コード例 #1
0
ファイル: dmx_devices.c プロジェクト: sebseb7/untel
void dmx_device_load_from_disc(void)
{
	char *file_name = "device";
	char *base_path = SDL_GetPrefPath("net.exse", "untel");
	char *file_path = calloc((strlen(base_path)+strlen(file_name)+1),sizeof(char));
	strcat(file_path,base_path);
	strcat(file_path,file_name);
	free(base_path);	
	SDL_RWops *file = SDL_RWFromFile(file_path, "r");
	free(file_path);

	if(file == NULL)
		return;


	unsigned int devices = SDL_ReadBE32(file);

	for(unsigned int x = 0; x < devices;x++)
	{
		unsigned int type =SDL_ReadBE32(file);
		unsigned int addr =SDL_ReadBE32(file);
		unsigned int namelen=SDL_ReadU8(file);

		char name[DMX_NAME_LENGTH];
		if(namelen > DMX_NAME_LENGTH) namelen=DMX_NAME_LENGTH;
		SDL_RWread(file, name, 1, namelen+1);

		if(type == DMX_DEVICE_LEDPAR6)
		{
			dmx_device_create_ledpar6(addr,name);
		}
	}

	SDL_RWclose(file);
}
コード例 #2
0
void process_network_physics_model(
	void *data)
{
	init_physics_wad_data();

	if(data)
	{
		// check for M1 physics
		SDL_RWops *ops = SDL_RWFromConstMem(data, 8);
		uint32 cookie = SDL_ReadBE32(ops);
		if(cookie == M1_PHYSICS_MAGIC_COOKIE)
		{
			uint32 length= SDL_ReadBE32(ops);
			SDL_RWclose(ops);
			uint8 *s= (uint8 *)data;
			import_m1_physics_data_from_network(&s[8], length);
			return;
		}
		else
		{
			SDL_RWclose(ops);
		}

		struct wad_header header;
		struct wad_data *wad;
	
		wad= inflate_flat_data(data, &header);
		if(wad)
		{
			import_physics_wad_data(wad);
			free_wad(wad); /* Note that the flat data points into the wad. */
		}
	}
}
コード例 #3
0
ファイル: single2forks.c プロジェクト: 0x7F800000/Aleph-NONE
int main(int argc, char **argv)
{
	char *data_name = NULL, *rsrc_name = NULL;
	SDL_RWops *fin;
	Uint32 id, version;

	if (argc < 2 || argc > 4) {
		printf("Usage: %s SOURCE [DATA [RESOURCE]]\nExtract data and resource forks from AppleSingle file.\n", argv[0]);
		exit(1);
	}

	// If the destination file names are not specified, the data fork
	// will go to <name>.data and the resource fork to <name>.rsrc
	if (argc > 2) {
		data_name = argv[2];
		if (argc > 3)
			rsrc_name = argv[3];
	}
	if (data_name == NULL) {
		data_name = malloc(strlen(argv[1]) + 6);
		strcpy(data_name, argv[1]);
		strcat(data_name, ".data");
	}
	if (rsrc_name == NULL) {
		rsrc_name = malloc(strlen(argv[1]) + 6);
		strcpy(rsrc_name, argv[1]);
		strcat(rsrc_name, ".rsrc");
	}

	// Open source file
	SDL_Init(0);
	fin = SDL_RWFromFile(argv[1], "rb");
	if (fin == NULL) {
		perror("Can't open source file");
		exit(1);
	}
	id = SDL_ReadBE32(fin);
	version = SDL_ReadBE32(fin);
	if (id != 0x00051600 || version != 0x00020000) {
		fprintf(stderr, "Source file is not a version 2 AppleSingle file.\n");
		exit(1);
	}

	// Extract data and resource forks
	extract_fork(fin, 1, data_name, "data");
	extract_fork(fin, 2, rsrc_name, "resource");
	return 0;
}
コード例 #4
0
bool physics_file_is_m1(void)
{
    bool m1_physics = false;
    
