void CEsmSpellDlg::SetEffectData (void) { CEsmSubENAM* pEffectRecord; int RecordIndex; int EffectIndex; pEffectRecord = (CEsmSubENAM *) m_pSpell->FindFirst(MWESM_SUBREC_ENAM, RecordIndex); for (EffectIndex = 0; EffectIndex < MWESM_ENCHANT_NUMENCHANTS; EffectIndex++) { SetEffectData(EffectIndex, pEffectRecord); pEffectRecord = (CEsmSubENAM *) m_pSpell->FindNext(MWESM_SUBREC_ENAM, RecordIndex); } }
// ----------------------------------------------------------------------------- // CSourceLocationProxy::ConstructL // ----------------------------------------------------------------------------- // void CSourceLocationProxy::ConstructL() { iSourceLocationEventObserver = CSourceLocationEventObserver::NewL(iMessageHandler, *iCustomCommand, *this); StartObserver(); TEfLocationDataPckg dataPckgFrom; // sends a message to fetch initial data. iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)ESlfInitialize, KNullDesC8, KNullDesC8, dataPckgFrom); SetEffectData(dataPckgFrom); }
void CAMeshSHSkin::Render () { SetEffectData (); // only one pass m_pEffect->Begin (NULL,0); m_pEffect->BeginPass (0); APROJECT_WINDOW->GetD3DDevice ()->DrawIndexedPrimitive (D3DPT_TRIANGLELIST, 0, 0, m_nNumVertices, 0, m_nNumTriangles); m_pEffect->EndPass (); m_pEffect->End (); }
void DxStdMtl2::Draw() { bool NegScale; if(!IsDxMaterialEnabled(map)) return; TimeValue m_T = GetCOREInterface()->GetTime(); NegScale = TMNegParity(mpMeshCache->GetActiveNode(m_CurCache)->GetObjTMAfterWSM(m_T)); Mtl * m_Mtl = mpMeshCache->GetActiveNode(m_CurCache)->GetMtl(); Color col = GetCOREInterface()->GetViewportBGColor(); D3DCOLOR bkgColor = col.toRGB(); if(!pd3dDevice) pd3dDevice = GetDevice(); int w =0, h =0; myGWindow->GetWindowDimension(w,h); SetRenderStates(); if(pEffectParser) { SetEffectData(); if(!pEffectParser->PreRender(pd3dDevice,mpMeshCache->GetActiveRenderMesh(m_CurCache),this,this,bkgColor, w,h)) { DrawError(); return; } if(!mpMeshCache->GetActiveRenderMesh(m_CurCache)->Evaluate(pd3dDevice, mpMeshCache->GetActiveMesh(m_CurCache),GetMatIndex(m_Mtl),NegScale)) return; if(!pEffectParser->Render(pd3dDevice,mpMeshCache->GetActiveRenderMesh(m_CurCache),techniqueName.data())) { DrawError(); return; } } //draw the object in Red WireFrame mode for testing purposes else { DrawError(); } }
void CEsmSpellDlg::SetControlData (void) { /* Ignore if the current item is not valid */ if (m_pSpell == NULL) return; /* Armor ID, update title as well */ m_IDText.SetWindowText(m_pSpell->GetID()); UpdateTitle(m_pSpell->GetID()); /* Spell type */ FindComboListItem(m_TypeList, m_pSpell->GetSpellTypeID(), true); m_DisableCost = !(( m_pSpell->GetSpellTypeID() == MWESM_SPELLTYPE_SPELL) || ( m_pSpell->GetSpellTypeID() == MWESM_SPELLTYPE_POWER)); /* Item strings and values */ m_NameText.SetWindowText(m_pSpell->GetName()); m_CostText.SetWindowText(m_pSpell->GetFieldString(ESM_FIELD_COST)); m_CostText.EnableWindow(!m_pSpell->IsAutoCalc() && !m_DisableCost); m_CostText.SetModify(FALSE); m_NameText.SetModify(FALSE); /* Record flags */ m_AutoCalcCheck.SetCheck(m_pSpell->IsAutoCalc()); m_AutoCalcCheck.EnableWindow(!m_DisableCost); m_SucceedCheck.SetCheck(m_pSpell->IsSucceeds()); m_BlockedCheck.SetCheck(m_pSpell->IsBlocked()); m_PCStartCheck.SetCheck(m_pSpell->IsPCStart()); m_PCStartCheck.EnableWindow(m_pSpell->GetSpellTypeID() == MWESM_SPELLTYPE_SPELL); /* Set the effect data */ SetEffectData(); }