/** * Reset ST emulator states, chips, interrupts and registers. * Return zero or negative TOS image load error code. */ static const char* Reset_ST(bool bCold) { if (bCold) { const char* error_str; error_str=memory_init(ConfigureParams.Memory.nMemoryBankSize); if (error_str!=NULL) { return error_str; } } CycInt_Reset(); /* Reset interrupts */ Video_Reset(); /* Reset video */ TMC_Reset(); /* Reset TMC Registers */ SCR_Reset(); /* Reset System Control Registers */ nvram_init(); /* Reset NVRAM */ SCSI_Reset(); /* Reset SCSI disks */ MO_Reset(); /* Reset MO disks */ Floppy_Reset(); /* Reset Floppy disks */ SCC_Reset(2); /* Reset SCC */ Ethernet_Reset(true); /* Reset Ethernet */ Sound_Reset(); /* Reset Sound */ Screen_Reset(); /* Reset screen */ DSP_Reset(); /* Reset DSP */ M68000_Reset(bCold); /* Reset CPU */ DebugCpu_SetDebugging(); /* Re-set debugging flag if needed */ return NULL; }
LOCALPROC EmulatedHardwareZap(void) { Memory_Reset(); ICT_Zap(); IWM_Reset(); SCC_Reset(); SCSI_Reset(); VIA1_Zap(); #if EmVIA2 VIA2_Zap(); #endif Sony_Reset(); Extn_Reset(); m68k_reset(); }
/** * Copy details back to configuration and perform reset. */ bool Change_CopyChangedParamsToConfiguration(CNF_PARAMS *current, CNF_PARAMS *changed, bool bForceReset) { bool NeedReset; bool bReInitSCSIEmu = false; bool bReInitEnetEmu = false; bool bReInitSoundEmu = false; bool bReInitIoMem = false; bool bScreenModeChange = false; int i; Dprintf("Changes for:\n"); /* Do we need to warn user that changes will only take effect after reset? */ if (bForceReset) NeedReset = bForceReset; else NeedReset = Change_DoNeedReset(current, changed); /* Do we need to change SCSI disks? */ for (i = 0; i < ESP_MAX_DEVS; i++) { if (!NeedReset && (current->SCSI.target[i].bDiskInserted != changed->SCSI.target[i].bDiskInserted || current->SCSI.target[i].bWriteProtected != changed->SCSI.target[i].bWriteProtected || strcmp(current->SCSI.target[i].szImageName, changed->SCSI.target[i].szImageName))) { bReInitSCSIEmu = true; break; } } /* Note: MO and floppy disk insert/eject called from GUI */ /* Do we need to change Ethernet connection? */ if (!NeedReset && current->Ethernet.bEthernetConnected != changed->Ethernet.bEthernetConnected) { bReInitEnetEmu = true; } /* Do we need to change Sound configuration? */ if (!NeedReset && (current->Sound.bEnableSound != changed->Sound.bEnableSound || current->Sound.bEnableMicrophone != changed->Sound.bEnableMicrophone)) { bReInitSoundEmu = true; } /* Copy details to configuration, * so it can be saved out or set on reset */ if (changed != &ConfigureParams) { ConfigureParams = *changed; } /* Copy details to global, if we reset copy them all */ Configuration_Apply(NeedReset); /* Check if all necessary files exist */ Dialog_CheckFiles(); if (bQuitProgram) { SDL_Quit(); exit(-2); } /* Re-init IO memory map? */ if (bReInitIoMem) { Dprintf("- IO mem<\n"); IoMem_Init(); } /* Re-init SCSI disks? */ if (bReInitSCSIEmu) { Dprintf("- SCSI disks<\n"); SCSI_Reset(); } /* Re-init Ethernet? */ if (bReInitEnetEmu) { Dprintf("- Ethernet<\n"); Ethernet_Reset(false); } /* Re-init Sound? */ if (bReInitSoundEmu) { Dprintf("- Sound<\n"); Sound_Reset(); } /* Force things associated with screen change */ if (bScreenModeChange) { Dprintf("- screenmode<\n"); Screen_ModeChanged(); } /* Do we need to perform reset? */ if (NeedReset) { const char *err_msg; Dprintf("- reset\n"); err_msg=Reset_Cold(); // if (err_msg!=NULL) { // DlgAlert_Notice(err_msg); // return false; // } } /* Go into/return from full screen if flagged */ if (!bInFullScreen && ConfigureParams.Screen.bFullScreen) Screen_EnterFullScreen(); else if (bInFullScreen && !ConfigureParams.Screen.bFullScreen) Screen_ReturnFromFullScreen(); /* update statusbar info (CPU, MHz, mem etc) */ Statusbar_UpdateInfo(); Dprintf("done.\n"); return true; }