    // check for M1 physics
    OpenedFile PhysicsFile;
    short SavedType, SavedError = get_game_error(&SavedType);
    if (PhysicsFileSpec.Open(PhysicsFile))
    {
        uint32 tag = SDL_ReadBE32(PhysicsFile.GetRWops());
        switch (tag)
        {
            case M1_MONSTER_PHYSICS_TAG:
            case M1_EFFECTS_PHYSICS_TAG:
            case M1_PROJECTILE_PHYSICS_TAG:
            case M1_PHYSICS_PHYSICS_TAG:
            case M1_WEAPONS_PHYSICS_TAG:
                m1_physics = true;
                break;
            default:
                break;
        }
        
        PhysicsFile.Close();
    }
    set_game_error(SavedType, SavedError);
    return m1_physics;
}
コード例 #5
0
ファイル: SDL_wave.c プロジェクト: CodeAsm/ffplay360
static int ReadChunkBe(SDL_RWops *src, Chunk *chunk)
{
	chunk->magic	= SDL_ReadBE32(src);
	chunk->length	= SDL_ReadBE32(src);
	chunk->data = (Uint8 *)malloc(chunk->length);
	if ( chunk->data == NULL ) {
		SDL_Error(SDL_ENOMEM);
		return(-1);
	}
	if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) {
		SDL_Error(SDL_EFREAD);
		free(chunk->data);
		return(-1);
	}
	return(chunk->length);
}
コード例 #6
0
ファイル: scores.cpp プロジェクト: MaddTheSane/maelstrom
void LoadScores(void)
{
	SDL_RWops *scores_src;
	int i;

	memset(&hScores, 0, sizeof(hScores));

	scores_src = SDL_RWFromFile(STATEDIR "/" MAELSTROM_SCORES, "rb");
	if ( scores_src != NULL ) {
		for ( i=0; i<NUM_SCORES; ++i ) {
			SDL_RWread(scores_src, hScores[i].name,
			           sizeof(hScores[i].name), 1);
			hScores[i].wave = SDL_ReadBE32(scores_src);
			hScores[i].score = SDL_ReadBE32(scores_src);
		}
		SDL_RWclose(scores_src);
	}
}
コード例 #7
0
ファイル: single2forks.c プロジェクト: 0x7F800000/Aleph-NONE
static void extract_fork(SDL_RWops *fin, int req_id, const char *file_name, const char *fork_name)
{
	long id, fork_start, fork_size;
	int num_entries, fork_found;
	SDL_RWops *fout;

	// Look for fork in source file
	SDL_RWseek(fin, 0x18, SEEK_SET);
	num_entries = SDL_ReadBE16(fin);
	while (num_entries--) {
		Uint32 id = SDL_ReadBE32(fin);
		Sint32 ofs = SDL_ReadBE32(fin);
		Sint32 len = SDL_ReadBE32(fin);
		if (id == req_id) {
			fork_found = 1;
			fork_start = ofs;
			fork_size = len;
		}
	}
	if (!fork_found) {
		fprintf(stderr, "Warning: source file doesn't contain a %s fork.\n", fork_name);
		return;
	}

	// Found, open destination file
	fout = SDL_RWFromFile(file_name, "wb");
	if (fout == NULL) {
		perror("Can't open destination file");
		exit(1);
	}

