コード例 #1
0
ファイル: BR_ContinuousActions.cpp プロジェクト: wolqws/sws
static LRESULT CALLBACK RulerWndProc (HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	if (uMsg == WM_SETCURSOR && g_actionInProgress && g_actionInProgress->SetMouseCursor)
	{
		if (HCURSOR cursor = g_actionInProgress->SetMouseCursor(BR_ContinuousAction::RULER))
		{
			SetCursor(cursor);
			return 1;
		}
	}
	else if (uMsg == WM_MOUSEMOVE && g_actionInProgress && g_actionInProgress->SetTooltip)
	{
		WDL_FastString tooltip = g_actionInProgress->SetTooltip(BR_ContinuousAction::RULER);
		if (tooltip.GetLength())
		{
			POINT p = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
			ClientToScreen(hwnd, &p);
			SetTooltip(tooltip.Get(), &p);
		}
		else
		{
			SetTooltip(NULL, NULL);
		}
	}
	return g_rulerWndProc(hwnd, uMsg, wParam, lParam);
}
コード例 #2
0
ファイル: alliances_window.cpp プロジェクト: cahocachi/DEFCON
    void Render( int realX, int realY, bool highlighted, bool clicked )
    {
        if( g_app->GetGame()->m_winner != -1 ) return;
        if( g_app->GetWorld()->AmISpectating() ) return;

        int permitDefection = g_app->GetGame()->GetOptionValue( "PermitDefection" );
        if( permitDefection )
        {
            AlliancesWindow *parent = (AlliancesWindow *)m_parent;
            int teamId = parent->m_selectionTeamId;

            if( teamId == -1 ) return;
            
            Team *myTeam = g_app->GetWorld()->GetMyTeam();
            Team *thisTeam = g_app->GetWorld()->GetTeam(teamId);
        
            if( myTeam && thisTeam )
            {
                if( myTeam->m_allianceId == thisTeam->m_allianceId )
                {
                    if( myTeam == thisTeam )
                    {
                        // This is my team
                        if( g_app->GetWorld()->CountAllianceMembers(myTeam->m_allianceId) == 1 )
                        {
                            // I am the only member of this alliance, so theres nothing to do here
                            return;
                        }
                        SetCaption( "dialog_alliance_leave", true );
                        SetTooltip( "tooltip_alliance_leave", true );
                    }
                    else
                    {
                        // Another member of the same alliance
                        SetCaption( "dialog_alliance_kick", true );
                        SetTooltip( "tooltip_alliance_kick", true );
                    }
                }
                else if( myTeam->m_allianceId != thisTeam->m_allianceId )
                {
                    // A different (enemy) alliance
                    SetCaption( "dialog_alliance_join", true );
                    SetTooltip( "tooltip_alliance_join", true );
                }
            }
        
            InterfaceButton::Render( realX, realY, highlighted, clicked );
        }
    }
コード例 #3
0
/**
 *  Konstruktor von @p ctrlButton.
 *
 *  @author OLiver
 */
ctrlButton::ctrlButton(Window *parent, unsigned int id, unsigned short x, unsigned short y, 
					   unsigned short width, unsigned short height, TextureColor tc, const std::string& tooltip)
		   : Window(x, y, id, parent, width, height), tc(tc), state(BUTTON_UP), border(true),
		   check(false), illuminated(false), enabled(true)
{
	SetTooltip(tooltip);
}
コード例 #4
0
ファイル: ui_lua.cpp プロジェクト: lrh/SFGE
int Window_( lua_State* L )
{
  UIWindow* window = new UIWindow;

  SetName(L, window);
  SetTopLeftWidthHeight(L, window);
  SetTooltip(L, window);
  SetAnim(L, window, UIPanel::NORMAL_ANIM_, "normalAnim");
  SetAnim(L, window, UIPanel::DISABLED_ANIM_, "disabledAnim");
  SetTextUserData(L, window);

  AddWidget(L, window);

  // 配置关闭按钮

  if (util::HasField(L, "closeBtn"))
  {
    lua_pushstring(L, "closeBtn");
    lua_gettable(L, -2);
    if (lua_istable(L, -1))
      SetButton(L, window->GetCloseButton());
    lua_pop(L, 1);
  }

