static inline void SV_PackEntity( int edictIdx, edict_t* ent, SendTable* pSendTable, EntityChange_t changeType, CFrameSnapshot *pSnapshot ) { int iSerialNum = pSnapshot->m_Entities[ edictIdx ].m_nSerialNumber; // Check to see if this entity specifies its changes. // If so, then try to early out making the fullpack bool bUsedPrev = false; if ( changeType == ENTITY_CHANGE_NONE ) { // Now this may not work if we didn't previously send a packet; // if not, then we gotta compute it bUsedPrev = framesnapshot->UsePreviouslySentPacket( pSnapshot, edictIdx, iSerialNum ); } if ( !bUsedPrev || sv_debugmanualmode.GetInt() ) { // First encode the entity's data. char packedData[MAX_PACKEDENTITY_DATA]; bf_write writeBuf( "SV_PackEntity->writeBuf", packedData, sizeof( packedData ) ); // (avoid constructor overhead). unsigned char tempData[ sizeof( CSendProxyRecipients ) * MAX_DATATABLE_PROXIES ]; CUtlMemory< CSendProxyRecipients > recip( (CSendProxyRecipients*)tempData, pSendTable->GetNumDataTableProxies() ); if( !SendTable_Encode( pSendTable, ent->m_pEnt, &writeBuf, NULL, edictIdx, &recip ) ) { Host_Error( "SV_PackEntity: SendTable_Encode returned false (ent %d).\n", edictIdx ); } SV_EnsureInstanceBaseline( edictIdx, packedData, writeBuf.GetNumBytesWritten() ); int nFlatProps = SendTable_GetNumFlatProps( pSendTable ); IChangeFrameList *pChangeFrame; // If this entity was previously in there, then it should have a valid IChangeFrameList // which we can delta against to figure out which properties have changed. // // If not, then we want to setup a new IChangeFrameList. PackedEntity *pPrevFrame = framesnapshot->GetPreviouslySentPacket( edictIdx, pSnapshot->m_Entities[ edictIdx ].m_nSerialNumber ); if ( pPrevFrame ) { // Calculate a delta. bf_read bfPrev( "SV_PackEntity->bfPrev", pPrevFrame->LockData(), pPrevFrame->GetNumBytes() ); bf_read bfNew( "SV_PackEntity->bfNew", packedData, writeBuf.GetNumBytesWritten() ); int deltaProps[MAX_DATATABLE_PROPS]; int nChanges = SendTable_CalcDelta( pSendTable, pPrevFrame->LockData(), pPrevFrame->GetNumBits(), packedData, writeBuf.GetNumBitsWritten(), deltaProps, ARRAYSIZE( deltaProps ), edictIdx ); // If it's non-manual-mode, but we detect that there are no changes here, then just // use the previous pSnapshot if it's available (as though the entity were manual mode). // It would be interesting to hook here and see how many non-manual-mode entities // are winding up with no changes. if ( nChanges == 0 ) { if ( changeType == ENTITY_CHANGE_NONE ) { for ( int iDeltaProp=0; iDeltaProp < nChanges; iDeltaProp++ ) { Msg( "Entity %d (class '%s') reported ENTITY_CHANGE_NONE but '%s' changed.\n", edictIdx, STRING( ent->classname ), pSendTable->GetProp( deltaProps[iDeltaProp] )->GetName() ); } } else { if ( pPrevFrame->CompareRecipients( recip ) ) { if ( framesnapshot->UsePreviouslySentPacket( pSnapshot, edictIdx, iSerialNum ) ) return; } } } // Ok, now snag the changeframe from the previous frame and update the 'last frame changed' // for the properties in the delta. pChangeFrame = pPrevFrame->SnagChangeFrameList(); ErrorIfNot( pChangeFrame && pChangeFrame->GetNumProps() == nFlatProps, ("SV_PackEntity: SnagChangeFrameList returned null") ); pChangeFrame->SetChangeTick( deltaProps, nChanges, pSnapshot->m_nTickNumber ); } else { // Ok, init the change frames for the first time. pChangeFrame = AllocChangeFrameList( nFlatProps, pSnapshot->m_nTickNumber ); } // Now make a PackedEntity and store the new packed data in there. PackedEntity *pCurFrame = framesnapshot->CreatePackedEntity( pSnapshot, edictIdx ); pCurFrame->SetChangeFrameList( pChangeFrame ); pCurFrame->m_nEntityIndex = edictIdx; pCurFrame->m_pSendTable = pSendTable; pCurFrame->AllocAndCopyPadded( packedData, writeBuf.GetNumBytesWritten(), &g_PackedDataAllocator ); pCurFrame->SetRecipients( recip ); } }