	// Copy fork
	SDL_RWseek(fin, fork_start, SEEK_SET);
	while (fork_size) {
		long length = fork_size > BUFFER_SIZE ? BUFFER_SIZE : fork_size;
		SDL_RWread(fin, buffer, 1, length);
		SDL_RWwrite(fout, buffer, 1, length);
		fork_size -= length;
	}
	SDL_FreeRW(fout);
}
コード例 #8
0
ファイル: main.cpp プロジェクト: siharat-th/SDL_gui
void loadPalette( const char *fn ) {
    SDL_RWops *rw = SDL_RWFromFile(fn, "r");
    if (rw != NULL) {
        for( int i=0; i<numPalette; i++ ) {
            for( int j=0; j<numColor; j++ ) {
                Uint32 c = SDL_ReadBE32(rw);
                mainPalette[i][j] = sdl_color(c);
            }
        }
        SDL_RWclose(rw);
    }
}
コード例 #9
0
/**
 * @brief Tests writing and reading from file using endian aware functions.
 *
 * \sa
 * http://wiki.libsdl.org/moin.cgi/SDL_RWFromFile
 * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
 * http://wiki.libsdl.org/moin.cgi/SDL_ReadBE16
 * http://wiki.libsdl.org/moin.cgi/SDL_WriteBE16
 */
int
rwops_testFileWriteReadEndian(void)
{
   SDL_RWops *rw;
   Sint64 result;
   int mode;
   size_t objectsWritten;
   Uint16 BE16value;
   Uint32 BE32value;
   Uint64 BE64value;
   Uint16 LE16value;
   Uint32 LE32value;
   Uint64 LE64value;
   Uint16 BE16test;
   Uint32 BE32test;
   Uint64 BE64test;
   Uint16 LE16test;
   Uint32 LE32test;
   Uint64 LE64test;
   int cresult;

   for (mode = 0; mode < 3; mode++) {

     /* Create test data */
     switch (mode) {
       case 0:
        SDLTest_Log("All 0 values");
        BE16value = 0;
        BE32value = 0;
        BE64value = 0;
        LE16value = 0;
        LE32value = 0;
        LE64value = 0;
        break;
       case 1:
        SDLTest_Log("All 1 values");
        BE16value = 1;
        BE32value = 1;
        BE64value = 1;
        LE16value = 1;
        LE32value = 1;
        LE64value = 1;
        break;
       case 2:
        SDLTest_Log("Random values");
        BE16value = SDLTest_RandomUint16();
        BE32value = SDLTest_RandomUint32();
        BE64value = SDLTest_RandomUint64();
        LE16value = SDLTest_RandomUint16();
        LE32value = SDLTest_RandomUint32();
        LE64value = SDLTest_RandomUint64();
        break;
     }

     /* Write test. */
     rw = SDL_RWFromFile(RWopsWriteTestFilename, "w+");
     SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\")");
     SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");

     /* Bail out if NULL */
     if (rw == NULL) return TEST_ABORTED;

     /* Write test data */
     objectsWritten = SDL_WriteBE16(rw, BE16value);
     SDLTest_AssertPass("Call to SDL_WriteBE16");
     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
     objectsWritten = SDL_WriteBE32(rw, BE32value);
     SDLTest_AssertPass("Call to SDL_WriteBE32");
     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
     objectsWritten = SDL_WriteBE64(rw, BE64value);
     SDLTest_AssertPass("Call to SDL_WriteBE64");
     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
     objectsWritten = SDL_WriteLE16(rw, LE16value);
     SDLTest_AssertPass("Call to SDL_WriteLE16");
     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
     objectsWritten = SDL_WriteLE32(rw, LE32value);
     SDLTest_AssertPass("Call to SDL_WriteLE32");
     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
     objectsWritten = SDL_WriteLE64(rw, LE64value);
     SDLTest_AssertPass("Call to SDL_WriteLE64");
     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);

     /* Test seek to start */
     result = SDL_RWseek( rw, 0, RW_SEEK_SET );
     SDLTest_AssertPass("Call to SDL_RWseek succeeded");
     SDLTest_AssertCheck(result == 0, "Verify result from position 0 with SDL_RWseek, expected 0, got %i", result);

