void ImGuiDX9::Render() { ImGui::Render(); RenderDrawLists(ImGui::GetDrawData()); // reset mouse double click state for the next frame MouseDoubleClicked[0] = MouseDoubleClicked[1] = false; }
void Render(sf::RenderTarget& target) { target.resetGLStates(); ImGui::Render(); RenderDrawLists(ImGui::GetDrawData()); }