void TicketMgr::AddTicket(GmTicket* ticket) { _ticketList[ticket->GetId()] = ticket; if (!ticket->IsClosed()) ++_openTicketCount; SQLTransaction trans = SQLTransaction(NULL); ticket->SaveToDB(trans); }
static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); // Ticket must exist and not be closed. if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned. if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer && assignedPlayer->IsInWorld()) security = assignedPlayer->GetSession()->GetSecurity(); else { uint64 guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security. If no m_session present it means we're issuing this command from the console. uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } // Set the ticket as unassigned and the text and save it. SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SetResponse("Your ticket will be serviced shortly."); ticket->SaveToDB(trans); // Update the last change time. sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, ticket->GetAssignedToName().c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName() : "Console", NULL); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
static bool HandleGMTicketAssignToCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); char* targetStr = strtok(NULL, " "); if (!targetStr) return false; std::string target(targetStr); if (!normalizePlayerName(target)) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } ObjectGuid targetGuid = sObjectMgr->GetPlayerGUIDByName(target); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); // Target must exist and have administrative rights if (!AccountMgr::HasPermission(accountId, rbac::RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET, realmID)) { handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); return true; } // If already assigned, leave if (ticket->IsAssignedTo(targetGuid)) { handler->PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId()); return true; } // If assigned to different player other than current, leave //! Console can override though Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); return true; } // Assign ticket SQLTransaction trans = SQLTransaction(NULL); ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(AccountMgr::GetSecurity(accountId, realmID))); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, target.c_str(), NULL, NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
void TicketMgr::RemoveTicket(uint32 ticketId) { if (GmTicket* ticket = GetTicket(ticketId)) { SQLTransaction trans = SQLTransaction(NULL); ticket->DeleteFromDB(trans); _ticketList.erase(ticketId); } }
void SupportMgr::AddTicket(SuggestionTicket* ticket) { _suggestionTicketList[ticket->GetId()] = ticket; if (!ticket->IsClosed()) ++_openSuggestionTicketCount; SQLTransaction trans = SQLTransaction(nullptr); ticket->SaveToDB(trans); }
bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) { if (!*args) return false; char* sTicketId = strtok((char*)args, " "); uint32 ticketId = atoi(sTicketId); char* sTarget = strtok(NULL, " "); if (!sTarget) return false; std::string target(sTarget); if (!normalizePlayerName(target)) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Get target information uint64 targetGuid = sObjectMgr->GetPlayerGUIDByName(target.c_str()); uint64 targetAccId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccId, realmID); // Target must exist and have administrative rights if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel)) { SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); return true; } // If already assigned, leave if (ticket->IsAssignedTo(targetGuid)) { PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId()); return true; } // If assigned to different player other than current, leave Player* player = m_session->GetPlayer(); if (ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); return true; } // Assign ticket SQLTransaction trans = SQLTransaction(NULL); ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel)); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*this, NULL, target.c_str(), NULL, NULL); SendGlobalGMSysMessage(msg.c_str()); return true; }
void TicketMgr::CloseTicket(uint32 ticketId, int64 source) { if (GmTicket* ticket = GetTicket(ticketId)) { SQLTransaction trans = SQLTransaction(NULL); ticket->SetClosedBy(source); if (source) --_openTicketCount; ticket->SaveToDB(trans); } }
void SupportMgr::CloseTicket<SuggestionTicket>(uint32 ticketId, ObjectGuid closedBy) { if (SuggestionTicket* ticket = GetTicket<SuggestionTicket>(ticketId)) { SQLTransaction trans = SQLTransaction(NULL); ticket->SetClosedBy(closedBy); if (!closedBy.IsEmpty()) --_openSuggestionTicketCount; ticket->SaveToDB(trans); } }