     /* Read test data */
     BE16test = SDL_ReadBE16(rw);
     SDLTest_AssertPass("Call to SDL_ReadBE16");
     SDLTest_AssertCheck(BE16test == BE16value, "Validate return value from SDL_ReadBE16, expected: %hu, got: %hu", BE16value, BE16test);
     BE32test = SDL_ReadBE32(rw);
     SDLTest_AssertPass("Call to SDL_ReadBE32");
     SDLTest_AssertCheck(BE32test == BE32value, "Validate return value from SDL_ReadBE32, expected: %u, got: %u", BE32value, BE32test);
     BE64test = SDL_ReadBE64(rw);
     SDLTest_AssertPass("Call to SDL_ReadBE64");
     SDLTest_AssertCheck(BE64test == BE64value, "Validate return value from SDL_ReadBE64, expected: %llu, got: %llu", BE64value, BE64test);
     LE16test = SDL_ReadLE16(rw);
     SDLTest_AssertPass("Call to SDL_ReadLE16");
     SDLTest_AssertCheck(LE16test == LE16value, "Validate return value from SDL_ReadLE16, expected: %hu, got: %hu", LE16value, LE16test);
     LE32test = SDL_ReadLE32(rw);
     SDLTest_AssertPass("Call to SDL_ReadLE32");
     SDLTest_AssertCheck(LE32test == LE32value, "Validate return value from SDL_ReadLE32, expected: %u, got: %u", LE32value, LE32test);
     LE64test = SDL_ReadLE64(rw);
     SDLTest_AssertPass("Call to SDL_ReadLE64");
     SDLTest_AssertCheck(LE64test == LE64value, "Validate return value from SDL_ReadLE64, expected: %llu, got: %llu", LE64value, LE64test);

     /* Close handle */
     cresult = SDL_RWclose(rw);
     SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
     SDLTest_AssertCheck(cresult == 0, "Verify result value is 0; got: %d", cresult);
   }

   return TEST_COMPLETED;
}
コード例 #10
0
ファイル: FileHandler.cpp プロジェクト: logue/alephone_jp
// Determine file type
Typecode FileSpecifier::GetType()
{

	// if there's an extension, assume it's correct
	const char *extension = strrchr(GetPath(), '.');
	if (extension) {
		extension_mapping *mapping = extensions;
		while (mapping->extension)
		{ 
			if (( mapping->case_sensitive && (strcmp(extension + 1, mapping->extension) == 0)) ||
			    (!mapping->case_sensitive && (strcasecmp(extension + 1, mapping->extension) == 0)))
			{
				return mapping->typecode;
			}
			++mapping;
		}
	}

	// Open file
	OpenedFile f;
	if (!Open(f))
		return _typecode_unknown;
	SDL_RWops *p = f.GetRWops();
	int32 file_length = 0;
	f.GetLength(file_length);

	// Check for Sounds file
	{
		f.SetPosition(0);
		uint32 version = SDL_ReadBE32(p);
		uint32 tag = SDL_ReadBE32(p);
		if ((version == 0 || version == 1) && tag == FOUR_CHARS_TO_INT('s', 'n', 'd', '2'))
			return _typecode_sounds;
	}

	// Check for Map/Physics file
	{
		f.SetPosition(0);
		int version = SDL_ReadBE16(p);
		int data_version = SDL_ReadBE16(p);
		if ((version == 0 || version == 1 || version == 2 || version == 4) && (data_version == 0 || data_version == 1 || data_version == 2)) {
			SDL_RWseek(p, 68, SEEK_CUR);
			int32 directory_offset = SDL_ReadBE32(p);
			if (directory_offset >= file_length)
				goto not_map;
			f.SetPosition(128);
			uint32 tag = SDL_ReadBE32(p);
			// ghs: I do not believe this list is comprehensive
			//      I think it's just what we've seen so far?
			switch (tag) {
			case LINE_TAG:
			case POINT_TAG:
			case SIDE_TAG:
				return _typecode_scenario;
				break;
			case MONSTER_PHYSICS_TAG:
				return _typecode_physics;
				break;
			}
				
		}
not_map: ;
	}

	// Check for Shapes file
	{
		f.SetPosition(0);
		for (int i=0; i<32; i++) {
			uint32 status_flags = SDL_ReadBE32(p);
			int32 offset = SDL_ReadBE32(p);
			int32 length = SDL_ReadBE32(p);
			int32 offset16 = SDL_ReadBE32(p);
			int32 length16 = SDL_ReadBE32(p);
			if (status_flags != 0
			 || (offset != NONE && (offset >= file_length || offset + length > file_length))
			 || (offset16 != NONE && (offset16 >= file_length || offset16 + length16 > file_length)))
				goto not_shapes;
			SDL_RWseek(p, 12, SEEK_CUR);
		}
		return _typecode_shapes;
not_shapes: ;
	}