  SetAlpha(L, window);

  lua_pushlightuserdata(L, window);

  return 1;
}
コード例 #5
0
void EclButton::SetProperties ( const char *_name, int _x, int _y, int _w, int _h,
		 	   				    const UnicodeString &_caption, const UnicodeString &_tooltip )
{
    if ( strlen(_name) > SIZE_ECLBUTTON_NAME )
    {
    }
    else
    {
        strcpy ( m_name, _name );
    }

	m_x = _x;
	m_y = _y;
	m_w = _w;
	m_h = _h;

	if ( !&_caption )
	{
		// Could use LANGUAGEPHRASE here instead, but that's cross projecs, so probably shouldn't...
		SetCaption( UnicodeString(_name) );
	}
	else
	{
		SetCaption ( _caption );
	}

	SetTooltip ( _tooltip );
	
}
コード例 #6
0
BOOL CToolbarHelper::SetTooltip(UINT nBtnCmdID, UINT nIDTip)
{
	CString sTip;

	if (sTip.LoadString(nIDTip))
		return SetTooltip(nBtnCmdID, sTip);

	return FALSE;
}
コード例 #7
0
EclButton::EclButton ()
:   m_x(0),
    m_y(0),
    m_w(0),
    m_h(0),
    m_parent(NULL),
	m_inactive(false)
{
	strcpy ( m_name, "New Button" );
	SetTooltip ( UnicodeString(" ") );
}
コード例 #8
0
ファイル: ui_lua.cpp プロジェクト: lrh/SFGE
int Line(lua_State* L)
{
  UILine* line = new UILine;
  SetName(L, line);
  SetTopLeftWidthHeight(L, line);
  SetTooltip(L, line);
  SetTextUserData(L, line);
  SetAlpha(L, line);
  lua_pushlightuserdata(L, line);
  return 1;
}
コード例 #9
0
ファイル: urllink.cpp プロジェクト: Meridian59/Meridian59
void       
TUrlLink::EnableTooltip(bool enable)
{
  if (!Tooltip) {
    // Create and initialize tooltip
    //
    SetTooltip(new TTooltip(this));
  }
  else {
    if (Tooltip->GetHandle())
      Tooltip->Activate(enable);
  }
}
コード例 #10
0
ファイル: ui_lua.cpp プロジェクト: lrh/SFGE
int Panel(lua_State* L)
{
  UIPanel* panel = new UIPanel;

  SetName(L, panel);
  SetTopLeftWidthHeight(L, panel);
  SetTooltip(L, panel);
  SetAnim(L, panel, UIPanel::NORMAL_ANIM_, "normalAnim");
  SetAnim(L, panel, UIPanel::DISABLED_ANIM_, "disabledAnim");
  SetTextUserData(L, panel);

  AddWidget(L, panel);

  SetAlpha(L, panel);

  lua_pushlightuserdata(L, panel);

  return 1;
}
コード例 #11
0
ファイル: BR_ContinuousActions.cpp プロジェクト: wolqws/sws
static void ContinuousActionTimer ()
{
	if (g_actionInProgress && g_actionInProgress->cmd)
	{
		// Don't let other windows steal our keyboard accelerator
		SetFocus(GetArrangeWnd());

		// Make sure tooltip is not displayed if mouse is over another window (tooltip only follows mouse movements in arrange/ruler)
		if (g_actionInProgress->SetTooltip)
		{
			POINT p;
			GetCursorPos(&p);
			HWND hwnd = WindowFromPoint(p);
			if (hwnd != GetArrangeWnd() && hwnd != GetRulerWnd())
				SetTooltip(NULL, NULL);
		}
		Main_OnCommand(g_actionInProgress->cmd, ACTION_FLAG);
	}
}
コード例 #12
0
ファイル: ui_lua.cpp プロジェクト: lrh/SFGE
int Progressbar(lua_State* L)
{
  UIProgressbar* progressbar = new UIProgressbar;

  SetName(L, progressbar);
  SetTopLeftWidthHeight(L, progressbar);
  SetTooltip(L, progressbar);
  SetAnim(L, progressbar, UIProgressbar::BOTTOM_ANIM_, "bottomAnim");
  SetAnim(L, progressbar, UIProgressbar::MID_ANIM_, "midAnim");
  SetAnim(L, progressbar, UIProgressbar::TOP_ANIM_, "topAnim");
  SetTextUserData(L, progressbar);

