsurface->device->context;
   compositor = &dst_vlsurface->device->compositor;
   cstate = &dst_vlsurface->cstate;

   pipe_mutex_lock(dst_vlsurface->device->mutex);
   vlVdpResolveDelayedRendering(dst_vlsurface->device, NULL, NULL);

   blend = BlenderToPipe(context, blend_state);

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_layer_blend(cstate, 0, blend, false);
   vl_compositor_set_rgba_layer(cstate, compositor, 0, src_vlsurface->sampler_view,
                                RectToPipe(source_rect, &src_rect), NULL,
                                ColorsToPipe(colors, flags, vlcolors));
   vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
   vl_compositor_render(cstate, compositor, dst_vlsurface->surface, NULL);

   context->delete_blend_state(context, blend);
   pipe_mutex_unlock(dst_vlsurface->device->mutex);

   return VDP_STATUS_OK;
}
コード例 #2
0
ファイル: output.c プロジェクト: ChillyWillyGuru/RSXGL
/**
 * Composite a sub-rectangle of a VdpOutputSurface into a sub-rectangle of
 * another VdpOutputSurface; Output Surface object VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfaceRenderOutputSurface(VdpOutputSurface destination_surface,
                                      VdpRect const *destination_rect,
                                      VdpOutputSurface source_surface,
                                      VdpRect const *source_rect,
                                      VdpColor const *colors,
                                      VdpOutputSurfaceRenderBlendState const *blend_state,
                                      uint32_t flags)
{
   vlVdpOutputSurface *dst_vlsurface;
   vlVdpOutputSurface *src_vlsurface;

   struct pipe_context *context;
   struct vl_compositor *compositor;

   struct pipe_video_rect src_rect;
   struct pipe_video_rect dst_rect;

   void *blend;

   VDPAU_MSG(VDPAU_TRACE, "[VDPAU] Composing output surfaces\n");

   dst_vlsurface = vlGetDataHTAB(destination_surface);
   if (!dst_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   src_vlsurface = vlGetDataHTAB(source_surface);
   if (!src_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   if (dst_vlsurface->device != src_vlsurface->device)
      return VDP_STATUS_HANDLE_DEVICE_MISMATCH;

   context = dst_vlsurface->device->context->pipe;
   compositor = &dst_vlsurface->device->compositor;

   blend = BlenderToPipe(context, blend_state);

   vl_compositor_clear_layers(compositor);
   vl_compositor_set_layer_blend(compositor, 0, blend, false);
   vl_compositor_set_rgba_layer(compositor, 0, src_vlsurface->sampler_view,
                                RectToPipe(source_rect, &src_rect), NULL);
   vl_compositor_render(compositor, dst_vlsurface->surface,
                        RectToPipe(destination_rect, &dst_rect), NULL, false);

   context->delete_blend_state(context, blend);

   return VDP_STATUS_OK;
}
コード例 #3
0
/**
 * Copy image data from application memory in a specific YCbCr format to
 * a VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfacePutBitsYCbCr(VdpOutputSurface surface,
                               VdpYCbCrFormat source_ycbcr_format,
                               void const *const *source_data,
                               uint32_t const *source_pitches,
                               VdpRect const *destination_rect,
                               VdpCSCMatrix const *csc_matrix)
{
   vlVdpOutputSurface *vlsurface;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   struct pipe_context *pipe;
   enum pipe_format format;
   struct pipe_video_buffer vtmpl, *vbuffer;
   struct u_rect dst_rect;
   struct pipe_sampler_view **sampler_views;

   unsigned i;

   vlsurface = vlGetDataHTAB(surface);
   if (!vlsurface)
      return VDP_STATUS_INVALID_HANDLE;


   pipe = vlsurface->device->context;
   compositor = &vlsurface->device->compositor;
   cstate = &vlsurface->cstate;

   format = FormatYCBCRToPipe(source_ycbcr_format);
   if (format == PIPE_FORMAT_NONE)
       return VDP_STATUS_INVALID_Y_CB_CR_FORMAT;

   if (!source_data || !source_pitches)
       return VDP_STATUS_INVALID_POINTER;

   pipe_mutex_lock(vlsurface->device->mutex);
   vlVdpResolveDelayedRendering(vlsurface->device, NULL, NULL);
   memset(&vtmpl, 0, sizeof(vtmpl));
   vtmpl.buffer_format = format;
   vtmpl.chroma_format = PIPE_VIDEO_CHROMA_FORMAT_420;

