コード例 #1
0
ファイル: rudl_video_rect.c プロジェクト: matozoid/rudl
/*
@method clip( rect ) -> [x, y, w, h]
@method clip!( rect ) -> self
Returns a new rectangle that is the given rectangle cropped to the inside of the base rectangle.
If the two rectangles do not overlaps to begin with, you will get a rectangle with 0 size.
*/
static VALUE rb_array_clip_bang(VALUE self, VALUE rect)
{
	SDL_Rect a, b;
	double x,y,w,h;
	RECT2CRECT(self, &a);
	RECT2CRECT(rect, &b);
	/* Left */
	if((a.x >= b.x) && (a.x < (b.x+b.w)))
		x = a.x;
	else if((b.x >= a.x) && (b.x < (a.x+a.w)))
		x = b.x;
	else
		goto nointersect;
	/* Right */
	if(((a.x+a.w) > b.x) && ((a.x+a.w) <= (b.x+b.w)))
		w = (a.x+a.w) - x;
	else if(((b.x+b.w) > a.x) && ((b.x+b.w) <= (a.x+a.w)))
		w = (b.x+b.w) - x;
	else
		goto nointersect;

	/* Top */
	if((a.y >= b.y) && (a.y < (b.y+b.h)))
		y = a.y;
	else if((b.y >= a.y) && (b.y < (a.y+a.h)))
		y = b.y;
	else
		goto nointersect;
	/* Bottom */
	if (((a.y+a.h) > b.y) && ((a.y+a.h) <= (b.y+b.h)))
		h = (a.y+a.h) - y;
	else if(((b.y+b.h) > a.y) && ((b.y+b.h) <= (a.y+a.h)))
		h = (b.y+b.h) - y;
	else
		goto nointersect;

	SET_X(x);
	SET_Y(y);
	SET_W(w);
	SET_H(h);
	return self;
nointersect:
	SET_X(a.x);
	SET_Y(a.y);
	SET_W(0);
	SET_H(0);
	return self;
}
コード例 #2
0
ファイル: RCSLIB.C プロジェクト: daemqn/Atari_ST_Sources
VOID arrange_tree(LONG tree, WORD wint, WORD hint,WORD *maxw, WORD *maxh)
{
	WORD	obj, x, y, rowh, wroot;

	wroot = GET_WIDTH(tree, ROOT);
	if ( wroot )
	{
		x = wint;
		y = hint;
		rowh = 0;
		*maxw = 0;

		for (obj = GET_HEAD(tree, ROOT); obj != ROOT; 
			obj = GET_NEXT(tree, obj))
		{
			if (rowh && (x + GET_WIDTH(tree, obj)) > wroot)
			{
				x = wint;
				y += (rowh + hint);
				rowh = 0;
			}
			SET_X(tree, obj, x);
			SET_Y(tree, obj, y);
			if ( !(GET_FLAGS(tree, obj) & HIDETREE) )
			{
				x += (GET_WIDTH(tree, obj) + wint); 
				*maxw = max(*maxw, x);
				rowh = max(rowh, GET_HEIGHT(tree, obj));
			}
		}
		*maxh = y + rowh + hint;
	}
}
コード例 #3
0
ファイル: rudl_video_rect.c プロジェクト: matozoid/rudl
/**
@method union( rect ) -> [x, y, w, h]
@method union!( rect ) -> self
Returns a new rectangle that completely covers the given rectangle(s).
There may be an area inside the new rectangle that is not covered by the inputs.
Rectangles are pre-normalized.
*/
static VALUE rb_array_union_bang(VALUE self, VALUE other_rect)
{
	normalize(self);
	normalize(other_rect);
	{
		GET_X();
		GET_Y();
		GET_W();
		GET_H();
		double other_x=array_get_x(other_rect);

		double other_y=array_get_y(other_rect);
		double other_w=array_get_w(other_rect);
		double other_h=array_get_h(other_rect);

		double new_x=RUDL_MIN(x, other_x);
		double new_y=RUDL_MIN(y, other_y);

		SET_X( new_x );
		SET_Y( new_y );
		SET_W( RUDL_MAX(x+w, other_x+other_w)-new_x );
		SET_H( RUDL_MAX(y+h, other_y+other_h)-new_y );
	}
	return self;
}
コード例 #4
0
//Assembly : (X) | ld A,(X)
void test_ld_a_to_x(void){
  SET_X(0X102B);
  uint8_t instr[] = {0XFB};
  
