int WIN_GLES_LoadLibrary(_THIS, const char *path) { /* If the profile requested is not GL ES, switch over to WIN_GL functions */ if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) { #if SDL_VIDEO_OPENGL_WGL WIN_GLES_UnloadLibrary(_this); _this->GL_LoadLibrary = WIN_GL_LoadLibrary; _this->GL_GetProcAddress = WIN_GL_GetProcAddress; _this->GL_UnloadLibrary = WIN_GL_UnloadLibrary; _this->GL_CreateContext = WIN_GL_CreateContext; _this->GL_MakeCurrent = WIN_GL_MakeCurrent; _this->GL_SetSwapInterval = WIN_GL_SetSwapInterval; _this->GL_GetSwapInterval = WIN_GL_GetSwapInterval; _this->GL_SwapWindow = WIN_GL_SwapWindow; _this->GL_DeleteContext = WIN_GL_DeleteContext; return WIN_GL_LoadLibrary(_this, path); #else return SDL_SetError("SDL not configured with OpenGL/WGL support"); #endif } if (_this->egl_data == NULL) { return SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY); } return 0; }
int X11_GLES_LoadLibrary(_THIS, const char *path) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* If SDL_GL_CONTEXT_EGL has been changed to 0, switch over to X11_GL functions */ if (_this->gl_config.use_egl == 0) { #if SDL_VIDEO_OPENGL_GLX _this->GL_LoadLibrary = X11_GL_LoadLibrary; _this->GL_GetProcAddress = X11_GL_GetProcAddress; _this->GL_UnloadLibrary = X11_GL_UnloadLibrary; _this->GL_CreateContext = X11_GL_CreateContext; _this->GL_MakeCurrent = X11_GL_MakeCurrent; _this->GL_SetSwapInterval = X11_GL_SetSwapInterval; _this->GL_GetSwapInterval = X11_GL_GetSwapInterval; _this->GL_SwapWindow = X11_GL_SwapWindow; _this->GL_DeleteContext = X11_GL_DeleteContext; return X11_GL_LoadLibrary(_this, path); #else return SDL_SetError("SDL not configured with OpenGL/GLX support"); #endif } return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) data->display); }
int X11_GLES_LoadLibrary(_THIS, const char *path) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* If the profile requested is not GL ES, switch over to X11_GL functions */ if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) { #if SDL_VIDEO_OPENGL_GLX X11_GLES_UnloadLibrary(_this); _this->GL_LoadLibrary = X11_GL_LoadLibrary; _this->GL_GetProcAddress = X11_GL_GetProcAddress; _this->GL_UnloadLibrary = X11_GL_UnloadLibrary; _this->GL_CreateContext = X11_GL_CreateContext; _this->GL_MakeCurrent = X11_GL_MakeCurrent; _this->GL_SetSwapInterval = X11_GL_SetSwapInterval; _this->GL_GetSwapInterval = X11_GL_GetSwapInterval; _this->GL_SwapWindow = X11_GL_SwapWindow; _this->GL_DeleteContext = X11_GL_DeleteContext; return X11_GL_LoadLibrary(_this, path); #else return SDL_SetError("SDL not configured with OpenGL/GLX support"); #endif } return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) data->display); }
int WIN_GLES_SetupWindow(_THIS, SDL_Window * window) { /* The current context is lost in here; save it and reset it. */ SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; SDL_Window *current_win = SDL_GL_GetCurrentWindow(); SDL_GLContext current_ctx = SDL_GL_GetCurrentContext(); if (_this->egl_data == NULL) { if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY) < 0) { SDL_EGL_UnloadLibrary(_this); return -1; } } /* Create the GLES window surface */ windowdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)windowdata->hwnd); if (windowdata->egl_surface == EGL_NO_SURFACE) { return SDL_SetError("Could not create GLES window surface"); } return WIN_GLES_MakeCurrent(_this, current_win, current_ctx); }
int VIVANTE_GLES_LoadLibrary(_THIS, const char *path) { SDL_DisplayData *displaydata; displaydata = SDL_GetDisplayDriverData(0); return SDL_EGL_LoadLibrary(_this, path, displaydata->native_display); }
int MIR_GL_LoadLibrary(_THIS, const char* path) { MIR_Data* mir_data = _this->driverdata; SDL_EGL_LoadLibrary(_this, path, MIR_mir_connection_get_egl_native_display(mir_data->connection), 0); SDL_EGL_ChooseConfig(_this); return 0; }
int Wayland_GLES_LoadLibrary(_THIS, const char *path) { int ret; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; ret = SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) data->display); Wayland_PumpEvents(_this); WAYLAND_wl_display_flush(data->display); return ret; }
int Android_GLES_LoadLibrary(_THIS, const char *path) { return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) 0); }
extern "C" int WINRT_GLES_LoadLibrary(_THIS, const char *path) { return SDL_EGL_LoadLibrary(_this, path, EGL_D3D11_ONLY_DISPLAY_ANGLE); }
int FB_GLES_LoadLibrary(_THIS, const char *path) { return SDL_EGL_LoadLibrary(_this, path, EGL_DEFAULT_DISPLAY); }
int KMSDRM_GLES_LoadLibrary(_THIS, const char *path) { return SDL_EGL_LoadLibrary(_this, path, ((SDL_VideoData *)_this->driverdata)->gbm, EGL_PLATFORM_GBM_MESA); }