コード例 #1
0
ファイル: XGameLua.cpp プロジェクト: xahgo/tama
XGameLua::XGameLua() 
{ 
	Init(); 
	TCHAR szFullPath[ 1024 ];
#ifdef _SERVER
	_tcscpy_s( szFullPath, XE::_GetPathPackageRoot() );
	_tcscat_s( szFullPath, XE::MakePath( DIR_SCRIPTW, _T("") ) );
	SetModulePath( SZ2C( szFullPath ) );
#else
	_tcscpy_s( szFullPath, XE::GetPathWork() );
	_tcscat_s( szFullPath, XE::MakePath( DIR_SCRIPTW, _T("") ) );
	SetModulePath( SZ2C( szFullPath ) );
#endif
	//		RegisterGlobal();
}
コード例 #2
0
// Call back Declaration
ReturnType HCILab_PowerSTTVoiceRecComp::onInitialize()
{
	//	XML에 저장된 프라퍼티를 parameter에 저장
	Property parameter;
	std::map<std::string, std::string> temp = getPropertyMap();
	parameter.SetProperty(temp);
	
	if(parameter.FindName("WordList") == false) {
		PrintMessage("ERROR : HCILab_PowerSTTVoiceRecComp::onInitialize() -> Can't find the WordList in property\n");
		return OPROS_FIND_PROPERTY_ERROR;
	}

	SetModulePath();
	int err = power_stt_kor_create(strModulePath);
	if( err != 1 )
		PrintMessage("Error:HCILab_PowerSTTVoiceRecComp::power_stt_kor_create ()\n");

	if( LoadList1((char *)parameter.GetValue("WordList").c_str()) ) {
		PrintMessage("INFO:HCILab_PowerSTTVoiceRecComp::onInitialize() %s -> %s\n", parameter.GetValue("WordList").c_str(), strList1.c_str());
		power_stt_kor_set_vocab((char *)strList1.c_str(), "");
	}

	PrintMessage("Success : HCILab_PowerSTTVoiceRecComp::onInitialize()\n");
	return OPROS_SUCCESS;
}
コード例 #3
0
ファイル: SynergyUI.cpp プロジェクト: killbug2004/WSProf
BOOL CSynergyUIApp::InitInstance()
{
#ifdef _MERGE_PROXYSTUB
	if (!PrxDllMain(m_hInstance, DLL_PROCESS_ATTACH, NULL))
		return FALSE;
#endif

	AfxEnableControlContainer();

	SetModulePath();