  AddWidget(L, progressbar);

  SetAlpha(L, progressbar);

  lua_pushlightuserdata(L, progressbar);

  return 1;
}
コード例 #13
0
ファイル: ui_lua.cpp プロジェクト: lrh/SFGE
int Button(lua_State* L)
{
  UIButton* btn = new UIButton;

  SetName(L, btn);
  SetTopLeftWidthHeight(L, btn);
  SetTooltip(L, btn);
  SetAnim(L, btn, UIButton::NORMAL_ANIM_, "normalAnim");
  SetAnim(L, btn, UIButton::HOVERED_ANIM_, "hoveredAnim");
  SetAnim(L, btn, UIButton::PRESSED_ANIM_, "pressedAnim");
  SetAnim(L, btn, UIButton::DISABLED_ANIM_, "disabledAnim");
  SetTextUserData(L, btn);
  SetPressedSoundKey(L, btn);

  AddWidget(L, btn);

  SetAlpha(L, btn);

  lua_pushlightuserdata(L, btn);

  return 1;
}
コード例 #14
0
TrayIcon::TrayIcon(HWND hwnd, UINT id, HICON icon, bool isBalooned, TCHAR *toolTip, TCHAR *toolTipTitle)
{
	this->hwnd = hwnd;
	oldIconData = Shell32Version < MAKEDLLVERULL(5, 0, 0, 0);

	if (Shell32Version >= MAKEDLLVERULL(6, 0, 0, 0))
	{
		iconDataSize = sizeof(NOTIFYICONDATA);
		this->isBalooned = isBalooned;
	}
	else if (Shell32Version >= MAKEDLLVERULL(5, 0, 0, 0))
	{
		iconDataSize = NOTIFYICONDATA_V2_SIZE;
		this->isBalooned = isBalooned;
	}
	else
	{
		iconDataSize = NOTIFYICONDATA_V1_SIZE;
		this->isBalooned = false;
	}
	
	ZeroMemory(&nid, iconDataSize);	
	nid.cbSize = iconDataSize;
	nid.uID = id;
	nid.hWnd = hwnd;
	nid.hIcon = icon;
	nid.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP;

	if (this->isBalooned)
	{
		nid.uFlags |= NIF_INFO;
		_tcsncpy(nid.szInfoTitle, toolTipTitle, 63);
		nid.szInfoTitle[64] = NULL;
	}
	nid.uCallbackMessage = WM_TRAYICON;
	visible = false;
	SetTooltip(toolTip);
}
コード例 #15
0
ファイル: ui_lua.cpp プロジェクト: lrh/SFGE
int Label(lua_State* L)
{
  UILabel* label = new UILabel;

  SetName(L, label);
  SetTopLeftWidthHeight(L, label);
  SetTooltip(L, label);
  SetTextUserData(L, label);
  SetPressedSoundKey(L, label);

  if (util::HasField(L, "hoveredStyle"))
  {
    int style = util::GetField_Number(L, "hoveredStyle");
    label->SetHoveredStyle(style);
  }

  if (util::HasField(L, "stringKey"))
  {
    std::string stringKey = util::GetField_String(L, "stringKey");
    if (!stringKey.empty())
      label->SetString(StringManager::GetInstance().GetString(stringKey));
  }

  if (util::HasField(L, "color"))
  {
    String& str = label->GetString();
    Color& color = const_cast<Color&>(str.GetColor());
    lua_getfield(L, -1, "color");
    SetColor(L, color);
    lua_pop(L, 1);
  }

  SetAlpha(L, label);

  lua_pushlightuserdata(L, label);

  return 1;
}
コード例 #16
0
// 设置单元格的Tooltip
void CDuiGridCtrl::SetGridTooltip(int nRow, int nItem, CString strTooltip)
{
	if((nRow < 0) || (nRow >= (int)m_vecRowInfo.size()))
	{
		return;
	}

