コード例 #1
0
RenderingObject SkeletonSkinnedMeshAttachmentModel::GetRenderingObject() const
{
	return RenderingObject((IMesh*)&mMesh, mRegion->GetMaterial());
}
コード例 #2
0
RenderingObject SkeletonSkinnedMeshAttachmentModel::GetRenderingObject() const
{
	return RenderingObject(Share<IMesh>((IMesh*)&mMesh), mRegion->CreateMaterial());
}