static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer) security = assignedPlayer->GetSession()->GetSecurity(); else { ObjectGuid guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } std::string assignedTo = ticket->GetAssignedToName(); // copy assignedto name because we need it after the ticket has been unnassigned SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, assignedTo.c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket *ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer && assignedPlayer->IsInWorld()) security = assignedPlayer->GetSession()->GetSecurity(); else { uint64 guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), m_session ? m_session->GetPlayer()->GetName() : "Console", NULL); SendGlobalGMSysMessage(msg.c_str()); return true; }
bool AuctionHouseMgr::RemoveAItem(uint32 id, bool deleteItem) { ItemMap::iterator i = mAitems.find(id); if (i == mAitems.end()) return false; if (deleteItem) { SQLTransaction trans = SQLTransaction(nullptr); i->second->FSetState(ITEM_REMOVED); i->second->SaveToDB(trans); } mAitems.erase(i); return true; }
static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } char* response = strtok(NULL, "\n"); if (response) { // Cannot add response to ticket, assigned to someone else //! Console excluded Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } ticket->AppendResponse(response); } if (Player* player = ticket->GetPlayer()) ticket->SendResponse(player->GetSession()); Player* gm = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; SQLTransaction trans = SQLTransaction(NULL); ticket->SetResolvedBy(gm ? gm->GetGUID() : ObjectGuid(uint64(0))); ticket->SetCompleted(); ticket->SaveToDB(trans); std::string msg = ticket->FormatMessageString(*handler, NULL, NULL, NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console"); handler->SendGlobalGMSysMessage(msg.c_str()); sTicketMgr->UpdateLastChange(); return true; }
static bool HandleGMTicketCommentCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); char* comment = strtok(NULL, "\n"); if (!comment) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot comment ticket assigned to someone else //! Console excluded Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->SetComment(comment); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = [&] { std::string const assignedName = ticket->GetAssignedToName(); return ticket->FormatMessageString(*handler, nullptr, assignedName.empty() ? nullptr : assignedName.c_str(), nullptr, nullptr, nullptr); }(); msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName().c_str() : "Console", comment); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
static bool HandleGMTicketGetByNameCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string name(args); if (!normalizePlayerName(name)) return false; // Detect target's GUID uint64 guid = 0; if (Player* player = sObjectAccessor->FindPlayerByName(name.c_str())) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); // Target must exist. if (!guid) { handler->SendSysMessage(LANG_NO_PLAYERS_FOUND); return true; } // Ticket must exist. GmTicket* ticket = sTicketMgr->GetTicketByPlayer(guid); if (!ticket) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Set the ticket as viewed and save it. SQLTransaction trans = SQLTransaction(NULL); ticket->SetViewed(); ticket->SetResponse("Your ticket was viewed and is being serviced."); ticket->SaveToDB(trans); // Update the last change time. sTicketMgr->UpdateLastChange(); handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str()); return true; }
static bool HandleGMTicketCommentCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); char* comment = strtok(NULL, "\n"); if (!comment) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); // Ticket must exist and not be closed / completed. if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot comment ticket assigned to someone else. Console excluded. Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } // Set and save the ticket comment. SQLTransaction trans = SQLTransaction(NULL); ticket->SetComment(comment); ticket->SaveToDB(trans); // Update the last change time. sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, ticket->GetAssignedToName().c_str(), NULL, NULL); msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName() : "Console", comment); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
static bool _HandleGMTicketResponseAppendCommand(char const* args, bool newLine, ChatHandler* handler) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); char* response = strtok(NULL, "\n"); if (!response) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot add response to ticket, assigned to someone else. Console excluded. Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } // Set the ticket text and save it. SQLTransaction trans = SQLTransaction(NULL); if (newLine) ticket->SetResponse(response); // Makes a new response (form: new). else ticket->AppendResponse(response); // Puts the response over the old one (form: old + new). ticket->SaveToDB(trans); // Update the last change time. sTicketMgr->UpdateLastChange(); return true; }