	if((m_nTipRow != nRow) || (m_nTipItem != nItem) || (m_nTipVirtualTop != m_nVirtualTop))
	{
		GridItemInfo* pGridInfo = GetItemInfo(nRow, nItem);
		if(pGridInfo && (pGridInfo->bNeedTitleTip || pGridInfo->bNeedContentTip))
		{
			CRect rc = pGridInfo->rcItem;
			rc.OffsetRect(m_rc.left, m_rc.top-m_nVirtualTop+m_nHeaderHeight);
			SetTooltip(this, strTooltip, rc, TRUE);
		}else
		{
			ClearTooltip();
		}
		m_nTipRow = nRow;
		m_nTipItem = nItem;
		m_nTipVirtualTop = m_nVirtualTop;
	}
}
コード例 #17
0
ファイル: richcall.cpp プロジェクト: Seldom/miranda-ng
static LRESULT CALLBACK RichEditSubclass(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	RichEditData* rdt = g_RichEditList.find((RichEditData*)&hwnd);
	if (rdt == NULL)
		return 0;

	CHARRANGE sel;

	switch(uMsg) {
	case WM_COPY:
	case WM_CUT:
		SmileyToTextCutPrep(rdt);
		break;

	case WM_PAINT:
		SetPosition(hwnd);
		break;

	case EM_STREAMOUT:
		if (wParam & SFF_SELECTION)
			SmileyToTextCutPrep(rdt);
		else {
			sel = allsel;
			ReplaceContactSmileysWithText(rdt, sel, true);
		}
		break;

	case WM_KEYDOWN:
		if ((wParam == 'C' || wParam == VK_INSERT) && (GetKeyState(VK_CONTROL) & 0x8000))
			SmileyToTextCutPrep(rdt);
		else if ((wParam == 'X' && (GetKeyState(VK_CONTROL) & 0x8000)) || (wParam == VK_DELETE && (GetKeyState(VK_SHIFT) & 0x8000)))
			SmileyToTextCutPrep(rdt);
		else if (wParam == VK_TAB && ((GetKeyState(VK_CONTROL) | GetKeyState(VK_SHIFT)) & 0x8000) == 0) {
			SendMessage(hwnd, EM_EXGETSEL, 0, (LPARAM)&sel);
			sel.cpMin = max(sel.cpMin - 20, 0);

			ReplaceContactSmileysWithText(rdt, sel, true);
		}
		break;
	}

	LRESULT result = mir_callNextSubclass(hwnd, RichEditSubclass, uMsg, wParam, lParam); 

	switch(uMsg) {
	case WM_MOUSEMOVE:
		SetTooltip(LOWORD(lParam), HIWORD(lParam), hwnd, rdt);
		break;

	case WM_PAINT:
	case WM_HSCROLL:
	case WM_VSCROLL:
		SetPosition(hwnd);
		break;

	case WM_COPY:
	case WM_CUT:
		SmileyToTextCutRest(rdt);
		break;

	case EM_STREAMOUT:
		if (wParam & SFF_SELECTION)
			SmileyToTextCutRest(rdt);
		else
			ReplaceContactSmileys(rdt, allsel, false, true);
		break;

	case WM_KEYDOWN:
		if ((wParam == 'C' || wParam == VK_INSERT) && (GetKeyState(VK_CONTROL) & 0x8000))
			SmileyToTextCutRest(rdt);

		else if ((wParam == 'X' && (GetKeyState(VK_CONTROL) & 0x8000)) || (wParam == VK_DELETE && (GetKeyState(VK_SHIFT) & 0x8000)))
			SmileyToTextCutRest(rdt);

		else if (wParam == VK_TAB && ((GetKeyState(VK_CONTROL) | GetKeyState(VK_SHIFT)) & 0x8000) == 0) {
			sel.cpMax = LONG_MAX;
			bool hascont = rdt->hContact != NULL; 
			ReplaceContactSmileys(rdt, sel, false, hascont);
		}
		break;

	case WM_CHAR:
		if (!rdt->inputarea || (rdt->inputarea && !opt.InputSmileys)) 
			break;

		if (lParam & (1 << 28))	// ALT key
			break;

		if ((lParam & 0xFF) > 2)	// Repeat rate
			break;

		if (wParam > ' ' && opt.EnforceSpaces)
			break;

		if (wParam == 0x16) {
			ReplaceContactSmileys(rdt, allsel, false, false);
			break;
		}

		if (opt.DCursorSmiley)
			ReplaceContactSmileys(rdt, allsel, true, true);
		else if (wParam >= ' ' || wParam == '\n' || wParam == '\r') {
			SendMessage(hwnd, EM_EXGETSEL, 0, (LPARAM)&sel);
			sel.cpMin = max(sel.cpMin - 20, 0);
			sel.cpMax += 20;