  TEST_ASSERT_EQUAL_INT8(1, ld_a_to_x(instr));
  TEST_ASSERT_EQUAL_INT8(0xAE, MEM_READ_BYTE(0X102B));
}
コード例 #5
0
/*
struct CPU_t{
  uint8_t   a;    // 0x7F00
  uint8_t   pce;  
  uint8_t   pch;     
  uint8_t   pcl;   
  uint8_t   xh;    
  uint8_t   xl;  
  uint8_t   yh;  
  uint8_t   yl;   
  uint8_t  sph; 
  uint8_t  spl; 
  Flag     ccr;   // 0x7F0A 
};



*/
void test_cpuInit_given_write_something_to_CPU_should_save_in_cpuBlock_data_because_is_pointed(void)
{ 
  cpuInit(CPU_START_ADDR, CPU_SIZE); 
  
  uint8_t *dataArr = cpuBlock->data;
  
  A = 0xAA;
  SET_PC(0x112233);
  SET_X(0xCCDD);
  SET_Y(0xEEFF);
  SET_SP(0x77BB);
  CC = 0x99;

  TEST_ASSERT_EQUAL_INT8(0xAA, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0x11, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0x22, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0x33, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0xCC, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0xDD, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0xEE, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0xFF, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0x77, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0xBB, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0x99, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0, *dataArr++);
  TEST_ASSERT_EQUAL_INT8(0, *dataArr++);
}
コード例 #6
0
ファイル: rudl_video_rect.c プロジェクト: matozoid/rudl
/**
@method clamp( rect ) -> [x, y, w, h]
@method clamp!( rect ) -> nil
Returns a new rectangle that is moved to be completely inside the base rectangle.
If the given rectangle is too large for the base rectangle in an axis,
it will be centered on that axis.
*/
static VALUE rb_array_clamp_bang(VALUE self, VALUE rect)
{
	SDL_Rect a, b;
	double x, y;
	RECT2CRECT(self, &a);
	RECT2CRECT(rect, &b);

	if(a.w >= b.w)
		x = b.x + b.w / 2 - a.w / 2;
	else if(a.x < b.x)
		x = b.x;
	else if(a.x + a.w > b.x + b.w)
		x = b.x + b.w - a.w;
	else
		x = a.x;

	if(a.h >= b.h)
		y = b.y + b.h / 2 - a.h / 2;
	else if(a.y < b.y)
		y = b.y;
	else if(a.y + a.h > b.y + b.h)
		y = b.y + b.h - a.h;
	else
		y = a.y;

	SET_X(x);
	SET_Y(y);
	return self;
}
コード例 #7
0
ファイル: test_INCW.c プロジェクト: Raydivine/STM8-Simulator
void test_incw_x(void){

  SET_X(0x2222);
  uint8_t instr[] = {0XAB};
  
  TEST_ASSERT_EQUAL_INT8(1, incw_x(instr));
  TEST_ASSERT_EQUAL_INT16(0x2223, X);
}
コード例 #8
0
//Assembly : (shortoff,X) | ld A,($10,X)
void test_ld_a_to_shortoff_x(void){
  SET_X(0X2B11);
  uint8_t instr[] = {0XFB, 0X11};
  
  //0x2B11 + 0X11 = 0X2B22
  TEST_ASSERT_EQUAL_INT8(2, ld_a_to_shortoff_x(instr));  
  TEST_ASSERT_EQUAL_INT8(0xAE, MEM_READ_BYTE(0X2B22));
}
コード例 #9
0
ファイル: test_INCW.c プロジェクト: Raydivine/STM8-Simulator
void test_incw_x_set_V_flag(void){

  SET_X(0x7FFF);
  uint8_t instr[] = {0XAB};
  
  TEST_ASSERT_EQUAL_INT8(1, incw_x(instr));
  TEST_ASSERT_EQUAL_INT16(0x8000, X);
  TEST_ASSERT_EQUAL_INT8(1, V);
}
コード例 #10
0
ファイル: test_AND.c プロジェクト: Raydivine/STM8-Simulator
//Assembly : (longoff,X) | and A,($1000,X)
void test_and_a_longoff_x(void){
  SET_X(0X2B11);
  uint8_t instr[] = {0XFB, 0X11, 0x11};
  