   if (destination_rect) {
      vtmpl.width = abs(destination_rect->x0-destination_rect->x1);
      vtmpl.height = abs(destination_rect->y0-destination_rect->y1);
   } else {
      vtmpl.width = vlsurface->surface->texture->width0;
      vtmpl.height = vlsurface->surface->texture->height0;
   }

   vbuffer = pipe->create_video_buffer(pipe, &vtmpl);
   if (!vbuffer) {
      pipe_mutex_unlock(vlsurface->device->mutex);
      return VDP_STATUS_RESOURCES;
   }

   sampler_views = vbuffer->get_sampler_view_planes(vbuffer);
   if (!sampler_views) {
      vbuffer->destroy(vbuffer);
      pipe_mutex_unlock(vlsurface->device->mutex);
      return VDP_STATUS_RESOURCES;
   }

   for (i = 0; i < 3; ++i) {
      struct pipe_sampler_view *sv = sampler_views[i];
      if (!sv) continue;

      struct pipe_box dst_box = {
         0, 0, 0,
         sv->texture->width0, sv->texture->height0, 1
      };

      pipe->transfer_inline_write(pipe, sv->texture, 0, PIPE_TRANSFER_WRITE, &dst_box,
                                  source_data[i], source_pitches[i], 0);
   }

   if (!csc_matrix) {
      vl_csc_matrix csc;
      vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_BT_601, NULL, 1, &csc);
      vl_compositor_set_csc_matrix(cstate, (const vl_csc_matrix*)&csc);
   } else {
      vl_compositor_set_csc_matrix(cstate, csc_matrix);
   }

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_buffer_layer(cstate, compositor, 0, vbuffer, NULL, NULL, VL_COMPOSITOR_WEAVE);
   vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
   vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);

   vbuffer->destroy(vbuffer);
   pipe_mutex_unlock(vlsurface->device->mutex);

   return VDP_STATUS_OK;
}
コード例 #4
0
/**
 * Copy image data from application memory in a specific indexed format to
 * a VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
                                 VdpIndexedFormat source_indexed_format,
                                 void const *const *source_data,
                                 uint32_t const *source_pitch,
                                 VdpRect const *destination_rect,
                                 VdpColorTableFormat color_table_format,
                                 void const *color_table)
{
   vlVdpOutputSurface *vlsurface;
   struct pipe_context *context;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   enum pipe_format index_format;
   enum pipe_format colortbl_format;

   struct pipe_resource *res, res_tmpl;
   struct pipe_sampler_view sv_tmpl;
   struct pipe_sampler_view *sv_idx = NULL, *sv_tbl = NULL;

   struct pipe_box box;
   struct u_rect dst_rect;

   vlsurface = vlGetDataHTAB(surface);
   if (!vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   context = vlsurface->device->context;
   compositor = &vlsurface->device->compositor;
   cstate = &vlsurface->cstate;

   index_format = FormatIndexedToPipe(source_indexed_format);
   if (index_format == PIPE_FORMAT_NONE)
       return VDP_STATUS_INVALID_INDEXED_FORMAT;

   if (!source_data || !source_pitch)
       return VDP_STATUS_INVALID_POINTER;

   colortbl_format = FormatColorTableToPipe(color_table_format);
   if (colortbl_format == PIPE_FORMAT_NONE)
       return VDP_STATUS_INVALID_COLOR_TABLE_FORMAT;

   if (!color_table)
       return VDP_STATUS_INVALID_POINTER;

   memset(&res_tmpl, 0, sizeof(res_tmpl));
   res_tmpl.target = PIPE_TEXTURE_2D;
   res_tmpl.format = index_format;

   if (destination_rect) {
      res_tmpl.width0 = abs(destination_rect->x0-destination_rect->x1);
      res_tmpl.height0 = abs(destination_rect->y0-destination_rect->y1);
   } else {
      res_tmpl.width0 = vlsurface->surface->texture->width0;
      res_tmpl.height0 = vlsurface->surface->texture->height0;
   }
   res_tmpl.depth0 = 1;
   res_tmpl.array_size = 1;
   res_tmpl.usage = PIPE_USAGE_STAGING;
   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;

   pipe_mutex_lock(vlsurface->device->mutex);
   vlVdpResolveDelayedRendering(vlsurface->device, NULL, NULL);

   res = context->screen->resource_create(context->screen, &res_tmpl);
   if (!res)
      goto error_resource;

   box.x = box.y = box.z = 0;
   box.width = res->width0;
   box.height = res->height0;
   box.depth = res->depth0;

   context->transfer_inline_write(context, res, 0, PIPE_TRANSFER_WRITE, &box,
                                  source_data[0], source_pitch[0],
                                  source_pitch[0] * res->height0);