			ReplaceContactSmileysWithText(rdt, sel, true);
			ReplaceContactSmileys(rdt, sel, false, true);
		}
		break;

	case EM_PASTESPECIAL:
	case WM_PASTE:
	case EM_REPLACESEL:
	case WM_SETTEXT:
	case EM_SETTEXTEX:
		if (rdt->inputarea)
			ReplaceContactSmileys(rdt, allsel, false, false);
		break;

	case WM_REMAKERICH:
		ReplaceContactSmileys(rdt, allsel, false, false);
		break;
	}

	return result;
}
コード例 #18
0
// 鼠标移动事件处理
BOOL CControlBase::OnMouseMove(UINT nFlags, CPoint point)
{
	if(!m_bIsVisible || !m_bRresponse) return false;
	
	// 保存原始的鼠标位置,并进行位置变换
	CPoint oldPoint = point;
	OnMousePointChange(point);

	BOOL bRresponse = false;
	if(m_pControl)
	{
		CPoint pt = point;
		// 如果是控件内置滚动条子控件,则不进行位置变换,因为滚动条位置是不需要变换的
		UINT uControlID = m_pControl->GetControlID();
		if((SCROLL_V == uControlID) || (SCROLL_H == uControlID))
		{
			pt = oldPoint;
		}
		if((m_pControl->PtInRect(pt) && m_pControl->OnCheckMouseResponse(nFlags, pt)) || m_bMouseDown)
		{
			if(m_pControl->OnMouseMove(nFlags, pt))
			{
				return true;
			}
			return false;
		}
	}

	CControlBase * pOldControl = m_pControl;
	m_pControl =  NULL;

	if(!m_strTooltip.IsEmpty() && PtInRect(point) && OnCheckMouseResponse(nFlags, point))
	{
		// 如果当前控件有Tooltip,并且当前Tooltip设置的是其他控件,则设置Tooltip
		if(GetTooltipCtrlID() != GetID())
		{
			SetTooltip(this, m_strTooltip, m_rc, FALSE, m_nTipWidth);
			SetTooltipCtrlID(GetID());
		}
	}

	// 调用控件的设置鼠标光标函数
	OnControlSetCursor(nFlags, point);

	// 调用控件的鼠标移动函数
	bRresponse = OnControlMouseMove(nFlags, point);

	// 发送鼠标移动的DUI消息
	if(m_bDuiMsgMouseMove)
	{
		if(PtInRect(point))
		{
			// 发送鼠标在控件范围内移动的消息
			SendMessage(MSG_MOUSE_MOVE, (WPARAM)nFlags, (LPARAM)(&point));
			m_bMouseLeave = FALSE;
		}else
		{
			if(!m_bMouseLeave)
			{
				// 发送鼠标离开控件的消息(离开之后仅发送一次离开消息)
				SendMessage(MSG_MOUSE_LEAVE, (WPARAM)nFlags, (LPARAM)(&point));
				m_bMouseLeave = TRUE;
			}
		}
	}

	if(!m_bMouseDown)
	{
		for (size_t i = 0; i < m_vecControl.size(); i++)
		{
			CControlBase * pControlBase = m_vecControl.at(i);
			if (pControlBase)
			{
				CPoint pt = point;
				// 如果是控件内置滚动条子控件,则不进行位置变换,因为滚动条位置是不需要变换的
				UINT uControlID = pControlBase->GetControlID();
				if((SCROLL_V == uControlID) || (SCROLL_H == uControlID))
				{
					pt = oldPoint;
				}
				if(pControlBase->OnMouseMove(nFlags, pt))
				{
					if(pControlBase->PtInRect(pt))
					{
						m_pControl = pControlBase;
					}
					bRresponse = true;
				}
			}
		}


		if (pOldControl)
		{
			bRresponse = true;
		}

		if (m_pControl)
		{
			bRresponse = true;
		}
	}

	return bRresponse;
}
コード例 #19
0
ファイル: BR_ContinuousActions.cpp プロジェクト: wolqws/sws
static bool ContinuousActionInit (bool init, int cmd, BR_ContinuousAction* action)
{
	static accelerator_register_t s_accelerator = { ContinuousActionTranslateAccel, TRUE, NULL };