	// Not identified
	return _typecode_unknown;
}
コード例 #11
0
ファイル: SDL_wave.c プロジェクト: CodeAsm/ffplay360
SDL_AudioSpec * SDL_LoadWAV_RW (SDL_RWops *src, int freesrc,
		SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
{
	int was_error;
	Chunk chunk;
	int lenread;
	int MS_ADPCM_encoded, IMA_ADPCM_encoded;
	int samplesize;

	/* WAV magic header */
	Uint32 RIFFchunk;
	Uint32 wavelen;
	Uint32 WAVEmagic;

	/* FMT chunk */
	WaveFMT *format = NULL;

	/* Make sure we are passed a valid data source */
	was_error = 0;
	if ( src == NULL ) {
		was_error = 1;
		goto done;
	}
		
	/* Check the magic header */
	RIFFchunk	= SDL_ReadLE32(src);
	wavelen		= SDL_ReadLE32(src);
	if ( wavelen == WAVE ) { /* The RIFFchunk has already been read */
		WAVEmagic = wavelen;
		wavelen   = RIFFchunk;
		//RIFFchunk = RIFF;
	}
	if (RIFFchunk != RIFF) {
	RIFFchunk	= SDL_ReadBE32(src);
	wavelen		= SDL_ReadBE32(src);
		if ( wavelen == WAVE ) { /* The RIFFchunk has already been read */
			WAVEmagic = wavelen;
			wavelen   = RIFFchunk;
			RIFFchunk = RIFX;
		}
	}
	if ( wavelen != WAVE )
	{
		WAVEmagic = SDL_ReadLE32(src);
	}
	if (((RIFFchunk != RIFF) && (RIFFchunk != RIFX)) || (WAVEmagic != WAVE)) {
		SDL_SetError("Unrecognized file type %f (not WAVE)", WAVEmagic);
		was_error = 1;
		goto done;
	}
	if (RIFFchunk == RIFF) {
	/* Read the audio data format chunk */
	chunk.data = NULL;
	do {
		if ( chunk.data != NULL ) {
			free(chunk.data);
		}
		lenread = ReadChunk(src, &chunk);
		if ( lenread < 0 ) {
			was_error = 1;
			goto done;
		}
	} while ( (chunk.magic == FACT) || (chunk.magic == LIST) );

	/* Decode the audio data format */
	format = (WaveFMT *)chunk.data;
	if ( chunk.magic != FMT ) {
		SDL_SetError("Complex WAVE files not supported");
		was_error = 1;
		goto done;
	}
	MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
	switch (SDL_SwapLE16(format->encoding)) {
		case PCM_CODE:
			/* We can understand this */
			break;
		case MS_ADPCM_CODE:
			/* Try to understand this */
			if ( InitMS_ADPCM(format) < 0 ) {
				was_error = 1;
				goto done;
			}
			MS_ADPCM_encoded = 1;
			break;
		case IMA_ADPCM_CODE:
			/* Try to understand this */
			if ( InitIMA_ADPCM(format) < 0 ) {
				was_error = 1;
				goto done;
			}
			IMA_ADPCM_encoded = 1;
			break;
		default:
			SDL_SetError("Unknown WAVE data format: %f", SDL_SwapLE16(format->encoding));
			was_error = 1;
			goto done;
	}
	memset(spec, 0, (sizeof *spec));
	spec->freq = SDL_SwapLE32(format->frequency);
	switch (SDL_SwapLE16(format->bitspersample)) {
		case 4:
			if ( MS_ADPCM_encoded || IMA_ADPCM_encoded ) {
				spec->format = AUDIO_S16;
			} else {
				was_error = 1;
			}
			break;
		case 8:
			spec->format = AUDIO_U8;
			break;
		case 16:
			spec->format = AUDIO_S16;
			break;
		default:
			was_error = 1;
			break;
	}
	if ( was_error ) {
		SDL_SetError("Unknown %d-bit PCM data format",
			SDL_SwapLE16(format->bitspersample));
		goto done;
	}
	spec->channels = (Uint8)SDL_SwapLE16(format->channels);
	spec->samples = 4096;		/* Good default buffer size */