   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
   u_sampler_view_default_template(&sv_tmpl, res, res->format);

   sv_idx = context->create_sampler_view(context, res, &sv_tmpl);
   pipe_resource_reference(&res, NULL);

   if (!sv_idx)
      goto error_resource;

   memset(&res_tmpl, 0, sizeof(res_tmpl));
   res_tmpl.target = PIPE_TEXTURE_1D;
   res_tmpl.format = colortbl_format;
   res_tmpl.width0 = 1 << util_format_get_component_bits(
      index_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
   res_tmpl.height0 = 1;
   res_tmpl.depth0 = 1;
   res_tmpl.array_size = 1;
   res_tmpl.usage = PIPE_USAGE_STAGING;
   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;

   res = context->screen->resource_create(context->screen, &res_tmpl);
   if (!res)
      goto error_resource;

   box.x = box.y = box.z = 0;
   box.width = res->width0;
   box.height = res->height0;
   box.depth = res->depth0;

   context->transfer_inline_write(context, res, 0, PIPE_TRANSFER_WRITE, &box, color_table,
                                  util_format_get_stride(colortbl_format, res->width0), 0);

   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
   u_sampler_view_default_template(&sv_tmpl, res, res->format);

   sv_tbl = context->create_sampler_view(context, res, &sv_tmpl);
   pipe_resource_reference(&res, NULL);

   if (!sv_tbl)
      goto error_resource;

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_palette_layer(cstate, compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
   vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
   vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);

   pipe_sampler_view_reference(&sv_idx, NULL);
   pipe_sampler_view_reference(&sv_tbl, NULL);
   pipe_mutex_unlock(vlsurface->device->mutex);

   return VDP_STATUS_OK;

error_resource:
   pipe_sampler_view_reference(&sv_idx, NULL);
   pipe_sampler_view_reference(&sv_tbl, NULL);
   pipe_mutex_unlock(vlsurface->device->mutex);
   return VDP_STATUS_RESOURCES;
}
コード例 #5
0
ファイル: mixer.c プロジェクト: Unr34ler/mesa
/**
 * Perform a video post-processing and compositing operation.
 */
VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
                                VdpOutputSurface background_surface,
                                VdpRect const *background_source_rect,
                                VdpVideoMixerPictureStructure current_picture_structure,
                                uint32_t video_surface_past_count,
                                VdpVideoSurface const *video_surface_past,
                                VdpVideoSurface video_surface_current,
                                uint32_t video_surface_future_count,
                                VdpVideoSurface const *video_surface_future,
                                VdpRect const *video_source_rect,
                                VdpOutputSurface destination_surface,
                                VdpRect const *destination_rect,
                                VdpRect const *destination_video_rect,
                                uint32_t layer_count,
                                VdpLayer const *layers)
{
   enum vl_compositor_deinterlace deinterlace;
   struct u_rect rect, clip, *prect;
   unsigned i, layer = 0;
   struct pipe_video_buffer *video_buffer;

   vlVdpVideoMixer *vmixer;
   vlVdpSurface *surf;
   vlVdpOutputSurface *dst, *bg = NULL;

   struct vl_compositor *compositor;

   vmixer = vlGetDataHTAB(mixer);
   if (!vmixer)
      return VDP_STATUS_INVALID_HANDLE;

   compositor = &vmixer->device->compositor;

   surf = vlGetDataHTAB(video_surface_current);
   if (!surf)
      return VDP_STATUS_INVALID_HANDLE;
   video_buffer = surf->video_buffer;

   if (surf->device != vmixer->device)
      return VDP_STATUS_HANDLE_DEVICE_MISMATCH;

   if (vmixer->video_width > video_buffer->width ||
       vmixer->video_height > video_buffer->height ||
       vmixer->chroma_format != video_buffer->chroma_format)
      return VDP_STATUS_INVALID_SIZE;