static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } if (Player* player = ticket->GetPlayer()) if (player->IsInWorld()) ticket->SendResponse(player->GetSession()); if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0) { std::string ircchan = "#"; std::ostringstream smsg; std::string respondedby; // If responded from console,there is no player,so we assign to Console. Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; if (player) respondedby = player->GetName().c_str(); else respondedby = "Console"; ircchan += sIRC->ticann; smsg << "[\00304Ticket Completed\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Responded By: \00304" << respondedby << " \003]"; sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true); } SQLTransaction trans = SQLTransaction(NULL); ticket->SetCompleted(); ticket->SaveToDB(trans); std::string msg = ticket->FormatMessageString(*handler, NULL, NULL, NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console"); handler->SendGlobalGMSysMessage(msg.c_str()); sTicketMgr->UpdateLastChange(); return true; }
static bool HandleGMTicketGetByIdCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->SetViewed(); ticket->SaveToDB(trans); handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str()); return true; }
void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recvData) { std::string message; recvData >> message; GMTicketResponse response = GMTICKET_RESPONSE_UPDATE_ERROR; if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID())) { SQLTransaction trans = SQLTransaction(NULL); ticket->SetMessage(message); ticket->SaveToDB(trans); sWorld->SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->GetId()); response = GMTICKET_RESPONSE_UPDATE_SUCCESS; } WorldPacket data(SMSG_GM_TICKET_UPDATE_TEXT, 4); data << uint32(response); SendPacket(&data); }
bool ChatHandler::HandleGMTicketCommentCommand(const char* args) { if (!*args) return false; char* tguid = strtok((char*)args, " "); uint32 ticketId = atoi(tguid); char* comment = strtok(NULL, "\n"); if (!comment) return false; GmTicket *ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot comment ticket assigned to someone else //! Console excluded Player* player = m_session ? m_session->GetPlayer() : NULL; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->SetComment(comment); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), NULL, NULL); msg += PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName() : "Console", comment); SendGlobalGMSysMessage(msg.c_str()); return true; }
static bool HandleGMTicketGetByNameCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string name(args); if (!normalizePlayerName(name)) return false; // Detect target's GUID ObjectGuid guid; if (Player* player = ObjectAccessor::FindPlayerByName(name)) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); // Target must exist if (!guid) { handler->SendSysMessage(LANG_NO_PLAYERS_FOUND); return true; } // Ticket must exist GmTicket* ticket = sTicketMgr->GetTicketByPlayer(guid); if (!ticket) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->SetViewed(); ticket->SaveToDB(trans); handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str()); return true; }
//Todo Questlog AuraLog PhaseLog! void WorldSession::HandleSubmitBugOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "WORLD: CMSG_SUBMIT_BUG"); float posX, posY, posZ, posO; uint32 mapID; recvData >> posZ; recvData >> posY; recvData >> posX; recvData >> posO; recvData >> mapID; uint32 length = recvData.ReadBits(10); recvData.FlushBits(); std::string bug = recvData.ReadString(length); ObjectGuid plrGuid = GUID_LOPART(GetPlayer()->GetGUID()); std::string name = "<unknown>"; sObjectMgr->GetPlayerNameByGUID(plrGuid, name); SQLTransaction trans = SQLTransaction(NULL); // 0 1 2 3 4 5 6 7 8 // realm, guid, message, createTime, pool, mapId, posX, posY, posZ uint8 index = 0; PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_BUG_TICKET); stmt->setUInt32(index, realmID); stmt->setUInt32(++index, plrGuid); stmt->setString(++index, bug); stmt->setUInt32(++index, uint32(time(NULL))); stmt->setString(++index, name.c_str()); stmt->setUInt16(++index, uint16(mapID)); stmt->setFloat(++index, (float)posX); stmt->setFloat(++index, (float)posY); stmt->setFloat(++index, (float)posZ); LoginDatabase.ExecuteOrAppend(trans, stmt); }
static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } if (Player* player = ticket->GetPlayer()) ticket->SendResponse(player->GetSession()); SQLTransaction trans = SQLTransaction(NULL); ticket->SetCompleted(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); return true; }