	/* Read the audio data chunk */
	*audio_buf = NULL;
	do {
		if ( *audio_buf != NULL ) {
			free(*audio_buf);
		}
		lenread = ReadChunk(src, &chunk);
		if ( lenread < 0 ) {
			was_error = 1;
			goto done;
		}
		*audio_len = lenread;
		*audio_buf = chunk.data;
	} while ( chunk.magic != DATA );
} else {
	/* Read the audio data format chunk */
	chunk.data = NULL;
	do {
		if ( chunk.data != NULL ) {
			free(chunk.data);
		}
		lenread = ReadChunkBe(src, &chunk);
		if ( lenread < 0 ) {
			was_error = 1;
			goto done;
		}
	} while ( (chunk.magic == FACT) || (chunk.magic == LIST) );

	/* Decode the audio data format */
	format = (WaveFMT *)chunk.data;
	if ( chunk.magic != FMT ) {
		SDL_SetError("Complex WAVE files not supported");
		was_error = 1;
		goto done;
	}
	MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;

	switch (SDL_SwapBE16(format->encoding)) {
		case PCM_CODE:
			/* We can understand this */
			break;
		case MS_ADPCM_CODE:
			/* Try to understand this */
			if ( InitMS_ADPCM(format) < 0 ) {
				was_error = 1;
				goto done;
			}
			MS_ADPCM_encoded = 1;
			break;
		case IMA_ADPCM_CODE:
			/* Try to understand this */
			if ( InitIMA_ADPCM(format) < 0 ) {
				was_error = 1;
				goto done;
			}
			IMA_ADPCM_encoded = 1;
			break;
		default:
			SDL_SetError("Unknown WAVE data format: 0x%.4x", SDL_SwapBE16(format->encoding));
			was_error = 1;
			goto done;
	}
	memset(spec, 0, (sizeof *spec));
			spec->freq = SDL_SwapBE32(format->frequency);

	switch (SDL_SwapBE16(format->bitspersample)) {
		case 4:
			if ( MS_ADPCM_encoded || IMA_ADPCM_encoded ) {
				spec->format = AUDIO_S16;
			} else {
				was_error = 1;
			}
			break;
		case 8:
			spec->format = AUDIO_U8;
			break;
		case 16:
			spec->format = AUDIO_S16;
			break;
		default:
			was_error = 1;
			break;
		}
	if ( was_error ) {

		SDL_SetError("Unknown %d-bit PCM data format",
			SDL_SwapBE16(format->bitspersample));

		goto done;
	}
		spec->channels = (Uint8)SDL_SwapBE16(format->channels);

	spec->samples = 4096;		/* Good default buffer size */

	/* Read the audio data chunk */
	*audio_buf = NULL;
	do {
		if ( *audio_buf != NULL ) {
			free(*audio_buf);
		}
		lenread = ReadChunkBe(src, &chunk);
		if ( lenread < 0 ) {
			was_error = 1;
			goto done;
		}
		*audio_len = lenread;
		*audio_buf = chunk.data;
	} while ( chunk.magic != DATA );
}
	if ( MS_ADPCM_encoded ) {
		if ( MS_ADPCM_decode(audio_buf, audio_len) < 0 ) {
			was_error = 1;
			goto done;
		}
	}
	if ( IMA_ADPCM_encoded ) {
		if ( IMA_ADPCM_decode(audio_buf, audio_len) < 0 ) {
			was_error = 1;
			goto done;
		}
	}

	/* Don't return a buffer that isn't a multiple of samplesize */
	samplesize = ((spec->format & 0xFF)/8)*spec->channels;
	*audio_len &= ~(samplesize-1);

done:
	if ( format != NULL ) {
		free(format);
	}
	if ( freesrc && src ) {
		SDL_RWclose(src);
	}
	if ( was_error ) {
		spec = NULL;
	}
	return(spec);
}