   if (layer_count > vmixer->max_layers)
      return VDP_STATUS_INVALID_VALUE;

   dst = vlGetDataHTAB(destination_surface);
   if (!dst)
      return VDP_STATUS_INVALID_HANDLE;

   if (background_surface != VDP_INVALID_HANDLE) {
      bg = vlGetDataHTAB(background_surface);
      if (!bg)
         return VDP_STATUS_INVALID_HANDLE;
   }

   pipe_mutex_lock(vmixer->device->mutex);
   vlVdpResolveDelayedRendering(vmixer->device, NULL, NULL);

   vl_compositor_clear_layers(&vmixer->cstate);

   if (bg)
      vl_compositor_set_rgba_layer(&vmixer->cstate, compositor, layer++, bg->sampler_view,
                                   RectToPipe(background_source_rect, &rect), NULL, NULL);

   switch (current_picture_structure) {
   case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD:
      deinterlace = VL_COMPOSITOR_BOB_TOP;
      break;

   case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD:
      deinterlace = VL_COMPOSITOR_BOB_BOTTOM;
      break;

   case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME:
      deinterlace = VL_COMPOSITOR_WEAVE;
      break;

   default:
      pipe_mutex_unlock(vmixer->device->mutex);
      return VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE;
   }

   if (deinterlace != VL_COMPOSITOR_WEAVE && vmixer->deint.enabled &&
       video_surface_past_count > 1 && video_surface_future_count > 0) {
      vlVdpSurface *prevprev = vlGetDataHTAB(video_surface_past[1]);
      vlVdpSurface *prev = vlGetDataHTAB(video_surface_past[0]);
      vlVdpSurface *next = vlGetDataHTAB(video_surface_future[0]);
      if (prevprev && prev && next &&
          vl_deint_filter_check_buffers(vmixer->deint.filter,
          prevprev->video_buffer, prev->video_buffer, surf->video_buffer, next->video_buffer)) {
         vl_deint_filter_render(vmixer->deint.filter, prevprev->video_buffer,
                                prev->video_buffer, surf->video_buffer,
                                next->video_buffer,
                                deinterlace == VL_COMPOSITOR_BOB_BOTTOM);
         deinterlace = VL_COMPOSITOR_WEAVE;
         video_buffer = vmixer->deint.filter->video_buffer;
      }
   }

   prect = RectToPipe(video_source_rect, &rect);
   if (!prect) {
      rect.x0 = 0;
      rect.y0 = 0;
      rect.x1 = surf->templat.width;
      rect.y1 = surf->templat.height;
      prect = &rect;
   }
   vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, video_buffer, prect, NULL, deinterlace);
   vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(destination_video_rect, &rect));

   for (i = 0; i < layer_count; ++i) {
      vlVdpOutputSurface *src = vlGetDataHTAB(layers->source_surface);
      if (!src) {
         pipe_mutex_unlock(vmixer->device->mutex);
         return VDP_STATUS_INVALID_HANDLE;
      }

      assert(layers->struct_version == VDP_LAYER_VERSION);

      vl_compositor_set_rgba_layer(&vmixer->cstate, compositor, layer, src->sampler_view,
                                   RectToPipe(layers->source_rect, &rect), NULL, NULL);
      vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(layers->destination_rect, &rect));

      ++layers;
   }

   vl_compositor_set_dst_clip(&vmixer->cstate, RectToPipe(destination_rect, &clip));
   if (!vmixer->noise_reduction.filter && !vmixer->sharpness.filter)
      vlVdpSave4DelayedRendering(vmixer->device, destination_surface, &vmixer->cstate);
   else {
      vl_compositor_render(&vmixer->cstate, compositor, dst->surface, &dst->dirty_area, true);

      /* applying the noise reduction after scaling is actually not very
         clever, but currently we should avoid to copy around the image
         data once more. */
      if (vmixer->noise_reduction.filter)
         vl_median_filter_render(vmixer->noise_reduction.filter,
                                 dst->sampler_view, dst->surface);

      if (vmixer->sharpness.filter)
         vl_matrix_filter_render(vmixer->sharpness.filter,
                                 dst->sampler_view, dst->surface);
   }
   pipe_mutex_unlock(vmixer->device->mutex);

   return VDP_STATUS_OK;
}