static bool _HandleGMTicketResponseAppendCommand(char const* args, bool newLine, ChatHandler* handler) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); char* response = strtok(NULL, "\n"); if (!response) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot add response to ticket, assigned to someone else //! Console excluded Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->AppendResponse(response); if (newLine) ticket->AppendResponse("\n"); ticket->SaveToDB(trans); return true; }
static bool HandleGMTicketAssignToCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* ticketIdStr = strtok((char*)args, " "); uint32 ticketId = atoi(ticketIdStr); char* targetStr = strtok(NULL, " "); if (!targetStr) return false; std::string target(targetStr); if (!normalizePlayerName(target)) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Get target information uint64 targetGuid = sObjectMgr->GetPlayerGUIDByName(target.c_str()); uint64 targetAccountId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccountId, realmID); // Target must exist and have administrative rights if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel)) { handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); return true; } // Ticket must not already be assigned to the same player. if (ticket->IsAssignedTo(targetGuid)) { handler->PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId()); return true; } // Ticket must not already be assigned to the another player. Console can override though. Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); return true; } // Assign ticket and save it. SQLTransaction trans = SQLTransaction(NULL); ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel)); ticket->SetResponse("Your ticket has been assigned to a GM and is being serviced."); ticket->SaveToDB(trans); // Update the last change time. sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, target.c_str(), NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, MailSender const& sender, MailCheckMask checked, uint32 deliver_delay) { Player* pReceiver = receiver.GetPlayer(); // can be NULL Player* pSender = sObjectMgr->GetPlayerByLowGUID(sender.GetSenderId()); if (pReceiver) prepareItems(pReceiver, trans); // generate mail template items uint32 mailId = sObjectMgr->GenerateMailID(); time_t deliver_time = time(NULL) + deliver_delay; //expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour uint32 expire_delay; // auction mail without any items and money if (sender.GetMailMessageType() == MAIL_AUCTION && m_items.empty() && !m_money) expire_delay = sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY); // mail from battlemaster (rewardmarks) should last only one day else if (sender.GetMailMessageType() == MAIL_CREATURE && sBattlegroundMgr->GetBattleMasterBG(sender.GetSenderId()) != BATTLEGROUND_TYPE_NONE) expire_delay = DAY; // default case: expire time if COD 3 days, if no COD 30 days (or 90 days if sender is a game master) else { if (m_COD) expire_delay = 3 * DAY; else expire_delay = pSender && pSender->IsGameMaster() ? 90 * DAY : 30 * DAY; } time_t expire_time = deliver_time + expire_delay; // Add to DB uint8 index = 0; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_MAIL); stmt->setUInt32( index, mailId); stmt->setUInt8 (++index, uint8(sender.GetMailMessageType())); stmt->setInt8 (++index, int8(sender.GetStationery())); stmt->setUInt16(++index, GetMailTemplateId()); stmt->setUInt32(++index, sender.GetSenderId()); stmt->setUInt32(++index, receiver.GetPlayerGUIDLow()); stmt->setString(++index, GetSubject()); stmt->setString(++index, GetBody()); stmt->setBool (++index, !m_items.empty()); stmt->setUInt64(++index, uint64(expire_time)); stmt->setUInt64(++index, uint64(deliver_time)); stmt->setUInt32(++index, m_money); stmt->setUInt32(++index, m_COD); stmt->setUInt8 (++index, uint8(checked)); trans->Append(stmt); for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { Item* pItem = mailItemIter->second; stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_MAIL_ITEM); stmt->setUInt32(0, mailId); stmt->setUInt32(1, pItem->GetGUID().GetCounter()); stmt->setUInt32(2, receiver.GetPlayerGUIDLow()); trans->Append(stmt); } // For online receiver update in game mail status and data if (pReceiver) { pReceiver->AddNewMailDeliverTime(deliver_time); if (pReceiver->IsMailsLoaded()) { Mail* m = new Mail; m->messageID = mailId; m->mailTemplateId = GetMailTemplateId(); m->subject = GetSubject(); m->body = GetBody(); m->money = GetMoney(); m->COD = GetCOD(); for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { Item* item = mailItemIter->second; m->AddItem(item->GetGUID().GetCounter(), item->GetEntry()); } m->messageType = sender.GetMailMessageType(); m->stationery = sender.GetStationery(); m->sender = sender.GetSenderId(); m->receiver = receiver.GetPlayerGUIDLow(); m->expire_time = expire_time; m->deliver_time = deliver_time; m->checked = checked; m->state = MAIL_STATE_UNCHANGED; pReceiver->AddMail(m); // to insert new mail to beginning of maillist if (!m_items.empty()) { for (MailItemMap::iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) pReceiver->AddMItem(mailItemIter->second); } } else if (!m_items.empty()) { SQLTransaction temp = SQLTransaction(NULL); deleteIncludedItems(temp); } } else if (!m_items.empty()) { SQLTransaction temp = SQLTransaction(NULL); deleteIncludedItems(temp); } }
