コード例 #1
0
ファイル: Tracker.cpp プロジェクト: Ithamar/cosmoe
TTracker::TTracker()
	:	BApplication(kTrackerSignature),
	fSettingsWindow(NULL)
{
	// set the cwd to /boot/home, anything that's launched 
	// from Tracker will automatically inherit this 
	BPath homePath;
	
	if (find_directory(B_USER_DIRECTORY, &homePath) == B_OK)
		chdir(homePath.Path());
	
	_kset_fd_limit_(512);
		// ask for a bunch more file descriptors so that nested copying
		// works well
	
	fNodeMonitorCount = DEFAULT_MON_NUM;

#ifdef CHECK_OPEN_MODEL_LEAKS
	InitOpenModelDumping();
#endif

	InitIconPreloader();

#ifdef LEAK_CHECKING
	SetNewLeakChecking(true);
	SetMallocLeakChecking(true);
#endif

	//This is how often it should update the free space bar on the volume icons
	SetPulseRate(1000000);
}
コード例 #2
0
ファイル: main.cpp プロジェクト: HaikuArchives/OpenTracker
int main(int , char **)
{
#ifdef PROFILE 
	PROFILE_INIT(1024);
#endif

#ifdef LEAK_CHECKING
	SetNewLeakChecking(true);
	SetMallocLeakChecking(true);
#endif

	TTracker tracker;
	tracker.Run();

#ifdef PROFILE 
	PROFILE_DUMP("/boot/home/Desktop/trackerProfile");
#endif

	return 0;
}
コード例 #3
0
TTracker::TTracker()
    :	BApplication(kTrackerSignature),
      fSettingsWindow(NULL)
{
    // set the cwd to /boot/home, anything that's launched
    // from Tracker will automatically inherit this
    BPath homePath;

    if (find_directory(B_USER_DIRECTORY, &homePath) == B_OK)
        chdir(homePath.Path());

    // ask for a bunch more file descriptors so that nested copying works well
    struct rlimit rl;
    rl.rlim_cur = 512;
    rl.rlim_max = RLIM_SAVED_MAX;
    setrlimit(RLIMIT_NOFILE, &rl);

    fNodeMonitorCount = DEFAULT_MON_NUM;

    gLocalizedNamePreferred
        = BLocaleRoster::Default()->IsFilesystemTranslationPreferred();

#ifdef CHECK_OPEN_MODEL_LEAKS
    InitOpenModelDumping();
#endif

    InitIconPreloader();

#ifdef LEAK_CHECKING
    SetNewLeakChecking(true);
    SetMallocLeakChecking(true);
#endif

    // This is how often it should update the free space bar on the
    // volume icons
    SetPulseRate(1000000);

    gLaunchLooper = new LaunchLooper();
    gLaunchLooper->Run();
}
コード例 #4
0
TTracker::TTracker()
	:
	BApplication(kTrackerSignature),
	fMimeTypeList(NULL),
	fClipboardRefsWatcher(NULL),
	fTrashWatcher(NULL),
	fTaskLoop(NULL),
	fNodeMonitorCount(-1),
	fWatchingInterface(new WatchingInterface),
	fSettingsWindow(NULL)
{
	BPathMonitor::SetWatchingInterface(fWatchingInterface);

	// set the cwd to /boot/home, anything that's launched
	// from Tracker will automatically inherit this
	BPath homePath;

	if (find_directory(B_USER_DIRECTORY, &homePath) == B_OK)
		chdir(homePath.Path());

	// ask for a bunch more file descriptors so that nested copying works well
	struct rlimit rl;
	rl.rlim_cur = 512;
	rl.rlim_max = RLIM_SAVED_MAX;
	setrlimit(RLIMIT_NOFILE, &rl);

	fNodeMonitorCount = DEFAULT_MON_NUM;

	gLocalizedNamePreferred
		= BLocaleRoster::Default()->IsFilesystemTranslationPreferred();

#ifdef CHECK_OPEN_MODEL_LEAKS
	InitOpenModelDumping();
#endif

	InitIconPreloader();

#ifdef LEAK_CHECKING
	SetNewLeakChecking(true);
	SetMallocLeakChecking(true);
#endif

	// This is how often it should update the free space bar on the
	// volume icons
	SetPulseRate(1000000);

	gLaunchLooper = new LaunchLooper();
	gLaunchLooper->Run();

	// open desktop window
	BContainerWindow* deskWindow = NULL;
	BDirectory deskDir;
	if (FSGetDeskDir(&deskDir) == B_OK) {
		// create desktop
		BEntry entry;
		deskDir.GetEntry(&entry);
		Model* model = new Model(&entry, true);
		if (model->InitCheck() == B_OK) {
			AutoLock<WindowList> lock(&fWindowList);
			deskWindow = new BDeskWindow(&fWindowList);
			AutoLock<BWindow> windowLock(deskWindow);
			deskWindow->CreatePoseView(model);
			deskWindow->Init();

			if (TrackerSettings().ShowDisksIcon()) {
				// create model for root of everything
				BEntry entry("/");
				Model model(&entry);
				if (model.InitCheck() == B_OK) {
					// add the root icon to desktop window
					BMessage message;
					message.what = B_NODE_MONITOR;
					message.AddInt32("opcode", B_ENTRY_CREATED);
					message.AddInt32("device", model.NodeRef()->device);
					message.AddInt64("node", model.NodeRef()->node);
					message.AddInt64("directory",
						model.EntryRef()->directory);
					message.AddString("name", model.EntryRef()->name);
					deskWindow->PostMessage(&message, deskWindow->PoseView());
				}
			}
		} else
			delete model;
	}
}