  MEM_WRITE_BYTE(0X3c22 , src);  //0x2B11 + 0X1111 = 0X3c22
  
  TEST_ASSERT_EQUAL_INT8(3, and_a_longoff_x(instr)); 
  TEST_ASSERT_EQUAL_INT8(0x8C, A);
}
コード例 #11
0
ファイル: test_AND.c プロジェクト: Raydivine/STM8-Simulator
//Assembly : (X) | and A,(X)
void test_and_a_x(void){
  SET_X(0X102B);
  uint8_t instr[] = {0XFB};

  MEM_WRITE_BYTE(0X102B , src);
  
  TEST_ASSERT_EQUAL_INT8(1, and_a_x(instr));
  TEST_ASSERT_EQUAL_INT8(0x8C, A);
}
コード例 #12
0
void test_ldw_x_longoff_x(void){
  SET_X(0X2B11);
  uint8_t instr[] = {0XFB, 0X11, 0x11};
  
  MEM_WRITE_WORD(0X3c22 , 0xAE11);  //0x2B11 + 0X1111 = 0X3c22
  
  TEST_ASSERT_EQUAL_INT8(3, ldw_x_longoff_x(instr)); 
  TEST_ASSERT_EQUAL_INT8(0xAE11, X );
}
コード例 #13
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_shortoff_sp(void)
{
  SET_X(0x0122);
  SET_SP(0x2B11);
  uint8_t instr[] = {0XFB, 0X11};
  MEM_WRITE_BYTE( 0X2B22 ,  0x05);  //0x2B11 + 0X11 = 0X2B22
  
  TEST_ASSERT_EQUAL(2, cpw_x_shortoff_sp(instr));
  
}
コード例 #14
0
void test_ldw_x_x(void){
  SET_X(0X102B);
  
  uint8_t instr[] = {0XFB};

  MEM_WRITE_WORD(0X102B , 0xAE11);
  
  TEST_ASSERT_EQUAL_INT8(1, ldw_x_x(instr));
  TEST_ASSERT_EQUAL_INT8(0xAE11, X );
}
コード例 #15
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_longoff_y(void)
{
  SET_X(0x0122);
  SET_Y(0x2B11);
  uint8_t instr[] = {0XFB, 0X11, 0x11};
  MEM_WRITE_BYTE( 0X3c22 ,  0x05);  //0x2B11 + 0X1111 = 0X3c22
  
  TEST_ASSERT_EQUAL(4, cpw_x_longoff_y(instr));
  
}
コード例 #16
0
ファイル: test_SWAPW.c プロジェクト: Raydivine/STM8-Simulator
void test_swapw_x(void)
{
  SET_X(0xBBCC);
  uint8_t instr[] = {0XAB};
  
  TEST_ASSERT_EQUAL_INT8(1, swapw_x(instr));
  TEST_ASSERT_EQUAL_INT16(0xCCBB, X); 
  TEST_ASSERT_EQUAL_INT8(1, N); //bit 15 is 1
  TEST_ASSERT_EQUAL_INT8(0, Z); 
}
コード例 #17
0
//Assembly : ([shortptr.w],X) | ld A,([$10.w],X)
// Please refer this instruction in page 50 of stm8 programming manual
void test_ld_a_to_shortptr_w_x(void){ 
  SET_X(0X0011);
  uint8_t instr[] = {0XFB, 0X13};
  
  MEM_WRITE_BYTE(0X13 , 0x11);  
  MEM_WRITE_BYTE(0X14 , 0x11);  
  // 0X1111 + 0X11 = 0X1122
  
  TEST_ASSERT_EQUAL_INT8(3, ld_a_to_shortptr_w_x(instr));  
  TEST_ASSERT_EQUAL_INT8(0xAE, MEM_READ_BYTE(0x1122));
}
コード例 #18
0
void test_ldw_x_shortptr_w_x(void){ 
  SET_X(0X0011);
  uint8_t instr[] = {0XFB, 0X13};
  