void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, MailSender const& sender, MailCheckMask checked, uint32 deliver_delay) { Player* pReceiver = receiver.GetPlayer(); // can be NULL if (pReceiver) prepareItems(pReceiver, trans); // generate mail template items uint32 mailId = sObjectMgr.GenerateMailID(); time_t deliver_time = time(NULL) + deliver_delay; //expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour uint32 expire_delay; // auction mail without any items and money if (sender.GetMailMessageType() == MAIL_AUCTION && m_items.empty() && !m_money) expire_delay = sWorld.getIntConfig(CONFIG_MAIL_DELIVERY_DELAY); // mail from battlemaster (rewardmarks) should last only one day else if (sender.GetMailMessageType() == MAIL_CREATURE && sBattlegroundMgr.GetBattleMasterBG(sender.GetSenderId()) != BATTLEGROUND_TYPE_NONE) expire_delay = DAY; // default case: expire time if COD 3 days, if no COD 30 days else expire_delay = (m_COD > 0) ? 3 * DAY : 30 * DAY; time_t expire_time = deliver_time + expire_delay; // Add to DB std::string safe_subject = GetSubject(); std::string safe_body = GetBody(); CharacterDatabase.escape_string(safe_subject); CharacterDatabase.escape_string(safe_body); trans->PAppend("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,body,has_items,expire_time,deliver_time,money,cod,checked) " "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%s', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')", mailId, sender.GetMailMessageType(), sender.GetStationery(), GetMailTemplateId(), sender.GetSenderId(), receiver.GetPlayerGUIDLow(), safe_subject.c_str(), safe_body.c_str(),(m_items.empty() ? 0 : 1), (uint64)expire_time, (uint64)deliver_time, m_money, m_COD, checked); for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { Item* item = mailItemIter->second; trans->PAppend("INSERT INTO mail_items (mail_id,item_guid,item_template,receiver) VALUES ('%u', '%u', '%u','%u')", mailId, item->GetGUIDLow(), item->GetEntry(), receiver.GetPlayerGUIDLow()); } // For online receiver update in game mail status and data if (pReceiver) { pReceiver->AddNewMailDeliverTime(deliver_time); if (pReceiver->IsMailsLoaded()) { Mail * m = new Mail; m->messageID = mailId; m->mailTemplateId = GetMailTemplateId(); m->subject = GetSubject(); m->body = GetBody(); m->money = GetMoney(); m->COD = GetCOD(); for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { Item* item = mailItemIter->second; m->AddItem(item->GetGUIDLow(), item->GetEntry()); } m->messageType = sender.GetMailMessageType(); m->stationery = sender.GetStationery(); m->sender = sender.GetSenderId(); m->receiver = receiver.GetPlayerGUIDLow(); m->expire_time = expire_time; m->deliver_time = deliver_time; m->checked = checked; m->state = MAIL_STATE_UNCHANGED; pReceiver->AddMail(m); // to insert new mail to beginning of maillist if (!m_items.empty()) { for (MailItemMap::iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) pReceiver->AddMItem(mailItemIter->second); } } else if (!m_items.empty()) { SQLTransaction temp = SQLTransaction(NULL); deleteIncludedItems(temp); } } else if (!m_items.empty()) { SQLTransaction temp = SQLTransaction(NULL); deleteIncludedItems(temp); } }
static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer && assignedPlayer->IsInWorld()) security = assignedPlayer->GetSession()->GetSecurity(); else { ObjectGuid guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } std::string assignedTo = ticket->GetAssignedToName(); // copy assignedto name because we need it after the ticket has been unnassigned SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, assignedTo.c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0) { std::string ircchan = "#"; std::ostringstream smsg; ircchan += sIRC->ticann; smsg << "[\00304Ticket Assigned\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Unssigned From: \00304" << assignedTo.c_str() << " \003][By: \00304" << (GetSession() ? GetSession()->GetPLayer()->GetName().c_str() : 'Console') << " \003]"; /* Keeping old line incase i fubar this :D << assignedTo.c_str() << " \003][By: \00304" << handler->GetSession()->GetPlayer()->GetName().c_str() << " \003]"; */ sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true); } return true; }