	return CWinApp::InitInstance();
}
コード例 #4
0
ファイル: XGameLua.cpp プロジェクト: xahgo/tama
XGameLua::XGameLua( const char *cLua ) 
{ 
	Init(); 
	/*
	루아 내부에서 다른루아를 include한다고 해도 어차피 마스터본에는 lua파일은 암호화되어 배포되어 include하지 못한다.
	그러므로 사전 컴파일된 루아 바이너리를 쓰는 방법을 찾아봐야 할듯.
	*/
	TCHAR szFullPath[ 1024 ];
#ifdef _SERVER
	_tcscpy_s( szFullPath, XE::_GetPathPackageRoot() );
	_tcscat_s( szFullPath, XE::MakePath( DIR_SCRIPTW, _T("") ) );
#else
	switch( XE::GetLoadType() )
	{
	case XE::xLT_PACKAGE_ONLY:
#if defined(WIN32) || defined(_VER_IOS)
		_tcscpy_s( szFullPath, XE::_GetPathPackageRoot() );
		_tcscat_s( szFullPath, XE::MakePath( DIR_SCRIPTW, _T("") ) );
#else
			XBREAKF(1, "do not use! package only type");
#endif
		break;
	case XE::xLT_WORK_FOLDER_ONLY:
	case XE::xLT_WORK_TO_PACKAGE:
	case XE::xLT_WORK_TO_PACKAGE_COPY:
		_tcscpy_s( szFullPath, XE::MakeWorkFullPath( DIR_SCRIPTW, _T("") ) );
		break;
	default:
		XBREAKF( 1, "unknown loadtype" );
	}
#endif
	XLOGXN("lua module path.....%s", szFullPath );
	SetModulePath( SZ2C( szFullPath ) );
	LoadScript( XE::MakePath( DIR_SCRIPTA, cLua ) );
//	RegisterGlobal();
}
コード例 #5
0
 RetCode BOSS_CALL ServiceRegistry::Load(IIStream *stream)
 {
   if (!stream)
     return Status::InvalidArgument;
   std::lock_guard<std::recursive_mutex> Lock(Mtx);
   try
   {
     auto Registry = PropertyBagType::Create(RegistryTag);
     RetCode Code = Registry->Load(stream);
     if (Code != Status::Ok)
       return Code;
     RefObjPtr<IBase> ServiceEnumProp;
     if ((Code = Registry->GetProperty(ServicesTag, ServiceEnumProp.GetPPtr())) != Status::Ok)
       return Code;
     RefObjQIPtr<IEnum> ServiceEnum(ServiceEnumProp);
     if (!ServiceEnum.Get())
       return Status::Fail;
     ServicePool NewServices;
     for (RefObjPtr<IBase> i ; ServiceEnum->Next(i.GetPPtr()) == Status::Ok ; i.Release())
     {
       RefObjQIPtr<IPropertyBag> ServiceItem(i);
       if (!ServiceItem.Get())
         return Status::Fail;
       RefObjPtr<IBase> EntId;
       if ((Code = ServiceItem->GetProperty(ServiceIdTag, EntId.GetPPtr())) != Status::Ok)
         return Code;
       RefObjQIPtr<IEntityId> EntSrvId(EntId);
       if (!EntSrvId.Get())
         return Status::Fail;
       ServiceId SrvId = 0;
       if ((Code = EntSrvId->GetId(&SrvId)) != Status::Ok)
         return Code;
       RefObjPtr<IBase> ClassIdsEnumProp;
       if ((Code = ServiceItem->GetProperty(ClassIdsTag, ClassIdsEnumProp.GetPPtr())) != Status::Ok)
         return Code;
       RefObjQIPtr<IEnum> ClassIdsEnum(ClassIdsEnumProp);
       if (!ClassIdsEnum.Get())
         return Status::Fail;
       RefObjPtr<IBase> ModulePathProp;
       RefObjPtr<IServiceInfo> ServiceInfo;
       if (ServiceItem->GetProperty(ModulePathTag, ModulePathProp.GetPPtr()) == Status::Ok)
       {
         RefObjQIPtr<IString> ModulePath(ModulePathProp);
         if (!ModulePath.Get())
           return Status::Fail;
         auto LocalSrvInfo = Base<LocalServiceInfo>::Create();
         LocalSrvInfo->SetServiceId(SrvId);
         LocalSrvInfo->AddCoClassIds(ClassIdsEnum);
         LocalSrvInfo->SetModulePath(ModulePath);
         ServiceInfo = LocalSrvInfo;
       }
       else
       {
         RefObjPtr<IBase> RemotePropertiesProp;
         if (ServiceItem->GetProperty(RemotePropertiesTag, RemotePropertiesProp.GetPPtr()) == Status::Ok)
         {
           RefObjQIPtr<IPropertyBag> RemoteProperties(RemotePropertiesProp);
           if (!RemoteProperties.Get())
             return Status::Fail;
           auto RemoteSrvInfo = Base<RemoteServiceInfo>::Create();
           RemoteSrvInfo->SetServiceId(SrvId);
           RemoteSrvInfo->AddCoClassIds(ClassIdsEnum);
           RemoteSrvInfo->SetProps(RemoteProperties);
           ServiceInfo = RemoteSrvInfo;
         }
         else
           return Status::Fail;
       }
       if ((Code = ClassIdsEnum->Reset()) != Status::Ok)
         return Code;
       for (RefObjPtr<IBase> j ; ClassIdsEnum->Next(j.GetPPtr()) == Status::Ok ; j.Release())
       {
         RefObjQIPtr<IEntityId> ClsId(j);
         if (!ClsId.Get())
           return Status::Fail;
         ClassId Id = 0;
         if ((Code = ClsId->GetId(&Id)) != Status::Ok)
           return Code;
         NewServices[Id] = ServiceInfo;
       }
     }
     std::swap(Services, NewServices);
     return Status::Ok;
   }
   catch (...)
   {
     return Status::Fail;
   }
   return Status::Ok;
 }