  MEM_WRITE_BYTE(0X13 , 0x11);  
  MEM_WRITE_BYTE(0X14 , 0x11);  
  MEM_WRITE_WORD(0x1122 , 0xAE11);  // 0X1111 + 0X11 = 0X1122
  
  TEST_ASSERT_EQUAL_INT8(3, ldw_x_shortptr_w_x(instr));  
  TEST_ASSERT_EQUAL_INT16(0xAE11, X);
}
コード例 #19
0
void test_ldw_x_longptr_w_x(void){
  SET_X(0X0011);
  uint8_t instr[] = {0XFB, 0X13, 0X00};
  
  MEM_WRITE_BYTE(0X1300 , 0xAA );  
  MEM_WRITE_BYTE(0X1301 , 0xBB);  
  MEM_WRITE_WORD(0xAACC , 0xAE11);  // 0XAABB + 0X11 = 0XAACC
  
  TEST_ASSERT_EQUAL_INT8(4, ldw_x_longptr_w_x(instr));  
  TEST_ASSERT_EQUAL_INT16(0xAE11, X );
}
コード例 #20
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_word(void)
{
  SET_X(0x0122);
  uint8_t instr[] = {0XAB, 0x0, 0X05};
  
  TEST_ASSERT_EQUAL(3, cpw_x_word(instr));
  TEST_ASSERT_EQUAL(0, V); 
  TEST_ASSERT_EQUAL(0, N); 
  TEST_ASSERT_EQUAL(0, Z); 
  TEST_ASSERT_EQUAL(0, C);
}
コード例 #21
0
ファイル: test_AND.c プロジェクト: Raydivine/STM8-Simulator
// Assembly : ([longptr.w],X) | and A,([$1000.w],X)
// Please refer this instruction in page 50 of stm8 programming manual
void test_and_a_longptr_w_x(void){
  SET_X(0X0011);
  uint8_t instr[] = {0XFB, 0X13, 0X00};
  
  MEM_WRITE_BYTE(0X1300 , 0xAA);  
  MEM_WRITE_BYTE(0X1301 , 0xBB);  
  MEM_WRITE_BYTE(0xAACC , src);  // 0XAABB + 0X11 = 0XAACC
  
  TEST_ASSERT_EQUAL_INT8(4, and_a_longptr_w_x(instr));  
  TEST_ASSERT_EQUAL_INT8(0x8C, A);
}
コード例 #22
0
ファイル: test_AND.c プロジェクト: Raydivine/STM8-Simulator
//Assembly : ([shortptr.w],X) | and A,([$10.w],X)
// Please refer this instruction in page 50 of stm8 programming manual
void test_and_a_shortptr_w_x(void){ 
  SET_X(0X0011);
  uint8_t instr[] = {0XFB, 0X13};
  
  MEM_WRITE_BYTE(0X13 , 0x11);  
  MEM_WRITE_BYTE(0X14 , 0x11);  
  MEM_WRITE_BYTE(0x1122 , src);  // 0X1111 + 0X11 = 0X1122
  
  TEST_ASSERT_EQUAL_INT8(3, and_a_shortptr_w_x(instr));  
  TEST_ASSERT_EQUAL_INT8(0x8C, A);
}
コード例 #23
0
// Assembly : ([longptr.w],X) | ld A,([$1000.w],X)
// Please refer this instruction in page 50 of stm8 programming manual
void test_ld_a_to_longptr_w_x(void){
  SET_X(0X0011);
  uint8_t instr[] = {0XFB, 0X13, 0X00};
  
  MEM_WRITE_BYTE(0X1300 , 0xAA);  
  MEM_WRITE_BYTE(0X1301 , 0xBB);  
  // 0XAABB + 0X11 = 0XAACC
  
  TEST_ASSERT_EQUAL_INT8(4, ld_a_to_longptr_w_x(instr));  
  TEST_ASSERT_EQUAL_INT8(0xAE, MEM_READ_BYTE(0XAACC));
}
コード例 #24
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_shortmem(void)
{
  SET_X(0x0122);
  uint8_t addr    = 0xAD;
  uint8_t instr[] = {0XBB, addr};
  MEM_WRITE_BYTE( addr,  0x05);
  
