コード例 #1
0
ファイル: Unit.cpp プロジェクト: Valvador/PyroSpaceFork
void CUnit::SetEntitySelection(const CStr& selection)
{
	CStr selection_lc = selection.LowerCase();

	// If we've already selected this, don't do anything
	if (m_EntitySelections.find(selection_lc) != m_EntitySelections.end())
		return;

	// Just allow one selection at a time
	m_EntitySelections.clear();
	m_EntitySelections.insert(selection_lc);

	ReloadObject();
}
コード例 #2
0
ファイル: character.cpp プロジェクト: click3/th123_ai
void Character::ReloadVal(AI_MODE mode) {
	ReadProcessMemory(ph, base_addr+ADDR_AIRDASHCOUNTOFS, air_dash_count);
	ReadProcessMemory(ph, base_addr+ADDR_REIPOWEROFS, rei);
	ReadProcessMemory(ph, base_addr+ADDR_REISTOPROFS, rei_stop);
	ReadProcessMemory(ph, base_addr+ADDR_MAXREIPOWEROFS, rei_max);
	ReadProcessMemory(ph, base_addr+ADDR_TIMESTOPOFS, time_stop);
	ReadProcessMemory(ph, base_addr+ADDR_CORRECTIONOFS, correction);
	ReadProcessMemory(ph, base_addr+ADDR_COMBORATEOFS, combo.rate);
	ReadProcessMemory(ph, base_addr+ADDR_COMBOCOUNTOFS, combo.count);
	ReadProcessMemory(ph, base_addr+ADDR_COMBODAMAGEOFS, combo.damage);
	ReadProcessMemory(ph, base_addr+ADDR_COMBOLIMITOFS, combo.limit);
	ReadProcessMemory(ph, base_addr+ADDR_ATTACKPOWEROFS, status.attack);
	ReadProcessMemory(ph, base_addr+ADDR_DEFENSEPOWEROFS, status.defense);
	ReadProcessMemory(ph, base_addr+ADDR_SPEEDPOWEROFS, status.speed);
	if(weather==11) {
		gauge = 0;
		card_id = -1;
	} else {
		gauge = 0;
		ReadProcessMemory(ph, base_addr+ADDR_CARDGAUGEOFS, &gauge, 2);
		unsigned char temp;
		ReadProcessMemory(ph, base_addr+ADDR_CARDCOUNTOFS, temp);
		gauge += temp * 500;
		card_id = GetCardId(type,0);
	}
	win_count = 0;
	ReadProcessMemory(ph, base_addr+ADDR_WINCNTOFS, win_count);

	{
		int count;
		int point;
		int base;
		int max;
		int p;
		ReadProcessMemory(ph, base_addr+ADDR_CARDCOUNT2OFS, count);
		if(!(count<0 || count>5)) {
			ReadProcessMemory(ph, base_addr+ADDR_SELECTCARDOFS, point);
			ReadProcessMemory(ph, base_addr+ADDR_HANDCARDBASEOFS, base);
			ReadProcessMemory(ph, base_addr+ADDR_HANDCARDMAXOFS, max);
			int i = 0;
			while(i < 5) {
				if(weather!=11 && max>0 && i<gauge/500) {
					ReadProcessMemory(ph, base+((point+i)%max)*4, p);
					ReadProcessMemory(ph, p, &card[i], 4);
				} else {
					card[i].id = -1;
					card[i].cost = -1;
				}
				i++;
			}
		}
	}
	//スキルレベル一覧
	ReadProcessMemory(ph, base_addr+ADDR_SKILLLEVELMAPOFS, skill, sizeof(skill), NULL);
	{
		int i = 0;
		while(i < SPECIALDATA_MAX) {
			sp_data[i] = GetSpecialData(i);
			i++;
		}
	}
	{//キー入力状態
		int p;
		ReadProcessMemory(ph, base_addr+ADDR_KEYMGROFS, p);
		ReadProcessMemory(ph, p, p);
		int i = 0;
		while(i < 8) {
			ReadProcessMemory(ph, p+ADDR_KEYMAPOFS+i*4, keyState[i]);
			i++;
		}
	}
	ReloadObject(mode);
	ReloadLuaValue(mode);
}
コード例 #3
0
ファイル: Unit.cpp プロジェクト: Valvador/PyroSpaceFork
void CUnit::SetActorSelections(const std::set<CStr>& selections)
{
	m_ActorSelections = selections;
	ReloadObject();
}