void RunDataTableTest() { RecvTable *pRecvTable = &REFERENCE_RECV_TABLE(DT_DTTest); SendTable *pSendTable = &REFERENCE_SEND_TABLE(DT_DTTest); // Initialize the send and receive modules. SendTable_Init( &pSendTable, 1 ); RecvTable_Init( &pRecvTable, 1 ); pSendTable->SetWriteFlag( false ); // Send DataTable info to the client. unsigned char commBuf[8192]; bf_write bfWrite( "RunDataTableTest->commBuf", commBuf, sizeof(commBuf) ); if( !WriteSendTable_R( pSendTable, bfWrite, true ) ) { Assert( !"RunDataTableTest: SendTable_SendInfo failed." ); } bfWrite.WriteOneBit(0); // Receive the SendTable's info. bf_read bfRead( "RunDataTableTest->bfRead", commBuf, sizeof(commBuf)); while( bfRead.ReadOneBit() ) { bool bNeedsDecoder = bfRead.ReadOneBit()!=0; if( !RecvTable_RecvClassInfos( &bfRead, bNeedsDecoder ) ) { Assert( !"RunDataTableTest: RecvTable_ReadInfos failed." ); continue; } } // Register our receive table. if( !RecvTable_CreateDecoders( NULL ) ) { Assert(false); } // Setup the data with all zeros. DTTestServer dtServer; DTTestClient dtClient; unsigned char prevEncoded[4096]; unsigned char fullEncoded[4096]; memset(&dtServer, 0, sizeof(dtServer)); memset(&dtClient, 0, sizeof(dtClient)); memset(prevEncoded, 0, sizeof(prevEncoded)); SetGuardBytes( &dtClient ); // Now loop around, changing the data a little bit each time and send/recv deltas. int nIterations = 25; for( int iIteration=0; iIteration < nIterations; iIteration++ ) { // Change the server's data. g_bSendSub = true; if( (iIteration % 5) == 0 ) { g_bSendSub = false; // every 8th time, don't send the subtable } if( (iIteration & 3) == 0 ) { // Every once in a while, change ALL the properties. for( int iChange=0; iChange < NUMVARTESTINFOS; iChange++ ) g_VarTestInfos[iChange].m_ChangeFn( &dtServer ); } else { int nChanges = 3 + rand() % NUMVARTESTINFOS; for( int iChange=0; iChange < nChanges; iChange++ ) { int iInfo = rand() % NUMVARTESTINFOS; g_VarTestInfos[iInfo].m_ChangeFn( &dtServer ); } } // Fully encode it. bf_write bfFullEncoded( "RunDataTableTest->bfFullEncoded", fullEncoded, sizeof(fullEncoded) ); if( !SendTable_Encode( pSendTable, &dtServer, &bfFullEncoded, -1, NULL ) ) { Assert(false); } unsigned char deltaEncoded[4096]; bf_write bfDeltaEncoded( "RunDataTableTest->bfDeltaEncoded", deltaEncoded, sizeof(deltaEncoded) ); if ( iIteration == 0 ) { // On the first iteration, just write the whole state. if( !SendTable_Encode( pSendTable, &dtServer, &bfDeltaEncoded, -1, NULL ) ) { Assert( false ); } } else { // Figure out the delta between the newly encoded one and the previously encoded one. int deltaProps[MAX_DATATABLE_PROPS]; bf_read fullEncodedRead( "RunDataTableTest->fullEncodedRead", fullEncoded, sizeof( fullEncoded ), bfFullEncoded.GetNumBitsWritten() ); bf_read prevEncodedRead( "RunDataTableTest->prevEncodedRead", prevEncoded, sizeof( prevEncoded ) ); int nDeltaProps = SendTable_CalcDelta( pSendTable, prevEncoded, sizeof( prevEncoded ) * 8, fullEncoded, bfFullEncoded.GetNumBitsWritten(), deltaProps, ARRAYSIZE( deltaProps ), -1 ); Assert( nDeltaProps != -1 ); // BAD: buffer overflow // Reencode with just the delta. This is what is actually sent to the client. SendTable_WritePropList( pSendTable, fullEncoded, bfFullEncoded.GetNumBitsWritten(), &bfDeltaEncoded, -1111, deltaProps, nDeltaProps ); } memcpy( prevEncoded, fullEncoded, sizeof( prevEncoded ) ); // This step isn't necessary to have the client decode the data but it's here to test // RecvTable_CopyEncoding (and RecvTable_MergeDeltas). This call should just make an exact // copy of the encoded data. unsigned char copyEncoded[4096]; bf_read bfReadDeltaEncoded( "RunDataTableTest->bfReadDeltaEncoded", deltaEncoded, sizeof( deltaEncoded ) ); bf_write bfCopyEncoded( "RunDataTableTest->bfCopyEncoded", copyEncoded, sizeof(copyEncoded) ); RecvTable_CopyEncoding( pRecvTable, &bfReadDeltaEncoded, &bfCopyEncoded, -1 ); // Decode.. bf_read bfDecode( "RunDataTableTest->copyEncoded", copyEncoded, sizeof( copyEncoded ) ); if(!RecvTable_Decode(pRecvTable, &dtClient, &bfDecode, 1111)) { Assert(false); } // Make sure it didn't go into memory it shouldn't have. CheckGuardBytes( &dtClient ); // Verify that only the changed properties were sent and that they were received correctly. CompareDTTest( &dtClient, &dtServer ); } SendTable_Term(); RecvTable_Term(); }