  TEST_ASSERT_EQUAL(2, cpw_x_shortmem(instr));
  TEST_ASSERT_EQUAL(0, V); 
  TEST_ASSERT_EQUAL(0, N); 
  TEST_ASSERT_EQUAL(0, Z); 
  TEST_ASSERT_EQUAL(0, C);
}
コード例 #25
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_y(void)
{
  SET_X(0x0122);
  SET_Y(0X102B);
  uint8_t instr[] = {0XFB};
  MEM_WRITE_BYTE( 0X102B ,  0x05);
  
  TEST_ASSERT_EQUAL(2, cpw_x_y(instr)); 
  TEST_ASSERT_EQUAL(0, V); 
  TEST_ASSERT_EQUAL(0, N); 
  TEST_ASSERT_EQUAL(0, Z); 
  TEST_ASSERT_EQUAL(0, C);
}
コード例 #26
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_shortoff_y(void)
{
  SET_X(0x0122);
  SET_Y(0x2B11);
  uint8_t instr[] = {0XFB, 0X11};
  MEM_WRITE_BYTE( 0X2B22 ,  0x05);  //0x2B11 + 0X11 = 0X2B22
  
  TEST_ASSERT_EQUAL(3, cpw_x_shortoff_y(instr));
  TEST_ASSERT_EQUAL(0, V); 
  TEST_ASSERT_EQUAL(0, N); 
  TEST_ASSERT_EQUAL(0, Z); 
  TEST_ASSERT_EQUAL(0, C);
}
コード例 #27
0
ファイル: test_SRLW.c プロジェクト: Raydivine/STM8-Simulator
void test_srlw_x_make_Z_to_1_C_to_0(void){
  SET_X(0x0);
  uint8_t instr[] = {0XAB};
  
  N = 1;
  Z = 0;
  C = 1;
  
  TEST_ASSERT_EQUAL_INT8(1, srlw_x(instr));
  TEST_ASSERT_EQUAL_INT16(0x0, X); 
  TEST_ASSERT_EQUAL_INT8(0, N); 
  TEST_ASSERT_EQUAL_INT8(1, Z); 
  TEST_ASSERT_EQUAL_INT8(0, C); 
}
コード例 #28
0
ファイル: test_SRLW.c プロジェクト: Raydivine/STM8-Simulator
void test_srlw_x(void){
  SET_X(0x8765);
  uint8_t instr[] = {0XAB};
  
  N = 1;
  Z = 1;
  C = 0;
  
  TEST_ASSERT_EQUAL_INT8(1, srlw_x(instr));
  TEST_ASSERT_EQUAL_INT16(0x43B2, X); 
  TEST_ASSERT_EQUAL_INT8(0, N); 
  TEST_ASSERT_EQUAL_INT8(0, Z); 
  TEST_ASSERT_EQUAL_INT8(1, C); 
}
コード例 #29
0
ファイル: test_PUSHW.c プロジェクト: Raydivine/STM8-Simulator
void test_pushw_x(void)
{
  XH = 0xAA;
  XL = 0xBB;
  SET_X(0xAABB);
  
  uint8_t instr[] = {0XAB};

  uint8_t length = pushw_x(instr);
  TEST_ASSERT_EQUAL_INT8(0xBB, MEM_READ_BYTE(inputSP) ); 
  TEST_ASSERT_EQUAL_INT8(0xAA, MEM_READ_BYTE(inputSP_DEC) ); 
  TEST_ASSERT_EQUAL_INT16( inputSP-2 , SP ); // test is SP decreament 2 time
  TEST_ASSERT_EQUAL_INT8( 1, length ); 
}
コード例 #30
0
ファイル: test_CPW.c プロジェクト: Raydivine/STM8-Simulator
void test_cpw_x_longmem(void)
{
  SET_X(0x0122);
  uint8_t addrMSB = 0x11;
  uint8_t addrLSB = 0x01; 
  uint8_t instr[] = {0XBB, addrMSB, addrLSB};
  MEM_WRITE_BYTE( 0x1101,  0x05);
  
  TEST_ASSERT_EQUAL(3, cpw_x_longmem(instr));
  TEST_ASSERT_EQUAL(0, V); 
  TEST_ASSERT_EQUAL(0, N); 
  TEST_ASSERT_EQUAL(0, Z); 
  TEST_ASSERT_EQUAL(0, C);
}