コード例 #1
0
ファイル: menus.c プロジェクト: jhbadger/xlispstat
/* dispose of a menu */
VOID StMObDispose P1C(LVAL, menu)
{
  LVAL menu_list;
  
  if (StMObAllocated(menu)) StMObDisposeMach(menu);
  standard_hardware_clobber(menu);

  menu_list = GetMenuList();
  menu_list = remove_from_list(menu, menu_list);
  SetMenuList(menu_list);
}
コード例 #2
0
ファイル: menus.c プロジェクト: jhbadger/xlispstat
/* allocate a menu and enter it into the list of allocated menus */
VOID StMObAllocate P1C(LVAL, menu)
{
  LVAL menu_list;
  
  StMObDispose(menu);

  StMObAllocateMach(menu);
  
  StMObEnable(menu, menu_enabled_p(menu));
  StMObAppendItems(menu, slot_value(menu, s_items));
    
  menu_list = GetMenuList();
  menu_list = xlcallsubr2(xadjoin, menu, menu_list);
  SetMenuList(menu_list);
}
コード例 #3
0
ファイル: win_view.cpp プロジェクト: Ambrevar/fr_public
ViewBitmapWin_::ViewBitmapWin_()
{
  Flags |= sGWF_PAINT3D;

  ShowOp = 0;

  FullSize = 0;

  ShowSizeX = 4;
  ShowSizeY = 4;
#if VARIANT==VARIANT_TEXTURE
  ShowVariant = 0;
#else
  ShowVariant = 2;
#endif

  BitmapX = 10;
  BitmapY = 10;
  BitmapTile = 0;
  BitmapAlpha = 0;
  BitmapZoom = 5;

  MtrlEnv.Init();
  MtrlEnv.Orthogonal = sMEO_PIXELS;

  MtrlTex = new sMaterial11;
  MtrlTex->ShaderLevel = sPS_00;
  MtrlTex->SetTex(0,0);
  MtrlTex->TFlags[0] = 0;
  MtrlTex->Combiner[sMCS_TEX0] = sMCOA_SET;
  MtrlTex->BaseFlags = sMBF_NONORMAL;
  MtrlTex->Compile();

  MtrlTexAlpha = new sMaterial11;
  MtrlTexAlpha->CopyFrom(MtrlTex);
  MtrlTexAlpha->BaseFlags |= sMBF_BLENDALPHA;
  MtrlTexAlpha->AlphaCombiner = sMCA_TEX0;
  MtrlTexAlpha->Compile();

  if(sSystem->GetShaderLevel()<sPS_11)
  {
    MtrlNormal = new sMaterial11;
    MtrlNormal->CopyFrom(MtrlTex);
    MtrlNormalLight = new sMaterial11;
    MtrlNormalLight->CopyFrom(MtrlTex);
  }
  else
  {
    MtrlNormal = new sMaterial11;
    MtrlNormal->CopyFrom(MtrlTex);
    MtrlNormal->ShaderLevel = sPS_11;
    MtrlNormal->Combiner[sMCS_COLOR0] = sMCOA_SET;
    MtrlNormal->Combiner[sMCS_TEX0] = sMCOA_MUL;
    MtrlNormal->Combiner[sMCS_COLOR2] = sMCOA_ADD;
    MtrlNormal->Color[0] = 0x00808080;
    MtrlNormal->Color[2] = 0x00808080;
    MtrlNormal->BaseFlags = sMBF_NONORMAL;
    MtrlNormal->Compile();

    MtrlNormalLight = new sMaterial11;
    MtrlNormalLight->ShaderLevel = sPS_11;
    MtrlNormalLight->BaseFlags = sMBF_ZOFF;
    MtrlNormalLight->LightFlags = sMLF_BUMPX;
    MtrlNormalLight->SpecPower = 24.0f;
    MtrlNormalLight->Combiner[sMCS_LIGHT] = sMCOA_SET;
    MtrlNormalLight->Combiner[sMCS_COLOR0] = sMCOA_MUL;
    MtrlNormalLight->Color[0] = 0x80c0c0c0;
    MtrlNormalLight->SetTex(1,0);
    MtrlNormalLight->TFlags[1] = 0;
    MtrlNormalLight->Compile();
  }

  {
    static sGuiMenuList ml[] = 
    {
      { sGML_COMMAND  ,'r'      ,CMD_VIEWBMP_RESET  ,0,"Reset" },
      { sGML_SPACER },
      { sGML_CHECKMARK,'t'      ,CMD_VIEWBMP_TILE      ,sOFFSET(ViewBitmapWin_,BitmapTile) ,"Tile"  },
      { sGML_CHECKMARK,'a'      ,CMD_VIEWBMP_ALPHA     ,sOFFSET(ViewBitmapWin_,BitmapAlpha),"Alpha" },
      { sGML_CHECKMARK,sKEY_TAB ,CMD_VIEWBMP_FULLSIZE  ,sOFFSET(ViewBitmapWin_,FullSize)   ,"Full size" },

      { 0 },
    };
    SetMenuList(ml);
  }

  Tools = new sToolBorder;
  Tools->AddLabel(".preview bitmap");
  Tools->AddContextMenu(CMD_VIEWBMP_POPUP);

  sControl *con;
  
  con = new sControl;
  con->EditChoice(0,&ShowSizeX,0,"16|32|64|128|256|512|1024|2048");
  con->Style &=~ sCS_FATBORDER;
  con->Style |= sCS_NOBORDER|sCS_SMALLWIDTH|sCS_DONTCLEARBACK|sCS_FAT;
  Tools->AddChild(con);

  con = new sControl;
  con->EditChoice(0,&ShowSizeY,0,"16|32|64|128|256|512|1024|2048");
  con->Style &=~ sCS_FATBORDER;
  con->Style |= sCS_NOBORDER|sCS_SMALLWIDTH|sCS_DONTCLEARBACK|sCS_FAT;
  Tools->AddChild(con);

  con = new sControl;
  con->EditChoice(0,&ShowVariant,0,"16C|16I|8C|8I");
  con->Style &=~ sCS_FATBORDER;
  con->Style |= sCS_NOBORDER|sCS_SMALLWIDTH|sCS_DONTCLEARBACK|sCS_FAT;
  Tools->AddChild(con);

  AddBorder(Tools);
}