	bool initSuccessful = true;
	if (init)
	{
		GetConfig("tooltips", g_tooltips);
		g_actionInProgress = action;
		if (g_actionInProgress)
		{
			if (g_actionInProgress->Init)
				initSuccessful = g_actionInProgress->Init(true);
		}
		else
			initSuccessful = false;

		if (initSuccessful)
		{
			if (g_actionInProgress->SetMouseCursor || g_actionInProgress->SetTooltip)
			{
				SetConfig("tooltips", SetBit(SetBit(SetBit(g_tooltips, 0), 1), 2));

				if (!g_arrangeWndProc && GetArrangeWnd())
				{
					if (g_actionInProgress->SetTooltip)
					{
						WDL_FastString tooltip = g_actionInProgress->SetTooltip(BR_ContinuousAction::ARRANGE);
						if (tooltip.GetLength())
						{
							POINT p; GetCursorPos(&p);
							SetTooltip(tooltip.Get(), &p);
						}
					}
					g_arrangeWndProc = (WNDPROC)SetWindowLongPtr(GetArrangeWnd(), GWLP_WNDPROC, (LONG_PTR)ArrangeWndProc);
					if (g_actionInProgress->SetMouseCursor && g_actionInProgress->SetMouseCursor(BR_ContinuousAction::ARRANGE))
						SendMessage(GetArrangeWnd(), WM_SETCURSOR, (WPARAM)GetArrangeWnd(), 0);
					InvalidateRect(GetArrangeWnd(), NULL, TRUE); // kill existing native tooltip, if any
				}

				if (!g_rulerWndProc && GetRulerWndAlt())
				{
					if (g_actionInProgress->SetTooltip)
					{
						WDL_FastString tooltip = g_actionInProgress->SetTooltip(BR_ContinuousAction::RULER);
						if (tooltip.GetLength())
						{
							POINT p; GetCursorPos(&p);
							SetTooltip(tooltip.Get(), &p);
						}
					}

					g_rulerWndProc = (WNDPROC)SetWindowLongPtr(GetRulerWndAlt(), GWLP_WNDPROC, (LONG_PTR)RulerWndProc);
					if (g_actionInProgress->SetMouseCursor && g_actionInProgress->SetMouseCursor(BR_ContinuousAction::RULER))
						SendMessage(GetRulerWndAlt(), WM_SETCURSOR, (WPARAM)GetRulerWndAlt(), 0);
					InvalidateRect(GetRulerWndAlt(), NULL, TRUE);
				}
			}

			plugin_register("accelerator", &s_accelerator);
			plugin_register("timer", (void*)ContinuousActionTimer);
		}
		else
		{
			g_actionInProgress = NULL;
		}
	}
	else
	{
		SetConfig("tooltips", g_tooltips);

		if (g_arrangeWndProc && GetArrangeWnd())
		{
			SetWindowLongPtr(GetArrangeWnd(), GWLP_WNDPROC, (LONG_PTR)g_arrangeWndProc);
			SendMessage(GetArrangeWnd(), WM_SETCURSOR, (WPARAM)GetArrangeWnd(), 0);
			InvalidateRect(GetArrangeWnd(), NULL, FALSE);
			g_arrangeWndProc = NULL;
		}

		if (g_rulerWndProc && GetRulerWndAlt())
		{
			SetWindowLongPtr(GetRulerWndAlt(), GWLP_WNDPROC, (LONG_PTR)g_rulerWndProc);
			SendMessage(GetRulerWndAlt(), WM_SETCURSOR, (WPARAM)GetRulerWndAlt(), 0);
			InvalidateRect(GetRulerWndAlt(), NULL, FALSE);
			g_rulerWndProc = NULL;
		}

		SetTooltip(NULL, NULL);

		plugin_register("-accelerator", &s_accelerator);
		plugin_register("-timer", (void*)ContinuousActionTimer);

		if (g_actionInProgress->Init)
			g_actionInProgress->Init(false);
		g_actionInProgress = NULL;
	}

	return initSuccessful;
}